import { Game } from "./game";
export declare interface DebugMisc {
addPlayerTimer: null;
attackDamageCache: unknown;
bountyOverrides: unknown;
fakePlayerActions: unknown[];
fakePlayers: Map<unknown, unknown>;
game: Game;
generatedRandomPlayers: unknown[];
hatSwitchEvent: null;
stressTests: {
emitters: unknown[];
playerContainers: unknown[];
};
updatePlayerTimer: null;
_joinDelay: unknown;
_playerLimit: null;
disableTimeoutDialogue(): void;
[index: string]: TODO;
}