This will be our nonexhaustive todo list for Holy Unblocker LTS v6.x.x and above. Release for production will be v8.x.x and above.
Proxy/Site Functionality
Update to use scramjetFrame instead of our own window handling
Implement wisp python to the project instead of the unreliable wisp-server-node
Add booksmark menu (source wise already present pretty much)
Add Chii + ensuring users can access devtools while browsing - partial
Setting to open multiple stealth frames; basically about:blank but using our system. Pops out in another tab
Omnibox should state what the current site the user is on like a proper URL bar
Improve adblocking functions on site using Workerware + a pre-bundled uBlock Origin
Add a "website self-destruct" button to the settings menu
Transport Options Swapping on Frame (Settings Menu doesn't swap)
Fix keyword/descriptor randomisation - done
Adapt Wisp protocol replacing bare which is very unsecure - done
Improved error handling for proxy errors - done
Ensure Ultraviolet is updated to support bare-mux and wisp - done
Ensure Scramjet is added and works together with UV's implementation - done
Adapt Scramjet as main proxy for the project - done
Refactor register-sw.js - done
Add Rammerhead support - done
Fix slow Ultraviolet speeds despite being local; something on the backend?? - done
Fix Ultraviolet on Firefox - (partial/needs work)
Adapt Applications page to use Scramjet (for Reddit, YouTube, Discord) - done
Added libcurl transport and epoxy transport to meet standards of SJ + Wisp - done
SOCKS5/Tor routing option that can be configured as a settings menu option - done
SOCKS5 regional proxy implementation - done
Update Applications page to reflect modern fast links (use examples from the modern web proxy base) - done. can be expanded later
Update settings menu again to make more room for more features - done
Update csel.js (after Setting menu redesign) to support custom transports, icon swap, routing - done
Flesh out and rework the UV / Scramjet / bare client error page - done
Update sw.js to support workerware (https://github.com/MercuryWorkshop/workerware)-- This is not done however we have our own middleware system implemented for adblocking, etc.
Omnibox autoupdate script (for the Google/Bing style auto suggest feature) - done
Omnibar functionality (back and forward navigation, settings menu and create new stealth page with URL) - done
Games library will feature new games - done
Servers now utilise NextDNS w/ ads and malware blocked; anycast + low latency - done
Revamp the Stealth Frame with a slight animation (ease in and then the wheeling loading with a gradient fading away once its loaded or shows the error page LOL), a loading wheel/page and lastly a omnibox widget. It will have like nav buttons, some of the settings from the settings menu, a home button, a button that brings up the Setting menu and be in a designed position. Intent is to reduce the back/forth nature that users have to do currently making it more tedious to use the site. - partial. needs functionality.
Code Cleanup
Optimize the JS. This time it won't be in one line and will be somewhat thoroughly commented.
Ensure all the original submodules get added back to HU-Archive
SEO overhaul adapted from the v3 SEO Guide format - partial
Optimize the stylesheets and the HTML layout. Add more proper commenting and redivide the code so that it's less hard on the eyes.
Remove all current obfuscation in the source code. It needs to be dynamically obfuscated if anything, or not obfuscated at all. This option will be a config option on the server side before rendering with Fastify for a performance focus. Meta elements will have an additonal attribute indicating if they should be moved. This is to ensure a SEO source can be served by config or a source focused on pure censorship evasion.
Restructure navigation scripts to ensure updated proxy functionality is sanitized and effective - done
Particles.js automatically adjusting per display size - done
Fix routes.mjs throwing with incorrect paths - done
Create CI testing script - done
XSS and fingerprinting protection (may need updates) - done
Greatly improved native source rewrites and routing - done
Update games navigation JS and page/change to JSON object system - done
Mobile support - (partial)
Fastify routes modified to ensure perfect SEO. This means absolute paths such as /example instead of ?z - done
Randomize the __uv$config global, and optionally randomize the UV prefix and URL encoding via cookies
Site Redesign
Documentation on-site + Getting Started information updated (Tor, etc.) - partial; good enough
Update colors + add themes - done
Landing Cards - done
Change fonts to cleaner look
Add more AOS interactions on scroll or hover
Add subtle noise to background elements
Toggle elements
Other card options
Radial blur elements
Code standard examples - in source
Horizontal/general movement on scroll with AOS
Showcase dev dependencies
Update branding and icons
Landing Page
Settings Menu - partial I want to fix some colours
More Dropdown Menu
Web Proxies page
Application page
Games Library page
Emulators Library page
Emu Library page
Web Games page
Flash Games page
FAQ page
Credits page
TOS page
Footer Design
Header Design
Community Requests
Add Quake WASM
Celeste WASM
Changelog (Old; too lazy to type it all out now)
Added wisp support
Fixed AD config setting being opt-out; ads are not implemented in the project however
Added Rammerhead support (locally)
Drastically updated visuals across the service and refactored stylesheets
Bumped games page functionality
Updated randomization scripts to ES6 syntax and implemented the alternative to RegEx string replacement
Helmet for express implemented into backend
Improved component handling via templates.mjs along with deletion of obsolete files that previously handled this standard in a poor format
Fixed oddly slow speeds with Ultraviolet (as well as a general version bump to support epoxy-tls and bare-mux)
Implemented testing scripts for an improved GitHub actions workflow by doing a quick test on proxy + site functionality
Greatly optimized client-side scripts across the site with a new standard, and generally reworked to no longer leave global variables
Changes to server.mjs with path logic and error handling
Updated standards for common scripts
libcurl and bare-as-module support added
Deleted 5 JS scripts and moved lots of data into JSON files. Big reorganization. Games menu core scripts now nested inside of common.js utilizing a JSON system
Massive updates to the Settings menu visually and functionality wise; added Bare-Mux support for swapping transports to work with Ultraviolet, default icons and selective adblocking + Tor on any proxy instances
CSS Has been partially restructured for mobile support, and is now properly arranged into clearly labeled sections (for the most part)
Incorporated makeshift domain blacklisting functionality into Ultraviolet, currently used for blocking ads if ads are disabled in settings
Fleshed out the SEO with more descriptions and better labeling
Switched to Fastify for serving content from the backend; a separate Express backend file is kept in case it's still needed
Rammerhead is now locally built into the HU LTS repository
Simplified the HU LTS setup process and added more default npm commands