Path: blob/main/misc/emulator/xnes/snes9x/apu/SNES_SPC.cpp
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// Core SPC emulation: CPU, timers, SMP registers, memory12// snes_spc 0.9.0. http://www.slack.net/~ant/34#include "SNES_SPC.h"56#include <string.h>78/* Copyright (C) 2004-2007 Shay Green. This module is free software; you9can redistribute it and/or modify it under the terms of the GNU Lesser10General Public License as published by the Free Software Foundation; either11version 2.1 of the License, or (at your option) any later version. This12module is distributed in the hope that it will be useful, but WITHOUT ANY13WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS14FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more15details. You should have received a copy of the GNU Lesser General Public16License along with this module; if not, write to the Free Software Foundation,17Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA */1819#include "blargg_source.h"2021#define RAM (m.ram.ram)22#define REGS (m.smp_regs [0])23#define REGS_IN (m.smp_regs [1])2425// (n ? n : 256)26#define IF_0_THEN_256( n ) ((uint8_t) ((n) - 1) + 1)2728// Note: SPC_MORE_ACCURACY exists mainly so I can run my validation tests, which29// do crazy echo buffer accesses.30#ifndef SPC_MORE_ACCURACY31#define SPC_MORE_ACCURACY 032#endif3334#ifdef BLARGG_ENABLE_OPTIMIZER35#include BLARGG_ENABLE_OPTIMIZER36#endif373839//// Timers4041#if SPC_DISABLE_TEMPO42#define TIMER_DIV( t, n ) ((n) >> t->prescaler)43#define TIMER_MUL( t, n ) ((n) << t->prescaler)44#else45#define TIMER_DIV( t, n ) ((n) / t->prescaler)46#define TIMER_MUL( t, n ) ((n) * t->prescaler)47#endif4849SNES_SPC::Timer* SNES_SPC::run_timer_( Timer* t, rel_time_t time )50{51int elapsed = TIMER_DIV( t, time - t->next_time ) + 1;52t->next_time += TIMER_MUL( t, elapsed );5354if ( t->enabled )55{56int remain = IF_0_THEN_256( t->period - t->divider );57int divider = t->divider + elapsed;58int over = elapsed - remain;59if ( over >= 0 )60{61int n = over / t->period;62t->counter = (t->counter + 1 + n) & 0x0F;63divider = over - n * t->period;64}65t->divider = (uint8_t) divider;66}67return t;68}6970inline SNES_SPC::Timer* SNES_SPC::run_timer( Timer* t, rel_time_t time )71{72if ( time >= t->next_time )73t = run_timer_( t, time );74return t;75}767778//// ROM7980void SNES_SPC::enable_rom( int enable )81{82if ( m.rom_enabled != enable )83{84m.rom_enabled = dsp.rom_enabled = enable;85if ( enable )86memcpy( m.hi_ram, &RAM [rom_addr], sizeof m.hi_ram );87memcpy( &RAM [rom_addr], (enable ? m.rom : m.hi_ram), rom_size );88// TODO: ROM can still get overwritten when DSP writes to echo buffer89}90}919293//// DSP9495#if SPC_LESS_ACCURATE96int const max_reg_time = 29;9798signed char const SNES_SPC::reg_times_ [256] =99{100-1, 0,-11,-10,-15,-11, -2, -2, 4, 3, 14, 14, 26, 26, 14, 22,1012, 3, 0, 1,-12, 0, 1, 1, 7, 6, 14, 14, 27, 14, 14, 23,1025, 6, 3, 4, -1, 3, 4, 4, 10, 9, 14, 14, 26, -5, 14, 23,1038, 9, 6, 7, 2, 6, 7, 7, 13, 12, 14, 14, 27, -4, 14, 24,10411, 12, 9, 10, 5, 9, 10, 10, 16, 15, 14, 14, -2, -4, 14, 24,10514, 15, 12, 13, 8, 12, 13, 13, 19, 18, 14, 14, -2,-36, 14, 24,10617, 18, 15, 16, 11, 15, 16, 16, 22, 21, 14, 14, 28, -3, 14, 25,10720, 21, 18, 19, 14, 18, 19, 19, 25, 24, 14, 14, 14, 29, 14, 25,10810929, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,11029, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,11129, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,11229, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,11329, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,11429, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,11529, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,11629, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29, 29,117};118119#define RUN_DSP( time, offset ) \120int count = (time) - (offset) - m.dsp_time;\121if ( count >= 0 )\122{\123int clock_count = (count & ~(clocks_per_sample - 1)) + clocks_per_sample;\124m.dsp_time += clock_count;\125dsp.run( clock_count );\126}127#else128#define RUN_DSP( time, offset ) \129{\130int count = (time) - m.dsp_time;\131if ( !SPC_MORE_ACCURACY || count )\132{\133assert( count > 0 );\134m.dsp_time = (time);\135dsp.run( count );\136}\137}138#endif139140int SNES_SPC::dsp_read( rel_time_t time )141{142RUN_DSP( time, reg_times [REGS [r_dspaddr] & 0x7F] );143144int result = dsp.read( REGS [r_dspaddr] & 0x7F );145146#ifdef SPC_DSP_READ_HOOK147SPC_DSP_READ_HOOK( spc_time + time, (REGS [r_dspaddr] & 0x7F), result );148#endif149150return result;151}152153inline void SNES_SPC::dsp_write( int data, rel_time_t time )154{155RUN_DSP( time, reg_times [REGS [r_dspaddr]] )156#if SPC_LESS_ACCURATE157else if ( m.dsp_time == skipping_time )158{159int r = REGS [r_dspaddr];160if ( r == SPC_DSP::r_kon )161m.skipped_kon |= data & ~dsp.read( SPC_DSP::r_koff );162163if ( r == SPC_DSP::r_koff )164{165m.skipped_koff |= data;166m.skipped_kon &= ~data;167}168}169#endif170171#ifdef SPC_DSP_WRITE_HOOK172SPC_DSP_WRITE_HOOK( m.spc_time + time, REGS [r_dspaddr], (uint8_t) data );173#endif174175if ( REGS [r_dspaddr] <= 0x7F )176dsp.write( REGS [r_dspaddr], data );177else if ( !SPC_MORE_ACCURACY )178dprintf( "SPC wrote to DSP register > $7F\n" );179}180181182//// Memory access extras183184#if SPC_MORE_ACCURACY185#define MEM_ACCESS( time, addr ) \186{\187if ( time >= m.dsp_time )\188{\189RUN_DSP( time, max_reg_time );\190}\191}192#elif !defined (NDEBUG)193// Debug-only check for read/write within echo buffer, since this might result in194// inaccurate emulation due to the DSP not being caught up to the present.195196bool SNES_SPC::check_echo_access( int addr )197{198if ( !(dsp.read( SPC_DSP::r_flg ) & 0x20) )199{200int start = 0x100 * dsp.read( SPC_DSP::r_esa );201int size = 0x800 * (dsp.read( SPC_DSP::r_edl ) & 0x0F);202int end = start + (size ? size : 4);203if ( start <= addr && addr < end )204{205if ( !m.echo_accessed )206{207m.echo_accessed = 1;208return true;209}210}211}212return false;213}214215#define MEM_ACCESS( time, addr ) check( !check_echo_access( (uint16_t) addr ) );216#else217#define MEM_ACCESS( time, addr )218#endif219220221//// CPU write222223#if SPC_MORE_ACCURACY224static unsigned char const glitch_probs [3] [256] =225{2260xC3,0x92,0x5B,0x1C,0xD1,0x92,0x5B,0x1C,0xDB,0x9C,0x72,0x18,0xCD,0x5C,0x38,0x0B,2270xE1,0x9C,0x74,0x17,0xCF,0x75,0x45,0x0C,0xCF,0x6E,0x4A,0x0D,0xA3,0x3A,0x1D,0x08,2280xDB,0xA0,0x82,0x19,0xD9,0x73,0x3C,0x0E,0xCB,0x76,0x52,0x0B,0xA5,0x46,0x1D,0x09,2290xDA,0x74,0x55,0x0F,0xA2,0x3F,0x21,0x05,0x9A,0x40,0x20,0x07,0x63,0x1E,0x10,0x01,2300xDF,0xA9,0x85,0x1D,0xD3,0x84,0x4B,0x0E,0xCF,0x6F,0x49,0x0F,0xB3,0x48,0x1E,0x05,2310xD8,0x77,0x52,0x12,0xB7,0x49,0x23,0x06,0xAA,0x45,0x28,0x07,0x7D,0x28,0x0F,0x07,2320xCC,0x7B,0x4A,0x0E,0xB2,0x4F,0x24,0x07,0xAD,0x43,0x2C,0x06,0x86,0x29,0x11,0x07,2330xAE,0x48,0x1F,0x0A,0x76,0x21,0x19,0x05,0x76,0x21,0x14,0x05,0x44,0x11,0x0B,0x01,2340xE7,0xAD,0x96,0x23,0xDC,0x86,0x59,0x0E,0xDC,0x7C,0x5F,0x15,0xBB,0x53,0x2E,0x09,2350xD6,0x7C,0x4A,0x16,0xBB,0x4A,0x25,0x08,0xB3,0x4F,0x28,0x0B,0x8E,0x23,0x15,0x08,2360xCF,0x7F,0x57,0x11,0xB5,0x4A,0x23,0x0A,0xAA,0x42,0x28,0x05,0x7D,0x22,0x12,0x03,2370xA6,0x49,0x28,0x09,0x82,0x2B,0x0D,0x04,0x7A,0x20,0x0F,0x04,0x3D,0x0F,0x09,0x03,2380xD1,0x7C,0x4C,0x0F,0xAF,0x4E,0x21,0x09,0xA8,0x46,0x2A,0x07,0x85,0x1F,0x0E,0x07,2390xA6,0x3F,0x26,0x07,0x7C,0x24,0x14,0x07,0x78,0x22,0x16,0x04,0x46,0x12,0x0A,0x02,2400xA6,0x41,0x2C,0x0A,0x7E,0x28,0x11,0x05,0x73,0x1B,0x14,0x05,0x3D,0x11,0x0A,0x02,2410x70,0x22,0x17,0x05,0x48,0x13,0x08,0x03,0x3C,0x07,0x0D,0x07,0x26,0x07,0x06,0x01,2422430xE0,0x9F,0xDA,0x7C,0x4F,0x18,0x28,0x0D,0xE9,0x9F,0xDA,0x7C,0x4F,0x18,0x1F,0x07,2440xE6,0x97,0xD8,0x72,0x64,0x13,0x26,0x09,0xDC,0x67,0xA9,0x38,0x21,0x07,0x15,0x06,2450xE9,0x91,0xD2,0x6B,0x63,0x14,0x2B,0x0E,0xD6,0x61,0xB7,0x41,0x2B,0x0E,0x10,0x09,2460xCF,0x59,0xB0,0x2F,0x35,0x08,0x0F,0x07,0xB6,0x30,0x7A,0x21,0x17,0x07,0x09,0x03,2470xE7,0xA3,0xE5,0x6B,0x65,0x1F,0x34,0x09,0xD8,0x6B,0xBE,0x45,0x27,0x07,0x10,0x07,2480xDA,0x54,0xB1,0x39,0x2E,0x0E,0x17,0x08,0xA9,0x3C,0x86,0x22,0x16,0x06,0x07,0x03,2490xD4,0x51,0xBC,0x3D,0x38,0x0A,0x13,0x06,0xB2,0x37,0x79,0x1C,0x17,0x05,0x0E,0x06,2500xA7,0x31,0x74,0x1C,0x11,0x06,0x0C,0x02,0x6D,0x1A,0x38,0x10,0x0B,0x05,0x06,0x03,2510xEB,0x9A,0xE1,0x7A,0x6F,0x13,0x34,0x0E,0xE6,0x75,0xC5,0x45,0x3E,0x0B,0x1A,0x05,2520xD8,0x63,0xC1,0x40,0x3C,0x1B,0x19,0x06,0xB3,0x42,0x83,0x29,0x18,0x0A,0x08,0x04,2530xD4,0x58,0xBA,0x43,0x3F,0x0A,0x1F,0x09,0xB1,0x33,0x8A,0x1F,0x1F,0x06,0x0D,0x05,2540xAF,0x3C,0x7A,0x1F,0x16,0x08,0x0A,0x01,0x72,0x1B,0x52,0x0D,0x0B,0x09,0x06,0x01,2550xCF,0x63,0xB7,0x47,0x40,0x10,0x14,0x06,0xC0,0x41,0x96,0x20,0x1C,0x09,0x10,0x05,2560xA6,0x35,0x82,0x1A,0x20,0x0C,0x0E,0x04,0x80,0x1F,0x53,0x0F,0x0B,0x02,0x06,0x01,2570xA6,0x31,0x81,0x1B,0x1D,0x01,0x08,0x08,0x7B,0x20,0x4D,0x19,0x0E,0x05,0x07,0x03,2580x6B,0x17,0x49,0x07,0x0E,0x03,0x0A,0x05,0x37,0x0B,0x1F,0x06,0x04,0x02,0x07,0x01,2592600xF0,0xD6,0xED,0xAD,0xEC,0xB1,0xEB,0x79,0xAC,0x22,0x47,0x1E,0x6E,0x1B,0x32,0x0A,2610xF0,0xD6,0xEA,0xA4,0xED,0xC4,0xDE,0x82,0x98,0x1F,0x50,0x13,0x52,0x15,0x2A,0x0A,2620xF1,0xD1,0xEB,0xA2,0xEB,0xB7,0xD8,0x69,0xA2,0x1F,0x5B,0x18,0x55,0x18,0x2C,0x0A,2630xED,0xB5,0xDE,0x7E,0xE6,0x85,0xD3,0x59,0x59,0x0F,0x2C,0x09,0x24,0x07,0x15,0x09,2640xF1,0xD6,0xEA,0xA0,0xEC,0xBB,0xDA,0x77,0xA9,0x23,0x58,0x14,0x5D,0x12,0x2F,0x09,2650xF1,0xC1,0xE3,0x86,0xE4,0x87,0xD2,0x4E,0x68,0x15,0x26,0x0B,0x27,0x09,0x15,0x02,2660xEE,0xA6,0xE0,0x5C,0xE0,0x77,0xC3,0x41,0x67,0x1B,0x3C,0x07,0x2A,0x06,0x19,0x07,2670xE4,0x75,0xC6,0x43,0xCC,0x50,0x95,0x23,0x35,0x09,0x14,0x04,0x15,0x05,0x0B,0x04,2680xEE,0xD6,0xED,0xAD,0xEC,0xB1,0xEB,0x79,0xAC,0x22,0x56,0x14,0x5A,0x12,0x26,0x0A,2690xEE,0xBB,0xE7,0x7E,0xE9,0x8D,0xCB,0x49,0x67,0x11,0x34,0x07,0x2B,0x0B,0x14,0x07,2700xED,0xA7,0xE5,0x76,0xE3,0x7E,0xC4,0x4B,0x77,0x14,0x34,0x08,0x27,0x07,0x14,0x04,2710xE7,0x8B,0xD2,0x4C,0xCA,0x56,0x9E,0x31,0x36,0x0C,0x11,0x07,0x14,0x04,0x0A,0x02,2720xF0,0x9B,0xEA,0x6F,0xE5,0x81,0xC4,0x43,0x74,0x10,0x30,0x0B,0x2D,0x08,0x1B,0x06,2730xE6,0x83,0xCA,0x48,0xD9,0x56,0xA7,0x23,0x3B,0x09,0x12,0x09,0x15,0x07,0x0A,0x03,2740xE5,0x5F,0xCB,0x3C,0xCF,0x48,0x91,0x22,0x31,0x0A,0x17,0x08,0x15,0x04,0x0D,0x02,2750xD1,0x43,0x91,0x20,0xA9,0x2D,0x54,0x12,0x17,0x07,0x09,0x02,0x0C,0x04,0x05,0x03,276};277#endif278279// divided into multiple functions to keep rarely-used functionality separate280// so often-used functionality can be optimized better by compiler281282// If write isn't preceded by read, data has this added to it283int const no_read_before_write = 0x2000;284285void SNES_SPC::cpu_write_smp_reg_( int data, rel_time_t time, int addr )286{287switch ( addr )288{289case r_t0target:290case r_t1target:291case r_t2target: {292Timer* t = &m.timers [addr - r_t0target];293int period = IF_0_THEN_256( data );294if ( t->period != period )295{296t = run_timer( t, time );297#if SPC_MORE_ACCURACY298// Insane behavior when target is written just after counter is299// clocked and counter matches new period and new period isn't 1, 2, 4, or 8300if ( t->divider == (period & 0xFF) &&301t->next_time == time + TIMER_MUL( t, 1 ) &&302((period - 1) | ~0x0F) & period )303{304//dprintf( "SPC pathological timer target write\n" );305306// If the period is 3, 5, or 9, there's a probability this behavior won't occur,307// based on the previous period308int prob = 0xFF;309int old_period = t->period & 0xFF;310if ( period == 3 ) prob = glitch_probs [0] [old_period];311if ( period == 5 ) prob = glitch_probs [1] [old_period];312if ( period == 9 ) prob = glitch_probs [2] [old_period];313314// The glitch suppresses incrementing of one of the counter bits, based on315// the lowest set bit in the new period316int b = 1;317while ( !(period & b) )318b <<= 1;319320if ( (rand() >> 4 & 0xFF) <= prob )321t->divider = (t->divider - b) & 0xFF;322}323#endif324t->period = period;325}326break;327}328329case r_t0out:330case r_t1out:331case r_t2out:332if ( !SPC_MORE_ACCURACY )333dprintf( "SPC wrote to counter %d\n", (int) addr - r_t0out );334335if ( data < no_read_before_write / 2 )336run_timer( &m.timers [addr - r_t0out], time - 1 )->counter = 0;337break;338339// Registers that act like RAM340case 0x8:341case 0x9:342REGS_IN [addr] = (uint8_t) data;343break;344345case r_test:346if ( (uint8_t) data != 0x0A )347dprintf( "SPC wrote to test register\n" );348break;349350case r_control:351// port clears352if ( data & 0x10 )353{354REGS_IN [r_cpuio0] = 0;355REGS_IN [r_cpuio1] = 0;356}357if ( data & 0x20 )358{359REGS_IN [r_cpuio2] = 0;360REGS_IN [r_cpuio3] = 0;361}362363// timers364{365for ( int i = 0; i < timer_count; i++ )366{367Timer* t = &m.timers [i];368int enabled = data >> i & 1;369if ( t->enabled != enabled )370{371t = run_timer( t, time );372t->enabled = enabled;373if ( enabled )374{375t->divider = 0;376t->counter = 0;377}378}379}380}381enable_rom( data & 0x80 );382break;383}384}385386void SNES_SPC::cpu_write_smp_reg( int data, rel_time_t time, int addr )387{388if ( addr == r_dspdata ) // 99%389dsp_write( data, time );390else391cpu_write_smp_reg_( data, time, addr );392}393394void SNES_SPC::cpu_write_high( int data, int i, rel_time_t time )395{396if ( i < rom_size )397{398m.hi_ram [i] = (uint8_t) data;399if ( m.rom_enabled )400RAM [i + rom_addr] = m.rom [i]; // restore overwritten ROM401}402else403{404assert( *(&(RAM [0]) + i + rom_addr) == (uint8_t) data );405*(&(RAM [0]) + i + rom_addr) = cpu_pad_fill; // restore overwritten padding406cpu_write( data, i + rom_addr - 0x10000, time );407}408}409410int const bits_in_int = CHAR_BIT * sizeof (int);411412void SNES_SPC::cpu_write( int data, int addr, rel_time_t time )413{414MEM_ACCESS( time, addr )415416// RAM417RAM [addr] = (uint8_t) data;418int reg = addr - 0xF0;419if ( reg >= 0 ) // 64%420{421// $F0-$FF422if ( reg < reg_count ) // 87%423{424REGS [reg] = (uint8_t) data;425426// Ports427#ifdef SPC_PORT_WRITE_HOOK428if ( (unsigned) (reg - r_cpuio0) < port_count )429SPC_PORT_WRITE_HOOK( m.spc_time + time, (reg - r_cpuio0),430(uint8_t) data, ®S [r_cpuio0] );431#endif432433// Registers other than $F2 and $F4-$F7434//if ( reg != 2 && reg != 4 && reg != 5 && reg != 6 && reg != 7 )435// TODO: this is a bit on the fragile side436if ( ((~0x2F00 << (bits_in_int - 16)) << reg) < 0 ) // 36%437cpu_write_smp_reg( data, time, reg );438}439// High mem/address wrap-around440else441{442reg -= rom_addr - 0xF0;443if ( reg >= 0 ) // 1% in IPL ROM area or address wrapped around444cpu_write_high( data, reg, time );445}446}447}448449450//// CPU read451452inline int SNES_SPC::cpu_read_smp_reg( int reg, rel_time_t time )453{454int result = REGS_IN [reg];455reg -= r_dspaddr;456// DSP addr and data457if ( (unsigned) reg <= 1 ) // 4% 0xF2 and 0xF3458{459result = REGS [r_dspaddr];460if ( (unsigned) reg == 1 )461result = dsp_read( time ); // 0xF3462}463return result;464}465466int SNES_SPC::cpu_read( int addr, rel_time_t time )467{468MEM_ACCESS( time, addr )469470// RAM471int result = RAM [addr];472int reg = addr - 0xF0;473if ( reg >= 0 ) // 40%474{475reg -= 0x10;476if ( (unsigned) reg >= 0xFF00 ) // 21%477{478reg += 0x10 - r_t0out;479480// Timers481if ( (unsigned) reg < timer_count ) // 90%482{483Timer* t = &m.timers [reg];484if ( time >= t->next_time )485t = run_timer_( t, time );486result = t->counter;487t->counter = 0;488}489// Other registers490else if ( reg < 0 ) // 10%491{492result = cpu_read_smp_reg( reg + r_t0out, time );493}494else // 1%495{496assert( reg + (r_t0out + 0xF0 - 0x10000) < 0x100 );497result = cpu_read( reg + (r_t0out + 0xF0 - 0x10000), time );498}499}500}501502return result;503}504505506//// Run507508// Prefix and suffix for CPU emulator function509#define SPC_CPU_RUN_FUNC \510BOOST::uint8_t* SNES_SPC::run_until_( time_t end_time )\511{\512rel_time_t rel_time = m.spc_time - end_time;\513/*assert( rel_time <= 0 );*/\514m.spc_time = end_time;\515m.dsp_time += rel_time;\516m.timers [0].next_time += rel_time;\517m.timers [1].next_time += rel_time;\518m.timers [2].next_time += rel_time;519520#define SPC_CPU_RUN_FUNC_END \521m.spc_time += rel_time;\522m.dsp_time -= rel_time;\523m.timers [0].next_time -= rel_time;\524m.timers [1].next_time -= rel_time;\525m.timers [2].next_time -= rel_time;\526/*assert( m.spc_time >= end_time );*/\527return ®S [r_cpuio0];\528}529530int const cpu_lag_max = 12 - 1; // DIV YA,X takes 12 clocks531532void SNES_SPC::end_frame( time_t end_time )533{534// Catch CPU up to as close to end as possible. If final instruction535// would exceed end, does NOT execute it and leaves m.spc_time < end.536if ( end_time > m.spc_time )537run_until_( end_time );538539m.spc_time -= end_time;540m.extra_clocks += end_time;541542// Greatest number of clocks early that emulation can stop early due to543// not being able to execute current instruction without going over544// allowed time.545assert( -cpu_lag_max <= m.spc_time && m.spc_time <= cpu_lag_max );546547// Catch timers up to CPU548for ( int i = 0; i < timer_count; i++ )549run_timer( &m.timers [i], 0 );550551// Catch DSP up to CPU552if ( m.dsp_time < 0 )553{554RUN_DSP( 0, max_reg_time );555}556557// Save any extra samples beyond what should be generated558if ( m.buf_begin )559save_extra();560}561562// Inclusion here allows static memory access functions and better optimization563#include "SPC_CPU.h"564565566