Path: blob/main/misc/emulator/xnes/snes9x/docs/snes9x-license.txt
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Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.12(c) Copyright 1996 - 2002 Gary Henderson ([email protected]),3Jerremy Koot ([email protected])45(c) Copyright 2002 - 2004 Matthew Kendora67(c) Copyright 2002 - 2005 Peter Bortas ([email protected])89(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)1011(c) Copyright 2001 - 2006 John Weidman ([email protected])1213(c) Copyright 2002 - 2006 funkyass ([email protected]),14Kris Bleakley ([email protected])1516(c) Copyright 2002 - 2010 Brad Jorsch ([email protected]),17Nach ([email protected]),1819(c) Copyright 2002 - 2011 zones ([email protected])2021(c) Copyright 2006 - 2007 nitsuja2223(c) Copyright 2009 - 2011 BearOso,24OV2252627BS-X C emulator code28(c) Copyright 2005 - 2006 Dreamer Nom,29zones3031C4 x86 assembler and some C emulation code32(c) Copyright 2000 - 2003 _Demo_ ([email protected]),33Nach,34zsKnight ([email protected])3536C4 C++ code37(c) Copyright 2003 - 2006 Brad Jorsch,38Nach3940DSP-1 emulator code41(c) Copyright 1998 - 2006 _Demo_,42Andreas Naive ([email protected]),43Gary Henderson,44Ivar ([email protected]),45John Weidman,46Kris Bleakley,47Matthew Kendora,48Nach,49neviksti ([email protected])5051DSP-2 emulator code52(c) Copyright 2003 John Weidman,53Kris Bleakley,54Lord Nightmare ([email protected]),55Matthew Kendora,56neviksti5758DSP-3 emulator code59(c) Copyright 2003 - 2006 John Weidman,60Kris Bleakley,61Lancer,62z80 gaiden6364DSP-4 emulator code65(c) Copyright 2004 - 2006 Dreamer Nom,66John Weidman,67Kris Bleakley,68Nach,69z80 gaiden7071OBC1 emulator code72(c) Copyright 2001 - 2004 zsKnight,73pagefault ([email protected]),74Kris Bleakley75Ported from x86 assembler to C by sanmaiwashi7677SPC7110 and RTC C++ emulator code used in 1.39-1.5178(c) Copyright 2002 Matthew Kendora with research by79zsKnight,80John Weidman,81Dark Force8283SPC7110 and RTC C++ emulator code used in 1.52+84(c) Copyright 2009 byuu,85neviksti8687S-DD1 C emulator code88(c) Copyright 2003 Brad Jorsch with research by89Andreas Naive,90John Weidman9192S-RTC C emulator code93(c) Copyright 2001 - 2006 byuu,94John Weidman9596ST010 C++ emulator code97(c) Copyright 2003 Feather,98John Weidman,99Kris Bleakley,100Matthew Kendora101102Super FX x86 assembler emulator code103(c) Copyright 1998 - 2003 _Demo_,104pagefault,105zsKnight106107Super FX C emulator code108(c) Copyright 1997 - 1999 Ivar,109Gary Henderson,110John Weidman111112Sound emulator code used in 1.5-1.51113(c) Copyright 1998 - 2003 Brad Martin114(c) Copyright 1998 - 2006 Charles Bilyue'115116Sound emulator code used in 1.52+117(c) Copyright 2004 - 2007 Shay Green ([email protected])118119SH assembler code partly based on x86 assembler code120(c) Copyright 2002 - 2004 Marcus Comstedt ([email protected])1211222xSaI filter123(c) Copyright 1999 - 2001 Derek Liauw Kie Fa124125HQ2x, HQ3x, HQ4x filters126(c) Copyright 2003 Maxim Stepin ([email protected])127128NTSC filter129(c) Copyright 2006 - 2007 Shay Green130131GTK+ GUI code132(c) Copyright 2004 - 2011 BearOso133134Win32 GUI code135(c) Copyright 2003 - 2006 blip,136funkyass,137Matthew Kendora,138Nach,139nitsuja140(c) Copyright 2009 - 2011 OV2141142Mac OS GUI code143(c) Copyright 1998 - 2001 John Stiles144(c) Copyright 2001 - 2011 zones145146147Specific ports contains the works of other authors. See headers in148individual files.149150151Snes9x homepage: http://www.snes9x.com/152153Permission to use, copy, modify and/or distribute Snes9x in both binary154and source form, for non-commercial purposes, is hereby granted without155fee, providing that this license information and copyright notice appear156with all copies and any derived work.157158This software is provided 'as-is', without any express or implied159warranty. In no event shall the authors be held liable for any damages160arising from the use of this software or it's derivatives.161162Snes9x is freeware for PERSONAL USE only. Commercial users should163seek permission of the copyright holders first. Commercial use includes,164but is not limited to, charging money for Snes9x or software derived from165Snes9x, including Snes9x or derivatives in commercial game bundles, and/or166using Snes9x as a promotion for your commercial product.167168The copyright holders request that bug fixes and improvements to the code169should be forwarded to them so everyone can benefit from the modifications170in future versions.171172Super NES and Super Nintendo Entertainment System are trademarks of173Nintendo Co., Limited and its subsidiary companies.174175176