Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
RishiRecon
GitHub Repository: RishiRecon/exploits
Path: blob/main/misc/emulator/xnes/snes9x/globals.cpp
28515 views
1
/***********************************************************************************
2
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
3
4
(c) Copyright 1996 - 2002 Gary Henderson ([email protected]),
5
Jerremy Koot ([email protected])
6
7
(c) Copyright 2002 - 2004 Matthew Kendora
8
9
(c) Copyright 2002 - 2005 Peter Bortas ([email protected])
10
11
(c) Copyright 2004 - 2005 Joel Yliluoma (http://iki.fi/bisqwit/)
12
13
(c) Copyright 2001 - 2006 John Weidman ([email protected])
14
15
(c) Copyright 2002 - 2006 funkyass ([email protected]),
16
Kris Bleakley ([email protected])
17
18
(c) Copyright 2002 - 2010 Brad Jorsch ([email protected]),
19
Nach ([email protected]),
20
21
(c) Copyright 2002 - 2011 zones ([email protected])
22
23
(c) Copyright 2006 - 2007 nitsuja
24
25
(c) Copyright 2009 - 2011 BearOso,
26
OV2
27
28
29
BS-X C emulator code
30
(c) Copyright 2005 - 2006 Dreamer Nom,
31
zones
32
33
C4 x86 assembler and some C emulation code
34
(c) Copyright 2000 - 2003 _Demo_ ([email protected]),
35
Nach,
36
zsKnight ([email protected])
37
38
C4 C++ code
39
(c) Copyright 2003 - 2006 Brad Jorsch,
40
Nach
41
42
DSP-1 emulator code
43
(c) Copyright 1998 - 2006 _Demo_,
44
Andreas Naive ([email protected]),
45
Gary Henderson,
46
Ivar ([email protected]),
47
John Weidman,
48
Kris Bleakley,
49
Matthew Kendora,
50
Nach,
51
neviksti ([email protected])
52
53
DSP-2 emulator code
54
(c) Copyright 2003 John Weidman,
55
Kris Bleakley,
56
Lord Nightmare ([email protected]),
57
Matthew Kendora,
58
neviksti
59
60
DSP-3 emulator code
61
(c) Copyright 2003 - 2006 John Weidman,
62
Kris Bleakley,
63
Lancer,
64
z80 gaiden
65
66
DSP-4 emulator code
67
(c) Copyright 2004 - 2006 Dreamer Nom,
68
John Weidman,
69
Kris Bleakley,
70
Nach,
71
z80 gaiden
72
73
OBC1 emulator code
74
(c) Copyright 2001 - 2004 zsKnight,
75
pagefault ([email protected]),
76
Kris Bleakley
77
Ported from x86 assembler to C by sanmaiwashi
78
79
SPC7110 and RTC C++ emulator code used in 1.39-1.51
80
(c) Copyright 2002 Matthew Kendora with research by
81
zsKnight,
82
John Weidman,
83
Dark Force
84
85
SPC7110 and RTC C++ emulator code used in 1.52+
86
(c) Copyright 2009 byuu,
87
neviksti
88
89
S-DD1 C emulator code
90
(c) Copyright 2003 Brad Jorsch with research by
91
Andreas Naive,
92
John Weidman
93
94
S-RTC C emulator code
95
(c) Copyright 2001 - 2006 byuu,
96
John Weidman
97
98
ST010 C++ emulator code
99
(c) Copyright 2003 Feather,
100
John Weidman,
101
Kris Bleakley,
102
Matthew Kendora
103
104
Super FX x86 assembler emulator code
105
(c) Copyright 1998 - 2003 _Demo_,
106
pagefault,
107
zsKnight
108
109
Super FX C emulator code
110
(c) Copyright 1997 - 1999 Ivar,
111
Gary Henderson,
112
John Weidman
113
114
Sound emulator code used in 1.5-1.51
115
(c) Copyright 1998 - 2003 Brad Martin
116
(c) Copyright 1998 - 2006 Charles Bilyue'
117
118
Sound emulator code used in 1.52+
119
(c) Copyright 2004 - 2007 Shay Green ([email protected])
120
121
SH assembler code partly based on x86 assembler code
122
(c) Copyright 2002 - 2004 Marcus Comstedt ([email protected])
123
124
2xSaI filter
125
(c) Copyright 1999 - 2001 Derek Liauw Kie Fa
126
127
HQ2x, HQ3x, HQ4x filters
128
(c) Copyright 2003 Maxim Stepin ([email protected])
129
130
NTSC filter
131
(c) Copyright 2006 - 2007 Shay Green
132
133
GTK+ GUI code
134
(c) Copyright 2004 - 2011 BearOso
135
136
Win32 GUI code
137
(c) Copyright 2003 - 2006 blip,
138
funkyass,
139
Matthew Kendora,
140
Nach,
141
nitsuja
142
(c) Copyright 2009 - 2011 OV2
143
144
Mac OS GUI code
145
(c) Copyright 1998 - 2001 John Stiles
146
(c) Copyright 2001 - 2011 zones
147
148
149
Specific ports contains the works of other authors. See headers in
150
individual files.
151
152
153
Snes9x homepage: http://www.snes9x.com/
154
155
Permission to use, copy, modify and/or distribute Snes9x in both binary
156
and source form, for non-commercial purposes, is hereby granted without
157
fee, providing that this license information and copyright notice appear
158
with all copies and any derived work.
159
160
This software is provided 'as-is', without any express or implied
161
warranty. In no event shall the authors be held liable for any damages
162
arising from the use of this software or it's derivatives.
163
164
Snes9x is freeware for PERSONAL USE only. Commercial users should
165
seek permission of the copyright holders first. Commercial use includes,
166
but is not limited to, charging money for Snes9x or software derived from
167
Snes9x, including Snes9x or derivatives in commercial game bundles, and/or
168
using Snes9x as a promotion for your commercial product.
169
170
The copyright holders request that bug fixes and improvements to the code
171
should be forwarded to them so everyone can benefit from the modifications
172
in future versions.
173
174
Super NES and Super Nintendo Entertainment System are trademarks of
175
Nintendo Co., Limited and its subsidiary companies.
176
***********************************************************************************/
177
178
179
#include "snes9x.h"
180
#include "memmap.h"
181
#include "dma.h"
182
#include "apu/apu.h"
183
#include "fxinst.h"
184
#include "fxemu.h"
185
#include "srtc.h"
186
#include "cheats.h"
187
#ifdef NETPLAY_SUPPORT
188
#include "netplay.h"
189
#endif
190
#ifdef DEBUGGER
191
#include "debug.h"
192
#include "missing.h"
193
#endif
194
195
struct SCPUState CPU;
196
struct SICPU ICPU;
197
struct SRegisters Registers;
198
struct SPPU PPU;
199
struct InternalPPU IPPU;
200
struct SDMA DMA[8];
201
struct STimings Timings;
202
struct SGFX GFX;
203
struct SBG BG;
204
struct SLineData LineData[240];
205
struct SLineMatrixData LineMatrixData[240];
206
struct SDSP0 DSP0;
207
struct SDSP1 DSP1;
208
struct SDSP2 DSP2;
209
struct SDSP3 DSP3;
210
struct SDSP4 DSP4;
211
struct SSA1 SA1;
212
struct SSA1Registers SA1Registers;
213
struct FxRegs_s GSU;
214
struct FxInfo_s SuperFX;
215
struct SST010 ST010;
216
struct SST011 ST011;
217
struct SST018 ST018;
218
struct SOBC1 OBC1;
219
struct SSPC7110Snapshot s7snap;
220
struct SSRTCSnapshot srtcsnap;
221
struct SRTCData RTCData;
222
struct SBSX BSX;
223
struct SMulti Multi;
224
struct SSettings Settings;
225
struct SSNESGameFixes SNESGameFixes;
226
#ifdef NETPLAY_SUPPORT
227
struct SNetPlay NetPlay;
228
#endif
229
#ifdef DEBUGGER
230
struct Missing missing;
231
#endif
232
struct SCheatData Cheat;
233
struct Watch watches[16];
234
CMemory Memory;
235
236
char String[513];
237
uint8 OpenBus = 0;
238
uint8 *HDMAMemPointers[8];
239
uint16 BlackColourMap[256];
240
uint16 DirectColourMaps[8][256];
241
242
SnesModel M1SNES = { 1, 3, 2 };
243
SnesModel M2SNES = { 2, 4, 3 };
244
SnesModel *Model = &M1SNES;
245
246
#ifdef GFX_MULTI_FORMAT
247
uint32 RED_LOW_BIT_MASK = RED_LOW_BIT_MASK_RGB565;
248
uint32 GREEN_LOW_BIT_MASK = GREEN_LOW_BIT_MASK_RGB565;
249
uint32 BLUE_LOW_BIT_MASK = BLUE_LOW_BIT_MASK_RGB565;
250
uint32 RED_HI_BIT_MASK = RED_HI_BIT_MASK_RGB565;
251
uint32 GREEN_HI_BIT_MASK = GREEN_HI_BIT_MASK_RGB565;
252
uint32 BLUE_HI_BIT_MASK = BLUE_HI_BIT_MASK_RGB565;
253
uint32 MAX_RED = MAX_RED_RGB565;
254
uint32 MAX_GREEN = MAX_GREEN_RGB565;
255
uint32 MAX_BLUE = MAX_BLUE_RGB565;
256
uint32 SPARE_RGB_BIT_MASK = SPARE_RGB_BIT_MASK_RGB565;
257
uint32 GREEN_HI_BIT = (MAX_GREEN_RGB565 + 1) >> 1;
258
uint32 RGB_LOW_BITS_MASK = (RED_LOW_BIT_MASK_RGB565 | GREEN_LOW_BIT_MASK_RGB565 | BLUE_LOW_BIT_MASK_RGB565);
259
uint32 RGB_HI_BITS_MASK = (RED_HI_BIT_MASK_RGB565 | GREEN_HI_BIT_MASK_RGB565 | BLUE_HI_BIT_MASK_RGB565);
260
uint32 RGB_HI_BITS_MASKx2 = (RED_HI_BIT_MASK_RGB565 | GREEN_HI_BIT_MASK_RGB565 | BLUE_HI_BIT_MASK_RGB565) << 1;
261
uint32 RGB_REMOVE_LOW_BITS_MASK = ~RGB_LOW_BITS_MASK;
262
uint32 FIRST_COLOR_MASK = FIRST_COLOR_MASK_RGB565;
263
uint32 SECOND_COLOR_MASK = SECOND_COLOR_MASK_RGB565;
264
uint32 THIRD_COLOR_MASK = THIRD_COLOR_MASK_RGB565;
265
uint32 ALPHA_BITS_MASK = ALPHA_BITS_MASK_RGB565;
266
uint32 FIRST_THIRD_COLOR_MASK = 0;
267
uint32 TWO_LOW_BITS_MASK = 0;
268
uint32 HIGH_BITS_SHIFTED_TWO_MASK = 0;
269
#endif
270
271
uint16 SignExtend[2] =
272
{
273
0x0000,
274
0xff00
275
};
276
277
int HDMA_ModeByteCounts[8] =
278
{
279
1, 2, 2, 4, 4, 4, 2, 4
280
};
281
282
uint8 mul_brightness[16][32] =
283
{
284
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
285
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 },
286
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01,
287
0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02, 0x02 },
288
{ 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02,
289
0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04 },
290
{ 0x00, 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03,
291
0x03, 0x03, 0x04, 0x04, 0x04, 0x04, 0x04, 0x05, 0x05, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06 },
292
{ 0x00, 0x00, 0x01, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x03, 0x04, 0x04,
293
0x04, 0x05, 0x05, 0x05, 0x05, 0x06, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x08, 0x08, 0x08 },
294
{ 0x00, 0x00, 0x01, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, 0x05,
295
0x05, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x08, 0x08, 0x08, 0x09, 0x09, 0x09, 0x0a, 0x0a, 0x0a },
296
{ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06,
297
0x06, 0x07, 0x07, 0x08, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0c },
298
{ 0x00, 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07,
299
0x07, 0x08, 0x08, 0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0e },
300
{ 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x06, 0x07, 0x07, 0x08,
301
0x09, 0x09, 0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x0f, 0x10, 0x11 },
302
{ 0x00, 0x01, 0x01, 0x02, 0x02, 0x03, 0x04, 0x04, 0x05, 0x05, 0x06, 0x07, 0x07, 0x08, 0x08, 0x09,
303
0x0a, 0x0a, 0x0b, 0x0b, 0x0c, 0x0d, 0x0d, 0x0e, 0x0e, 0x0f, 0x10, 0x10, 0x11, 0x11, 0x12, 0x13 },
304
{ 0x00, 0x01, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x09, 0x0a,
305
0x0b, 0x0b, 0x0c, 0x0d, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, 0x11, 0x12, 0x13, 0x13, 0x14, 0x15 },
306
{ 0x00, 0x01, 0x01, 0x02, 0x03, 0x04, 0x04, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x0a, 0x0a, 0x0b,
307
0x0c, 0x0c, 0x0d, 0x0e, 0x0f, 0x0f, 0x10, 0x11, 0x12, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17 },
308
{ 0x00, 0x01, 0x02, 0x02, 0x03, 0x04, 0x05, 0x06, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0a, 0x0b, 0x0c,
309
0x0d, 0x0e, 0x0e, 0x0f, 0x10, 0x11, 0x12, 0x12, 0x13, 0x14, 0x15, 0x16, 0x16, 0x17, 0x18, 0x19 },
310
{ 0x00, 0x01, 0x02, 0x03, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0a, 0x0b, 0x0c, 0x0d,
311
0x0e, 0x0f, 0x10, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x17, 0x18, 0x19, 0x1a, 0x1b },
312
{ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e,
313
0x0f, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d },
314
{ 0x00, 0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0a, 0x0b, 0x0c, 0x0d, 0x0e, 0x0f,
315
0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19, 0x1a, 0x1b, 0x1c, 0x1d, 0x1e, 0x1f }
316
};
317
318
uint8 S9xOpLengthsM0X0[256] =
319
{
320
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
321
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 0
322
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
323
3, 2, 4, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 2
324
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
325
1, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 4
326
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
327
1, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 6
328
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
329
2, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 8
330
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
331
3, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // A
332
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
333
3, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // C
334
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
335
3, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // E
336
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
337
};
338
339
uint8 S9xOpLengthsM0X1[256] =
340
{
341
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
342
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 0
343
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
344
3, 2, 4, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 2
345
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
346
1, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 4
347
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
348
1, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 6
349
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
350
2, 2, 3, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 8
351
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
352
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // A
353
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
354
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // C
355
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
356
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // E
357
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
358
};
359
360
uint8 S9xOpLengthsM1X0[256] =
361
{
362
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
363
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 0
364
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
365
3, 2, 4, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 2
366
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
367
1, 2, 2, 2, 3, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 4
368
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
369
1, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 6
370
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
371
2, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 8
372
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
373
3, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // A
374
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
375
3, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // C
376
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
377
3, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // E
378
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
379
};
380
381
uint8 S9xOpLengthsM1X1[256] =
382
{
383
// 0 1 2 3 4 5 6 7 8 9 A B C D E F
384
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 0
385
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 1
386
3, 2, 4, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 2
387
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 3
388
1, 2, 2, 2, 3, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 4
389
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 4, 3, 3, 4, // 5
390
1, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 6
391
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 7
392
2, 2, 3, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // 8
393
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // 9
394
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // A
395
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // B
396
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // C
397
2, 2, 2, 2, 2, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4, // D
398
2, 2, 2, 2, 2, 2, 2, 2, 1, 2, 1, 1, 3, 3, 3, 4, // E
399
2, 2, 2, 2, 3, 2, 2, 2, 1, 3, 1, 1, 3, 3, 3, 4 // F
400
};
401
402