#pragma once
#include "Luau/NotNull.h"
#include "Luau/Substitution.h"
#include "Luau/TypeFwd.h"
#include <memory>
namespace Luau
{
struct TypeArena;
struct Scope;
struct InternalErrorReporter;
using ScopePtr = std::shared_ptr<Scope>;
struct Anyification : Substitution
{
Anyification(
TypeArena* arena,
NotNull<Scope> scope,
NotNull<BuiltinTypes> builtinTypes,
InternalErrorReporter* iceHandler,
TypeId anyType,
TypePackId anyTypePack
);
Anyification(
TypeArena* arena,
const ScopePtr& scope,
NotNull<BuiltinTypes> builtinTypes,
InternalErrorReporter* iceHandler,
TypeId anyType,
TypePackId anyTypePack
);
NotNull<Scope> scope;
NotNull<BuiltinTypes> builtinTypes;
InternalErrorReporter* iceHandler;
TypeId anyType;
TypePackId anyTypePack;
bool normalizationTooComplex = false;
bool isDirty(TypeId ty) override;
bool isDirty(TypePackId tp) override;
TypeId clean(TypeId ty) override;
TypePackId clean(TypePackId tp) override;
bool ignoreChildren(TypeId ty) override;
bool ignoreChildren(TypePackId ty) override;
};
}