#include "Luau/ApplyTypeFunction.h"
namespace Luau
{
bool ApplyTypeFunction::isDirty(TypeId ty)
{
if (typeArguments.count(ty))
return true;
else if (const FreeType* ftv = get<FreeType>(ty))
{
if (ftv->forwardedTypeAlias)
encounteredForwardedType = true;
return false;
}
else
return false;
}
bool ApplyTypeFunction::isDirty(TypePackId tp)
{
if (typePackArguments.count(tp))
return true;
else
return false;
}
bool ApplyTypeFunction::ignoreChildren(TypeId ty)
{
if (get<GenericType>(ty))
return true;
else if (get<ExternType>(ty))
return true;
else
return false;
}
bool ApplyTypeFunction::ignoreChildren(TypePackId tp)
{
if (get<GenericTypePack>(tp))
return true;
else
return false;
}
TypeId ApplyTypeFunction::clean(TypeId ty)
{
TypeId& arg = typeArguments[ty];
LUAU_ASSERT(arg);
return arg;
}
TypePackId ApplyTypeFunction::clean(TypePackId tp)
{
TypePackId& arg = typePackArguments[tp];
LUAU_ASSERT(arg);
return arg;
}
}