#include "Luau/Autocomplete.h"
#include "Luau/AstQuery.h"
#include "Luau/TimeTrace.h"
#include "Luau/TypeArena.h"
#include "Luau/Module.h"
#include "Luau/Frontend.h"
#include "AutocompleteCore.h"
LUAU_FASTFLAG(LuauSolverV2)
namespace Luau
{
AutocompleteResult autocomplete(Frontend& frontend, const ModuleName& moduleName, Position position, StringCompletionCallback callback)
{
LUAU_TIMETRACE_SCOPE("Luau::autocomplete", "Autocomplete");
LUAU_TIMETRACE_ARGUMENT("name", moduleName.c_str());
const SourceModule* sourceModule = frontend.getSourceModule(moduleName);
if (!sourceModule)
return {};
ModulePtr module;
if (frontend.getLuauSolverMode() == SolverMode::New)
module = frontend.moduleResolver.getModule(moduleName);
else
module = frontend.moduleResolverForAutocomplete.getModule(moduleName);
if (!module)
return {};
NotNull<BuiltinTypes> builtinTypes = frontend.builtinTypes;
Scope* globalScope;
if (frontend.getLuauSolverMode() == SolverMode::New)
globalScope = frontend.globals.globalScope.get();
else
globalScope = frontend.globalsForAutocomplete.globalScope.get();
TypeArena typeArena;
bool isInHotComment = isWithinHotComment(*sourceModule, position);
if (isWithinComment(*sourceModule, position) && !isInHotComment)
return {};
std::vector<AstNode*> ancestry = findAncestryAtPositionForAutocomplete(*sourceModule, position);
LUAU_ASSERT(!ancestry.empty());
ScopePtr startScope = findScopeAtPosition(*module, position);
return autocomplete_(
module, builtinTypes, &typeArena, ancestry, globalScope, startScope, position, frontend.fileResolver, std::move(callback), isInHotComment
);
}
}