#pragma once
#include "Luau/Common.h"
#include <vector>
#include <stdint.h>
namespace Luau
{
namespace CodeGen
{
struct IrFunction;
struct HostIrHooks;
void loadBytecodeTypeInfo(IrFunction& function);
void buildBytecodeBlocks(IrFunction& function, const std::vector<uint8_t>& jumpTargets);
void analyzeBytecodeTypes(IrFunction& function, const HostIrHooks& hostHooks);
}
}