#pragma once
#include "Luau/AssemblyBuilderX64.h"
#include "Luau/IrData.h"
#include "Luau/RegisterX64.h"
#include <array>
#include <initializer_list>
namespace Luau
{
namespace CodeGen
{
struct LoweringStats;
namespace X64
{
constexpr uint8_t kNoStackSlot = 0xff;
struct IrSpillX64
{
uint32_t instIdx = 0;
IrValueKind valueKind = IrValueKind::Unknown;
unsigned spillId = 0;
uint8_t stackSlot = kNoStackSlot;
RegisterX64 originalLoc = noreg;
};
struct IrRegAllocX64
{
IrRegAllocX64(AssemblyBuilderX64& build, IrFunction& function, LoweringStats* stats);
RegisterX64 allocReg(SizeX64 size, uint32_t instIdx);
RegisterX64 allocRegOrReuse(SizeX64 size, uint32_t instIdx, std::initializer_list<IrOp> oprefs);
RegisterX64 takeReg(RegisterX64 reg, uint32_t instIdx);
bool canTakeReg(RegisterX64 reg) const;
void freeReg(RegisterX64 reg);
void freeLastUseReg(IrInst& target, uint32_t instIdx);
void freeLastUseRegs(const IrInst& inst, uint32_t instIdx);
bool isLastUseReg(const IrInst& target, uint32_t instIdx) const;
bool shouldFreeGpr(RegisterX64 reg) const;
unsigned findSpillStackSlot(IrValueKind valueKind);
OperandX64 getRestoreAddress(const IrInst& inst, ValueRestoreLocation restoreLocation);
void preserve(IrInst& inst);
void restore(IrInst& inst, bool intoOriginalLocation);
void preserveAndFreeInstValues();
uint32_t findInstructionWithFurthestNextUse(const std::array<uint32_t, 16>& regInstUsers) const;
bool isExtraSpillSlot(unsigned slot) const;
int getExtraSpillAddressOffset(unsigned slot) const;
void assertFree(RegisterX64 reg) const;
void assertAllFree() const;
void assertNoSpills() const;
AssemblyBuilderX64& build;
IrFunction& function;
LoweringStats* stats = nullptr;
uint32_t currInstIdx = ~0u;
std::array<bool, 16> freeGprMap;
std::array<uint32_t, 16> gprInstUsers;
std::array<bool, 16> freeXmmMap;
std::array<uint32_t, 16> xmmInstUsers;
uint8_t usableXmmRegCount = 0;
std::bitset<512> usedSpillSlotHalfs;
unsigned maxUsedSlot = 0;
unsigned nextSpillId = 1;
std::vector<IrSpillX64> spills;
};
struct ScopedRegX64
{
explicit ScopedRegX64(IrRegAllocX64& owner);
ScopedRegX64(IrRegAllocX64& owner, SizeX64 size);
ScopedRegX64(IrRegAllocX64& owner, RegisterX64 reg);
~ScopedRegX64();
ScopedRegX64(const ScopedRegX64&) = delete;
ScopedRegX64& operator=(const ScopedRegX64&) = delete;
void take(RegisterX64 reg);
void alloc(SizeX64 size);
void free();
RegisterX64 release();
IrRegAllocX64& owner;
RegisterX64 reg;
};
struct ScopedSpills
{
explicit ScopedSpills(IrRegAllocX64& owner);
~ScopedSpills();
ScopedSpills(const ScopedSpills&) = delete;
ScopedSpills& operator=(const ScopedSpills&) = delete;
IrRegAllocX64& owner;
unsigned startSpillId = 0;
};
}
}
}