#include "Luau/BuiltinDefinitions.h"
#include "Luau/Common.h"
#include "Luau/Frontend.h"
#include "Luau/Linter.h"
#include "Luau/ModuleResolver.h"
#include "Luau/Parser.h"
#include "Luau/TypeInfer.h"
#include <string>
#include <string.h>
extern "C" int LLVMFuzzerTestOneInput(const uint8_t* Data, size_t Size)
{
for (Luau::FValue<bool>* flag = Luau::FValue<bool>::list; flag; flag = flag->next)
{
if (strncmp(flag->name, "Luau", 4) == 0)
flag->value = true;
}
Luau::ParseOptions options;
Luau::Allocator allocator;
Luau::AstNameTable names(allocator);
Luau::ParseResult parseResult = Luau::Parser::parse(reinterpret_cast<const char*>(Data), Size, names, allocator, options);
static Luau::NullFileResolver fileResolver;
static Luau::NullConfigResolver configResolver;
static Luau::Frontend frontend{Luau::SolverMode::New, &fileResolver, &configResolver};
static int once = (Luau::registerBuiltinGlobals(frontend, frontend.globals, false), 1);
(void)once;
static int once2 = (Luau::freeze(frontend.globals.globalTypes), 1);
(void)once2;
if (parseResult.errors.empty())
{
Luau::LintOptions lintOptions;
lintOptions.warningMask = ~0ull;
Luau::lint(parseResult.root, names, frontend.globals.globalScope, nullptr, {}, lintOptions);
}
return 0;
}