namespace Legacy
{
namespace v4
{
enum StageModes {
STAGEMODE_FROZEN = 3,
STAGEMODE_2P,
};
void InitFirstStage();
void ProcessStage();
void HandleCameras();
void ProcessParallaxAutoScroll();
void LoadStageFiles();
void LoadActLayout();
void LoadStageBackground();
void SetPlayerScreenPosition(Entity *target);
void SetPlayerScreenPositionCDStyle(Entity *target);
void SetPlayerHLockedScreenPosition(Entity *target);
void SetPlayerLockedScreenPosition(Entity *target);
void SetPlayerScreenPositionFixed(Entity *target);
void SetPlayerScreenPositionStatic(Entity *target);
}
}