Path: blob/master/RSDKv5/RSDK/User/Steam/SteamStorage.hpp
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#if RETRO_REV021struct SteamUserStorage : UserStorage {2int32 TryAuth()3{4authStatus = STATUS_OK;5return authStatus;6}7int32 TryInitStorage()8{9storageStatus = STATUS_OK;10return storageStatus;11}12bool32 GetUsername(String *userName) { return false; }13bool32 TryLoadUserFile(const char *filename, void *buffer, uint32 size, void (*callback)(int32 status))14{15// load file from steam cloud16return false;17}18bool32 TrySaveUserFile(const char *filename, void *buffer, uint32 size, void (*callback)(int32 status), bool32 compressed)19{20// save file to steam cloud21return false;22}23bool32 TryDeleteUserFile(const char *filename, void (*callback)(int32 status))24{25// delete file from steam cloud26return false;27}28void ClearPrerollErrors() {}29};3031#endif3233