Path: blob/trunk/dotnet/src/webdriver/Firefox/Preferences.cs
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// <copyright file="Preferences.cs" company="Selenium Committers">
// Licensed to the Software Freedom Conservancy (SFC) under one
// or more contributor license agreements. See the NOTICE file
// distributed with this work for additional information
// regarding copyright ownership. The SFC licenses this file
// to you under the Apache License, Version 2.0 (the
// "License"); you may not use this file except in compliance
// with the License. You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing,
// software distributed under the License is distributed on an
// "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the License for the
// specific language governing permissions and limitations
// under the License.
// </copyright>
using System;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text.Json;
namespace OpenQA.Selenium.Firefox;
/// <summary>
/// Represents the preferences used by a profile in Firefox.
/// </summary>
internal class Preferences
{
private readonly Dictionary<string, string> preferences = new Dictionary<string, string>();
private readonly HashSet<string> immutablePreferences = new HashSet<string>();
/// <summary>
/// Initializes a new instance of the <see cref="Preferences"/> class.
/// </summary>
/// <param name="defaultImmutablePreferences">A set of preferences that cannot be modified once set.</param>
/// <param name="defaultPreferences">A set of default preferences.</param>
public Preferences(JsonElement defaultImmutablePreferences, JsonElement defaultPreferences)
{
foreach (JsonProperty pref in defaultImmutablePreferences.EnumerateObject())
{
this.ThrowIfPreferenceIsImmutable(pref.Name, pref.Value);
this.preferences[pref.Name] = pref.Value.GetRawText();
this.immutablePreferences.Add(pref.Name);
}
foreach (JsonProperty pref in defaultPreferences.EnumerateObject())
{
this.ThrowIfPreferenceIsImmutable(pref.Name, pref.Value);
this.preferences[pref.Name] = pref.Value.GetRawText();
}
}
/// <summary>
/// Sets a preference.
/// </summary>
/// <param name="key">The name of the preference to set.</param>
/// <param name="value">A <see cref="string"/> value give the preference.</param>
/// <remarks>If the preference already exists in the currently-set list of preferences,
/// the value will be updated.</remarks>
/// <exception cref="ArgumentNullException">If <paramref name="key"/> or <paramref name="value"/> are <see langword="null"/>.</exception>
/// <exception cref="ArgumentException">
/// <para>If <paramref name="value"/> is wrapped with double-quotes.</para>
/// <para>-or-</para>
/// <para>If the specified preference is immutable.</para>
/// </exception>
internal void SetPreference(string key, string value)
{
if (key is null)
{
throw new ArgumentNullException(nameof(key));
}
if (value is null)
{
throw new ArgumentNullException(nameof(value));
}
if (IsWrappedAsString(value))
{
throw new ArgumentException(string.Format(CultureInfo.InvariantCulture, "Preference values must be plain strings: {0}: {1}", key, value));
}
this.ThrowIfPreferenceIsImmutable(key, value);
this.preferences[key] = string.Format(CultureInfo.InvariantCulture, "\"{0}\"", value);
}
/// <summary>
/// Sets a preference.
/// </summary>
/// <param name="key">The name of the preference to set.</param>
/// <param name="value">A <see cref="int"/> value give the preference.</param>
/// <remarks>If the preference already exists in the currently-set list of preferences,
/// the value will be updated.</remarks>
/// <exception cref="ArgumentNullException">If <paramref name="key"/> is <see langword="null"/>.</exception>
/// <exception cref="ArgumentException">If the specified preference is immutable.</exception>
internal void SetPreference(string key, int value)
{
if (key is null)
{
throw new ArgumentNullException(nameof(key));
}
this.ThrowIfPreferenceIsImmutable(key, value);
this.preferences[key] = value.ToString(CultureInfo.InvariantCulture);
}
/// <summary>
/// Sets a preference.
/// </summary>
/// <param name="key">The name of the preference to set.</param>
/// <param name="value">A <see cref="bool"/> value give the preference.</param>
/// <remarks>If the preference already exists in the currently-set list of preferences,
/// the value will be updated.</remarks>
/// <exception cref="ArgumentNullException">If <paramref name="key"/> is <see langword="null"/>.</exception>
/// <exception cref="ArgumentException">If the specified preference is immutable.</exception>
internal void SetPreference(string key, bool value)
{
if (key is null)
{
throw new ArgumentNullException(nameof(key));
}
this.ThrowIfPreferenceIsImmutable(key, value);
this.preferences[key] = value ? "true" : "false";
}
/// <summary>
/// Gets a preference from the list of preferences.
/// </summary>
/// <param name="preferenceName">The name of the preference to retrieve.</param>
/// <returns>The value of the preference, or an empty string if the preference is not set.</returns>
/// <exception cref="ArgumentNullException">If <paramref name="preferenceName"/> is <see langword="null"/>.</exception>
internal string GetPreference(string preferenceName)
{
if (this.preferences.ContainsKey(preferenceName))
{
return this.preferences[preferenceName];
}
return string.Empty;
}
/// <summary>
/// Appends this set of preferences to the specified set of preferences.
/// </summary>
/// <param name="preferencesToAdd">A dictionary containing the preferences to which to
/// append these values.</param>
/// <remarks>If the preference already exists in <paramref name="preferencesToAdd"/>,
/// the value will be updated.</remarks>
internal void AppendPreferences(Dictionary<string, string> preferencesToAdd)
{
// This allows the user to add additional preferences, or update ones that already
// exist.
foreach (KeyValuePair<string, string> preferenceToAdd in preferencesToAdd)
{
if (this.IsSettablePreference(preferenceToAdd.Key))
{
this.preferences[preferenceToAdd.Key] = preferenceToAdd.Value;
}
}
}
/// <summary>
/// Writes the preferences to a file.
/// </summary>
/// <param name="filePath">The full path to the file to be written.</param>
internal void WriteToFile(string filePath)
{
using (TextWriter writer = File.CreateText(filePath))
{
foreach (KeyValuePair<string, string> preference in this.preferences)
{
string escapedValue = preference.Value.Replace(@"\", @"\\");
writer.WriteLine(string.Format(CultureInfo.InvariantCulture, "user_pref(\"{0}\", {1});", preference.Key, escapedValue));
}
}
}
private static bool IsWrappedAsString(string value)
{
// Assume we a string is stringified (i.e. wrapped in " ") when
// the first character == " and the last character == "
return value.StartsWith("\"", StringComparison.OrdinalIgnoreCase) && value.EndsWith("\"", StringComparison.OrdinalIgnoreCase);
}
private void ThrowIfPreferenceIsImmutable<TValue>(string preferenceName, TValue value)
{
if (this.immutablePreferences.Contains(preferenceName))
{
string message = string.Format(CultureInfo.InvariantCulture, "Preference {0} may not be overridden: frozen value={1}, requested value={2}", preferenceName, this.preferences[preferenceName], value?.ToString());
throw new ArgumentException(message);
}
}
private bool IsSettablePreference(string preferenceName)
{
return !this.immutablePreferences.Contains(preferenceName);
}
}