Path: blob/master/3rdparty/libjpeg-turbo/src/jdhuff.h
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/*1* jdhuff.h2*3* This file was part of the Independent JPEG Group's software:4* Copyright (C) 1991-1997, Thomas G. Lane.5* libjpeg-turbo Modifications:6* Copyright (C) 2010-2011, 2015-2016, D. R. Commander.7* For conditions of distribution and use, see the accompanying README.ijg8* file.9*10* This file contains declarations for Huffman entropy decoding routines11* that are shared between the sequential decoder (jdhuff.c) and the12* progressive decoder (jdphuff.c). No other modules need to see these.13*/1415#include "jconfigint.h"161718/* Derived data constructed for each Huffman table */1920#define HUFF_LOOKAHEAD 8 /* # of bits of lookahead */2122typedef struct {23/* Basic tables: (element [0] of each array is unused) */24JLONG maxcode[18]; /* largest code of length k (-1 if none) */25/* (maxcode[17] is a sentinel to ensure jpeg_huff_decode terminates) */26JLONG valoffset[18]; /* huffval[] offset for codes of length k */27/* valoffset[k] = huffval[] index of 1st symbol of code length k, less28* the smallest code of length k; so given a code of length k, the29* corresponding symbol is huffval[code + valoffset[k]]30*/3132/* Link to public Huffman table (needed only in jpeg_huff_decode) */33JHUFF_TBL *pub;3435/* Lookahead table: indexed by the next HUFF_LOOKAHEAD bits of36* the input data stream. If the next Huffman code is no more37* than HUFF_LOOKAHEAD bits long, we can obtain its length and38* the corresponding symbol directly from this tables.39*40* The lower 8 bits of each table entry contain the number of41* bits in the corresponding Huffman code, or HUFF_LOOKAHEAD + 142* if too long. The next 8 bits of each entry contain the43* symbol.44*/45int lookup[1<<HUFF_LOOKAHEAD];46} d_derived_tbl;4748/* Expand a Huffman table definition into the derived format */49EXTERN(void) jpeg_make_d_derived_tbl50(j_decompress_ptr cinfo, boolean isDC, int tblno,51d_derived_tbl ** pdtbl);525354/*55* Fetching the next N bits from the input stream is a time-critical operation56* for the Huffman decoders. We implement it with a combination of inline57* macros and out-of-line subroutines. Note that N (the number of bits58* demanded at one time) never exceeds 15 for JPEG use.59*60* We read source bytes into get_buffer and dole out bits as needed.61* If get_buffer already contains enough bits, they are fetched in-line62* by the macros CHECK_BIT_BUFFER and GET_BITS. When there aren't enough63* bits, jpeg_fill_bit_buffer is called; it will attempt to fill get_buffer64* as full as possible (not just to the number of bits needed; this65* prefetching reduces the overhead cost of calling jpeg_fill_bit_buffer).66* Note that jpeg_fill_bit_buffer may return FALSE to indicate suspension.67* On TRUE return, jpeg_fill_bit_buffer guarantees that get_buffer contains68* at least the requested number of bits --- dummy zeroes are inserted if69* necessary.70*/7172#if !defined(_WIN32) && !defined(SIZEOF_SIZE_T)73#error Cannot determine word size74#endif7576#if SIZEOF_SIZE_T==8 || defined(_WIN64)7778typedef size_t bit_buf_type; /* type of bit-extraction buffer */79#define BIT_BUF_SIZE 64 /* size of buffer in bits */8081#else8283typedef unsigned long bit_buf_type; /* type of bit-extraction buffer */84#define BIT_BUF_SIZE 32 /* size of buffer in bits */8586#endif8788/* If long is > 32 bits on your machine, and shifting/masking longs is89* reasonably fast, making bit_buf_type be long and setting BIT_BUF_SIZE90* appropriately should be a win. Unfortunately we can't define the size91* with something like #define BIT_BUF_SIZE (sizeof(bit_buf_type)*8)92* because not all machines measure sizeof in 8-bit bytes.93*/9495typedef struct { /* Bitreading state saved across MCUs */96bit_buf_type get_buffer; /* current bit-extraction buffer */97int bits_left; /* # of unused bits in it */98} bitread_perm_state;99100typedef struct { /* Bitreading working state within an MCU */101/* Current data source location */102/* We need a copy, rather than munging the original, in case of suspension */103const JOCTET *next_input_byte; /* => next byte to read from source */104size_t bytes_in_buffer; /* # of bytes remaining in source buffer */105/* Bit input buffer --- note these values are kept in register variables,106* not in this struct, inside the inner loops.107*/108bit_buf_type get_buffer; /* current bit-extraction buffer */109int bits_left; /* # of unused bits in it */110/* Pointer needed by jpeg_fill_bit_buffer. */111j_decompress_ptr cinfo; /* back link to decompress master record */112} bitread_working_state;113114/* Macros to declare and load/save bitread local variables. */115#define BITREAD_STATE_VARS \116register bit_buf_type get_buffer; \117register int bits_left; \118bitread_working_state br_state119120#define BITREAD_LOAD_STATE(cinfop,permstate) \121br_state.cinfo = cinfop; \122br_state.next_input_byte = cinfop->src->next_input_byte; \123br_state.bytes_in_buffer = cinfop->src->bytes_in_buffer; \124get_buffer = permstate.get_buffer; \125bits_left = permstate.bits_left;126127#define BITREAD_SAVE_STATE(cinfop,permstate) \128cinfop->src->next_input_byte = br_state.next_input_byte; \129cinfop->src->bytes_in_buffer = br_state.bytes_in_buffer; \130permstate.get_buffer = get_buffer; \131permstate.bits_left = bits_left132133/*134* These macros provide the in-line portion of bit fetching.135* Use CHECK_BIT_BUFFER to ensure there are N bits in get_buffer136* before using GET_BITS, PEEK_BITS, or DROP_BITS.137* The variables get_buffer and bits_left are assumed to be locals,138* but the state struct might not be (jpeg_huff_decode needs this).139* CHECK_BIT_BUFFER(state,n,action);140* Ensure there are N bits in get_buffer; if suspend, take action.141* val = GET_BITS(n);142* Fetch next N bits.143* val = PEEK_BITS(n);144* Fetch next N bits without removing them from the buffer.145* DROP_BITS(n);146* Discard next N bits.147* The value N should be a simple variable, not an expression, because it148* is evaluated multiple times.149*/150151#define CHECK_BIT_BUFFER(state,nbits,action) \152{ if (bits_left < (nbits)) { \153if (! jpeg_fill_bit_buffer(&(state),get_buffer,bits_left,nbits)) \154{ action; } \155get_buffer = (state).get_buffer; bits_left = (state).bits_left; } }156157#define GET_BITS(nbits) \158(((int) (get_buffer >> (bits_left -= (nbits)))) & ((1<<(nbits))-1))159160#define PEEK_BITS(nbits) \161(((int) (get_buffer >> (bits_left - (nbits)))) & ((1<<(nbits))-1))162163#define DROP_BITS(nbits) \164(bits_left -= (nbits))165166/* Load up the bit buffer to a depth of at least nbits */167EXTERN(boolean) jpeg_fill_bit_buffer168(bitread_working_state *state, register bit_buf_type get_buffer,169register int bits_left, int nbits);170171172/*173* Code for extracting next Huffman-coded symbol from input bit stream.174* Again, this is time-critical and we make the main paths be macros.175*176* We use a lookahead table to process codes of up to HUFF_LOOKAHEAD bits177* without looping. Usually, more than 95% of the Huffman codes will be 8178* or fewer bits long. The few overlength codes are handled with a loop,179* which need not be inline code.180*181* Notes about the HUFF_DECODE macro:182* 1. Near the end of the data segment, we may fail to get enough bits183* for a lookahead. In that case, we do it the hard way.184* 2. If the lookahead table contains no entry, the next code must be185* more than HUFF_LOOKAHEAD bits long.186* 3. jpeg_huff_decode returns -1 if forced to suspend.187*/188189#define HUFF_DECODE(result,state,htbl,failaction,slowlabel) \190{ register int nb, look; \191if (bits_left < HUFF_LOOKAHEAD) { \192if (! jpeg_fill_bit_buffer(&state,get_buffer,bits_left, 0)) {failaction;} \193get_buffer = state.get_buffer; bits_left = state.bits_left; \194if (bits_left < HUFF_LOOKAHEAD) { \195nb = 1; goto slowlabel; \196} \197} \198look = PEEK_BITS(HUFF_LOOKAHEAD); \199if ((nb = (htbl->lookup[look] >> HUFF_LOOKAHEAD)) <= HUFF_LOOKAHEAD) { \200DROP_BITS(nb); \201result = htbl->lookup[look] & ((1 << HUFF_LOOKAHEAD) - 1); \202} else { \203slowlabel: \204if ((result=jpeg_huff_decode(&state,get_buffer,bits_left,htbl,nb)) < 0) \205{ failaction; } \206get_buffer = state.get_buffer; bits_left = state.bits_left; \207} \208}209210#define HUFF_DECODE_FAST(s,nb,htbl) \211FILL_BIT_BUFFER_FAST; \212s = PEEK_BITS(HUFF_LOOKAHEAD); \213s = htbl->lookup[s]; \214nb = s >> HUFF_LOOKAHEAD; \215/* Pre-execute the common case of nb <= HUFF_LOOKAHEAD */ \216DROP_BITS(nb); \217s = s & ((1 << HUFF_LOOKAHEAD) - 1); \218if (nb > HUFF_LOOKAHEAD) { \219/* Equivalent of jpeg_huff_decode() */ \220/* Don't use GET_BITS() here because we don't want to modify bits_left */ \221s = (get_buffer >> bits_left) & ((1 << (nb)) - 1); \222while (s > htbl->maxcode[nb]) { \223s <<= 1; \224s |= GET_BITS(1); \225nb++; \226} \227s = htbl->pub->huffval[ (int) (s + htbl->valoffset[nb]) & 0xFF ]; \228}229230/* Out-of-line case for Huffman code fetching */231EXTERN(int) jpeg_huff_decode232(bitread_working_state *state, register bit_buf_type get_buffer,233register int bits_left, d_derived_tbl *htbl, int min_bits);234235236