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Tetragramm
GitHub Repository: Tetragramm/opencv
Path: blob/master/3rdparty/libwebp/src/dsp/lossless.c
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// Copyright 2012 Google Inc. All Rights Reserved.
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//
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// Use of this source code is governed by a BSD-style license
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// that can be found in the COPYING file in the root of the source
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// tree. An additional intellectual property rights grant can be found
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// in the file PATENTS. All contributing project authors may
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// be found in the AUTHORS file in the root of the source tree.
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// -----------------------------------------------------------------------------
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//
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// Image transforms and color space conversion methods for lossless decoder.
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//
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// Authors: Vikas Arora ([email protected])
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// Jyrki Alakuijala ([email protected])
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// Urvang Joshi ([email protected])
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#include "src/dsp/dsp.h"
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#include <assert.h>
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#include <math.h>
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#include <stdlib.h>
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#include "src/dec/vp8li_dec.h"
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#include "src/utils/endian_inl_utils.h"
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#include "src/dsp/lossless.h"
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#include "src/dsp/lossless_common.h"
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#define MAX_DIFF_COST (1e30f)
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//------------------------------------------------------------------------------
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// Image transforms.
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static WEBP_INLINE uint32_t Average2(uint32_t a0, uint32_t a1) {
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return (((a0 ^ a1) & 0xfefefefeu) >> 1) + (a0 & a1);
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}
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static WEBP_INLINE uint32_t Average3(uint32_t a0, uint32_t a1, uint32_t a2) {
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return Average2(Average2(a0, a2), a1);
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}
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static WEBP_INLINE uint32_t Average4(uint32_t a0, uint32_t a1,
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uint32_t a2, uint32_t a3) {
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return Average2(Average2(a0, a1), Average2(a2, a3));
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}
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static WEBP_INLINE uint32_t Clip255(uint32_t a) {
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if (a < 256) {
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return a;
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}
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// return 0, when a is a negative integer.
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// return 255, when a is positive.
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return ~a >> 24;
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}
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static WEBP_INLINE int AddSubtractComponentFull(int a, int b, int c) {
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return Clip255(a + b - c);
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}
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static WEBP_INLINE uint32_t ClampedAddSubtractFull(uint32_t c0, uint32_t c1,
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uint32_t c2) {
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const int a = AddSubtractComponentFull(c0 >> 24, c1 >> 24, c2 >> 24);
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const int r = AddSubtractComponentFull((c0 >> 16) & 0xff,
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(c1 >> 16) & 0xff,
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(c2 >> 16) & 0xff);
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const int g = AddSubtractComponentFull((c0 >> 8) & 0xff,
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(c1 >> 8) & 0xff,
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(c2 >> 8) & 0xff);
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const int b = AddSubtractComponentFull(c0 & 0xff, c1 & 0xff, c2 & 0xff);
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return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b;
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}
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static WEBP_INLINE int AddSubtractComponentHalf(int a, int b) {
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return Clip255(a + (a - b) / 2);
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}
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static WEBP_INLINE uint32_t ClampedAddSubtractHalf(uint32_t c0, uint32_t c1,
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uint32_t c2) {
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const uint32_t ave = Average2(c0, c1);
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const int a = AddSubtractComponentHalf(ave >> 24, c2 >> 24);
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const int r = AddSubtractComponentHalf((ave >> 16) & 0xff, (c2 >> 16) & 0xff);
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const int g = AddSubtractComponentHalf((ave >> 8) & 0xff, (c2 >> 8) & 0xff);
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const int b = AddSubtractComponentHalf((ave >> 0) & 0xff, (c2 >> 0) & 0xff);
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return ((uint32_t)a << 24) | (r << 16) | (g << 8) | b;
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}
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// gcc <= 4.9 on ARM generates incorrect code in Select() when Sub3() is
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// inlined.
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#if defined(__arm__) && LOCAL_GCC_VERSION <= 0x409
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# define LOCAL_INLINE __attribute__ ((noinline))
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#else
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# define LOCAL_INLINE WEBP_INLINE
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#endif
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static LOCAL_INLINE int Sub3(int a, int b, int c) {
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const int pb = b - c;
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const int pa = a - c;
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return abs(pb) - abs(pa);
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}
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#undef LOCAL_INLINE
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static WEBP_INLINE uint32_t Select(uint32_t a, uint32_t b, uint32_t c) {
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const int pa_minus_pb =
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Sub3((a >> 24) , (b >> 24) , (c >> 24) ) +
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Sub3((a >> 16) & 0xff, (b >> 16) & 0xff, (c >> 16) & 0xff) +
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Sub3((a >> 8) & 0xff, (b >> 8) & 0xff, (c >> 8) & 0xff) +
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Sub3((a ) & 0xff, (b ) & 0xff, (c ) & 0xff);
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return (pa_minus_pb <= 0) ? a : b;
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}
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//------------------------------------------------------------------------------
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// Predictors
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static uint32_t Predictor0_C(uint32_t left, const uint32_t* const top) {
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(void)top;
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(void)left;
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return ARGB_BLACK;
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}
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static uint32_t Predictor1_C(uint32_t left, const uint32_t* const top) {
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(void)top;
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return left;
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}
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static uint32_t Predictor2_C(uint32_t left, const uint32_t* const top) {
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(void)left;
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return top[0];
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}
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static uint32_t Predictor3_C(uint32_t left, const uint32_t* const top) {
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(void)left;
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return top[1];
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}
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static uint32_t Predictor4_C(uint32_t left, const uint32_t* const top) {
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(void)left;
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return top[-1];
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}
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static uint32_t Predictor5_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = Average3(left, top[0], top[1]);
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return pred;
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}
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static uint32_t Predictor6_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = Average2(left, top[-1]);
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return pred;
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}
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static uint32_t Predictor7_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = Average2(left, top[0]);
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return pred;
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}
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static uint32_t Predictor8_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = Average2(top[-1], top[0]);
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(void)left;
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return pred;
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}
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static uint32_t Predictor9_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = Average2(top[0], top[1]);
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(void)left;
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return pred;
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}
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static uint32_t Predictor10_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = Average4(left, top[-1], top[0], top[1]);
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return pred;
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}
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static uint32_t Predictor11_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = Select(top[0], left, top[-1]);
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return pred;
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}
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static uint32_t Predictor12_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = ClampedAddSubtractFull(left, top[0], top[-1]);
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return pred;
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}
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static uint32_t Predictor13_C(uint32_t left, const uint32_t* const top) {
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const uint32_t pred = ClampedAddSubtractHalf(left, top[0], top[-1]);
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return pred;
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}
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GENERATE_PREDICTOR_ADD(Predictor0_C, PredictorAdd0_C)
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static void PredictorAdd1_C(const uint32_t* in, const uint32_t* upper,
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int num_pixels, uint32_t* out) {
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int i;
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uint32_t left = out[-1];
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for (i = 0; i < num_pixels; ++i) {
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out[i] = left = VP8LAddPixels(in[i], left);
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}
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(void)upper;
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}
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GENERATE_PREDICTOR_ADD(Predictor2_C, PredictorAdd2_C)
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GENERATE_PREDICTOR_ADD(Predictor3_C, PredictorAdd3_C)
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GENERATE_PREDICTOR_ADD(Predictor4_C, PredictorAdd4_C)
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GENERATE_PREDICTOR_ADD(Predictor5_C, PredictorAdd5_C)
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GENERATE_PREDICTOR_ADD(Predictor6_C, PredictorAdd6_C)
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GENERATE_PREDICTOR_ADD(Predictor7_C, PredictorAdd7_C)
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GENERATE_PREDICTOR_ADD(Predictor8_C, PredictorAdd8_C)
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GENERATE_PREDICTOR_ADD(Predictor9_C, PredictorAdd9_C)
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GENERATE_PREDICTOR_ADD(Predictor10_C, PredictorAdd10_C)
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GENERATE_PREDICTOR_ADD(Predictor11_C, PredictorAdd11_C)
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GENERATE_PREDICTOR_ADD(Predictor12_C, PredictorAdd12_C)
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GENERATE_PREDICTOR_ADD(Predictor13_C, PredictorAdd13_C)
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//------------------------------------------------------------------------------
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// Inverse prediction.
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static void PredictorInverseTransform_C(const VP8LTransform* const transform,
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int y_start, int y_end,
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const uint32_t* in, uint32_t* out) {
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const int width = transform->xsize_;
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if (y_start == 0) { // First Row follows the L (mode=1) mode.
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PredictorAdd0_C(in, NULL, 1, out);
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PredictorAdd1_C(in + 1, NULL, width - 1, out + 1);
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in += width;
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out += width;
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++y_start;
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}
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{
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int y = y_start;
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const int tile_width = 1 << transform->bits_;
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const int mask = tile_width - 1;
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const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_);
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const uint32_t* pred_mode_base =
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transform->data_ + (y >> transform->bits_) * tiles_per_row;
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while (y < y_end) {
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const uint32_t* pred_mode_src = pred_mode_base;
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int x = 1;
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// First pixel follows the T (mode=2) mode.
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PredictorAdd2_C(in, out - width, 1, out);
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// .. the rest:
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while (x < width) {
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const VP8LPredictorAddSubFunc pred_func =
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VP8LPredictorsAdd[((*pred_mode_src++) >> 8) & 0xf];
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int x_end = (x & ~mask) + tile_width;
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if (x_end > width) x_end = width;
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pred_func(in + x, out + x - width, x_end - x, out + x);
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x = x_end;
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}
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in += width;
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out += width;
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++y;
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if ((y & mask) == 0) { // Use the same mask, since tiles are squares.
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pred_mode_base += tiles_per_row;
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}
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}
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}
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}
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// Add green to blue and red channels (i.e. perform the inverse transform of
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// 'subtract green').
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void VP8LAddGreenToBlueAndRed_C(const uint32_t* src, int num_pixels,
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uint32_t* dst) {
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int i;
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for (i = 0; i < num_pixels; ++i) {
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const uint32_t argb = src[i];
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const uint32_t green = ((argb >> 8) & 0xff);
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uint32_t red_blue = (argb & 0x00ff00ffu);
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red_blue += (green << 16) | green;
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red_blue &= 0x00ff00ffu;
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dst[i] = (argb & 0xff00ff00u) | red_blue;
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}
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}
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static WEBP_INLINE int ColorTransformDelta(int8_t color_pred,
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int8_t color) {
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return ((int)color_pred * color) >> 5;
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}
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static WEBP_INLINE void ColorCodeToMultipliers(uint32_t color_code,
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VP8LMultipliers* const m) {
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m->green_to_red_ = (color_code >> 0) & 0xff;
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m->green_to_blue_ = (color_code >> 8) & 0xff;
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m->red_to_blue_ = (color_code >> 16) & 0xff;
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}
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void VP8LTransformColorInverse_C(const VP8LMultipliers* const m,
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const uint32_t* src, int num_pixels,
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uint32_t* dst) {
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int i;
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for (i = 0; i < num_pixels; ++i) {
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const uint32_t argb = src[i];
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const uint32_t green = argb >> 8;
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const uint32_t red = argb >> 16;
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int new_red = red & 0xff;
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int new_blue = argb & 0xff;
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new_red += ColorTransformDelta(m->green_to_red_, green);
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new_red &= 0xff;
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new_blue += ColorTransformDelta(m->green_to_blue_, green);
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new_blue += ColorTransformDelta(m->red_to_blue_, new_red);
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new_blue &= 0xff;
284
dst[i] = (argb & 0xff00ff00u) | (new_red << 16) | (new_blue);
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}
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}
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// Color space inverse transform.
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static void ColorSpaceInverseTransform_C(const VP8LTransform* const transform,
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int y_start, int y_end,
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const uint32_t* src, uint32_t* dst) {
292
const int width = transform->xsize_;
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const int tile_width = 1 << transform->bits_;
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const int mask = tile_width - 1;
295
const int safe_width = width & ~mask;
296
const int remaining_width = width - safe_width;
297
const int tiles_per_row = VP8LSubSampleSize(width, transform->bits_);
298
int y = y_start;
299
const uint32_t* pred_row =
300
transform->data_ + (y >> transform->bits_) * tiles_per_row;
301
302
while (y < y_end) {
303
const uint32_t* pred = pred_row;
304
VP8LMultipliers m = { 0, 0, 0 };
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const uint32_t* const src_safe_end = src + safe_width;
306
const uint32_t* const src_end = src + width;
307
while (src < src_safe_end) {
308
ColorCodeToMultipliers(*pred++, &m);
309
VP8LTransformColorInverse(&m, src, tile_width, dst);
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src += tile_width;
311
dst += tile_width;
312
}
313
if (src < src_end) { // Left-overs using C-version.
314
ColorCodeToMultipliers(*pred++, &m);
315
VP8LTransformColorInverse(&m, src, remaining_width, dst);
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src += remaining_width;
317
dst += remaining_width;
318
}
319
++y;
320
if ((y & mask) == 0) pred_row += tiles_per_row;
321
}
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}
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// Separate out pixels packed together using pixel-bundling.
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// We define two methods for ARGB data (uint32_t) and alpha-only data (uint8_t).
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#define COLOR_INDEX_INVERSE(FUNC_NAME, F_NAME, STATIC_DECL, TYPE, BIT_SUFFIX, \
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GET_INDEX, GET_VALUE) \
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static void F_NAME(const TYPE* src, const uint32_t* const color_map, \
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TYPE* dst, int y_start, int y_end, int width) { \
330
int y; \
331
for (y = y_start; y < y_end; ++y) { \
332
int x; \
333
for (x = 0; x < width; ++x) { \
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*dst++ = GET_VALUE(color_map[GET_INDEX(*src++)]); \
335
} \
336
} \
337
} \
338
STATIC_DECL void FUNC_NAME(const VP8LTransform* const transform, \
339
int y_start, int y_end, const TYPE* src, \
340
TYPE* dst) { \
341
int y; \
342
const int bits_per_pixel = 8 >> transform->bits_; \
343
const int width = transform->xsize_; \
344
const uint32_t* const color_map = transform->data_; \
345
if (bits_per_pixel < 8) { \
346
const int pixels_per_byte = 1 << transform->bits_; \
347
const int count_mask = pixels_per_byte - 1; \
348
const uint32_t bit_mask = (1 << bits_per_pixel) - 1; \
349
for (y = y_start; y < y_end; ++y) { \
350
uint32_t packed_pixels = 0; \
351
int x; \
352
for (x = 0; x < width; ++x) { \
353
/* We need to load fresh 'packed_pixels' once every */ \
354
/* 'pixels_per_byte' increments of x. Fortunately, pixels_per_byte */ \
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/* is a power of 2, so can just use a mask for that, instead of */ \
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/* decrementing a counter. */ \
357
if ((x & count_mask) == 0) packed_pixels = GET_INDEX(*src++); \
358
*dst++ = GET_VALUE(color_map[packed_pixels & bit_mask]); \
359
packed_pixels >>= bits_per_pixel; \
360
} \
361
} \
362
} else { \
363
VP8LMapColor##BIT_SUFFIX(src, color_map, dst, y_start, y_end, width); \
364
} \
365
}
366
367
COLOR_INDEX_INVERSE(ColorIndexInverseTransform_C, MapARGB_C, static,
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uint32_t, 32b, VP8GetARGBIndex, VP8GetARGBValue)
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COLOR_INDEX_INVERSE(VP8LColorIndexInverseTransformAlpha, MapAlpha_C, ,
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uint8_t, 8b, VP8GetAlphaIndex, VP8GetAlphaValue)
371
372
#undef COLOR_INDEX_INVERSE
373
374
void VP8LInverseTransform(const VP8LTransform* const transform,
375
int row_start, int row_end,
376
const uint32_t* const in, uint32_t* const out) {
377
const int width = transform->xsize_;
378
assert(row_start < row_end);
379
assert(row_end <= transform->ysize_);
380
switch (transform->type_) {
381
case SUBTRACT_GREEN:
382
VP8LAddGreenToBlueAndRed(in, (row_end - row_start) * width, out);
383
break;
384
case PREDICTOR_TRANSFORM:
385
PredictorInverseTransform_C(transform, row_start, row_end, in, out);
386
if (row_end != transform->ysize_) {
387
// The last predicted row in this iteration will be the top-pred row
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// for the first row in next iteration.
389
memcpy(out - width, out + (row_end - row_start - 1) * width,
390
width * sizeof(*out));
391
}
392
break;
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case CROSS_COLOR_TRANSFORM:
394
ColorSpaceInverseTransform_C(transform, row_start, row_end, in, out);
395
break;
396
case COLOR_INDEXING_TRANSFORM:
397
if (in == out && transform->bits_ > 0) {
398
// Move packed pixels to the end of unpacked region, so that unpacking
399
// can occur seamlessly.
400
// Also, note that this is the only transform that applies on
401
// the effective width of VP8LSubSampleSize(xsize_, bits_). All other
402
// transforms work on effective width of xsize_.
403
const int out_stride = (row_end - row_start) * width;
404
const int in_stride = (row_end - row_start) *
405
VP8LSubSampleSize(transform->xsize_, transform->bits_);
406
uint32_t* const src = out + out_stride - in_stride;
407
memmove(src, out, in_stride * sizeof(*src));
408
ColorIndexInverseTransform_C(transform, row_start, row_end, src, out);
409
} else {
410
ColorIndexInverseTransform_C(transform, row_start, row_end, in, out);
411
}
412
break;
413
}
414
}
415
416
//------------------------------------------------------------------------------
417
// Color space conversion.
418
419
static int is_big_endian(void) {
420
static const union {
421
uint16_t w;
422
uint8_t b[2];
423
} tmp = { 1 };
424
return (tmp.b[0] != 1);
425
}
426
427
void VP8LConvertBGRAToRGB_C(const uint32_t* src,
428
int num_pixels, uint8_t* dst) {
429
const uint32_t* const src_end = src + num_pixels;
430
while (src < src_end) {
431
const uint32_t argb = *src++;
432
*dst++ = (argb >> 16) & 0xff;
433
*dst++ = (argb >> 8) & 0xff;
434
*dst++ = (argb >> 0) & 0xff;
435
}
436
}
437
438
void VP8LConvertBGRAToRGBA_C(const uint32_t* src,
439
int num_pixels, uint8_t* dst) {
440
const uint32_t* const src_end = src + num_pixels;
441
while (src < src_end) {
442
const uint32_t argb = *src++;
443
*dst++ = (argb >> 16) & 0xff;
444
*dst++ = (argb >> 8) & 0xff;
445
*dst++ = (argb >> 0) & 0xff;
446
*dst++ = (argb >> 24) & 0xff;
447
}
448
}
449
450
void VP8LConvertBGRAToRGBA4444_C(const uint32_t* src,
451
int num_pixels, uint8_t* dst) {
452
const uint32_t* const src_end = src + num_pixels;
453
while (src < src_end) {
454
const uint32_t argb = *src++;
455
const uint8_t rg = ((argb >> 16) & 0xf0) | ((argb >> 12) & 0xf);
456
const uint8_t ba = ((argb >> 0) & 0xf0) | ((argb >> 28) & 0xf);
457
#if (WEBP_SWAP_16BIT_CSP == 1)
458
*dst++ = ba;
459
*dst++ = rg;
460
#else
461
*dst++ = rg;
462
*dst++ = ba;
463
#endif
464
}
465
}
466
467
void VP8LConvertBGRAToRGB565_C(const uint32_t* src,
468
int num_pixels, uint8_t* dst) {
469
const uint32_t* const src_end = src + num_pixels;
470
while (src < src_end) {
471
const uint32_t argb = *src++;
472
const uint8_t rg = ((argb >> 16) & 0xf8) | ((argb >> 13) & 0x7);
473
const uint8_t gb = ((argb >> 5) & 0xe0) | ((argb >> 3) & 0x1f);
474
#if (WEBP_SWAP_16BIT_CSP == 1)
475
*dst++ = gb;
476
*dst++ = rg;
477
#else
478
*dst++ = rg;
479
*dst++ = gb;
480
#endif
481
}
482
}
483
484
void VP8LConvertBGRAToBGR_C(const uint32_t* src,
485
int num_pixels, uint8_t* dst) {
486
const uint32_t* const src_end = src + num_pixels;
487
while (src < src_end) {
488
const uint32_t argb = *src++;
489
*dst++ = (argb >> 0) & 0xff;
490
*dst++ = (argb >> 8) & 0xff;
491
*dst++ = (argb >> 16) & 0xff;
492
}
493
}
494
495
static void CopyOrSwap(const uint32_t* src, int num_pixels, uint8_t* dst,
496
int swap_on_big_endian) {
497
if (is_big_endian() == swap_on_big_endian) {
498
const uint32_t* const src_end = src + num_pixels;
499
while (src < src_end) {
500
const uint32_t argb = *src++;
501
WebPUint32ToMem(dst, BSwap32(argb));
502
dst += sizeof(argb);
503
}
504
} else {
505
memcpy(dst, src, num_pixels * sizeof(*src));
506
}
507
}
508
509
void VP8LConvertFromBGRA(const uint32_t* const in_data, int num_pixels,
510
WEBP_CSP_MODE out_colorspace, uint8_t* const rgba) {
511
switch (out_colorspace) {
512
case MODE_RGB:
513
VP8LConvertBGRAToRGB(in_data, num_pixels, rgba);
514
break;
515
case MODE_RGBA:
516
VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba);
517
break;
518
case MODE_rgbA:
519
VP8LConvertBGRAToRGBA(in_data, num_pixels, rgba);
520
WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0);
521
break;
522
case MODE_BGR:
523
VP8LConvertBGRAToBGR(in_data, num_pixels, rgba);
524
break;
525
case MODE_BGRA:
526
CopyOrSwap(in_data, num_pixels, rgba, 1);
527
break;
528
case MODE_bgrA:
529
CopyOrSwap(in_data, num_pixels, rgba, 1);
530
WebPApplyAlphaMultiply(rgba, 0, num_pixels, 1, 0);
531
break;
532
case MODE_ARGB:
533
CopyOrSwap(in_data, num_pixels, rgba, 0);
534
break;
535
case MODE_Argb:
536
CopyOrSwap(in_data, num_pixels, rgba, 0);
537
WebPApplyAlphaMultiply(rgba, 1, num_pixels, 1, 0);
538
break;
539
case MODE_RGBA_4444:
540
VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba);
541
break;
542
case MODE_rgbA_4444:
543
VP8LConvertBGRAToRGBA4444(in_data, num_pixels, rgba);
544
WebPApplyAlphaMultiply4444(rgba, num_pixels, 1, 0);
545
break;
546
case MODE_RGB_565:
547
VP8LConvertBGRAToRGB565(in_data, num_pixels, rgba);
548
break;
549
default:
550
assert(0); // Code flow should not reach here.
551
}
552
}
553
554
//------------------------------------------------------------------------------
555
556
VP8LProcessDecBlueAndRedFunc VP8LAddGreenToBlueAndRed;
557
VP8LPredictorAddSubFunc VP8LPredictorsAdd[16];
558
VP8LPredictorFunc VP8LPredictors[16];
559
560
// exposed plain-C implementations
561
VP8LPredictorAddSubFunc VP8LPredictorsAdd_C[16];
562
VP8LPredictorFunc VP8LPredictors_C[16];
563
564
VP8LTransformColorInverseFunc VP8LTransformColorInverse;
565
566
VP8LConvertFunc VP8LConvertBGRAToRGB;
567
VP8LConvertFunc VP8LConvertBGRAToRGBA;
568
VP8LConvertFunc VP8LConvertBGRAToRGBA4444;
569
VP8LConvertFunc VP8LConvertBGRAToRGB565;
570
VP8LConvertFunc VP8LConvertBGRAToBGR;
571
572
VP8LMapARGBFunc VP8LMapColor32b;
573
VP8LMapAlphaFunc VP8LMapColor8b;
574
575
extern void VP8LDspInitSSE2(void);
576
extern void VP8LDspInitNEON(void);
577
extern void VP8LDspInitMIPSdspR2(void);
578
extern void VP8LDspInitMSA(void);
579
580
#define COPY_PREDICTOR_ARRAY(IN, OUT) do { \
581
(OUT)[0] = IN##0_C; \
582
(OUT)[1] = IN##1_C; \
583
(OUT)[2] = IN##2_C; \
584
(OUT)[3] = IN##3_C; \
585
(OUT)[4] = IN##4_C; \
586
(OUT)[5] = IN##5_C; \
587
(OUT)[6] = IN##6_C; \
588
(OUT)[7] = IN##7_C; \
589
(OUT)[8] = IN##8_C; \
590
(OUT)[9] = IN##9_C; \
591
(OUT)[10] = IN##10_C; \
592
(OUT)[11] = IN##11_C; \
593
(OUT)[12] = IN##12_C; \
594
(OUT)[13] = IN##13_C; \
595
(OUT)[14] = IN##0_C; /* <- padding security sentinels*/ \
596
(OUT)[15] = IN##0_C; \
597
} while (0);
598
599
WEBP_DSP_INIT_FUNC(VP8LDspInit) {
600
COPY_PREDICTOR_ARRAY(Predictor, VP8LPredictors)
601
COPY_PREDICTOR_ARRAY(Predictor, VP8LPredictors_C)
602
COPY_PREDICTOR_ARRAY(PredictorAdd, VP8LPredictorsAdd)
603
COPY_PREDICTOR_ARRAY(PredictorAdd, VP8LPredictorsAdd_C)
604
605
#if !WEBP_NEON_OMIT_C_CODE
606
VP8LAddGreenToBlueAndRed = VP8LAddGreenToBlueAndRed_C;
607
608
VP8LTransformColorInverse = VP8LTransformColorInverse_C;
609
610
VP8LConvertBGRAToRGBA = VP8LConvertBGRAToRGBA_C;
611
VP8LConvertBGRAToRGB = VP8LConvertBGRAToRGB_C;
612
VP8LConvertBGRAToBGR = VP8LConvertBGRAToBGR_C;
613
#endif
614
615
VP8LConvertBGRAToRGBA4444 = VP8LConvertBGRAToRGBA4444_C;
616
VP8LConvertBGRAToRGB565 = VP8LConvertBGRAToRGB565_C;
617
618
VP8LMapColor32b = MapARGB_C;
619
VP8LMapColor8b = MapAlpha_C;
620
621
// If defined, use CPUInfo() to overwrite some pointers with faster versions.
622
if (VP8GetCPUInfo != NULL) {
623
#if defined(WEBP_USE_SSE2)
624
if (VP8GetCPUInfo(kSSE2)) {
625
VP8LDspInitSSE2();
626
}
627
#endif
628
#if defined(WEBP_USE_MIPS_DSP_R2)
629
if (VP8GetCPUInfo(kMIPSdspR2)) {
630
VP8LDspInitMIPSdspR2();
631
}
632
#endif
633
#if defined(WEBP_USE_MSA)
634
if (VP8GetCPUInfo(kMSA)) {
635
VP8LDspInitMSA();
636
}
637
#endif
638
}
639
640
#if defined(WEBP_USE_NEON)
641
if (WEBP_NEON_OMIT_C_CODE ||
642
(VP8GetCPUInfo != NULL && VP8GetCPUInfo(kNEON))) {
643
VP8LDspInitNEON();
644
}
645
#endif
646
647
assert(VP8LAddGreenToBlueAndRed != NULL);
648
assert(VP8LTransformColorInverse != NULL);
649
assert(VP8LConvertBGRAToRGBA != NULL);
650
assert(VP8LConvertBGRAToRGB != NULL);
651
assert(VP8LConvertBGRAToBGR != NULL);
652
assert(VP8LConvertBGRAToRGBA4444 != NULL);
653
assert(VP8LConvertBGRAToRGB565 != NULL);
654
assert(VP8LMapColor32b != NULL);
655
assert(VP8LMapColor8b != NULL);
656
}
657
#undef COPY_PREDICTOR_ARRAY
658
659
//------------------------------------------------------------------------------
660
661