Path: blob/master/3rdparty/openexr/IlmImf/ImfFramesPerSecond.cpp
16337 views
///////////////////////////////////////////////////////////////////////////1//2// Copyright (c) 2006, Industrial Light & Magic, a division of Lucas3// Digital Ltd. LLC4//5// All rights reserved.6//7// Redistribution and use in source and binary forms, with or without8// modification, are permitted provided that the following conditions are9// met:10// * Redistributions of source code must retain the above copyright11// notice, this list of conditions and the following disclaimer.12// * Redistributions in binary form must reproduce the above13// copyright notice, this list of conditions and the following disclaimer14// in the documentation and/or other materials provided with the15// distribution.16// * Neither the name of Industrial Light & Magic nor the names of17// its contributors may be used to endorse or promote products derived18// from this software without specific prior written permission.19//20// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS21// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT22// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR23// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT24// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,25// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT26// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,27// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY28// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT29// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE30// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.31//32///////////////////////////////////////////////////////////////////////////3334//-----------------------------------------------------------------------------35//36// Convenience functions related to the framesPerSecond attribute37//38//-----------------------------------------------------------------------------3940#include <ImfFramesPerSecond.h>41#include "ImathFun.h"4243using namespace Imath;4445namespace Imf {4647Rational48guessExactFps (double fps)49{50return guessExactFps (Rational (fps));51}525354Rational55guessExactFps (const Rational &fps)56{57const double e = 0.002;5859if (abs (double (fps) - double (fps_23_976())) < e)60return fps_23_976();6162if (abs (double (fps) - double (fps_29_97())) < e)63return fps_29_97();6465if (abs (double (fps) - double (fps_47_952())) < e)66return fps_47_952();6768if (abs (double (fps) - double (fps_59_94())) < e)69return fps_59_94();7071return fps;72}7374} // namespace Imf757677