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Tetragramm
GitHub Repository: Tetragramm/opencv
Path: blob/master/modules/photo/src/cuda/nlm.cu
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/*M///////////////////////////////////////////////////////////////////////////////////////
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//
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// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING.
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//
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// By downloading, copying, installing or using the software you agree to this license.
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// If you do not agree to this license, do not download, install,
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// copy or use the software.
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//
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//
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// License Agreement
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// For Open Source Computer Vision Library
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//
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// Copyright (C) 2000-2008, Intel Corporation, all rights reserved.
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// Copyright (C) 2009, Willow Garage Inc., all rights reserved.
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// Third party copyrights are property of their respective owners.
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//
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// Redistribution and use in source and binary forms, with or without modification,
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// are permitted provided that the following conditions are met:
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//
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// * Redistribution's of source code must retain the above copyright notice,
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// this list of conditions and the following disclaimer.
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//
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// * Redistribution's in binary form must reproduce the above copyright notice,
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// this list of conditions and the following disclaimer in the documentation
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// and/or other materials provided with the distribution.
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//
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// * The name of the copyright holders may not be used to endorse or promote products
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// derived from this software without specific prior written permission.
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//
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// This software is provided by the copyright holders and contributors "as is" and
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// any express or implied warranties, including, but not limited to, the implied
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// warranties of merchantability and fitness for a particular purpose are disclaimed.
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// In no event shall the Intel Corporation or contributors be liable for any direct,
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// indirect, incidental, special, exemplary, or consequential damages
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// (including, but not limited to, procurement of substitute goods or services;
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// loss of use, data, or profits; or business interruption) however caused
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// and on any theory of liability, whether in contract, strict liability,
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// or tort (including negligence or otherwise) arising in any way out of
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// the use of this software, even if advised of the possibility of such damage.
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//
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//M*/
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#include "opencv2/core/cuda/common.hpp"
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#include "opencv2/core/cuda/vec_traits.hpp"
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#include "opencv2/core/cuda/vec_math.hpp"
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#include "opencv2/core/cuda/functional.hpp"
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#include "opencv2/core/cuda/reduce.hpp"
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#include "opencv2/core/cuda/border_interpolate.hpp"
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using namespace cv::cuda;
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typedef unsigned char uchar;
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typedef unsigned short ushort;
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//////////////////////////////////////////////////////////////////////////////////
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//// Non Local Means Denosing
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namespace cv { namespace cuda { namespace device
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{
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namespace imgproc
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{
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__device__ __forceinline__ float norm2(const float& v) { return v*v; }
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__device__ __forceinline__ float norm2(const float2& v) { return v.x*v.x + v.y*v.y; }
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__device__ __forceinline__ float norm2(const float3& v) { return v.x*v.x + v.y*v.y + v.z*v.z; }
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__device__ __forceinline__ float norm2(const float4& v) { return v.x*v.x + v.y*v.y + v.z*v.z + v.w*v.w; }
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template<typename T, typename B>
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__global__ void nlm_kernel(const PtrStep<T> src, PtrStepSz<T> dst, const B b, int search_radius, int block_radius, float noise_mult)
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{
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typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type value_type;
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const int i = blockDim.y * blockIdx.y + threadIdx.y;
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const int j = blockDim.x * blockIdx.x + threadIdx.x;
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if (j >= dst.cols || i >= dst.rows)
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return;
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int bsize = search_radius + block_radius;
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int search_window = 2 * search_radius + 1;
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float minus_search_window2_inv = -1.f/(search_window * search_window);
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value_type sum1 = VecTraits<value_type>::all(0);
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float sum2 = 0.f;
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if (j - bsize >= 0 && j + bsize < dst.cols && i - bsize >= 0 && i + bsize < dst.rows)
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{
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for(float y = -search_radius; y <= search_radius; ++y)
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for(float x = -search_radius; x <= search_radius; ++x)
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{
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float dist2 = 0;
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for(float ty = -block_radius; ty <= block_radius; ++ty)
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for(float tx = -block_radius; tx <= block_radius; ++tx)
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{
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value_type bv = saturate_cast<value_type>(src(i + y + ty, j + x + tx));
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value_type av = saturate_cast<value_type>(src(i + ty, j + tx));
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dist2 += norm2(av - bv);
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}
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float w = __expf(dist2 * noise_mult + (x * x + y * y) * minus_search_window2_inv);
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/*if (i == 255 && j == 255)
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printf("%f %f\n", w, dist2 * minus_h2_inv + (x * x + y * y) * minus_search_window2_inv);*/
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sum1 = sum1 + w * saturate_cast<value_type>(src(i + y, j + x));
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sum2 += w;
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}
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}
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else
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{
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for(float y = -search_radius; y <= search_radius; ++y)
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for(float x = -search_radius; x <= search_radius; ++x)
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{
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float dist2 = 0;
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for(float ty = -block_radius; ty <= block_radius; ++ty)
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for(float tx = -block_radius; tx <= block_radius; ++tx)
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{
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value_type bv = saturate_cast<value_type>(b.at(i + y + ty, j + x + tx, src));
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value_type av = saturate_cast<value_type>(b.at(i + ty, j + tx, src));
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dist2 += norm2(av - bv);
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}
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float w = __expf(dist2 * noise_mult + (x * x + y * y) * minus_search_window2_inv);
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sum1 = sum1 + w * saturate_cast<value_type>(b.at(i + y, j + x, src));
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sum2 += w;
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}
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}
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dst(i, j) = saturate_cast<T>(sum1 / sum2);
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}
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template<typename T, template <typename> class B>
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void nlm_caller(const PtrStepSzb src, PtrStepSzb dst, int search_radius, int block_radius, float h, cudaStream_t stream)
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{
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dim3 block (32, 8);
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dim3 grid (divUp (src.cols, block.x), divUp (src.rows, block.y));
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B<T> b(src.rows, src.cols);
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int block_window = 2 * block_radius + 1;
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float minus_h2_inv = -1.f/(h * h * VecTraits<T>::cn);
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float noise_mult = minus_h2_inv/(block_window * block_window);
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cudaSafeCall( cudaFuncSetCacheConfig (nlm_kernel<T, B<T> >, cudaFuncCachePreferL1) );
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nlm_kernel<<<grid, block>>>((PtrStepSz<T>)src, (PtrStepSz<T>)dst, b, search_radius, block_radius, noise_mult);
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cudaSafeCall ( cudaGetLastError () );
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if (stream == 0)
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cudaSafeCall( cudaDeviceSynchronize() );
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}
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template<typename T>
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void nlm_bruteforce_gpu(const PtrStepSzb& src, PtrStepSzb dst, int search_radius, int block_radius, float h, int borderMode, cudaStream_t stream)
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{
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typedef void (*func_t)(const PtrStepSzb src, PtrStepSzb dst, int search_radius, int block_radius, float h, cudaStream_t stream);
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static func_t funcs[] =
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{
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nlm_caller<T, BrdConstant>,
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nlm_caller<T, BrdReplicate>,
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nlm_caller<T, BrdReflect>,
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nlm_caller<T, BrdWrap>,
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nlm_caller<T, BrdReflect101>
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};
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funcs[borderMode](src, dst, search_radius, block_radius, h, stream);
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}
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template void nlm_bruteforce_gpu<uchar>(const PtrStepSzb&, PtrStepSzb, int, int, float, int, cudaStream_t);
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template void nlm_bruteforce_gpu<uchar2>(const PtrStepSzb&, PtrStepSzb, int, int, float, int, cudaStream_t);
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template void nlm_bruteforce_gpu<uchar3>(const PtrStepSzb&, PtrStepSzb, int, int, float, int, cudaStream_t);
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}
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}}}
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//////////////////////////////////////////////////////////////////////////////////
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//// Non Local Means Denosing (fast approximate version)
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namespace cv { namespace cuda { namespace device
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{
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namespace imgproc
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{
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template <int cn> struct Unroll;
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template <> struct Unroll<1>
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{
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template <int BLOCK_SIZE>
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static __device__ __forceinline__ thrust::tuple<volatile float*, volatile float*> smem_tuple(float* smem)
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{
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return cv::cuda::device::smem_tuple(smem, smem + BLOCK_SIZE);
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}
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static __device__ __forceinline__ thrust::tuple<float&, float&> tie(float& val1, float& val2)
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{
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return thrust::tie(val1, val2);
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}
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static __device__ __forceinline__ const thrust::tuple<plus<float>, plus<float> > op()
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{
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plus<float> op;
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return thrust::make_tuple(op, op);
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}
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};
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template <> struct Unroll<2>
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{
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template <int BLOCK_SIZE>
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static __device__ __forceinline__ thrust::tuple<volatile float*, volatile float*, volatile float*> smem_tuple(float* smem)
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{
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return cv::cuda::device::smem_tuple(smem, smem + BLOCK_SIZE, smem + 2 * BLOCK_SIZE);
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}
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static __device__ __forceinline__ thrust::tuple<float&, float&, float&> tie(float& val1, float2& val2)
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{
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return thrust::tie(val1, val2.x, val2.y);
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}
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static __device__ __forceinline__ const thrust::tuple<plus<float>, plus<float>, plus<float> > op()
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{
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plus<float> op;
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return thrust::make_tuple(op, op, op);
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}
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};
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template <> struct Unroll<3>
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{
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template <int BLOCK_SIZE>
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static __device__ __forceinline__ thrust::tuple<volatile float*, volatile float*, volatile float*, volatile float*> smem_tuple(float* smem)
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{
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return cv::cuda::device::smem_tuple(smem, smem + BLOCK_SIZE, smem + 2 * BLOCK_SIZE, smem + 3 * BLOCK_SIZE);
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}
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static __device__ __forceinline__ thrust::tuple<float&, float&, float&, float&> tie(float& val1, float3& val2)
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{
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return thrust::tie(val1, val2.x, val2.y, val2.z);
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}
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static __device__ __forceinline__ const thrust::tuple<plus<float>, plus<float>, plus<float>, plus<float> > op()
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{
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plus<float> op;
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return thrust::make_tuple(op, op, op, op);
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}
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};
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template <> struct Unroll<4>
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{
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template <int BLOCK_SIZE>
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static __device__ __forceinline__ thrust::tuple<volatile float*, volatile float*, volatile float*, volatile float*, volatile float*> smem_tuple(float* smem)
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{
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return cv::cuda::device::smem_tuple(smem, smem + BLOCK_SIZE, smem + 2 * BLOCK_SIZE, smem + 3 * BLOCK_SIZE, smem + 4 * BLOCK_SIZE);
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}
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static __device__ __forceinline__ thrust::tuple<float&, float&, float&, float&, float&> tie(float& val1, float4& val2)
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{
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return thrust::tie(val1, val2.x, val2.y, val2.z, val2.w);
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}
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static __device__ __forceinline__ const thrust::tuple<plus<float>, plus<float>, plus<float>, plus<float>, plus<float> > op()
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{
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plus<float> op;
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return thrust::make_tuple(op, op, op, op, op);
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}
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};
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__device__ __forceinline__ int calcDist(const uchar& a, const uchar& b) { return (a-b)*(a-b); }
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__device__ __forceinline__ int calcDist(const uchar2& a, const uchar2& b) { return (a.x-b.x)*(a.x-b.x) + (a.y-b.y)*(a.y-b.y); }
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__device__ __forceinline__ int calcDist(const uchar3& a, const uchar3& b) { return (a.x-b.x)*(a.x-b.x) + (a.y-b.y)*(a.y-b.y) + (a.z-b.z)*(a.z-b.z); }
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template <class T> struct FastNonLocalMeans
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{
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enum
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{
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CTA_SIZE = 128,
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TILE_COLS = 128,
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TILE_ROWS = 32,
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STRIDE = CTA_SIZE
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};
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struct plus
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{
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__device__ __forceinline__ float operator()(float v1, float v2) const { return v1 + v2; }
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};
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int search_radius;
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int block_radius;
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int search_window;
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int block_window;
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float minus_h2_inv;
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FastNonLocalMeans(int search_window_, int block_window_, float h) : search_radius(search_window_/2), block_radius(block_window_/2),
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search_window(search_window_), block_window(block_window_), minus_h2_inv(-1.f/(h * h * VecTraits<T>::cn)) {}
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PtrStep<T> src;
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mutable PtrStepi buffer;
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__device__ __forceinline__ void initSums_BruteForce(int i, int j, int* dist_sums, PtrStepi& col_sums, PtrStepi& up_col_sums) const
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{
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for(int index = threadIdx.x; index < search_window * search_window; index += STRIDE)
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{
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dist_sums[index] = 0;
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for(int tx = 0; tx < block_window; ++tx)
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col_sums(tx, index) = 0;
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int y = index / search_window;
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int x = index - y * search_window;
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int ay = i;
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int ax = j;
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int by = i + y - search_radius;
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int bx = j + x - search_radius;
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#if 1
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for (int tx = -block_radius; tx <= block_radius; ++tx)
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{
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int col_sum = 0;
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for (int ty = -block_radius; ty <= block_radius; ++ty)
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{
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int dist = calcDist(src(ay + ty, ax + tx), src(by + ty, bx + tx));
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dist_sums[index] += dist;
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col_sum += dist;
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}
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col_sums(tx + block_radius, index) = col_sum;
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}
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#else
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for (int ty = -block_radius; ty <= block_radius; ++ty)
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for (int tx = -block_radius; tx <= block_radius; ++tx)
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{
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int dist = calcDist(src(ay + ty, ax + tx), src(by + ty, bx + tx));
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dist_sums[index] += dist;
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col_sums(tx + block_radius, index) += dist;
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}
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#endif
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up_col_sums(j, index) = col_sums(block_window - 1, index);
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}
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}
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__device__ __forceinline__ void shiftRight_FirstRow(int i, int j, int first, int* dist_sums, PtrStepi& col_sums, PtrStepi& up_col_sums) const
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{
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for(int index = threadIdx.x; index < search_window * search_window; index += STRIDE)
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{
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int y = index / search_window;
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int x = index - y * search_window;
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int ay = i;
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int ax = j + block_radius;
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int by = i + y - search_radius;
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int bx = j + x - search_radius + block_radius;
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int col_sum = 0;
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for (int ty = -block_radius; ty <= block_radius; ++ty)
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col_sum += calcDist(src(ay + ty, ax), src(by + ty, bx));
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dist_sums[index] += col_sum - col_sums(first, index);
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col_sums(first, index) = col_sum;
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up_col_sums(j, index) = col_sum;
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}
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}
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__device__ __forceinline__ void shiftRight_UpSums(int i, int j, int first, int* dist_sums, PtrStepi& col_sums, PtrStepi& up_col_sums) const
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{
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int ay = i;
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int ax = j + block_radius;
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T a_up = src(ay - block_radius - 1, ax);
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T a_down = src(ay + block_radius, ax);
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for(int index = threadIdx.x; index < search_window * search_window; index += STRIDE)
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{
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int y = index / search_window;
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int x = index - y * search_window;
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int by = i + y - search_radius;
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int bx = j + x - search_radius + block_radius;
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T b_up = src(by - block_radius - 1, bx);
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T b_down = src(by + block_radius, bx);
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int col_sum = up_col_sums(j, index) + calcDist(a_down, b_down) - calcDist(a_up, b_up);
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dist_sums[index] += col_sum - col_sums(first, index);
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col_sums(first, index) = col_sum;
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up_col_sums(j, index) = col_sum;
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}
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}
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__device__ __forceinline__ void convolve_window(int i, int j, const int* dist_sums, T& dst) const
396
{
397
typedef typename TypeVec<float, VecTraits<T>::cn>::vec_type sum_type;
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float weights_sum = 0;
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sum_type sum = VecTraits<sum_type>::all(0);
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float bw2_inv = 1.f/(block_window * block_window);
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int sx = j - search_radius;
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int sy = i - search_radius;
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for(int index = threadIdx.x; index < search_window * search_window; index += STRIDE)
408
{
409
int y = index / search_window;
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int x = index - y * search_window;
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float avg_dist = dist_sums[index] * bw2_inv;
413
float weight = __expf(avg_dist * minus_h2_inv);
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weights_sum += weight;
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sum = sum + weight * saturate_cast<sum_type>(src(sy + y, sx + x));
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}
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__shared__ float cta_buffer[CTA_SIZE * (VecTraits<T>::cn + 1)];
420
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reduce<CTA_SIZE>(Unroll<VecTraits<T>::cn>::template smem_tuple<CTA_SIZE>(cta_buffer),
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Unroll<VecTraits<T>::cn>::tie(weights_sum, sum),
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threadIdx.x,
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Unroll<VecTraits<T>::cn>::op());
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426
if (threadIdx.x == 0)
427
dst = saturate_cast<T>(sum / weights_sum);
428
}
429
430
__device__ __forceinline__ void operator()(PtrStepSz<T>& dst) const
431
{
432
int tbx = blockIdx.x * TILE_COLS;
433
int tby = blockIdx.y * TILE_ROWS;
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int tex = ::min(tbx + TILE_COLS, dst.cols);
436
int tey = ::min(tby + TILE_ROWS, dst.rows);
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PtrStepi col_sums;
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col_sums.data = buffer.ptr(dst.cols + blockIdx.x * block_window) + blockIdx.y * search_window * search_window;
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col_sums.step = buffer.step;
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PtrStepi up_col_sums;
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up_col_sums.data = buffer.data + blockIdx.y * search_window * search_window;
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up_col_sums.step = buffer.step;
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extern __shared__ int dist_sums[]; //search_window * search_window
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int first = 0;
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for (int i = tby; i < tey; ++i)
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for (int j = tbx; j < tex; ++j)
452
{
453
__syncthreads();
454
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if (j == tbx)
456
{
457
initSums_BruteForce(i, j, dist_sums, col_sums, up_col_sums);
458
first = 0;
459
}
460
else
461
{
462
if (i == tby)
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shiftRight_FirstRow(i, j, first, dist_sums, col_sums, up_col_sums);
464
else
465
shiftRight_UpSums(i, j, first, dist_sums, col_sums, up_col_sums);
466
467
first = (first + 1) % block_window;
468
}
469
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__syncthreads();
471
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convolve_window(i, j, dist_sums, dst(i, j));
473
}
474
}
475
476
};
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template<typename T>
479
__global__ void fast_nlm_kernel(const FastNonLocalMeans<T> fnlm, PtrStepSz<T> dst) { fnlm(dst); }
480
481
void nln_fast_get_buffer_size(const PtrStepSzb& src, int search_window, int block_window, int& buffer_cols, int& buffer_rows)
482
{
483
typedef FastNonLocalMeans<uchar> FNLM;
484
dim3 grid(divUp(src.cols, FNLM::TILE_COLS), divUp(src.rows, FNLM::TILE_ROWS));
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buffer_cols = search_window * search_window * grid.y;
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buffer_rows = src.cols + block_window * grid.x;
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}
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template<typename T>
491
void nlm_fast_gpu(const PtrStepSzb& src, PtrStepSzb dst, PtrStepi buffer,
492
int search_window, int block_window, float h, cudaStream_t stream)
493
{
494
typedef FastNonLocalMeans<T> FNLM;
495
FNLM fnlm(search_window, block_window, h);
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fnlm.src = (PtrStepSz<T>)src;
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fnlm.buffer = buffer;
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dim3 block(FNLM::CTA_SIZE, 1);
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dim3 grid(divUp(src.cols, FNLM::TILE_COLS), divUp(src.rows, FNLM::TILE_ROWS));
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int smem = search_window * search_window * sizeof(int);
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fast_nlm_kernel<<<grid, block, smem>>>(fnlm, (PtrStepSz<T>)dst);
506
cudaSafeCall ( cudaGetLastError () );
507
if (stream == 0)
508
cudaSafeCall( cudaDeviceSynchronize() );
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}
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template void nlm_fast_gpu<uchar>(const PtrStepSzb&, PtrStepSzb, PtrStepi, int, int, float, cudaStream_t);
512
template void nlm_fast_gpu<uchar2>(const PtrStepSzb&, PtrStepSzb, PtrStepi, int, int, float, cudaStream_t);
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template void nlm_fast_gpu<uchar3>(const PtrStepSzb&, PtrStepSzb, PtrStepi, int, int, float, cudaStream_t);
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__global__ void fnlm_split_kernel(const PtrStepSz<uchar3> lab, PtrStepb l, PtrStep<uchar2> ab)
518
{
519
int x = threadIdx.x + blockIdx.x * blockDim.x;
520
int y = threadIdx.y + blockIdx.y * blockDim.y;
521
522
if (x < lab.cols && y < lab.rows)
523
{
524
uchar3 p = lab(y, x);
525
ab(y,x) = make_uchar2(p.y, p.z);
526
l(y,x) = p.x;
527
}
528
}
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void fnlm_split_channels(const PtrStepSz<uchar3>& lab, PtrStepb l, PtrStep<uchar2> ab, cudaStream_t stream)
531
{
532
dim3 b(32, 8);
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dim3 g(divUp(lab.cols, b.x), divUp(lab.rows, b.y));
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fnlm_split_kernel<<<g, b>>>(lab, l, ab);
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cudaSafeCall ( cudaGetLastError () );
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if (stream == 0)
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cudaSafeCall( cudaDeviceSynchronize() );
539
}
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__global__ void fnlm_merge_kernel(const PtrStepb l, const PtrStep<uchar2> ab, PtrStepSz<uchar3> lab)
542
{
543
int x = threadIdx.x + blockIdx.x * blockDim.x;
544
int y = threadIdx.y + blockIdx.y * blockDim.y;
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if (x < lab.cols && y < lab.rows)
547
{
548
uchar2 p = ab(y, x);
549
lab(y, x) = make_uchar3(l(y, x), p.x, p.y);
550
}
551
}
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void fnlm_merge_channels(const PtrStepb& l, const PtrStep<uchar2>& ab, PtrStepSz<uchar3> lab, cudaStream_t stream)
554
{
555
dim3 b(32, 8);
556
dim3 g(divUp(lab.cols, b.x), divUp(lab.rows, b.y));
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fnlm_merge_kernel<<<g, b>>>(l, ab, lab);
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cudaSafeCall ( cudaGetLastError () );
560
if (stream == 0)
561
cudaSafeCall( cudaDeviceSynchronize() );
562
}
563
}
564
}}}
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