"""
The script builds OpenCV.framework for iOS.
The built framework is universal, it can be used to build app and run it on either iOS simulator or real device.
Usage:
./build_framework.py <outputdir>
By cmake conventions (and especially if you work with OpenCV repository),
the output dir should not be a subdirectory of OpenCV source tree.
Script will create <outputdir>, if it's missing, and a few its subdirectories:
<outputdir>
build/
iPhoneOS-*/
[cmake-generated build tree for an iOS device target]
iPhoneSimulator-*/
[cmake-generated build tree for iOS simulator]
opencv2.framework/
[the framework content]
The script should handle minor OpenCV updates efficiently
- it does not recompile the library from scratch each time.
However, opencv2.framework directory is erased and recreated on each run.
Adding --dynamic parameter will build opencv2.framework as App Store dynamic framework. Only iOS 8+ versions are supported.
"""
from __future__ import print_function
import glob, re, os, os.path, shutil, string, sys, argparse, traceback, multiprocessing
from subprocess import check_call, check_output, CalledProcessError
IPHONEOS_DEPLOYMENT_TARGET='8.0'
def execute(cmd, cwd = None):
print("Executing: %s in %s" % (cmd, cwd), file=sys.stderr)
print('Executing: ' + ' '.join(cmd))
retcode = check_call(cmd, cwd = cwd)
if retcode != 0:
raise Exception("Child returned:", retcode)
def getXCodeMajor():
ret = check_output(["xcodebuild", "-version"])
m = re.match(r'Xcode\s+(\d+)\..*', ret, flags=re.IGNORECASE)
if m:
return int(m.group(1))
else:
raise Exception("Failed to parse Xcode version")
class Builder:
def __init__(self, opencv, contrib, dynamic, bitcodedisabled, exclude, targets):
self.opencv = os.path.abspath(opencv)
self.contrib = None
if contrib:
modpath = os.path.join(contrib, "modules")
if os.path.isdir(modpath):
self.contrib = os.path.abspath(modpath)
else:
print("Note: contrib repository is bad - modules subfolder not found", file=sys.stderr)
self.dynamic = dynamic
self.bitcodedisabled = bitcodedisabled
self.exclude = exclude
self.targets = targets
def getBD(self, parent, t):
if len(t[0]) == 1:
res = os.path.join(parent, 'build-%s-%s' % (t[0][0].lower(), t[1].lower()))
else:
res = os.path.join(parent, 'build-%s' % t[1].lower())
if not os.path.isdir(res):
os.makedirs(res)
return os.path.abspath(res)
def _build(self, outdir):
outdir = os.path.abspath(outdir)
if not os.path.isdir(outdir):
os.makedirs(outdir)
mainWD = os.path.join(outdir, "build")
dirs = []
xcode_ver = getXCodeMajor()
if self.dynamic:
alltargets = self.targets
else:
alltargets = []
for t in self.targets:
for at in t[0]:
current = ( [at], t[1] )
alltargets.append(current)
for t in alltargets:
mainBD = self.getBD(mainWD, t)
dirs.append(mainBD)
cmake_flags = []
if self.contrib:
cmake_flags.append("-DOPENCV_EXTRA_MODULES_PATH=%s" % self.contrib)
if xcode_ver >= 7 and t[1] == 'iPhoneOS' and self.bitcodedisabled == False:
cmake_flags.append("-DCMAKE_C_FLAGS=-fembed-bitcode")
cmake_flags.append("-DCMAKE_CXX_FLAGS=-fembed-bitcode")
self.buildOne(t[0], t[1], mainBD, cmake_flags)
if self.dynamic == False:
self.mergeLibs(mainBD)
self.makeFramework(outdir, dirs)
def build(self, outdir):
try:
self._build(outdir)
except Exception as e:
print("="*60, file=sys.stderr)
print("ERROR: %s" % e, file=sys.stderr)
print("="*60, file=sys.stderr)
traceback.print_exc(file=sys.stderr)
sys.exit(1)
def getToolchain(self, arch, target):
return None
def getCMakeArgs(self, arch, target):
args = [
"cmake",
"-GXcode",
"-DAPPLE_FRAMEWORK=ON",
"-DCMAKE_INSTALL_PREFIX=install",
"-DCMAKE_BUILD_TYPE=Release",
"-DOPENCV_INCLUDE_INSTALL_PATH=include",
"-DOPENCV_3P_LIB_INSTALL_PATH=lib/3rdparty"
] + ([
"-DBUILD_SHARED_LIBS=ON",
"-DCMAKE_MACOSX_BUNDLE=ON",
"-DCMAKE_XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED=NO",
] if self.dynamic else [])
if len(self.exclude) > 0:
args += ["-DBUILD_opencv_world=OFF"] if not self.dynamic else []
args += ["-DBUILD_opencv_%s=OFF" % m for m in self.exclude]
return args
def getBuildCommand(self, archs, target):
buildcmd = [
"xcodebuild",
]
if self.dynamic:
buildcmd += [
"IPHONEOS_DEPLOYMENT_TARGET=" + os.environ['IPHONEOS_DEPLOYMENT_TARGET'],
"ONLY_ACTIVE_ARCH=NO",
]
if not self.bitcodedisabled:
buildcmd.append("BITCODE_GENERATION_MODE=bitcode")
for arch in archs:
buildcmd.append("-arch")
buildcmd.append(arch.lower())
else:
arch = ";".join(archs)
buildcmd += [
"IPHONEOS_DEPLOYMENT_TARGET=" + os.environ['IPHONEOS_DEPLOYMENT_TARGET'],
"ARCHS=%s" % arch,
]
buildcmd += [
"-sdk", target.lower(),
"-configuration", "Release",
"-parallelizeTargets",
"-jobs", str(multiprocessing.cpu_count()),
] + (["-target","ALL_BUILD"] if self.dynamic else [])
return buildcmd
def getInfoPlist(self, builddirs):
return os.path.join(builddirs[0], "ios", "Info.plist")
def buildOne(self, arch, target, builddir, cmakeargs = []):
toolchain = self.getToolchain(arch, target)
cmakecmd = self.getCMakeArgs(arch, target) + \
(["-DCMAKE_TOOLCHAIN_FILE=%s" % toolchain] if toolchain is not None else [])
if target.lower().startswith("iphoneos"):
cmakecmd.append("-DCPU_BASELINE=DETECT")
cmakecmd.append(self.opencv)
cmakecmd.extend(cmakeargs)
execute(cmakecmd, cwd = builddir)
clean_dir = os.path.join(builddir, "install")
if os.path.isdir(clean_dir):
shutil.rmtree(clean_dir)
buildcmd = self.getBuildCommand(arch, target)
execute(buildcmd + ["-target", "ALL_BUILD", "build"], cwd = builddir)
execute(["cmake", "-P", "cmake_install.cmake"], cwd = builddir)
def mergeLibs(self, builddir):
res = os.path.join(builddir, "lib", "Release", "libopencv_merged.a")
libs = glob.glob(os.path.join(builddir, "install", "lib", "*.a"))
libs3 = glob.glob(os.path.join(builddir, "install", "lib", "3rdparty", "*.a"))
print("Merging libraries:\n\t%s" % "\n\t".join(libs + libs3), file=sys.stderr)
execute(["libtool", "-static", "-o", res] + libs + libs3)
def makeFramework(self, outdir, builddirs):
name = "opencv2"
framework_dir = os.path.join(outdir, "%s.framework" % name)
if os.path.isdir(framework_dir):
shutil.rmtree(framework_dir)
os.makedirs(framework_dir)
if self.dynamic:
dstdir = framework_dir
libname = "opencv2.framework/opencv2"
else:
dstdir = os.path.join(framework_dir, "Versions", "A")
libname = "libopencv_merged.a"
shutil.copytree(os.path.join(builddirs[0], "install", "include", "opencv2"), os.path.join(dstdir, "Headers"))
libs = [os.path.join(d, "lib", "Release", libname) for d in builddirs]
lipocmd = ["lipo", "-create"]
lipocmd.extend(libs)
lipocmd.extend(["-o", os.path.join(dstdir, name)])
print("Creating universal library from:\n\t%s" % "\n\t".join(libs), file=sys.stderr)
execute(lipocmd)
if self.dynamic:
resdir = dstdir
shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
else:
resdir = os.path.join(dstdir, "Resources")
os.makedirs(resdir)
shutil.copyfile(self.getInfoPlist(builddirs), os.path.join(resdir, "Info.plist"))
links = [
(["A"], ["Versions", "Current"]),
(["Versions", "Current", "Headers"], ["Headers"]),
(["Versions", "Current", "Resources"], ["Resources"]),
(["Versions", "Current", name], [name])
]
for l in links:
s = os.path.join(*l[0])
d = os.path.join(framework_dir, *l[1])
os.symlink(s, d)
class iOSBuilder(Builder):
def getToolchain(self, arch, target):
toolchain = os.path.join(self.opencv, "platforms", "ios", "cmake", "Toolchains", "Toolchain-%s_Xcode.cmake" % target)
return toolchain
def getCMakeArgs(self, arch, target):
arch = ";".join(arch)
args = Builder.getCMakeArgs(self, arch, target)
args = args + [
'-DIOS_ARCH=%s' % arch
]
return args
if __name__ == "__main__":
folder = os.path.abspath(os.path.join(os.path.dirname(sys.argv[0]), "../.."))
parser = argparse.ArgumentParser(description='The script builds OpenCV.framework for iOS.')
parser.add_argument('out', metavar='OUTDIR', help='folder to put built framework')
parser.add_argument('--opencv', metavar='DIR', default=folder, help='folder with opencv repository (default is "../.." relative to script location)')
parser.add_argument('--contrib', metavar='DIR', default=None, help='folder with opencv_contrib repository (default is "None" - build only main framework)')
parser.add_argument('--without', metavar='MODULE', default=[], action='append', help='OpenCV modules to exclude from the framework')
parser.add_argument('--dynamic', default=False, action='store_true', help='build dynamic framework (default is "False" - builds static framework)')
parser.add_argument('--disable-bitcode', default=False, dest='bitcodedisabled', action='store_true', help='disable bitcode (enabled by default)')
parser.add_argument('--iphoneos_deployment_target', default=os.environ.get('IPHONEOS_DEPLOYMENT_TARGET', IPHONEOS_DEPLOYMENT_TARGET), help='specify IPHONEOS_DEPLOYMENT_TARGET')
parser.add_argument('--iphoneos_archs', default='armv7,armv7s,arm64', help='select iPhoneOS target ARCHS')
args = parser.parse_args()
os.environ['IPHONEOS_DEPLOYMENT_TARGET'] = args.iphoneos_deployment_target
print('Using IPHONEOS_DEPLOYMENT_TARGET=' + os.environ['IPHONEOS_DEPLOYMENT_TARGET'])
iphoneos_archs = args.iphoneos_archs.split(',')
print('Using iPhoneOS ARCHS=' + str(iphoneos_archs))
b = iOSBuilder(args.opencv, args.contrib, args.dynamic, args.bitcodedisabled, args.without,
[
(iphoneos_archs, "iPhoneOS"),
] if os.environ.get('BUILD_PRECOMMIT', None) else
[
(iphoneos_archs, "iPhoneOS"),
(["i386", "x86_64"], "iPhoneSimulator"),
])
b.build(args.out)