import createHud from "./hud/core";
import socketManager from './network/socketManager'
import { exposeValues } from "./exposeValues";
let gameLoaded = document.querySelector('script[src*="amplitude.com"]') !== null;
if(gameLoaded) {
alert("This script can only be run before you join the game. Please reload the page and try again.")
} else {
exposeValues();
socketManager.setup();
createHud();
}