#include "Python.h"
#ifdef Py_ENABLE_SHARED
void *PyWin_DLLhModule = NULL;
#endif
extern PyObject* PyInit_faulthandler(void);
extern PyObject* PyInit__tracemalloc(void);
extern PyObject* PyInit_gc(void);
extern PyObject* PyInit_nt(void);
extern PyObject* PyInit__signal(void);
#if defined(MS_WINDOWS_DESKTOP) || defined(MS_WINDOWS_SYSTEM) || defined(MS_WINDOWS_GAMES)
extern PyObject* PyInit_winreg(void);
#endif
extern PyObject* PyInit__ast(void);
extern PyObject* PyInit__io(void);
extern PyObject* PyInit_atexit(void);
extern PyObject* _PyWarnings_Init(void);
extern PyObject* PyInit__string(void);
extern PyObject* PyInit__tokenize(void);
extern PyObject* PyMarshal_Init(void);
extern PyObject* PyInit__imp(void);
struct _inittab _PyImport_Inittab[] = {
{"_ast", PyInit__ast},
{"faulthandler", PyInit_faulthandler},
{"gc", PyInit_gc},
{"nt", PyInit_nt},
{"_signal", PyInit__signal},
{"_tokenize", PyInit__tokenize},
{"_tracemalloc", PyInit__tracemalloc},
#if defined(MS_WINDOWS_DESKTOP) || defined(MS_WINDOWS_SYSTEM) || defined(MS_WINDOWS_GAMES)
{"winreg", PyInit_winreg},
#endif
{"marshal", PyMarshal_Init},
{"_imp", PyInit__imp},
{"builtins", NULL},
{"sys", NULL},
{"_warnings", _PyWarnings_Init},
{"_string", PyInit__string},
{"_io", PyInit__io},
{"atexit", PyInit_atexit},
{0, 0}
};