if CC.HOSTTYPE == "no_build" /* * 3d fs library * * NOTE: ld -r does not work with $(CC.DLL) so lib3d.o is not possible * (unless we compile it in one file -- no thanks) * so a static link needs -u _exit -l3d other-libs */ :PACKAGE: ast:nolibrary LICENSE = since=1989,author=gsf+dgk+ekrell ID = 3d VERSION = 4.0 CATALOG = 3d CCFLAGS = -O $(CC.DLL) /* NOTE: gcc $(CC.OPTIMIZE) fails here! */ IFFEREFS = -last TMP = 3.$(tmp) DEBUG == 1 DEBUG_TABLE == 0 FS == 1 IDNAME == "$(ID)" PATHCHECK == "$(ID)" MIX == VCS == 1 if LITE DEBUG = 0 DEBUG_TABLE = 0 FS = 0 VCS = 0 end $(ID)$(VARIANTID) $(VERSION) id=$(ID) :LIBRARY: README RELEASE PROMO.mm \ 3d.h lib_3d.h dir_3d.h \ init.c \ bio.c copy.c error.c execv.c fs.c lib.c map.c \ pathcanon.c pathnext.c pathreal.c peek.c \ ast.c cs.c license.c \ vcs_3d.h vcs.c \ access3d.c brk3d.c chdir3d.c chmod3d.c chown3d.c close3d.c \ creat3d.c dir3d.c dup23d.c dup3d.c execve3d.c exit3d.c \ fchdir3d.c fchmod3d.c fchown3d.c fcntl3d.c fork3d.c fpathconf3d.c \ fstat3d.c fstatfs3d.c fstatvfs3d.c fsync3d.c \ ftruncate3d.c getdents3d.c kill3d.c link3d.c lseek3d.c \ lstat3d.c mkdir3d.c mknod3d.c mount3d.c open3d.c pathconf3d.c \ pipe3d.c read3d.c readlink3d.c rename3d.c rmdir3d.c sbrk3d.c \ stat3d.c statfs3d.c statvfs3d.c symlink3d.c syscall3d.c \ sysent3d.c truncate3d.c unlink3d.c utime3d.c utimes3d.c utimets3d.c \ vfork3d.c write3d.c \ acl3d.c facl3d.c \ dll3d.c \ utimensat3d.c \ -ldl if ! VARIANTID 3d :: 3d.sh opaque :: opaque.sh vex :: vex.sh $(FUNDIR) :INSTALLDIR: mode=+x _2d end :VARIANT: /* * -l<library> :lib: <subdir> ... * * snarf src from <library> and its <subdir>s */ NAME3D = lib_3d.h std_3d.h vcs_3d.h ":lib:" : .MAKE .OPERATOR local L L := $(<:/-l//) eval _BLD_$(L) == 1 end :: $(L)_3d.h NAME3D += $(L)_3d.h L := ../../$(VARIANTID:?../)lib/lib$(L) .SOURCE.c : $(L:X=. $(>)) .SOURCE.features/% : $(L) -last :lib: comp dir hash misc path port string tm -lcs :lib: -ldll :lib: terminal FEATURE/eaccess FEATURE/hack 3d :TEST: 3d.tst $(BINDIR)/3d $(SHELL) $(REGRESS) $(REGRESSFLAGS) $(*) :: sys.tab else :NOTHING: end