Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
awilliam
GitHub Repository: awilliam/linux-vfio
Path: blob/master/Documentation/bus-virt-phys-mapping.txt
10820 views
1
[ NOTE: The virt_to_bus() and bus_to_virt() functions have been
2
superseded by the functionality provided by the PCI DMA interface
3
(see Documentation/PCI/PCI-DMA-mapping.txt). They continue
4
to be documented below for historical purposes, but new code
5
must not use them. --davidm 00/12/12 ]
6
7
[ This is a mail message in response to a query on IO mapping, thus the
8
strange format for a "document" ]
9
10
The AHA-1542 is a bus-master device, and your patch makes the driver give the
11
controller the physical address of the buffers, which is correct on x86
12
(because all bus master devices see the physical memory mappings directly).
13
14
However, on many setups, there are actually _three_ different ways of looking
15
at memory addresses, and in this case we actually want the third, the
16
so-called "bus address".
17
18
Essentially, the three ways of addressing memory are (this is "real memory",
19
that is, normal RAM--see later about other details):
20
21
- CPU untranslated. This is the "physical" address. Physical address
22
0 is what the CPU sees when it drives zeroes on the memory bus.
23
24
- CPU translated address. This is the "virtual" address, and is
25
completely internal to the CPU itself with the CPU doing the appropriate
26
translations into "CPU untranslated".
27
28
- bus address. This is the address of memory as seen by OTHER devices,
29
not the CPU. Now, in theory there could be many different bus
30
addresses, with each device seeing memory in some device-specific way, but
31
happily most hardware designers aren't actually actively trying to make
32
things any more complex than necessary, so you can assume that all
33
external hardware sees the memory the same way.
34
35
Now, on normal PCs the bus address is exactly the same as the physical
36
address, and things are very simple indeed. However, they are that simple
37
because the memory and the devices share the same address space, and that is
38
not generally necessarily true on other PCI/ISA setups.
39
40
Now, just as an example, on the PReP (PowerPC Reference Platform), the
41
CPU sees a memory map something like this (this is from memory):
42
43
0-2 GB "real memory"
44
2 GB-3 GB "system IO" (inb/out and similar accesses on x86)
45
3 GB-4 GB "IO memory" (shared memory over the IO bus)
46
47
Now, that looks simple enough. However, when you look at the same thing from
48
the viewpoint of the devices, you have the reverse, and the physical memory
49
address 0 actually shows up as address 2 GB for any IO master.
50
51
So when the CPU wants any bus master to write to physical memory 0, it
52
has to give the master address 0x80000000 as the memory address.
53
54
So, for example, depending on how the kernel is actually mapped on the
55
PPC, you can end up with a setup like this:
56
57
physical address: 0
58
virtual address: 0xC0000000
59
bus address: 0x80000000
60
61
where all the addresses actually point to the same thing. It's just seen
62
through different translations..
63
64
Similarly, on the Alpha, the normal translation is
65
66
physical address: 0
67
virtual address: 0xfffffc0000000000
68
bus address: 0x40000000
69
70
(but there are also Alphas where the physical address and the bus address
71
are the same).
72
73
Anyway, the way to look up all these translations, you do
74
75
#include <asm/io.h>
76
77
phys_addr = virt_to_phys(virt_addr);
78
virt_addr = phys_to_virt(phys_addr);
79
bus_addr = virt_to_bus(virt_addr);
80
virt_addr = bus_to_virt(bus_addr);
81
82
Now, when do you need these?
83
84
You want the _virtual_ address when you are actually going to access that
85
pointer from the kernel. So you can have something like this:
86
87
/*
88
* this is the hardware "mailbox" we use to communicate with
89
* the controller. The controller sees this directly.
90
*/
91
struct mailbox {
92
__u32 status;
93
__u32 bufstart;
94
__u32 buflen;
95
..
96
} mbox;
97
98
unsigned char * retbuffer;
99
100
/* get the address from the controller */
101
retbuffer = bus_to_virt(mbox.bufstart);
102
switch (retbuffer[0]) {
103
case STATUS_OK:
104
...
105
106
on the other hand, you want the bus address when you have a buffer that
107
you want to give to the controller:
108
109
/* ask the controller to read the sense status into "sense_buffer" */
110
mbox.bufstart = virt_to_bus(&sense_buffer);
111
mbox.buflen = sizeof(sense_buffer);
112
mbox.status = 0;
113
notify_controller(&mbox);
114
115
And you generally _never_ want to use the physical address, because you can't
116
use that from the CPU (the CPU only uses translated virtual addresses), and
117
you can't use it from the bus master.
118
119
So why do we care about the physical address at all? We do need the physical
120
address in some cases, it's just not very often in normal code. The physical
121
address is needed if you use memory mappings, for example, because the
122
"remap_pfn_range()" mm function wants the physical address of the memory to
123
be remapped as measured in units of pages, a.k.a. the pfn (the memory
124
management layer doesn't know about devices outside the CPU, so it
125
shouldn't need to know about "bus addresses" etc).
126
127
NOTE NOTE NOTE! The above is only one part of the whole equation. The above
128
only talks about "real memory", that is, CPU memory (RAM).
129
130
There is a completely different type of memory too, and that's the "shared
131
memory" on the PCI or ISA bus. That's generally not RAM (although in the case
132
of a video graphics card it can be normal DRAM that is just used for a frame
133
buffer), but can be things like a packet buffer in a network card etc.
134
135
This memory is called "PCI memory" or "shared memory" or "IO memory" or
136
whatever, and there is only one way to access it: the readb/writeb and
137
related functions. You should never take the address of such memory, because
138
there is really nothing you can do with such an address: it's not
139
conceptually in the same memory space as "real memory" at all, so you cannot
140
just dereference a pointer. (Sadly, on x86 it _is_ in the same memory space,
141
so on x86 it actually works to just deference a pointer, but it's not
142
portable).
143
144
For such memory, you can do things like
145
146
- reading:
147
/*
148
* read first 32 bits from ISA memory at 0xC0000, aka
149
* C000:0000 in DOS terms
150
*/
151
unsigned int signature = isa_readl(0xC0000);
152
153
- remapping and writing:
154
/*
155
* remap framebuffer PCI memory area at 0xFC000000,
156
* size 1MB, so that we can access it: We can directly
157
* access only the 640k-1MB area, so anything else
158
* has to be remapped.
159
*/
160
void __iomem *baseptr = ioremap(0xFC000000, 1024*1024);
161
162
/* write a 'A' to the offset 10 of the area */
163
writeb('A',baseptr+10);
164
165
/* unmap when we unload the driver */
166
iounmap(baseptr);
167
168
- copying and clearing:
169
/* get the 6-byte Ethernet address at ISA address E000:0040 */
170
memcpy_fromio(kernel_buffer, 0xE0040, 6);
171
/* write a packet to the driver */
172
memcpy_toio(0xE1000, skb->data, skb->len);
173
/* clear the frame buffer */
174
memset_io(0xA0000, 0, 0x10000);
175
176
OK, that just about covers the basics of accessing IO portably. Questions?
177
Comments? You may think that all the above is overly complex, but one day you
178
might find yourself with a 500 MHz Alpha in front of you, and then you'll be
179
happy that your driver works ;)
180
181
Note that kernel versions 2.0.x (and earlier) mistakenly called the
182
ioremap() function "vremap()". ioremap() is the proper name, but I
183
didn't think straight when I wrote it originally. People who have to
184
support both can do something like:
185
186
/* support old naming silliness */
187
#if LINUX_VERSION_CODE < 0x020100
188
#define ioremap vremap
189
#define iounmap vfree
190
#endif
191
192
at the top of their source files, and then they can use the right names
193
even on 2.0.x systems.
194
195
And the above sounds worse than it really is. Most real drivers really
196
don't do all that complex things (or rather: the complexity is not so
197
much in the actual IO accesses as in error handling and timeouts etc).
198
It's generally not hard to fix drivers, and in many cases the code
199
actually looks better afterwards:
200
201
unsigned long signature = *(unsigned int *) 0xC0000;
202
vs
203
unsigned long signature = readl(0xC0000);
204
205
I think the second version actually is more readable, no?
206
207
Linus
208
209
210