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awilliam
GitHub Repository: awilliam/linux-vfio
Path: blob/master/arch/tile/lib/memset_32.c
10817 views
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/*
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* Copyright 2010 Tilera Corporation. All Rights Reserved.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation, version 2.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, GOOD TITLE or
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* NON INFRINGEMENT. See the GNU General Public License for
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* more details.
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*/
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#include <arch/chip.h>
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#include <linux/types.h>
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#include <linux/string.h>
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#include <linux/module.h>
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#undef memset
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void *memset(void *s, int c, size_t n)
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{
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uint32_t *out32;
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int n32;
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uint32_t v16, v32;
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uint8_t *out8 = s;
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#if !CHIP_HAS_WH64()
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int ahead32;
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#else
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int to_align32;
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#endif
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/* Experimentation shows that a trivial tight loop is a win up until
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* around a size of 20, where writing a word at a time starts to win.
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*/
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#define BYTE_CUTOFF 20
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#if BYTE_CUTOFF < 3
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/* This must be at least at least this big, or some code later
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* on doesn't work.
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*/
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#error "BYTE_CUTOFF is too small"
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#endif
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if (n < BYTE_CUTOFF) {
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/* Strangely, this turns out to be the tightest way to
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* write this loop.
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*/
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if (n != 0) {
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do {
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/* Strangely, combining these into one line
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* performs worse.
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*/
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*out8 = c;
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out8++;
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} while (--n != 0);
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}
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return s;
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}
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#if !CHIP_HAS_WH64()
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/* Use a spare issue slot to start prefetching the first cache
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* line early. This instruction is free as the store can be buried
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* in otherwise idle issue slots doing ALU ops.
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*/
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__insn_prefetch(out8);
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/* We prefetch the end so that a short memset that spans two cache
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* lines gets some prefetching benefit. Again we believe this is free
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* to issue.
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*/
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__insn_prefetch(&out8[n - 1]);
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#endif /* !CHIP_HAS_WH64() */
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/* Align 'out8'. We know n >= 3 so this won't write past the end. */
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while (((uintptr_t) out8 & 3) != 0) {
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*out8++ = c;
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--n;
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}
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/* Align 'n'. */
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while (n & 3)
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out8[--n] = c;
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out32 = (uint32_t *) out8;
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n32 = n >> 2;
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/* Tile input byte out to 32 bits. */
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v16 = __insn_intlb(c, c);
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v32 = __insn_intlh(v16, v16);
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/* This must be at least 8 or the following loop doesn't work. */
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#define CACHE_LINE_SIZE_IN_WORDS (CHIP_L2_LINE_SIZE() / 4)
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#if !CHIP_HAS_WH64()
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ahead32 = CACHE_LINE_SIZE_IN_WORDS;
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/* We already prefetched the first and last cache lines, so
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* we only need to do more prefetching if we are storing
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* to more than two cache lines.
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*/
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if (n32 > CACHE_LINE_SIZE_IN_WORDS * 2) {
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int i;
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/* Prefetch the next several cache lines.
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* This is the setup code for the software-pipelined
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* loop below.
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*/
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#define MAX_PREFETCH 5
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ahead32 = n32 & -CACHE_LINE_SIZE_IN_WORDS;
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if (ahead32 > MAX_PREFETCH * CACHE_LINE_SIZE_IN_WORDS)
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ahead32 = MAX_PREFETCH * CACHE_LINE_SIZE_IN_WORDS;
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for (i = CACHE_LINE_SIZE_IN_WORDS;
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i < ahead32; i += CACHE_LINE_SIZE_IN_WORDS)
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__insn_prefetch(&out32[i]);
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}
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if (n32 > ahead32) {
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while (1) {
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int j;
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/* Prefetch by reading one word several cache lines
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* ahead. Since loads are non-blocking this will
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* cause the full cache line to be read while we are
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* finishing earlier cache lines. Using a store
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* here causes microarchitectural performance
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* problems where a victimizing store miss goes to
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* the head of the retry FIFO and locks the pipe for
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* a few cycles. So a few subsequent stores in this
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* loop go into the retry FIFO, and then later
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* stores see other stores to the same cache line
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* are already in the retry FIFO and themselves go
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* into the retry FIFO, filling it up and grinding
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* to a halt waiting for the original miss to be
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* satisfied.
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*/
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__insn_prefetch(&out32[ahead32]);
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#if CACHE_LINE_SIZE_IN_WORDS % 4 != 0
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#error "Unhandled CACHE_LINE_SIZE_IN_WORDS"
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#endif
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n32 -= CACHE_LINE_SIZE_IN_WORDS;
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/* Save icache space by only partially unrolling
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* this loop.
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*/
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for (j = CACHE_LINE_SIZE_IN_WORDS / 4; j > 0; j--) {
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*out32++ = v32;
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*out32++ = v32;
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*out32++ = v32;
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*out32++ = v32;
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}
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/* To save compiled code size, reuse this loop even
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* when we run out of prefetching to do by dropping
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* ahead32 down.
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*/
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if (n32 <= ahead32) {
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/* Not even a full cache line left,
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* so stop now.
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*/
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if (n32 < CACHE_LINE_SIZE_IN_WORDS)
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break;
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/* Choose a small enough value that we don't
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* prefetch past the end. There's no sense
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* in touching cache lines we don't have to.
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*/
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ahead32 = CACHE_LINE_SIZE_IN_WORDS - 1;
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}
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}
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}
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#else /* CHIP_HAS_WH64() */
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/* Determine how many words we need to emit before the 'out32'
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* pointer becomes aligned modulo the cache line size.
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*/
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to_align32 =
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(-((uintptr_t)out32 >> 2)) & (CACHE_LINE_SIZE_IN_WORDS - 1);
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/* Only bother aligning and using wh64 if there is at least
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* one full cache line to process. This check also prevents
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* overrunning the end of the buffer with alignment words.
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*/
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if (to_align32 <= n32 - CACHE_LINE_SIZE_IN_WORDS) {
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int lines_left;
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/* Align out32 mod the cache line size so we can use wh64. */
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n32 -= to_align32;
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for (; to_align32 != 0; to_align32--) {
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*out32 = v32;
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out32++;
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}
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/* Use unsigned divide to turn this into a right shift. */
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lines_left = (unsigned)n32 / CACHE_LINE_SIZE_IN_WORDS;
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do {
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/* Only wh64 a few lines at a time, so we don't
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* exceed the maximum number of victim lines.
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*/
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int x = ((lines_left < CHIP_MAX_OUTSTANDING_VICTIMS())
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? lines_left
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: CHIP_MAX_OUTSTANDING_VICTIMS());
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uint32_t *wh = out32;
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int i = x;
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int j;
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lines_left -= x;
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do {
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__insn_wh64(wh);
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wh += CACHE_LINE_SIZE_IN_WORDS;
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} while (--i);
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for (j = x * (CACHE_LINE_SIZE_IN_WORDS / 4);
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j != 0; j--) {
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*out32++ = v32;
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*out32++ = v32;
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*out32++ = v32;
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*out32++ = v32;
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}
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} while (lines_left != 0);
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/* We processed all full lines above, so only this many
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* words remain to be processed.
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*/
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n32 &= CACHE_LINE_SIZE_IN_WORDS - 1;
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}
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#endif /* CHIP_HAS_WH64() */
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/* Now handle any leftover values. */
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if (n32 != 0) {
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do {
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*out32 = v32;
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out32++;
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} while (--n32 != 0);
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}
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return s;
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}
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EXPORT_SYMBOL(memset);
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