Path: blob/master/drivers/gpu/drm/radeon/r300_reg.h
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/*1* Copyright 2005 Nicolai Haehnle et al.2* Copyright 2008 Advanced Micro Devices, Inc.3* Copyright 2009 Jerome Glisse.4*5* Permission is hereby granted, free of charge, to any person obtaining a6* copy of this software and associated documentation files (the "Software"),7* to deal in the Software without restriction, including without limitation8* the rights to use, copy, modify, merge, publish, distribute, sublicense,9* and/or sell copies of the Software, and to permit persons to whom the10* Software is furnished to do so, subject to the following conditions:11*12* The above copyright notice and this permission notice shall be included in13* all copies or substantial portions of the Software.14*15* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR16* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,17* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL18* THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR19* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,20* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR21* OTHER DEALINGS IN THE SOFTWARE.22*23* Authors: Nicolai Haehnle24* Jerome Glisse25*/26#ifndef _R300_REG_H_27#define _R300_REG_H_2829#define R300_SURF_TILE_MACRO (1<<16)30#define R300_SURF_TILE_MICRO (2<<16)31#define R300_SURF_TILE_BOTH (3<<16)323334#define R300_MC_INIT_MISC_LAT_TIMER 0x18035# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 036# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 437# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 838# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 1239# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 1640# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 2041# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 2442# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 284344#define R300_MC_INIT_GFX_LAT_TIMER 0x15445# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 046# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 447# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 848# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 1249# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 1650# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 2051# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 2452# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 285354/*55* This file contains registers and constants for the R300. They have been56* found mostly by examining command buffers captured using glxtest, as well57* as by extrapolating some known registers and constants from the R200.58* I am fairly certain that they are correct unless stated otherwise59* in comments.60*/6162#define R300_SE_VPORT_XSCALE 0x1D9863#define R300_SE_VPORT_XOFFSET 0x1D9C64#define R300_SE_VPORT_YSCALE 0x1DA065#define R300_SE_VPORT_YOFFSET 0x1DA466#define R300_SE_VPORT_ZSCALE 0x1DA867#define R300_SE_VPORT_ZOFFSET 0x1DAC686970/*71* Vertex Array Processing (VAP) Control72* Stolen from r200 code from Christoph Brill (It's a guess!)73*/74#define R300_VAP_CNTL 0x20807576/* This register is written directly and also starts data section77* in many 3d CP_PACKET3's78*/79#define R300_VAP_VF_CNTL 0x208480# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 081# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0)82# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0)83# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0)84# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)85# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)86# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)87# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)88# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)89# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0)90# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)91# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0)9293# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 494/* State based - direct writes to registers trigger vertex95generation */96# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)97# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)98# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)99# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)100101/* I don't think I saw these three used.. */102# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6103# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9104# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10105106/* index size - when not set the indices are assumed to be 16 bit */107# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)108/* number of vertices */109# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16110111/* BEGIN: Wild guesses */112#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090113# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)114# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_PRESENT (1<<1)115# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2) /* GUESS */116# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3) /* GUESS */117# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4) /* GUESS */118# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16) /* GUESS */119120#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094121/* each of the following is 3 bits wide, specifies number122of components */123# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0124# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3125# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6126# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9127# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12128# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15129# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18130# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21131/* END: Wild guesses */132133#define R300_SE_VTE_CNTL 0x20b0134# define R300_VPORT_X_SCALE_ENA 0x00000001135# define R300_VPORT_X_OFFSET_ENA 0x00000002136# define R300_VPORT_Y_SCALE_ENA 0x00000004137# define R300_VPORT_Y_OFFSET_ENA 0x00000008138# define R300_VPORT_Z_SCALE_ENA 0x00000010139# define R300_VPORT_Z_OFFSET_ENA 0x00000020140# define R300_VTX_XY_FMT 0x00000100141# define R300_VTX_Z_FMT 0x00000200142# define R300_VTX_W0_FMT 0x00000400143# define R300_VTX_W0_NORMALIZE 0x00000800144# define R300_VTX_ST_DENORMALIZED 0x00001000145146/* BEGIN: Vertex data assembly - lots of uncertainties */147148/* gap */149150#define R300_VAP_CNTL_STATUS 0x2140151# define R300_VC_NO_SWAP (0 << 0)152# define R300_VC_16BIT_SWAP (1 << 0)153# define R300_VC_32BIT_SWAP (2 << 0)154# define R300_VAP_TCL_BYPASS (1 << 8)155156/* gap */157158/* Where do we get our vertex data?159*160* Vertex data either comes either from immediate mode registers or from161* vertex arrays.162* There appears to be no mixed mode (though we can force the pitch of163* vertex arrays to 0, effectively reusing the same element over and over164* again).165*166* Immediate mode is controlled by the INPUT_CNTL registers. I am not sure167* if these registers influence vertex array processing.168*169* Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.170*171* In both cases, vertex attributes are then passed through INPUT_ROUTE.172*173* Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data174* into the vertex processor's input registers.175* The first word routes the first input, the second word the second, etc.176* The corresponding input is routed into the register with the given index.177* The list is ended by a word with INPUT_ROUTE_END set.178*179* Always set COMPONENTS_4 in immediate mode.180*/181182#define R300_VAP_INPUT_ROUTE_0_0 0x2150183# define R300_INPUT_ROUTE_COMPONENTS_1 (0 << 0)184# define R300_INPUT_ROUTE_COMPONENTS_2 (1 << 0)185# define R300_INPUT_ROUTE_COMPONENTS_3 (2 << 0)186# define R300_INPUT_ROUTE_COMPONENTS_4 (3 << 0)187# define R300_INPUT_ROUTE_COMPONENTS_RGBA (4 << 0) /* GUESS */188# define R300_VAP_INPUT_ROUTE_IDX_SHIFT 8189# define R300_VAP_INPUT_ROUTE_IDX_MASK (31 << 8) /* GUESS */190# define R300_VAP_INPUT_ROUTE_END (1 << 13)191# define R300_INPUT_ROUTE_IMMEDIATE_MODE (0 << 14) /* GUESS */192# define R300_INPUT_ROUTE_FLOAT (1 << 14) /* GUESS */193# define R300_INPUT_ROUTE_UNSIGNED_BYTE (2 << 14) /* GUESS */194# define R300_INPUT_ROUTE_FLOAT_COLOR (3 << 14) /* GUESS */195#define R300_VAP_INPUT_ROUTE_0_1 0x2154196#define R300_VAP_INPUT_ROUTE_0_2 0x2158197#define R300_VAP_INPUT_ROUTE_0_3 0x215C198#define R300_VAP_INPUT_ROUTE_0_4 0x2160199#define R300_VAP_INPUT_ROUTE_0_5 0x2164200#define R300_VAP_INPUT_ROUTE_0_6 0x2168201#define R300_VAP_INPUT_ROUTE_0_7 0x216C202203/* gap */204205/* Notes:206* - always set up to produce at least two attributes:207* if vertex program uses only position, fglrx will set normal, too208* - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.209*/210#define R300_VAP_INPUT_CNTL_0 0x2180211# define R300_INPUT_CNTL_0_COLOR 0x00000001212#define R300_VAP_INPUT_CNTL_1 0x2184213# define R300_INPUT_CNTL_POS 0x00000001214# define R300_INPUT_CNTL_NORMAL 0x00000002215# define R300_INPUT_CNTL_COLOR 0x00000004216# define R300_INPUT_CNTL_TC0 0x00000400217# define R300_INPUT_CNTL_TC1 0x00000800218# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */219# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */220# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */221# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */222# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */223# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */224225/* gap */226227/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0228* are set to a swizzling bit pattern, other words are 0.229*230* In immediate mode, the pattern is always set to xyzw. In vertex array231* mode, the swizzling pattern is e.g. used to set zw components in texture232* coordinates with only tweo components.233*/234#define R300_VAP_INPUT_ROUTE_1_0 0x21E0235# define R300_INPUT_ROUTE_SELECT_X 0236# define R300_INPUT_ROUTE_SELECT_Y 1237# define R300_INPUT_ROUTE_SELECT_Z 2238# define R300_INPUT_ROUTE_SELECT_W 3239# define R300_INPUT_ROUTE_SELECT_ZERO 4240# define R300_INPUT_ROUTE_SELECT_ONE 5241# define R300_INPUT_ROUTE_SELECT_MASK 7242# define R300_INPUT_ROUTE_X_SHIFT 0243# define R300_INPUT_ROUTE_Y_SHIFT 3244# define R300_INPUT_ROUTE_Z_SHIFT 6245# define R300_INPUT_ROUTE_W_SHIFT 9246# define R300_INPUT_ROUTE_ENABLE (15 << 12)247#define R300_VAP_INPUT_ROUTE_1_1 0x21E4248#define R300_VAP_INPUT_ROUTE_1_2 0x21E8249#define R300_VAP_INPUT_ROUTE_1_3 0x21EC250#define R300_VAP_INPUT_ROUTE_1_4 0x21F0251#define R300_VAP_INPUT_ROUTE_1_5 0x21F4252#define R300_VAP_INPUT_ROUTE_1_6 0x21F8253#define R300_VAP_INPUT_ROUTE_1_7 0x21FC254255/* END: Vertex data assembly */256257/* gap */258259/* BEGIN: Upload vertex program and data */260261/*262* The programmable vertex shader unit has a memory bank of unknown size263* that can be written to in 16 byte units by writing the address into264* UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).265*266* Pointers into the memory bank are always in multiples of 16 bytes.267*268* The memory bank is divided into areas with fixed meaning.269*270* Starting at address UPLOAD_PROGRAM: Vertex program instructions.271* Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),272* whereas the difference between known addresses suggests size 512.273*274* Starting at address UPLOAD_PARAMETERS: Vertex program parameters.275* Native reported limits and the VPI layout suggest size 256, whereas276* difference between known addresses suggests size 512.277*278* At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the279* floating point pointsize. The exact purpose of this state is uncertain,280* as there is also the R300_RE_POINTSIZE register.281*282* Multiple vertex programs and parameter sets can be loaded at once,283* which could explain the size discrepancy.284*/285#define R300_VAP_PVS_UPLOAD_ADDRESS 0x2200286# define R300_PVS_UPLOAD_PROGRAM 0x00000000287# define R300_PVS_UPLOAD_PARAMETERS 0x00000200288# define R300_PVS_UPLOAD_POINTSIZE 0x00000406289290/* gap */291292#define R300_VAP_PVS_UPLOAD_DATA 0x2208293294/* END: Upload vertex program and data */295296/* gap */297298/* I do not know the purpose of this register. However, I do know that299* it is set to 221C_CLEAR for clear operations and to 221C_NORMAL300* for normal rendering.301*/302#define R300_VAP_UNKNOWN_221C 0x221C303# define R300_221C_NORMAL 0x00000000304# define R300_221C_CLEAR 0x0001C000305306/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first307* plane is per-pixel and the second plane is per-vertex.308*309* This was determined by experimentation alone but I believe it is correct.310*311* These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.312*/313#define R300_VAP_CLIP_X_0 0x2220314#define R300_VAP_CLIP_X_1 0x2224315#define R300_VAP_CLIP_Y_0 0x2228316#define R300_VAP_CLIP_Y_1 0x2230317318/* gap */319320/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between321* rendering commands and overwriting vertex program parameters.322* Therefore, I suspect writing zero to 0x2284 synchronizes the engine and323* avoids bugs caused by still running shaders reading bad data from memory.324*/325#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284326327/* Absolutely no clue what this register is about. */328#define R300_VAP_UNKNOWN_2288 0x2288329# define R300_2288_R300 0x00750000 /* -- nh */330# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */331332/* gap */333334/* Addresses are relative to the vertex program instruction area of the335* memory bank. PROGRAM_END points to the last instruction of the active336* program337*338* The meaning of the two UNKNOWN fields is obviously not known. However,339* experiments so far have shown that both *must* point to an instruction340* inside the vertex program, otherwise the GPU locks up.341*342* fglrx usually sets CNTL_3_UNKNOWN to the end of the program and343* R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to344* position takes place.345*346* Most likely this is used to ignore rest of the program in cases347* where group of verts arent visible. For some reason this "section"348* is sometimes accepted other instruction that have no relationship with349* position calculations.350*/351#define R300_VAP_PVS_CNTL_1 0x22D0352# define R300_PVS_CNTL_1_PROGRAM_START_SHIFT 0353# define R300_PVS_CNTL_1_POS_END_SHIFT 10354# define R300_PVS_CNTL_1_PROGRAM_END_SHIFT 20355/* Addresses are relative the the vertex program parameters area. */356#define R300_VAP_PVS_CNTL_2 0x22D4357# define R300_PVS_CNTL_2_PARAM_OFFSET_SHIFT 0358# define R300_PVS_CNTL_2_PARAM_COUNT_SHIFT 16359#define R300_VAP_PVS_CNTL_3 0x22D8360# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT 10361# define R300_PVS_CNTL_3_PROGRAM_UNKNOWN2_SHIFT 0362363/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for364* immediate vertices365*/366#define R300_VAP_VTX_COLOR_R 0x2464367#define R300_VAP_VTX_COLOR_G 0x2468368#define R300_VAP_VTX_COLOR_B 0x246C369#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */370#define R300_VAP_VTX_POS_0_Y_1 0x2494371#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */372#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */373#define R300_VAP_VTX_POS_0_Y_2 0x24A4374#define R300_VAP_VTX_POS_0_Z_2 0x24A8375/* write 0 to indicate end of packet? */376#define R300_VAP_VTX_END_OF_PKT 0x24AC377378/* gap */379380/* These are values from r300_reg/r300_reg.h - they are known to be correct381* and are here so we can use one register file instead of several382* - Vladimir383*/384#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000385# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)386# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)387# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2)388# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3)389# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4)390# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5)391# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16)392393#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004394/* each of the following is 3 bits wide, specifies number395of components */396# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0397# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3398# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6399# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9400# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12401# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15402# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18403# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21404405/* UNK30 seems to enables point to quad transformation on textures406* (or something closely related to that).407* This bit is rather fatal at the time being due to lackings at pixel408* shader side409*/410#define R300_GB_ENABLE 0x4008411# define R300_GB_POINT_STUFF_ENABLE (1<<0)412# define R300_GB_LINE_STUFF_ENABLE (1<<1)413# define R300_GB_TRIANGLE_STUFF_ENABLE (1<<2)414# define R300_GB_STENCIL_AUTO_ENABLE (1<<4)415# define R300_GB_UNK31 (1<<31)416/* each of the following is 2 bits wide */417#define R300_GB_TEX_REPLICATE 0418#define R300_GB_TEX_ST 1419#define R300_GB_TEX_STR 2420# define R300_GB_TEX0_SOURCE_SHIFT 16421# define R300_GB_TEX1_SOURCE_SHIFT 18422# define R300_GB_TEX2_SOURCE_SHIFT 20423# define R300_GB_TEX3_SOURCE_SHIFT 22424# define R300_GB_TEX4_SOURCE_SHIFT 24425# define R300_GB_TEX5_SOURCE_SHIFT 26426# define R300_GB_TEX6_SOURCE_SHIFT 28427# define R300_GB_TEX7_SOURCE_SHIFT 30428429/* MSPOS - positions for multisample antialiasing (?) */430#define R300_GB_MSPOS0 0x4010431/* shifts - each of the fields is 4 bits */432# define R300_GB_MSPOS0__MS_X0_SHIFT 0433# define R300_GB_MSPOS0__MS_Y0_SHIFT 4434# define R300_GB_MSPOS0__MS_X1_SHIFT 8435# define R300_GB_MSPOS0__MS_Y1_SHIFT 12436# define R300_GB_MSPOS0__MS_X2_SHIFT 16437# define R300_GB_MSPOS0__MS_Y2_SHIFT 20438# define R300_GB_MSPOS0__MSBD0_Y 24439# define R300_GB_MSPOS0__MSBD0_X 28440441#define R300_GB_MSPOS1 0x4014442# define R300_GB_MSPOS1__MS_X3_SHIFT 0443# define R300_GB_MSPOS1__MS_Y3_SHIFT 4444# define R300_GB_MSPOS1__MS_X4_SHIFT 8445# define R300_GB_MSPOS1__MS_Y4_SHIFT 12446# define R300_GB_MSPOS1__MS_X5_SHIFT 16447# define R300_GB_MSPOS1__MS_Y5_SHIFT 20448# define R300_GB_MSPOS1__MSBD1 24449450451#define R300_GB_TILE_CONFIG 0x4018452# define R300_GB_TILE_ENABLE (1<<0)453# define R300_GB_TILE_PIPE_COUNT_RV300 0454# define R300_GB_TILE_PIPE_COUNT_R300 (3<<1)455# define R300_GB_TILE_PIPE_COUNT_R420 (7<<1)456# define R300_GB_TILE_PIPE_COUNT_RV410 (3<<1)457# define R300_GB_TILE_SIZE_8 0458# define R300_GB_TILE_SIZE_16 (1<<4)459# define R300_GB_TILE_SIZE_32 (2<<4)460# define R300_GB_SUPER_SIZE_1 (0<<6)461# define R300_GB_SUPER_SIZE_2 (1<<6)462# define R300_GB_SUPER_SIZE_4 (2<<6)463# define R300_GB_SUPER_SIZE_8 (3<<6)464# define R300_GB_SUPER_SIZE_16 (4<<6)465# define R300_GB_SUPER_SIZE_32 (5<<6)466# define R300_GB_SUPER_SIZE_64 (6<<6)467# define R300_GB_SUPER_SIZE_128 (7<<6)468# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */469# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */470# define R300_GB_SUPER_TILE_A 0471# define R300_GB_SUPER_TILE_B (1<<15)472# define R300_GB_SUBPIXEL_1_12 0473# define R300_GB_SUBPIXEL_1_16 (1<<16)474475#define R300_GB_FIFO_SIZE 0x4024476/* each of the following is 2 bits wide */477#define R300_GB_FIFO_SIZE_32 0478#define R300_GB_FIFO_SIZE_64 1479#define R300_GB_FIFO_SIZE_128 2480#define R300_GB_FIFO_SIZE_256 3481# define R300_SC_IFIFO_SIZE_SHIFT 0482# define R300_SC_TZFIFO_SIZE_SHIFT 2483# define R300_SC_BFIFO_SIZE_SHIFT 4484485# define R300_US_OFIFO_SIZE_SHIFT 12486# define R300_US_WFIFO_SIZE_SHIFT 14487/* the following use the same constants as above, but meaning is488is times 2 (i.e. instead of 32 words it means 64 */489# define R300_RS_TFIFO_SIZE_SHIFT 6490# define R300_RS_CFIFO_SIZE_SHIFT 8491# define R300_US_RAM_SIZE_SHIFT 10492/* watermarks, 3 bits wide */493# define R300_RS_HIGHWATER_COL_SHIFT 16494# define R300_RS_HIGHWATER_TEX_SHIFT 19495# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */496# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24497498#define R300_GB_SELECT 0x401C499# define R300_GB_FOG_SELECT_C0A 0500# define R300_GB_FOG_SELECT_C1A 1501# define R300_GB_FOG_SELECT_C2A 2502# define R300_GB_FOG_SELECT_C3A 3503# define R300_GB_FOG_SELECT_1_1_W 4504# define R300_GB_FOG_SELECT_Z 5505# define R300_GB_DEPTH_SELECT_Z 0506# define R300_GB_DEPTH_SELECT_1_1_W (1<<3)507# define R300_GB_W_SELECT_1_W 0508# define R300_GB_W_SELECT_1 (1<<4)509510#define R300_GB_AA_CONFIG 0x4020511# define R300_AA_DISABLE 0x00512# define R300_AA_ENABLE 0x01513# define R300_AA_SUBSAMPLES_2 0514# define R300_AA_SUBSAMPLES_3 (1<<1)515# define R300_AA_SUBSAMPLES_4 (2<<1)516# define R300_AA_SUBSAMPLES_6 (3<<1)517518/* gap */519520/* Zero to flush caches. */521#define R300_TX_INVALTAGS 0x4100522#define R300_TX_FLUSH 0x0523524/* The upper enable bits are guessed, based on fglrx reported limits. */525#define R300_TX_ENABLE 0x4104526# define R300_TX_ENABLE_0 (1 << 0)527# define R300_TX_ENABLE_1 (1 << 1)528# define R300_TX_ENABLE_2 (1 << 2)529# define R300_TX_ENABLE_3 (1 << 3)530# define R300_TX_ENABLE_4 (1 << 4)531# define R300_TX_ENABLE_5 (1 << 5)532# define R300_TX_ENABLE_6 (1 << 6)533# define R300_TX_ENABLE_7 (1 << 7)534# define R300_TX_ENABLE_8 (1 << 8)535# define R300_TX_ENABLE_9 (1 << 9)536# define R300_TX_ENABLE_10 (1 << 10)537# define R300_TX_ENABLE_11 (1 << 11)538# define R300_TX_ENABLE_12 (1 << 12)539# define R300_TX_ENABLE_13 (1 << 13)540# define R300_TX_ENABLE_14 (1 << 14)541# define R300_TX_ENABLE_15 (1 << 15)542543/* The pointsize is given in multiples of 6. The pointsize can be544* enormous: Clear() renders a single point that fills the entire545* framebuffer.546*/547#define R300_RE_POINTSIZE 0x421C548# define R300_POINTSIZE_Y_SHIFT 0549# define R300_POINTSIZE_Y_MASK (0xFFFF << 0) /* GUESS */550# define R300_POINTSIZE_X_SHIFT 16551# define R300_POINTSIZE_X_MASK (0xFFFF << 16) /* GUESS */552# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)553554/* The line width is given in multiples of 6.555* In default mode lines are classified as vertical lines.556* HO: horizontal557* VE: vertical or horizontal558* HO & VE: no classification559*/560#define R300_RE_LINE_CNT 0x4234561# define R300_LINESIZE_SHIFT 0562# define R300_LINESIZE_MASK (0xFFFF << 0) /* GUESS */563# define R300_LINESIZE_MAX (R300_LINESIZE_MASK / 6)564# define R300_LINE_CNT_HO (1 << 16)565# define R300_LINE_CNT_VE (1 << 17)566567/* Some sort of scale or clamp value for texcoordless textures. */568#define R300_RE_UNK4238 0x4238569570/* Something shade related */571#define R300_RE_SHADE 0x4274572573#define R300_RE_SHADE_MODEL 0x4278574# define R300_RE_SHADE_MODEL_SMOOTH 0x3aaaa575# define R300_RE_SHADE_MODEL_FLAT 0x39595576577/* Dangerous */578#define R300_RE_POLYGON_MODE 0x4288579# define R300_PM_ENABLED (1 << 0)580# define R300_PM_FRONT_POINT (0 << 0)581# define R300_PM_BACK_POINT (0 << 0)582# define R300_PM_FRONT_LINE (1 << 4)583# define R300_PM_FRONT_FILL (1 << 5)584# define R300_PM_BACK_LINE (1 << 7)585# define R300_PM_BACK_FILL (1 << 8)586587/* Fog parameters */588#define R300_RE_FOG_SCALE 0x4294589#define R300_RE_FOG_START 0x4298590591/* Not sure why there are duplicate of factor and constant values.592* My best guess so far is that there are separate zbiases for test and write.593* Ordering might be wrong.594* Some of the tests indicate that fgl has a fallback implementation of zbias595* via pixel shaders.596*/597#define R300_RE_ZBIAS_CNTL 0x42A0 /* GUESS */598#define R300_RE_ZBIAS_T_FACTOR 0x42A4599#define R300_RE_ZBIAS_T_CONSTANT 0x42A8600#define R300_RE_ZBIAS_W_FACTOR 0x42AC601#define R300_RE_ZBIAS_W_CONSTANT 0x42B0602603/* This register needs to be set to (1<<1) for RV350 to correctly604* perform depth test (see --vb-triangles in r300_demo)605* Don't know about other chips. - Vladimir606* This is set to 3 when GL_POLYGON_OFFSET_FILL is on.607* My guess is that there are two bits for each zbias primitive608* (FILL, LINE, POINT).609* One to enable depth test and one for depth write.610* Yet this doesn't explain why depth writes work ...611*/612#define R300_RE_OCCLUSION_CNTL 0x42B4613# define R300_OCCLUSION_ON (1<<1)614615#define R300_RE_CULL_CNTL 0x42B8616# define R300_CULL_FRONT (1 << 0)617# define R300_CULL_BACK (1 << 1)618# define R300_FRONT_FACE_CCW (0 << 2)619# define R300_FRONT_FACE_CW (1 << 2)620621622/* BEGIN: Rasterization / Interpolators - many guesses */623624/* 0_UNKNOWN_18 has always been set except for clear operations.625* TC_CNT is the number of incoming texture coordinate sets (i.e. it depends626* on the vertex program, *not* the fragment program)627*/628#define R300_RS_CNTL_0 0x4300629# define R300_RS_CNTL_TC_CNT_SHIFT 2630# define R300_RS_CNTL_TC_CNT_MASK (7 << 2)631/* number of color interpolators used */632# define R300_RS_CNTL_CI_CNT_SHIFT 7633# define R300_RS_CNTL_0_UNKNOWN_18 (1 << 18)634/* Guess: RS_CNTL_1 holds the index of the highest used RS_ROUTE_n635register. */636#define R300_RS_CNTL_1 0x4304637638/* gap */639640/* Only used for texture coordinates.641* Use the source field to route texture coordinate input from the642* vertex program to the desired interpolator. Note that the source643* field is relative to the outputs the vertex program *actually*644* writes. If a vertex program only writes texcoord[1], this will645* be source index 0.646* Set INTERP_USED on all interpolators that produce data used by647* the fragment program. INTERP_USED looks like a swizzling mask,648* but I haven't seen it used that way.649*650* Note: The _UNKNOWN constants are always set in their respective651* register. I don't know if this is necessary.652*/653#define R300_RS_INTERP_0 0x4310654#define R300_RS_INTERP_1 0x4314655# define R300_RS_INTERP_1_UNKNOWN 0x40656#define R300_RS_INTERP_2 0x4318657# define R300_RS_INTERP_2_UNKNOWN 0x80658#define R300_RS_INTERP_3 0x431C659# define R300_RS_INTERP_3_UNKNOWN 0xC0660#define R300_RS_INTERP_4 0x4320661#define R300_RS_INTERP_5 0x4324662#define R300_RS_INTERP_6 0x4328663#define R300_RS_INTERP_7 0x432C664# define R300_RS_INTERP_SRC_SHIFT 2665# define R300_RS_INTERP_SRC_MASK (7 << 2)666# define R300_RS_INTERP_USED 0x00D10000667668/* These DWORDs control how vertex data is routed into fragment program669* registers, after interpolators.670*/671#define R300_RS_ROUTE_0 0x4330672#define R300_RS_ROUTE_1 0x4334673#define R300_RS_ROUTE_2 0x4338674#define R300_RS_ROUTE_3 0x433C /* GUESS */675#define R300_RS_ROUTE_4 0x4340 /* GUESS */676#define R300_RS_ROUTE_5 0x4344 /* GUESS */677#define R300_RS_ROUTE_6 0x4348 /* GUESS */678#define R300_RS_ROUTE_7 0x434C /* GUESS */679# define R300_RS_ROUTE_SOURCE_INTERP_0 0680# define R300_RS_ROUTE_SOURCE_INTERP_1 1681# define R300_RS_ROUTE_SOURCE_INTERP_2 2682# define R300_RS_ROUTE_SOURCE_INTERP_3 3683# define R300_RS_ROUTE_SOURCE_INTERP_4 4684# define R300_RS_ROUTE_SOURCE_INTERP_5 5 /* GUESS */685# define R300_RS_ROUTE_SOURCE_INTERP_6 6 /* GUESS */686# define R300_RS_ROUTE_SOURCE_INTERP_7 7 /* GUESS */687# define R300_RS_ROUTE_ENABLE (1 << 3) /* GUESS */688# define R300_RS_ROUTE_DEST_SHIFT 6689# define R300_RS_ROUTE_DEST_MASK (31 << 6) /* GUESS */690691/* Special handling for color: When the fragment program uses color,692* the ROUTE_0_COLOR bit is set and ROUTE_0_COLOR_DEST contains the693* color register index.694*695* Apperently you may set the R300_RS_ROUTE_0_COLOR bit, but not provide any696* R300_RS_ROUTE_0_COLOR_DEST value; this setup is used for clearing the state.697* See r300_ioctl.c:r300EmitClearState. I'm not sure if this setup is strictly698* correct or not. - Oliver.699*/700# define R300_RS_ROUTE_0_COLOR (1 << 14)701# define R300_RS_ROUTE_0_COLOR_DEST_SHIFT 17702# define R300_RS_ROUTE_0_COLOR_DEST_MASK (31 << 17) /* GUESS */703/* As above, but for secondary color */704# define R300_RS_ROUTE_1_COLOR1 (1 << 14)705# define R300_RS_ROUTE_1_COLOR1_DEST_SHIFT 17706# define R300_RS_ROUTE_1_COLOR1_DEST_MASK (31 << 17)707# define R300_RS_ROUTE_1_UNKNOWN11 (1 << 11)708/* END: Rasterization / Interpolators - many guesses */709710/* Hierarchical Z Enable */711#define R300_SC_HYPERZ 0x43a4712# define R300_SC_HYPERZ_DISABLE (0 << 0)713# define R300_SC_HYPERZ_ENABLE (1 << 0)714# define R300_SC_HYPERZ_MIN (0 << 1)715# define R300_SC_HYPERZ_MAX (1 << 1)716# define R300_SC_HYPERZ_ADJ_256 (0 << 2)717# define R300_SC_HYPERZ_ADJ_128 (1 << 2)718# define R300_SC_HYPERZ_ADJ_64 (2 << 2)719# define R300_SC_HYPERZ_ADJ_32 (3 << 2)720# define R300_SC_HYPERZ_ADJ_16 (4 << 2)721# define R300_SC_HYPERZ_ADJ_8 (5 << 2)722# define R300_SC_HYPERZ_ADJ_4 (6 << 2)723# define R300_SC_HYPERZ_ADJ_2 (7 << 2)724# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)725# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5)726# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)727# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6)728729#define R300_SC_EDGERULE 0x43a8730731/* BEGIN: Scissors and cliprects */732733/* There are four clipping rectangles. Their corner coordinates are inclusive.734* Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending735* on whether the pixel is inside cliprects 0-3, respectively. For example,736* if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned737* the number 3 (binary 0011).738* Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,739* the pixel is rasterized.740*741* In addition to this, there is a scissors rectangle. Only pixels inside the742* scissors rectangle are drawn. (coordinates are inclusive)743*744* For some reason, the top-left corner of the framebuffer is at (1440, 1440)745* for the purpose of clipping and scissors.746*/747#define R300_RE_CLIPRECT_TL_0 0x43B0748#define R300_RE_CLIPRECT_BR_0 0x43B4749#define R300_RE_CLIPRECT_TL_1 0x43B8750#define R300_RE_CLIPRECT_BR_1 0x43BC751#define R300_RE_CLIPRECT_TL_2 0x43C0752#define R300_RE_CLIPRECT_BR_2 0x43C4753#define R300_RE_CLIPRECT_TL_3 0x43C8754#define R300_RE_CLIPRECT_BR_3 0x43CC755# define R300_CLIPRECT_OFFSET 1440756# define R300_CLIPRECT_MASK 0x1FFF757# define R300_CLIPRECT_X_SHIFT 0758# define R300_CLIPRECT_X_MASK (0x1FFF << 0)759# define R300_CLIPRECT_Y_SHIFT 13760# define R300_CLIPRECT_Y_MASK (0x1FFF << 13)761#define R300_RE_CLIPRECT_CNTL 0x43D0762# define R300_CLIP_OUT (1 << 0)763# define R300_CLIP_0 (1 << 1)764# define R300_CLIP_1 (1 << 2)765# define R300_CLIP_10 (1 << 3)766# define R300_CLIP_2 (1 << 4)767# define R300_CLIP_20 (1 << 5)768# define R300_CLIP_21 (1 << 6)769# define R300_CLIP_210 (1 << 7)770# define R300_CLIP_3 (1 << 8)771# define R300_CLIP_30 (1 << 9)772# define R300_CLIP_31 (1 << 10)773# define R300_CLIP_310 (1 << 11)774# define R300_CLIP_32 (1 << 12)775# define R300_CLIP_320 (1 << 13)776# define R300_CLIP_321 (1 << 14)777# define R300_CLIP_3210 (1 << 15)778779/* gap */780781#define R300_RE_SCISSORS_TL 0x43E0782#define R300_RE_SCISSORS_BR 0x43E4783# define R300_SCISSORS_OFFSET 1440784# define R300_SCISSORS_X_SHIFT 0785# define R300_SCISSORS_X_MASK (0x1FFF << 0)786# define R300_SCISSORS_Y_SHIFT 13787# define R300_SCISSORS_Y_MASK (0x1FFF << 13)788/* END: Scissors and cliprects */789790/* BEGIN: Texture specification */791792/*793* The texture specification dwords are grouped by meaning and not by texture794* unit. This means that e.g. the offset for texture image unit N is found in795* register TX_OFFSET_0 + (4*N)796*/797#define R300_TX_FILTER_0 0x4400798# define R300_TX_REPEAT 0799# define R300_TX_MIRRORED 1800# define R300_TX_CLAMP 4801# define R300_TX_CLAMP_TO_EDGE 2802# define R300_TX_CLAMP_TO_BORDER 6803# define R300_TX_WRAP_S_SHIFT 0804# define R300_TX_WRAP_S_MASK (7 << 0)805# define R300_TX_WRAP_T_SHIFT 3806# define R300_TX_WRAP_T_MASK (7 << 3)807# define R300_TX_WRAP_Q_SHIFT 6808# define R300_TX_WRAP_Q_MASK (7 << 6)809# define R300_TX_MAG_FILTER_NEAREST (1 << 9)810# define R300_TX_MAG_FILTER_LINEAR (2 << 9)811# define R300_TX_MAG_FILTER_MASK (3 << 9)812# define R300_TX_MIN_FILTER_NEAREST (1 << 11)813# define R300_TX_MIN_FILTER_LINEAR (2 << 11)814# define R300_TX_MIN_FILTER_NEAREST_MIP_NEAREST (5 << 11)815# define R300_TX_MIN_FILTER_NEAREST_MIP_LINEAR (9 << 11)816# define R300_TX_MIN_FILTER_LINEAR_MIP_NEAREST (6 << 11)817# define R300_TX_MIN_FILTER_LINEAR_MIP_LINEAR (10 << 11)818819/* NOTE: NEAREST doesn't seem to exist.820* Im not seting MAG_FILTER_MASK and (3 << 11) on for all821* anisotropy modes because that would void selected mag filter822*/823# define R300_TX_MIN_FILTER_ANISO_NEAREST (0 << 13)824# define R300_TX_MIN_FILTER_ANISO_LINEAR (0 << 13)825# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_NEAREST (1 << 13)826# define R300_TX_MIN_FILTER_ANISO_NEAREST_MIP_LINEAR (2 << 13)827# define R300_TX_MIN_FILTER_MASK ( (15 << 11) | (3 << 13) )828# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21)829# define R300_TX_MAX_ANISO_2_TO_1 (2 << 21)830# define R300_TX_MAX_ANISO_4_TO_1 (4 << 21)831# define R300_TX_MAX_ANISO_8_TO_1 (6 << 21)832# define R300_TX_MAX_ANISO_16_TO_1 (8 << 21)833# define R300_TX_MAX_ANISO_MASK (14 << 21)834835#define R300_TX_FILTER1_0 0x4440836# define R300_CHROMA_KEY_MODE_DISABLE 0837# define R300_CHROMA_KEY_FORCE 1838# define R300_CHROMA_KEY_BLEND 2839# define R300_MC_ROUND_NORMAL (0<<2)840# define R300_MC_ROUND_MPEG4 (1<<2)841# define R300_LOD_BIAS_MASK 0x1fff842# define R300_EDGE_ANISO_EDGE_DIAG (0<<13)843# define R300_EDGE_ANISO_EDGE_ONLY (1<<13)844# define R300_MC_COORD_TRUNCATE_DISABLE (0<<14)845# define R300_MC_COORD_TRUNCATE_MPEG (1<<14)846# define R300_TX_TRI_PERF_0_8 (0<<15)847# define R300_TX_TRI_PERF_1_8 (1<<15)848# define R300_TX_TRI_PERF_1_4 (2<<15)849# define R300_TX_TRI_PERF_3_8 (3<<15)850# define R300_ANISO_THRESHOLD_MASK (7<<17)851852#define R300_TX_SIZE_0 0x4480853# define R300_TX_WIDTHMASK_SHIFT 0854# define R300_TX_WIDTHMASK_MASK (2047 << 0)855# define R300_TX_HEIGHTMASK_SHIFT 11856# define R300_TX_HEIGHTMASK_MASK (2047 << 11)857# define R300_TX_UNK23 (1 << 23)858# define R300_TX_MAX_MIP_LEVEL_SHIFT 26859# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 26)860# define R300_TX_SIZE_PROJECTED (1<<30)861# define R300_TX_SIZE_TXPITCH_EN (1<<31)862#define R300_TX_FORMAT_0 0x44C0863/* The interpretation of the format word by Wladimir van der Laan */864/* The X, Y, Z and W refer to the layout of the components.865They are given meanings as R, G, B and Alpha by the swizzle866specification */867# define R300_TX_FORMAT_X8 0x0868# define R300_TX_FORMAT_X16 0x1869# define R300_TX_FORMAT_Y4X4 0x2870# define R300_TX_FORMAT_Y8X8 0x3871# define R300_TX_FORMAT_Y16X16 0x4872# define R300_TX_FORMAT_Z3Y3X2 0x5873# define R300_TX_FORMAT_Z5Y6X5 0x6874# define R300_TX_FORMAT_Z6Y5X5 0x7875# define R300_TX_FORMAT_Z11Y11X10 0x8876# define R300_TX_FORMAT_Z10Y11X11 0x9877# define R300_TX_FORMAT_W4Z4Y4X4 0xA878# define R300_TX_FORMAT_W1Z5Y5X5 0xB879# define R300_TX_FORMAT_W8Z8Y8X8 0xC880# define R300_TX_FORMAT_W2Z10Y10X10 0xD881# define R300_TX_FORMAT_W16Z16Y16X16 0xE882# define R300_TX_FORMAT_DXT1 0xF883# define R300_TX_FORMAT_DXT3 0x10884# define R300_TX_FORMAT_DXT5 0x11885# define R300_TX_FORMAT_D3DMFT_CxV8U8 0x12 /* no swizzle */886# define R300_TX_FORMAT_A8R8G8B8 0x13 /* no swizzle */887# define R300_TX_FORMAT_B8G8_B8G8 0x14 /* no swizzle */888# define R300_TX_FORMAT_G8R8_G8B8 0x15 /* no swizzle */889/* 0x16 - some 16 bit green format.. ?? */890# define R300_TX_FORMAT_UNK25 (1 << 25) /* no swizzle */891# define R300_TX_FORMAT_CUBIC_MAP (1 << 26)892893/* gap */894/* Floating point formats */895/* Note - hardware supports both 16 and 32 bit floating point */896# define R300_TX_FORMAT_FL_I16 0x18897# define R300_TX_FORMAT_FL_I16A16 0x19898# define R300_TX_FORMAT_FL_R16G16B16A16 0x1A899# define R300_TX_FORMAT_FL_I32 0x1B900# define R300_TX_FORMAT_FL_I32A32 0x1C901# define R300_TX_FORMAT_FL_R32G32B32A32 0x1D902# define R300_TX_FORMAT_ATI2N 0x1F903/* alpha modes, convenience mostly */904/* if you have alpha, pick constant appropriate to the905number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */906# define R300_TX_FORMAT_ALPHA_1CH 0x000907# define R300_TX_FORMAT_ALPHA_2CH 0x200908# define R300_TX_FORMAT_ALPHA_4CH 0x600909# define R300_TX_FORMAT_ALPHA_NONE 0xA00910/* Swizzling */911/* constants */912# define R300_TX_FORMAT_X 0913# define R300_TX_FORMAT_Y 1914# define R300_TX_FORMAT_Z 2915# define R300_TX_FORMAT_W 3916# define R300_TX_FORMAT_ZERO 4917# define R300_TX_FORMAT_ONE 5918/* 2.0*Z, everything above 1.0 is set to 0.0 */919# define R300_TX_FORMAT_CUT_Z 6920/* 2.0*W, everything above 1.0 is set to 0.0 */921# define R300_TX_FORMAT_CUT_W 7922923# define R300_TX_FORMAT_B_SHIFT 18924# define R300_TX_FORMAT_G_SHIFT 15925# define R300_TX_FORMAT_R_SHIFT 12926# define R300_TX_FORMAT_A_SHIFT 9927/* Convenience macro to take care of layout and swizzling */928# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \929((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \930| ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \931| ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \932| ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \933| (R300_TX_FORMAT_##FMT) \934)935/* These can be ORed with result of R300_EASY_TX_FORMAT()936We don't really know what they do. Take values from a937constant color ? */938# define R300_TX_FORMAT_CONST_X (1<<5)939# define R300_TX_FORMAT_CONST_Y (2<<5)940# define R300_TX_FORMAT_CONST_Z (4<<5)941# define R300_TX_FORMAT_CONST_W (8<<5)942943# define R300_TX_FORMAT_YUV_MODE 0x00800000944945#define R300_TX_PITCH_0 0x4500 /* obvious missing in gap */946#define R300_TX_OFFSET_0 0x4540947/* BEGIN: Guess from R200 */948# define R300_TXO_ENDIAN_NO_SWAP (0 << 0)949# define R300_TXO_ENDIAN_BYTE_SWAP (1 << 0)950# define R300_TXO_ENDIAN_WORD_SWAP (2 << 0)951# define R300_TXO_ENDIAN_HALFDW_SWAP (3 << 0)952# define R300_TXO_MACRO_TILE (1 << 2)953# define R300_TXO_MICRO_TILE (1 << 3)954# define R300_TXO_MICRO_TILE_SQUARE (2 << 3)955# define R300_TXO_OFFSET_MASK 0xffffffe0956# define R300_TXO_OFFSET_SHIFT 5957/* END: Guess from R200 */958959/* 32 bit chroma key */960#define R300_TX_CHROMA_KEY_0 0x4580961/* ff00ff00 == { 0, 1.0, 0, 1.0 } */962#define R300_TX_BORDER_COLOR_0 0x45C0963964/* END: Texture specification */965966/* BEGIN: Fragment program instruction set */967968/* Fragment programs are written directly into register space.969* There are separate instruction streams for texture instructions and ALU970* instructions.971* In order to synchronize these streams, the program is divided into up972* to 4 nodes. Each node begins with a number of TEX operations, followed973* by a number of ALU operations.974* The first node can have zero TEX ops, all subsequent nodes must have at975* least976* one TEX ops.977* All nodes must have at least one ALU op.978*979* The index of the last node is stored in PFS_CNTL_0: A value of 0 means980* 1 node, a value of 3 means 4 nodes.981* The total amount of instructions is defined in PFS_CNTL_2. The offsets are982* offsets into the respective instruction streams, while *_END points to the983* last instruction relative to this offset.984*/985#define R300_PFS_CNTL_0 0x4600986# define R300_PFS_CNTL_LAST_NODES_SHIFT 0987# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0)988# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3)989#define R300_PFS_CNTL_1 0x4604990/* There is an unshifted value here which has so far always been equal to the991* index of the highest used temporary register.992*/993#define R300_PFS_CNTL_2 0x4608994# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 0995# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0)996# define R300_PFS_CNTL_ALU_END_SHIFT 6997# define R300_PFS_CNTL_ALU_END_MASK (63 << 6)998# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 12999# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 12) /* GUESS */1000# define R300_PFS_CNTL_TEX_END_SHIFT 181001# define R300_PFS_CNTL_TEX_END_MASK (31 << 18) /* GUESS */10021003/* gap */10041005/* Nodes are stored backwards. The last active node is always stored in1006* PFS_NODE_3.1007* Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The1008* first node is stored in NODE_2, the second node is stored in NODE_3.1009*1010* Offsets are relative to the master offset from PFS_CNTL_2.1011*/1012#define R300_PFS_NODE_0 0x46101013#define R300_PFS_NODE_1 0x46141014#define R300_PFS_NODE_2 0x46181015#define R300_PFS_NODE_3 0x461C1016# define R300_PFS_NODE_ALU_OFFSET_SHIFT 01017# define R300_PFS_NODE_ALU_OFFSET_MASK (63 << 0)1018# define R300_PFS_NODE_ALU_END_SHIFT 61019# define R300_PFS_NODE_ALU_END_MASK (63 << 6)1020# define R300_PFS_NODE_TEX_OFFSET_SHIFT 121021# define R300_PFS_NODE_TEX_OFFSET_MASK (31 << 12)1022# define R300_PFS_NODE_TEX_END_SHIFT 171023# define R300_PFS_NODE_TEX_END_MASK (31 << 17)1024# define R300_PFS_NODE_OUTPUT_COLOR (1 << 22)1025# define R300_PFS_NODE_OUTPUT_DEPTH (1 << 23)10261027/* TEX1028* As far as I can tell, texture instructions cannot write into output1029* registers directly. A subsequent ALU instruction is always necessary,1030* even if it's just MAD o0, r0, 1, 01031*/1032#define R300_PFS_TEXI_0 0x46201033# define R300_FPITX_SRC_SHIFT 01034# define R300_FPITX_SRC_MASK (31 << 0)1035/* GUESS */1036# define R300_FPITX_SRC_CONST (1 << 5)1037# define R300_FPITX_DST_SHIFT 61038# define R300_FPITX_DST_MASK (31 << 6)1039# define R300_FPITX_IMAGE_SHIFT 111040/* GUESS based on layout and native limits */1041# define R300_FPITX_IMAGE_MASK (15 << 11)1042/* Unsure if these are opcodes, or some kind of bitfield, but this is how1043* they were set when I checked1044*/1045# define R300_FPITX_OPCODE_SHIFT 151046# define R300_FPITX_OP_TEX 11047# define R300_FPITX_OP_KIL 21048# define R300_FPITX_OP_TXP 31049# define R300_FPITX_OP_TXB 41050# define R300_FPITX_OPCODE_MASK (7 << 15)10511052/* ALU1053* The ALU instructions register blocks are enumerated according to the order1054* in which fglrx. I assume there is space for 64 instructions, since1055* each block has space for a maximum of 64 DWORDs, and this matches reported1056* native limits.1057*1058* The basic functional block seems to be one MAD for each color and alpha,1059* and an adder that adds all components after the MUL.1060* - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands1061* - DP4: Use OUTC_DP4, OUTA_DP41062* - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands1063* - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands1064* - CMPH: If ARG2 > 0.5, return ARG0, else return ARG11065* - CMP: If ARG2 < 0, return ARG1, else return ARG01066* - FLR: use FRC+MAD1067* - XPD: use MAD+MAD1068* - SGE, SLT: use MAD+CMP1069* - RSQ: use ABS modifier for argument1070* - Use OUTC_REPL_ALPHA to write results of an alpha-only operation1071* (e.g. RCP) into color register1072* - apparently, there's no quick DST operation1073* - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"1074* - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"1075* - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"1076*1077* Operand selection1078* First stage selects three sources from the available registers and1079* constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).1080* fglrx sorts the three source fields: Registers before constants,1081* lower indices before higher indices; I do not know whether this is1082* necessary.1083*1084* fglrx fills unused sources with "read constant 0"1085* According to specs, you cannot select more than two different constants.1086*1087* Second stage selects the operands from the sources. This is defined in1088* INSTR0 (color) and INSTR2 (alpha). You can also select the special constants1089* zero and one.1090* Swizzling and negation happens in this stage, as well.1091*1092* Important: Color and alpha seem to be mostly separate, i.e. their sources1093* selection appears to be fully independent (the register storage is probably1094* physically split into a color and an alpha section).1095* However (because of the apparent physical split), there is some interaction1096* WRT swizzling. If, for example, you want to load an R component into an1097* Alpha operand, this R component is taken from a *color* source, not from1098* an alpha source. The corresponding register doesn't even have to appear in1099* the alpha sources list. (I hope this all makes sense to you)1100*1101* Destination selection1102* The destination register index is in FPI1 (color) and FPI3 (alpha)1103* together with enable bits.1104* There are separate enable bits for writing into temporary registers1105* (DSTC_REG_* /DSTA_REG) and and program output registers (DSTC_OUTPUT_*1106* /DSTA_OUTPUT). You can write to both at once, or not write at all (the1107* same index must be used for both).1108*1109* Note: There is a special form for LRP1110* - Argument order is the same as in ARB_fragment_program.1111* - Operation is MAD1112* - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP1113* - Set FPI0/FPI2_SPECIAL_LRP1114* Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD1115*/1116#define R300_PFS_INSTR1_0 0x46C01117# define R300_FPI1_SRC0C_SHIFT 01118# define R300_FPI1_SRC0C_MASK (31 << 0)1119# define R300_FPI1_SRC0C_CONST (1 << 5)1120# define R300_FPI1_SRC1C_SHIFT 61121# define R300_FPI1_SRC1C_MASK (31 << 6)1122# define R300_FPI1_SRC1C_CONST (1 << 11)1123# define R300_FPI1_SRC2C_SHIFT 121124# define R300_FPI1_SRC2C_MASK (31 << 12)1125# define R300_FPI1_SRC2C_CONST (1 << 17)1126# define R300_FPI1_SRC_MASK 0x0003ffff1127# define R300_FPI1_DSTC_SHIFT 181128# define R300_FPI1_DSTC_MASK (31 << 18)1129# define R300_FPI1_DSTC_REG_MASK_SHIFT 231130# define R300_FPI1_DSTC_REG_X (1 << 23)1131# define R300_FPI1_DSTC_REG_Y (1 << 24)1132# define R300_FPI1_DSTC_REG_Z (1 << 25)1133# define R300_FPI1_DSTC_OUTPUT_MASK_SHIFT 261134# define R300_FPI1_DSTC_OUTPUT_X (1 << 26)1135# define R300_FPI1_DSTC_OUTPUT_Y (1 << 27)1136# define R300_FPI1_DSTC_OUTPUT_Z (1 << 28)11371138#define R300_PFS_INSTR3_0 0x47C01139# define R300_FPI3_SRC0A_SHIFT 01140# define R300_FPI3_SRC0A_MASK (31 << 0)1141# define R300_FPI3_SRC0A_CONST (1 << 5)1142# define R300_FPI3_SRC1A_SHIFT 61143# define R300_FPI3_SRC1A_MASK (31 << 6)1144# define R300_FPI3_SRC1A_CONST (1 << 11)1145# define R300_FPI3_SRC2A_SHIFT 121146# define R300_FPI3_SRC2A_MASK (31 << 12)1147# define R300_FPI3_SRC2A_CONST (1 << 17)1148# define R300_FPI3_SRC_MASK 0x0003ffff1149# define R300_FPI3_DSTA_SHIFT 181150# define R300_FPI3_DSTA_MASK (31 << 18)1151# define R300_FPI3_DSTA_REG (1 << 23)1152# define R300_FPI3_DSTA_OUTPUT (1 << 24)1153# define R300_FPI3_DSTA_DEPTH (1 << 27)11541155#define R300_PFS_INSTR0_0 0x48C01156# define R300_FPI0_ARGC_SRC0C_XYZ 01157# define R300_FPI0_ARGC_SRC0C_XXX 11158# define R300_FPI0_ARGC_SRC0C_YYY 21159# define R300_FPI0_ARGC_SRC0C_ZZZ 31160# define R300_FPI0_ARGC_SRC1C_XYZ 41161# define R300_FPI0_ARGC_SRC1C_XXX 51162# define R300_FPI0_ARGC_SRC1C_YYY 61163# define R300_FPI0_ARGC_SRC1C_ZZZ 71164# define R300_FPI0_ARGC_SRC2C_XYZ 81165# define R300_FPI0_ARGC_SRC2C_XXX 91166# define R300_FPI0_ARGC_SRC2C_YYY 101167# define R300_FPI0_ARGC_SRC2C_ZZZ 111168# define R300_FPI0_ARGC_SRC0A 121169# define R300_FPI0_ARGC_SRC1A 131170# define R300_FPI0_ARGC_SRC2A 141171# define R300_FPI0_ARGC_SRC1C_LRP 151172# define R300_FPI0_ARGC_ZERO 201173# define R300_FPI0_ARGC_ONE 211174/* GUESS */1175# define R300_FPI0_ARGC_HALF 221176# define R300_FPI0_ARGC_SRC0C_YZX 231177# define R300_FPI0_ARGC_SRC1C_YZX 241178# define R300_FPI0_ARGC_SRC2C_YZX 251179# define R300_FPI0_ARGC_SRC0C_ZXY 261180# define R300_FPI0_ARGC_SRC1C_ZXY 271181# define R300_FPI0_ARGC_SRC2C_ZXY 281182# define R300_FPI0_ARGC_SRC0CA_WZY 291183# define R300_FPI0_ARGC_SRC1CA_WZY 301184# define R300_FPI0_ARGC_SRC2CA_WZY 3111851186# define R300_FPI0_ARG0C_SHIFT 01187# define R300_FPI0_ARG0C_MASK (31 << 0)1188# define R300_FPI0_ARG0C_NEG (1 << 5)1189# define R300_FPI0_ARG0C_ABS (1 << 6)1190# define R300_FPI0_ARG1C_SHIFT 71191# define R300_FPI0_ARG1C_MASK (31 << 7)1192# define R300_FPI0_ARG1C_NEG (1 << 12)1193# define R300_FPI0_ARG1C_ABS (1 << 13)1194# define R300_FPI0_ARG2C_SHIFT 141195# define R300_FPI0_ARG2C_MASK (31 << 14)1196# define R300_FPI0_ARG2C_NEG (1 << 19)1197# define R300_FPI0_ARG2C_ABS (1 << 20)1198# define R300_FPI0_SPECIAL_LRP (1 << 21)1199# define R300_FPI0_OUTC_MAD (0 << 23)1200# define R300_FPI0_OUTC_DP3 (1 << 23)1201# define R300_FPI0_OUTC_DP4 (2 << 23)1202# define R300_FPI0_OUTC_MIN (4 << 23)1203# define R300_FPI0_OUTC_MAX (5 << 23)1204# define R300_FPI0_OUTC_CMPH (7 << 23)1205# define R300_FPI0_OUTC_CMP (8 << 23)1206# define R300_FPI0_OUTC_FRC (9 << 23)1207# define R300_FPI0_OUTC_REPL_ALPHA (10 << 23)1208# define R300_FPI0_OUTC_SAT (1 << 30)1209# define R300_FPI0_INSERT_NOP (1 << 31)12101211#define R300_PFS_INSTR2_0 0x49C01212# define R300_FPI2_ARGA_SRC0C_X 01213# define R300_FPI2_ARGA_SRC0C_Y 11214# define R300_FPI2_ARGA_SRC0C_Z 21215# define R300_FPI2_ARGA_SRC1C_X 31216# define R300_FPI2_ARGA_SRC1C_Y 41217# define R300_FPI2_ARGA_SRC1C_Z 51218# define R300_FPI2_ARGA_SRC2C_X 61219# define R300_FPI2_ARGA_SRC2C_Y 71220# define R300_FPI2_ARGA_SRC2C_Z 81221# define R300_FPI2_ARGA_SRC0A 91222# define R300_FPI2_ARGA_SRC1A 101223# define R300_FPI2_ARGA_SRC2A 111224# define R300_FPI2_ARGA_SRC1A_LRP 151225# define R300_FPI2_ARGA_ZERO 161226# define R300_FPI2_ARGA_ONE 171227/* GUESS */1228# define R300_FPI2_ARGA_HALF 181229# define R300_FPI2_ARG0A_SHIFT 01230# define R300_FPI2_ARG0A_MASK (31 << 0)1231# define R300_FPI2_ARG0A_NEG (1 << 5)1232/* GUESS */1233# define R300_FPI2_ARG0A_ABS (1 << 6)1234# define R300_FPI2_ARG1A_SHIFT 71235# define R300_FPI2_ARG1A_MASK (31 << 7)1236# define R300_FPI2_ARG1A_NEG (1 << 12)1237/* GUESS */1238# define R300_FPI2_ARG1A_ABS (1 << 13)1239# define R300_FPI2_ARG2A_SHIFT 141240# define R300_FPI2_ARG2A_MASK (31 << 14)1241# define R300_FPI2_ARG2A_NEG (1 << 19)1242/* GUESS */1243# define R300_FPI2_ARG2A_ABS (1 << 20)1244# define R300_FPI2_SPECIAL_LRP (1 << 21)1245# define R300_FPI2_OUTA_MAD (0 << 23)1246# define R300_FPI2_OUTA_DP4 (1 << 23)1247# define R300_FPI2_OUTA_MIN (2 << 23)1248# define R300_FPI2_OUTA_MAX (3 << 23)1249# define R300_FPI2_OUTA_CMP (6 << 23)1250# define R300_FPI2_OUTA_FRC (7 << 23)1251# define R300_FPI2_OUTA_EX2 (8 << 23)1252# define R300_FPI2_OUTA_LG2 (9 << 23)1253# define R300_FPI2_OUTA_RCP (10 << 23)1254# define R300_FPI2_OUTA_RSQ (11 << 23)1255# define R300_FPI2_OUTA_SAT (1 << 30)1256# define R300_FPI2_UNKNOWN_31 (1 << 31)1257/* END: Fragment program instruction set */12581259/* Fog state and color */1260#define R300_RE_FOG_STATE 0x4BC01261# define R300_FOG_ENABLE (1 << 0)1262# define R300_FOG_MODE_LINEAR (0 << 1)1263# define R300_FOG_MODE_EXP (1 << 1)1264# define R300_FOG_MODE_EXP2 (2 << 1)1265# define R300_FOG_MODE_MASK (3 << 1)1266#define R300_FOG_COLOR_R 0x4BC81267#define R300_FOG_COLOR_G 0x4BCC1268#define R300_FOG_COLOR_B 0x4BD012691270#define R300_PP_ALPHA_TEST 0x4BD41271# define R300_REF_ALPHA_MASK 0x000000ff1272# define R300_ALPHA_TEST_FAIL (0 << 8)1273# define R300_ALPHA_TEST_LESS (1 << 8)1274# define R300_ALPHA_TEST_LEQUAL (3 << 8)1275# define R300_ALPHA_TEST_EQUAL (2 << 8)1276# define R300_ALPHA_TEST_GEQUAL (6 << 8)1277# define R300_ALPHA_TEST_GREATER (4 << 8)1278# define R300_ALPHA_TEST_NEQUAL (5 << 8)1279# define R300_ALPHA_TEST_PASS (7 << 8)1280# define R300_ALPHA_TEST_OP_MASK (7 << 8)1281# define R300_ALPHA_TEST_ENABLE (1 << 11)12821283/* gap */12841285/* Fragment program parameters in 7.16 floating point */1286#define R300_PFS_PARAM_0_X 0x4C001287#define R300_PFS_PARAM_0_Y 0x4C041288#define R300_PFS_PARAM_0_Z 0x4C081289#define R300_PFS_PARAM_0_W 0x4C0C1290/* GUESS: PARAM_31 is last, based on native limits reported by fglrx */1291#define R300_PFS_PARAM_31_X 0x4DF01292#define R300_PFS_PARAM_31_Y 0x4DF41293#define R300_PFS_PARAM_31_Z 0x4DF81294#define R300_PFS_PARAM_31_W 0x4DFC12951296/* Notes:1297* - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in1298* the application1299* - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND1300* are set to the same1301* function (both registers are always set up completely in any case)1302* - Most blend flags are simply copied from R200 and not tested yet1303*/1304#define R300_RB3D_CBLEND 0x4E041305#define R300_RB3D_ABLEND 0x4E081306/* the following only appear in CBLEND */1307# define R300_BLEND_ENABLE (1 << 0)1308# define R300_BLEND_UNKNOWN (3 << 1)1309# define R300_BLEND_NO_SEPARATE (1 << 3)1310/* the following are shared between CBLEND and ABLEND */1311# define R300_FCN_MASK (3 << 12)1312# define R300_COMB_FCN_ADD_CLAMP (0 << 12)1313# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12)1314# define R300_COMB_FCN_SUB_CLAMP (2 << 12)1315# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12)1316# define R300_COMB_FCN_MIN (4 << 12)1317# define R300_COMB_FCN_MAX (5 << 12)1318# define R300_COMB_FCN_RSUB_CLAMP (6 << 12)1319# define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12)1320# define R300_BLEND_GL_ZERO (32)1321# define R300_BLEND_GL_ONE (33)1322# define R300_BLEND_GL_SRC_COLOR (34)1323# define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35)1324# define R300_BLEND_GL_DST_COLOR (36)1325# define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37)1326# define R300_BLEND_GL_SRC_ALPHA (38)1327# define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)1328# define R300_BLEND_GL_DST_ALPHA (40)1329# define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41)1330# define R300_BLEND_GL_SRC_ALPHA_SATURATE (42)1331# define R300_BLEND_GL_CONST_COLOR (43)1332# define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44)1333# define R300_BLEND_GL_CONST_ALPHA (45)1334# define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)1335# define R300_BLEND_MASK (63)1336# define R300_SRC_BLEND_SHIFT (16)1337# define R300_DST_BLEND_SHIFT (24)1338#define R300_RB3D_BLEND_COLOR 0x4E101339#define R300_RB3D_COLORMASK 0x4E0C1340# define R300_COLORMASK0_B (1<<0)1341# define R300_COLORMASK0_G (1<<1)1342# define R300_COLORMASK0_R (1<<2)1343# define R300_COLORMASK0_A (1<<3)13441345/* gap */13461347#define R300_RB3D_COLOROFFSET0 0x4E281348# define R300_COLOROFFSET_MASK 0xFFFFFFF0 /* GUESS */1349#define R300_RB3D_COLOROFFSET1 0x4E2C /* GUESS */1350#define R300_RB3D_COLOROFFSET2 0x4E30 /* GUESS */1351#define R300_RB3D_COLOROFFSET3 0x4E34 /* GUESS */13521353/* gap */13541355/* Bit 16: Larger tiles1356* Bit 17: 4x2 tiles1357* Bit 18: Extremely weird tile like, but some pixels duplicated?1358*/1359#define R300_RB3D_COLORPITCH0 0x4E381360# define R300_COLORPITCH_MASK 0x00001FF8 /* GUESS */1361# define R300_COLOR_TILE_ENABLE (1 << 16) /* GUESS */1362# define R300_COLOR_MICROTILE_ENABLE (1 << 17) /* GUESS */1363# define R300_COLOR_MICROTILE_SQUARE_ENABLE (2 << 17)1364# define R300_COLOR_ENDIAN_NO_SWAP (0 << 18) /* GUESS */1365# define R300_COLOR_ENDIAN_WORD_SWAP (1 << 18) /* GUESS */1366# define R300_COLOR_ENDIAN_DWORD_SWAP (2 << 18) /* GUESS */1367# define R300_COLOR_FORMAT_RGB565 (2 << 22)1368# define R300_COLOR_FORMAT_ARGB8888 (3 << 22)1369#define R300_RB3D_COLORPITCH1 0x4E3C /* GUESS */1370#define R300_RB3D_COLORPITCH2 0x4E40 /* GUESS */1371#define R300_RB3D_COLORPITCH3 0x4E44 /* GUESS */13721373#define R300_RB3D_AARESOLVE_OFFSET 0x4E801374#define R300_RB3D_AARESOLVE_PITCH 0x4E841375#define R300_RB3D_AARESOLVE_CTL 0x4E881376/* gap */13771378/* Guess by Vladimir.1379* Set to 0A before 3D operations, set to 02 afterwards.1380*/1381/*#define R300_RB3D_DSTCACHE_CTLSTAT 0x4E4C*/1382# define R300_RB3D_DSTCACHE_UNKNOWN_02 0x000000021383# define R300_RB3D_DSTCACHE_UNKNOWN_0A 0x0000000A13841385/* gap */1386/* There seems to be no "write only" setting, so use Z-test = ALWAYS1387* for this.1388* Bit (1<<8) is the "test" bit. so plain write is 6 - vd1389*/1390#define R300_ZB_CNTL 0x4F001391# define R300_STENCIL_ENABLE (1 << 0)1392# define R300_Z_ENABLE (1 << 1)1393# define R300_Z_WRITE_ENABLE (1 << 2)1394# define R300_Z_SIGNED_COMPARE (1 << 3)1395# define R300_STENCIL_FRONT_BACK (1 << 4)13961397#define R300_ZB_ZSTENCILCNTL 0x4f041398/* functions */1399# define R300_ZS_NEVER 01400# define R300_ZS_LESS 11401# define R300_ZS_LEQUAL 21402# define R300_ZS_EQUAL 31403# define R300_ZS_GEQUAL 41404# define R300_ZS_GREATER 51405# define R300_ZS_NOTEQUAL 61406# define R300_ZS_ALWAYS 71407# define R300_ZS_MASK 71408/* operations */1409# define R300_ZS_KEEP 01410# define R300_ZS_ZERO 11411# define R300_ZS_REPLACE 21412# define R300_ZS_INCR 31413# define R300_ZS_DECR 41414# define R300_ZS_INVERT 51415# define R300_ZS_INCR_WRAP 61416# define R300_ZS_DECR_WRAP 71417# define R300_Z_FUNC_SHIFT 01418/* front and back refer to operations done for front1419and back faces, i.e. separate stencil function support */1420# define R300_S_FRONT_FUNC_SHIFT 31421# define R300_S_FRONT_SFAIL_OP_SHIFT 61422# define R300_S_FRONT_ZPASS_OP_SHIFT 91423# define R300_S_FRONT_ZFAIL_OP_SHIFT 121424# define R300_S_BACK_FUNC_SHIFT 151425# define R300_S_BACK_SFAIL_OP_SHIFT 181426# define R300_S_BACK_ZPASS_OP_SHIFT 211427# define R300_S_BACK_ZFAIL_OP_SHIFT 2414281429#define R300_ZB_STENCILREFMASK 0x4f081430# define R300_STENCILREF_SHIFT 01431# define R300_STENCILREF_MASK 0x000000ff1432# define R300_STENCILMASK_SHIFT 81433# define R300_STENCILMASK_MASK 0x0000ff001434# define R300_STENCILWRITEMASK_SHIFT 161435# define R300_STENCILWRITEMASK_MASK 0x00ff000014361437/* gap */14381439#define R300_ZB_FORMAT 0x4f101440# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0)1441# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0)1442# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0)1443/* reserved up to (15 << 0) */1444# define R300_INVERT_13E3_LEADING_ONES (0 << 4)1445# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)14461447#define R300_ZB_ZTOP 0x4F141448# define R300_ZTOP_DISABLE (0 << 0)1449# define R300_ZTOP_ENABLE (1 << 0)14501451/* gap */14521453#define R300_ZB_ZCACHE_CTLSTAT 0x4f181454# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0)1455# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)1456# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1)1457# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1)1458# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31)1459# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31)14601461#define R300_ZB_BW_CNTL 0x4f1c1462# define R300_HIZ_DISABLE (0 << 0)1463# define R300_HIZ_ENABLE (1 << 0)1464# define R300_HIZ_MIN (0 << 1)1465# define R300_HIZ_MAX (1 << 1)1466# define R300_FAST_FILL_DISABLE (0 << 2)1467# define R300_FAST_FILL_ENABLE (1 << 2)1468# define R300_RD_COMP_DISABLE (0 << 3)1469# define R300_RD_COMP_ENABLE (1 << 3)1470# define R300_WR_COMP_DISABLE (0 << 4)1471# define R300_WR_COMP_ENABLE (1 << 4)1472# define R300_ZB_CB_CLEAR_RMW (0 << 5)1473# define R300_ZB_CB_CLEAR_CACHE_LINEAR (1 << 5)1474# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6)1475# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6)14761477# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7)1478# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7)1479# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8)1480# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8)14811482# define R500_BMASK_ENABLE (0 << 10)1483# define R500_BMASK_DISABLE (1 << 10)1484# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11)1485# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11)1486# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12)1487# define R500_HIZ_FP_EXP_BITS_1 (1 << 12)1488# define R500_HIZ_FP_EXP_BITS_2 (2 << 12)1489# define R500_HIZ_FP_EXP_BITS_3 (3 << 12)1490# define R500_HIZ_FP_EXP_BITS_4 (4 << 12)1491# define R500_HIZ_FP_EXP_BITS_5 (5 << 12)1492# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15)1493# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15)1494# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16)1495# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16)1496# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17)1497# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17)1498# define R500_PEQ_PACKING_DISABLE (0 << 18)1499# define R500_PEQ_PACKING_ENABLE (1 << 18)1500# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18)1501# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18)150215031504/* gap */15051506/* Z Buffer Address Offset.1507* Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.1508*/1509#define R300_ZB_DEPTHOFFSET 0x4f2015101511/* Z Buffer Pitch and Endian Control */1512#define R300_ZB_DEPTHPITCH 0x4f241513# define R300_DEPTHPITCH_MASK 0x00003FFC1514# define R300_DEPTHMACROTILE_DISABLE (0 << 16)1515# define R300_DEPTHMACROTILE_ENABLE (1 << 16)1516# define R300_DEPTHMICROTILE_LINEAR (0 << 17)1517# define R300_DEPTHMICROTILE_TILED (1 << 17)1518# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)1519# define R300_DEPTHENDIAN_NO_SWAP (0 << 18)1520# define R300_DEPTHENDIAN_WORD_SWAP (1 << 18)1521# define R300_DEPTHENDIAN_DWORD_SWAP (2 << 18)1522# define R300_DEPTHENDIAN_HALF_DWORD_SWAP (3 << 18)15231524/* Z Buffer Clear Value */1525#define R300_ZB_DEPTHCLEARVALUE 0x4f2815261527#define R300_ZB_ZMASK_OFFSET 0x4f301528#define R300_ZB_ZMASK_PITCH 0x4f341529#define R300_ZB_ZMASK_WRINDEX 0x4f381530#define R300_ZB_ZMASK_DWORD 0x4f3c1531#define R300_ZB_ZMASK_RDINDEX 0x4f4015321533/* Hierarchical Z Memory Offset */1534#define R300_ZB_HIZ_OFFSET 0x4f4415351536/* Hierarchical Z Write Index */1537#define R300_ZB_HIZ_WRINDEX 0x4f4815381539/* Hierarchical Z Data */1540#define R300_ZB_HIZ_DWORD 0x4f4c15411542/* Hierarchical Z Read Index */1543#define R300_ZB_HIZ_RDINDEX 0x4f5015441545/* Hierarchical Z Pitch */1546#define R300_ZB_HIZ_PITCH 0x4f5415471548/* Z Buffer Z Pass Counter Data */1549#define R300_ZB_ZPASS_DATA 0x4f5815501551/* Z Buffer Z Pass Counter Address */1552#define R300_ZB_ZPASS_ADDR 0x4f5c15531554/* Depth buffer X and Y coordinate offset */1555#define R300_ZB_DEPTHXY_OFFSET 0x4f601556# define R300_DEPTHX_OFFSET_SHIFT 11557# define R300_DEPTHX_OFFSET_MASK 0x000007FE1558# define R300_DEPTHY_OFFSET_SHIFT 171559# define R300_DEPTHY_OFFSET_MASK 0x07FE000015601561/* Sets the fifo sizes */1562#define R500_ZB_FIFO_SIZE 0x4fd01563# define R500_OP_FIFO_SIZE_FULL (0 << 0)1564# define R500_OP_FIFO_SIZE_HALF (1 << 0)1565# define R500_OP_FIFO_SIZE_QUATER (2 << 0)1566# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)15671568/* Stencil Reference Value and Mask for backfacing quads */1569/* R300_ZB_STENCILREFMASK handles front face */1570#define R500_ZB_STENCILREFMASK_BF 0x4fd41571# define R500_STENCILREF_SHIFT 01572# define R500_STENCILREF_MASK 0x000000ff1573# define R500_STENCILMASK_SHIFT 81574# define R500_STENCILMASK_MASK 0x0000ff001575# define R500_STENCILWRITEMASK_SHIFT 161576# define R500_STENCILWRITEMASK_MASK 0x00ff000015771578/* BEGIN: Vertex program instruction set */15791580/* Every instruction is four dwords long:1581* DWORD 0: output and opcode1582* DWORD 1: first argument1583* DWORD 2: second argument1584* DWORD 3: third argument1585*1586* Notes:1587* - ABS r, a is implemented as MAX r, a, -a1588* - MOV is implemented as ADD to zero1589* - XPD is implemented as MUL + MAD1590* - FLR is implemented as FRC + ADD1591* - apparently, fglrx tries to schedule instructions so that there is at1592* least one instruction between the write to a temporary and the first1593* read from said temporary; however, violations of this scheduling are1594* allowed1595* - register indices seem to be unrelated with OpenGL aliasing to1596* conventional state1597* - only one attribute and one parameter can be loaded at a time; however,1598* the same attribute/parameter can be used for more than one argument1599* - the second software argument for POW is the third hardware argument1600* (no idea why)1601* - MAD with only temporaries as input seems to use VPI_OUT_SELECT_MAD_21602*1603* There is some magic surrounding LIT:1604* The single argument is replicated across all three inputs, but swizzled:1605* First argument: xyzy1606* Second argument: xyzx1607* Third argument: xyzw1608* Whenever the result is used later in the fragment program, fglrx forces1609* x and w to be 1.0 in the input selection; I don't know whether this is1610* strictly necessary1611*/1612#define R300_VPI_OUT_OP_DOT (1 << 0)1613#define R300_VPI_OUT_OP_MUL (2 << 0)1614#define R300_VPI_OUT_OP_ADD (3 << 0)1615#define R300_VPI_OUT_OP_MAD (4 << 0)1616#define R300_VPI_OUT_OP_DST (5 << 0)1617#define R300_VPI_OUT_OP_FRC (6 << 0)1618#define R300_VPI_OUT_OP_MAX (7 << 0)1619#define R300_VPI_OUT_OP_MIN (8 << 0)1620#define R300_VPI_OUT_OP_SGE (9 << 0)1621#define R300_VPI_OUT_OP_SLT (10 << 0)1622/* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, vector(scalar, vector) */1623#define R300_VPI_OUT_OP_UNK12 (12 << 0)1624#define R300_VPI_OUT_OP_ARL (13 << 0)1625#define R300_VPI_OUT_OP_EXP (65 << 0)1626#define R300_VPI_OUT_OP_LOG (66 << 0)1627/* Used in fog computations, scalar(scalar) */1628#define R300_VPI_OUT_OP_UNK67 (67 << 0)1629#define R300_VPI_OUT_OP_LIT (68 << 0)1630#define R300_VPI_OUT_OP_POW (69 << 0)1631#define R300_VPI_OUT_OP_RCP (70 << 0)1632#define R300_VPI_OUT_OP_RSQ (72 << 0)1633/* Used in GL_POINT_DISTANCE_ATTENUATION_ARB, scalar(scalar) */1634#define R300_VPI_OUT_OP_UNK73 (73 << 0)1635#define R300_VPI_OUT_OP_EX2 (75 << 0)1636#define R300_VPI_OUT_OP_LG2 (76 << 0)1637#define R300_VPI_OUT_OP_MAD_2 (128 << 0)1638/* all temps, vector(scalar, vector, vector) */1639#define R300_VPI_OUT_OP_UNK129 (129 << 0)16401641#define R300_VPI_OUT_REG_CLASS_TEMPORARY (0 << 8)1642#define R300_VPI_OUT_REG_CLASS_ADDR (1 << 8)1643#define R300_VPI_OUT_REG_CLASS_RESULT (2 << 8)1644#define R300_VPI_OUT_REG_CLASS_MASK (31 << 8)16451646#define R300_VPI_OUT_REG_INDEX_SHIFT 131647/* GUESS based on fglrx native limits */1648#define R300_VPI_OUT_REG_INDEX_MASK (31 << 13)16491650#define R300_VPI_OUT_WRITE_X (1 << 20)1651#define R300_VPI_OUT_WRITE_Y (1 << 21)1652#define R300_VPI_OUT_WRITE_Z (1 << 22)1653#define R300_VPI_OUT_WRITE_W (1 << 23)16541655#define R300_VPI_IN_REG_CLASS_TEMPORARY (0 << 0)1656#define R300_VPI_IN_REG_CLASS_ATTRIBUTE (1 << 0)1657#define R300_VPI_IN_REG_CLASS_PARAMETER (2 << 0)1658#define R300_VPI_IN_REG_CLASS_NONE (9 << 0)1659#define R300_VPI_IN_REG_CLASS_MASK (31 << 0)16601661#define R300_VPI_IN_REG_INDEX_SHIFT 51662/* GUESS based on fglrx native limits */1663#define R300_VPI_IN_REG_INDEX_MASK (255 << 5)16641665/* The R300 can select components from the input register arbitrarily.1666* Use the following constants, shifted by the component shift you1667* want to select1668*/1669#define R300_VPI_IN_SELECT_X 01670#define R300_VPI_IN_SELECT_Y 11671#define R300_VPI_IN_SELECT_Z 21672#define R300_VPI_IN_SELECT_W 31673#define R300_VPI_IN_SELECT_ZERO 41674#define R300_VPI_IN_SELECT_ONE 51675#define R300_VPI_IN_SELECT_MASK 716761677#define R300_VPI_IN_X_SHIFT 131678#define R300_VPI_IN_Y_SHIFT 161679#define R300_VPI_IN_Z_SHIFT 191680#define R300_VPI_IN_W_SHIFT 2216811682#define R300_VPI_IN_NEG_X (1 << 25)1683#define R300_VPI_IN_NEG_Y (1 << 26)1684#define R300_VPI_IN_NEG_Z (1 << 27)1685#define R300_VPI_IN_NEG_W (1 << 28)1686/* END: Vertex program instruction set */16871688/* BEGIN: Packet 3 commands */16891690/* A primitive emission dword. */1691#define R300_PRIM_TYPE_NONE (0 << 0)1692#define R300_PRIM_TYPE_POINT (1 << 0)1693#define R300_PRIM_TYPE_LINE (2 << 0)1694#define R300_PRIM_TYPE_LINE_STRIP (3 << 0)1695#define R300_PRIM_TYPE_TRI_LIST (4 << 0)1696#define R300_PRIM_TYPE_TRI_FAN (5 << 0)1697#define R300_PRIM_TYPE_TRI_STRIP (6 << 0)1698#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0)1699#define R300_PRIM_TYPE_RECT_LIST (8 << 0)1700#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)1701#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)1702/* GUESS (based on r200) */1703#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0)1704#define R300_PRIM_TYPE_LINE_LOOP (12 << 0)1705#define R300_PRIM_TYPE_QUADS (13 << 0)1706#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0)1707#define R300_PRIM_TYPE_POLYGON (15 << 0)1708#define R300_PRIM_TYPE_MASK 0xF1709#define R300_PRIM_WALK_IND (1 << 4)1710#define R300_PRIM_WALK_LIST (2 << 4)1711#define R300_PRIM_WALK_RING (3 << 4)1712#define R300_PRIM_WALK_MASK (3 << 4)1713/* GUESS (based on r200) */1714#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6)1715#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6)1716#define R300_PRIM_NUM_VERTICES_SHIFT 161717#define R300_PRIM_NUM_VERTICES_MASK 0xffff17181719/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.1720* Two parameter dwords:1721* 0. The first parameter appears to be always 01722* 1. The second parameter is a standard primitive emission dword.1723*/1724#define R300_PACKET3_3D_DRAW_VBUF 0x0000280017251726/* Specify the full set of vertex arrays as (address, stride).1727* The first parameter is the number of vertex arrays specified.1728* The rest of the command is a variable length list of blocks, where1729* each block is three dwords long and specifies two arrays.1730* The first dword of a block is split into two words, the lower significant1731* word refers to the first array, the more significant word to the second1732* array in the block.1733* The low byte of each word contains the size of an array entry in dwords,1734* the high byte contains the stride of the array.1735* The second dword of a block contains the pointer to the first array,1736* the third dword of a block contains the pointer to the second array.1737* Note that if the total number of arrays is odd, the third dword of1738* the last block is omitted.1739*/1740#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F0017411742#define R300_PACKET3_INDX_BUFFER 0x000033001743# define R300_EB_UNK1_SHIFT 241744# define R300_EB_UNK1 (0x80<<24)1745# define R300_EB_UNK2 0x08101746#define R300_PACKET3_3D_DRAW_VBUF_2 0x000034001747#define R300_PACKET3_3D_DRAW_INDX_2 0x0000360017481749/* END: Packet 3 commands */175017511752/* Color formats for 2d packets1753*/1754#define R300_CP_COLOR_FORMAT_CI8 21755#define R300_CP_COLOR_FORMAT_ARGB1555 31756#define R300_CP_COLOR_FORMAT_RGB565 41757#define R300_CP_COLOR_FORMAT_ARGB8888 61758#define R300_CP_COLOR_FORMAT_RGB332 71759#define R300_CP_COLOR_FORMAT_RGB8 91760#define R300_CP_COLOR_FORMAT_ARGB4444 1517611762/*1763* CP type-3 packets1764*/1765#define R300_CP_CMD_BITBLT_MULTI 0xC0009B0017661767#define R500_VAP_INDEX_OFFSET 0x208c17681769#define R500_GA_US_VECTOR_INDEX 0x42501770#define R500_GA_US_VECTOR_DATA 0x425417711772#define R500_RS_IP_0 0x40741773#define R500_RS_INST_0 0x432017741775#define R500_US_CONFIG 0x460017761777#define R500_US_FC_CTRL 0x46241778#define R500_US_CODE_ADDR 0x463017791780#define R500_RB3D_COLOR_CLEAR_VALUE_AR 0x46c01781#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef817821783#define R300_SU_REG_DEST 0x42c81784#define RV530_FG_ZBREG_DEST 0x4be81785#define R300_ZB_ZPASS_DATA 0x4f581786#define R300_ZB_ZPASS_ADDR 0x4f5c17871788#endif /* _R300_REG_H */178917901791