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awilliam
GitHub Repository: awilliam/linux-vfio
Path: blob/master/drivers/input/joystick/adi.c
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1
/*
2
* Copyright (c) 1998-2005 Vojtech Pavlik
3
*/
4
5
/*
6
* Logitech ADI joystick family driver for Linux
7
*/
8
9
/*
10
* This program is free software; you can redistribute it and/or modify
11
* it under the terms of the GNU General Public License as published by
12
* the Free Software Foundation; either version 2 of the License, or
13
* (at your option) any later version.
14
*
15
* This program is distributed in the hope that it will be useful,
16
* but WITHOUT ANY WARRANTY; without even the implied warranty of
17
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18
* GNU General Public License for more details.
19
*
20
* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
22
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23
*
24
* Should you need to contact me, the author, you can do so either by
25
* e-mail - mail your message to <[email protected]>, or by paper mail:
26
* Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
27
*/
28
29
#include <linux/delay.h>
30
#include <linux/kernel.h>
31
#include <linux/module.h>
32
#include <linux/string.h>
33
#include <linux/slab.h>
34
#include <linux/input.h>
35
#include <linux/gameport.h>
36
#include <linux/init.h>
37
#include <linux/jiffies.h>
38
39
#define DRIVER_DESC "Logitech ADI joystick family driver"
40
41
MODULE_AUTHOR("Vojtech Pavlik <[email protected]>");
42
MODULE_DESCRIPTION(DRIVER_DESC);
43
MODULE_LICENSE("GPL");
44
45
/*
46
* Times, array sizes, flags, ids.
47
*/
48
49
#define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */
50
#define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */
51
#define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */
52
#define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */
53
54
#define ADI_MAX_LENGTH 256
55
#define ADI_MIN_LENGTH 8
56
#define ADI_MIN_LEN_LENGTH 10
57
#define ADI_MIN_ID_LENGTH 66
58
#define ADI_MAX_NAME_LENGTH 64
59
#define ADI_MAX_CNAME_LENGTH 16
60
#define ADI_MAX_PHYS_LENGTH 64
61
62
#define ADI_FLAG_HAT 0x04
63
#define ADI_FLAG_10BIT 0x08
64
65
#define ADI_ID_TPD 0x01
66
#define ADI_ID_WGP 0x06
67
#define ADI_ID_WGPE 0x08
68
#define ADI_ID_MAX 0x0a
69
70
/*
71
* Names, buttons, axes ...
72
*/
73
74
static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
75
"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
76
"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
77
"WingMan GamePad USB", "Unknown Device %#x" };
78
79
static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
80
static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
81
static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
82
static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
83
static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
84
85
static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
86
static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
87
static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
88
static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
89
90
static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
91
adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
92
93
static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
94
adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
95
96
/*
97
* Hat to axis conversion arrays.
98
*/
99
100
static struct {
101
int x;
102
int y;
103
} adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
104
105
/*
106
* Per-port information.
107
*/
108
109
struct adi {
110
struct input_dev *dev;
111
int length;
112
int ret;
113
int idx;
114
unsigned char id;
115
char buttons;
116
char axes10;
117
char axes8;
118
signed char pad;
119
char hats;
120
char *abs;
121
short *key;
122
char name[ADI_MAX_NAME_LENGTH];
123
char cname[ADI_MAX_CNAME_LENGTH];
124
char phys[ADI_MAX_PHYS_LENGTH];
125
unsigned char data[ADI_MAX_LENGTH];
126
};
127
128
struct adi_port {
129
struct gameport *gameport;
130
struct adi adi[2];
131
int bad;
132
int reads;
133
};
134
135
/*
136
* adi_read_packet() reads a Logitech ADI packet.
137
*/
138
139
static void adi_read_packet(struct adi_port *port)
140
{
141
struct adi *adi = port->adi;
142
struct gameport *gameport = port->gameport;
143
unsigned char u, v, w, x, z;
144
int t[2], s[2], i;
145
unsigned long flags;
146
147
for (i = 0; i < 2; i++) {
148
adi[i].ret = -1;
149
t[i] = gameport_time(gameport, ADI_MAX_START);
150
s[i] = 0;
151
}
152
153
local_irq_save(flags);
154
155
gameport_trigger(gameport);
156
v = z = gameport_read(gameport);
157
158
do {
159
u = v;
160
w = u ^ (v = x = gameport_read(gameport));
161
for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
162
t[i]--;
163
if ((w & 0x30) && s[i]) {
164
if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
165
adi[i].data[++adi[i].ret] = w;
166
t[i] = gameport_time(gameport, ADI_MAX_STROBE);
167
} else t[i] = 0;
168
} else if (!(x & 0x30)) s[i] = 1;
169
}
170
} while (t[0] > 0 || t[1] > 0);
171
172
local_irq_restore(flags);
173
174
return;
175
}
176
177
/*
178
* adi_move_bits() detects a possible 2-stream mode, and moves
179
* the bits accordingly.
180
*/
181
182
static void adi_move_bits(struct adi_port *port, int length)
183
{
184
int i;
185
struct adi *adi = port->adi;
186
187
adi[0].idx = adi[1].idx = 0;
188
189
if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
190
if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
191
192
for (i = 1; i <= adi[1].ret; i++)
193
adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
194
195
adi[0].ret += adi[1].ret;
196
adi[1].ret = -1;
197
}
198
199
/*
200
* adi_get_bits() gathers bits from the data packet.
201
*/
202
203
static inline int adi_get_bits(struct adi *adi, int count)
204
{
205
int bits = 0;
206
int i;
207
if ((adi->idx += count) > adi->ret) return 0;
208
for (i = 0; i < count; i++)
209
bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
210
return bits;
211
}
212
213
/*
214
* adi_decode() decodes Logitech joystick data into input events.
215
*/
216
217
static int adi_decode(struct adi *adi)
218
{
219
struct input_dev *dev = adi->dev;
220
char *abs = adi->abs;
221
short *key = adi->key;
222
int i, t;
223
224
if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
225
return -1;
226
227
for (i = 0; i < adi->axes10; i++)
228
input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
229
230
for (i = 0; i < adi->axes8; i++)
231
input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
232
233
for (i = 0; i < adi->buttons && i < 63; i++) {
234
if (i == adi->pad) {
235
t = adi_get_bits(adi, 4);
236
input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1));
237
input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
238
}
239
input_report_key(dev, *key++, adi_get_bits(adi, 1));
240
}
241
242
for (i = 0; i < adi->hats; i++) {
243
if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
244
input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
245
input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
246
}
247
248
for (i = 63; i < adi->buttons; i++)
249
input_report_key(dev, *key++, adi_get_bits(adi, 1));
250
251
input_sync(dev);
252
253
return 0;
254
}
255
256
/*
257
* adi_read() reads the data packet and decodes it.
258
*/
259
260
static int adi_read(struct adi_port *port)
261
{
262
int i;
263
int result = 0;
264
265
adi_read_packet(port);
266
adi_move_bits(port, port->adi[0].length);
267
268
for (i = 0; i < 2; i++)
269
if (port->adi[i].length)
270
result |= adi_decode(port->adi + i);
271
272
return result;
273
}
274
275
/*
276
* adi_poll() repeatedly polls the Logitech joysticks.
277
*/
278
279
static void adi_poll(struct gameport *gameport)
280
{
281
struct adi_port *port = gameport_get_drvdata(gameport);
282
283
port->bad -= adi_read(port);
284
port->reads++;
285
}
286
287
/*
288
* adi_open() is a callback from the input open routine.
289
*/
290
291
static int adi_open(struct input_dev *dev)
292
{
293
struct adi_port *port = input_get_drvdata(dev);
294
295
gameport_start_polling(port->gameport);
296
return 0;
297
}
298
299
/*
300
* adi_close() is a callback from the input close routine.
301
*/
302
303
static void adi_close(struct input_dev *dev)
304
{
305
struct adi_port *port = input_get_drvdata(dev);
306
307
gameport_stop_polling(port->gameport);
308
}
309
310
/*
311
* adi_init_digital() sends a trigger & delay sequence
312
* to reset and initialize a Logitech joystick into digital mode.
313
*/
314
315
static void adi_init_digital(struct gameport *gameport)
316
{
317
int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
318
int i;
319
320
for (i = 0; seq[i]; i++) {
321
gameport_trigger(gameport);
322
if (seq[i] > 0)
323
msleep(seq[i]);
324
if (seq[i] < 0) {
325
mdelay(-seq[i]);
326
udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */
327
}
328
}
329
}
330
331
static void adi_id_decode(struct adi *adi, struct adi_port *port)
332
{
333
int i, t;
334
335
if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
336
return;
337
338
if (adi->ret < (t = adi_get_bits(adi, 10))) {
339
printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
340
return;
341
}
342
343
adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
344
345
if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
346
347
adi->length = adi_get_bits(adi, 10);
348
349
if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
350
printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
351
adi->length = 0;
352
return;
353
}
354
355
adi->axes8 = adi_get_bits(adi, 4);
356
adi->buttons = adi_get_bits(adi, 6);
357
358
if (adi_get_bits(adi, 6) != 8 && adi->hats) {
359
printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
360
adi->length = 0;
361
return;
362
}
363
364
adi->buttons += adi_get_bits(adi, 6);
365
adi->hats += adi_get_bits(adi, 4);
366
367
i = adi_get_bits(adi, 4);
368
369
if (t & ADI_FLAG_10BIT) {
370
adi->axes10 = adi->axes8 - i;
371
adi->axes8 = i;
372
}
373
374
t = adi_get_bits(adi, 4);
375
376
for (i = 0; i < t; i++)
377
adi->cname[i] = adi_get_bits(adi, 8);
378
adi->cname[i] = 0;
379
380
t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
381
if (adi->length != t && adi->length != t + (t & 1)) {
382
printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
383
adi->length = 0;
384
return;
385
}
386
387
switch (adi->id) {
388
case ADI_ID_TPD:
389
adi->pad = 4;
390
adi->buttons -= 4;
391
break;
392
case ADI_ID_WGP:
393
adi->pad = 0;
394
adi->buttons -= 4;
395
break;
396
default:
397
adi->pad = -1;
398
break;
399
}
400
}
401
402
static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
403
{
404
struct input_dev *input_dev;
405
char buf[ADI_MAX_NAME_LENGTH];
406
int i, t;
407
408
adi->dev = input_dev = input_allocate_device();
409
if (!input_dev)
410
return -ENOMEM;
411
412
t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
413
414
snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
415
snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
416
snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
417
418
adi->abs = adi_abs[t];
419
adi->key = adi_key[t];
420
421
input_dev->name = adi->name;
422
input_dev->phys = adi->phys;
423
input_dev->id.bustype = BUS_GAMEPORT;
424
input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
425
input_dev->id.product = adi->id;
426
input_dev->id.version = 0x0100;
427
input_dev->dev.parent = &port->gameport->dev;
428
429
input_set_drvdata(input_dev, port);
430
431
input_dev->open = adi_open;
432
input_dev->close = adi_close;
433
434
input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
435
436
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
437
set_bit(adi->abs[i], input_dev->absbit);
438
439
for (i = 0; i < adi->buttons; i++)
440
set_bit(adi->key[i], input_dev->keybit);
441
442
return 0;
443
}
444
445
static void adi_init_center(struct adi *adi)
446
{
447
int i, t, x;
448
449
if (!adi->length)
450
return;
451
452
for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
453
454
t = adi->abs[i];
455
x = input_abs_get_val(adi->dev, t);
456
457
if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
458
x = i < adi->axes10 ? 512 : 128;
459
460
if (i < adi->axes10)
461
input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
462
else if (i < adi->axes10 + adi->axes8)
463
input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
464
else
465
input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
466
}
467
}
468
469
/*
470
* adi_connect() probes for Logitech ADI joysticks.
471
*/
472
473
static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
474
{
475
struct adi_port *port;
476
int i;
477
int err;
478
479
port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
480
if (!port)
481
return -ENOMEM;
482
483
port->gameport = gameport;
484
485
gameport_set_drvdata(gameport, port);
486
487
err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
488
if (err)
489
goto fail1;
490
491
adi_init_digital(gameport);
492
adi_read_packet(port);
493
494
if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
495
adi_move_bits(port, adi_get_bits(port->adi, 10));
496
497
for (i = 0; i < 2; i++) {
498
adi_id_decode(port->adi + i, port);
499
500
if (!port->adi[i].length)
501
continue;
502
503
err = adi_init_input(port->adi + i, port, i);
504
if (err)
505
goto fail2;
506
}
507
508
if (!port->adi[0].length && !port->adi[1].length) {
509
err = -ENODEV;
510
goto fail2;
511
}
512
513
gameport_set_poll_handler(gameport, adi_poll);
514
gameport_set_poll_interval(gameport, 20);
515
516
msleep(ADI_INIT_DELAY);
517
if (adi_read(port)) {
518
msleep(ADI_DATA_DELAY);
519
adi_read(port);
520
}
521
522
for (i = 0; i < 2; i++)
523
if (port->adi[i].length > 0) {
524
adi_init_center(port->adi + i);
525
err = input_register_device(port->adi[i].dev);
526
if (err)
527
goto fail3;
528
}
529
530
return 0;
531
532
fail3: while (--i >= 0) {
533
if (port->adi[i].length > 0) {
534
input_unregister_device(port->adi[i].dev);
535
port->adi[i].dev = NULL;
536
}
537
}
538
fail2: for (i = 0; i < 2; i++)
539
if (port->adi[i].dev)
540
input_free_device(port->adi[i].dev);
541
gameport_close(gameport);
542
fail1: gameport_set_drvdata(gameport, NULL);
543
kfree(port);
544
return err;
545
}
546
547
static void adi_disconnect(struct gameport *gameport)
548
{
549
int i;
550
struct adi_port *port = gameport_get_drvdata(gameport);
551
552
for (i = 0; i < 2; i++)
553
if (port->adi[i].length > 0)
554
input_unregister_device(port->adi[i].dev);
555
gameport_close(gameport);
556
gameport_set_drvdata(gameport, NULL);
557
kfree(port);
558
}
559
560
/*
561
* The gameport device structure.
562
*/
563
564
static struct gameport_driver adi_drv = {
565
.driver = {
566
.name = "adi",
567
},
568
.description = DRIVER_DESC,
569
.connect = adi_connect,
570
.disconnect = adi_disconnect,
571
};
572
573
static int __init adi_init(void)
574
{
575
return gameport_register_driver(&adi_drv);
576
}
577
578
static void __exit adi_exit(void)
579
{
580
gameport_unregister_driver(&adi_drv);
581
}
582
583
module_init(adi_init);
584
module_exit(adi_exit);
585
586