#ifndef UNIUPR_NOUPPER
signed char CifsUniUpperTable[512] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32,
-32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
-32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32,
-32, -32, -32, -32, -32, -32, -32, 0, -32, -32, -32, -32, -32, -32, -32, 121,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, 0, 0, -1, 0, -1, 0, -1, 0, 0, -1, 0, -1, 0, -1, 0,
-1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, 0, -1, 0, -1, 0, -1, 0,
0, 0, 0, -1, 0, -1, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0,
0, 0, -1, 0, 0, 0, 0, 0, 0, -1, 0, 0, 0, 0, 0, 0,
0, -1, 0, -1, 0, -1, 0, 0, -1, 0, 0, 0, 0, -1, 0, 0,
-1, 0, 0, 0, -1, 0, -1, 0, 0, -1, 0, 0, 0, -1, 0, 0,
0, 0, 0, 0, 0, -1, -2, 0, -1, -2, 0, -1, -2, 0, -1, 0,
-1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, -79, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, 0, -1, -2, 0, -1, 0, 0, 0, -1, 0, -1, 0, -1, 0, -1,
};
static signed char UniCaseRangeU03a0[47] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, -38, -37, -37, -37,
0, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32,
-32, -32, -31, -32, -32, -32, -32, -32, -32, -32, -32, -32, -64,
-63, -63,
};
static signed char UniCaseRangeU0430[48] = {
-32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32,
-32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32,
0, -80, -80, -80, -80, -80, -80, -80, -80, -80, -80, -80, -80, 0, -80, -80,
};
static signed char UniCaseRangeU0490[61] = {
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, 0, -1, 0, -1, 0, 0, 0, -1, 0, 0, 0, -1,
};
static signed char UniCaseRangeU1e00[509] = {
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, 0, 0, 0, 0, -59, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, -1,
0, -1, 0, -1, 0, -1, 0, -1, 0, -1, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 8, 0, 8, 0, 8, 0, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
74, 74, 86, 86, 86, 86, 100, 100, 0, 0, 112, 112, 126, 126, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 8, 8, 8, 8, 8, 8, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
8, 8, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 9, 0, 0, 0, 0, 0, 0, 0, 0, 0,
};
static signed char UniCaseRangeUff40[27] = {
0, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32,
-32, -32, -32, -32, -32, -32, -32, -32, -32, -32, -32,
};
const struct UniCaseRange CifsUniUpperRange[] = {
{0x03a0, 0x03ce, UniCaseRangeU03a0},
{0x0430, 0x045f, UniCaseRangeU0430},
{0x0490, 0x04cc, UniCaseRangeU0490},
{0x1e00, 0x1ffc, UniCaseRangeU1e00},
{0xff40, 0xff5a, UniCaseRangeUff40},
{0}
};
#endif
#ifndef UNIUPR_NOLOWER
signed char CifsUniLowerTable[512] = {
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
32, 32, 32, 32, 32, 32, 32, 0, 32, 32, 32, 32, 32, 32, 32, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
0, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0, 1,
0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, -121, 1, 0, 1, 0, 1, 0, 0,
0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 79, 0,
0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0,
1, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 1,
0, 0, 0, 1, 0, 1, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0,
0, 0, 0, 0, 2, 1, 0, 2, 1, 0, 2, 1, 0, 1, 0, 1,
0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
0, 2, 1, 0, 1, 0, 0, 0, 1, 0, 1, 0, 1, 0, 1, 0,
};
static signed char UniCaseRangeL0380[44] = {
0, 0, 0, 0, 0, 0, 38, 0, 37, 37, 37, 0, 64, 0, 63, 63,
0, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
32, 32, 0, 32, 32, 32, 32, 32, 32, 32, 32, 32,
};
static signed char UniCaseRangeL0400[48] = {
0, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 80, 0, 80, 80,
32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
};
static signed char UniCaseRangeL0490[60] = {
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
0, 1, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1,
};
static signed char UniCaseRangeL1e00[504] = {
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0,
1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, -8, -8,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, -8, -8,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, -8, -8,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, -8, 0, -8, 0, -8, 0, -8,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, -8, -8,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, -8, -8,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, -8, -8,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -8, -8, -8, -8, -8, -8,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -74, -74, -9, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, -86, -86, -86, -86, -9, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -100, -100, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, -8, -8, -112, -112, -7, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0,
};
static signed char UniCaseRangeLff20[27] = {
0, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
32, 32, 32, 32, 32, 32, 32, 32, 32, 32, 32,
};
const struct UniCaseRange CifsUniLowerRange[] = {
{0x0380, 0x03ab, UniCaseRangeL0380},
{0x0400, 0x042f, UniCaseRangeL0400},
{0x0490, 0x04cb, UniCaseRangeL0490},
{0x1e00, 0x1ff7, UniCaseRangeL1e00},
{0xff20, 0xff3a, UniCaseRangeLff20},
{0}
};
#endif