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awilliam
GitHub Repository: awilliam/linux-vfio
Path: blob/master/net/ceph/crush/mapper.c
37212 views
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#ifdef __KERNEL__
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# include <linux/string.h>
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# include <linux/slab.h>
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# include <linux/bug.h>
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# include <linux/kernel.h>
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# ifndef dprintk
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# define dprintk(args...)
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# endif
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#else
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# include <string.h>
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# include <stdio.h>
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# include <stdlib.h>
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# include <assert.h>
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# define BUG_ON(x) assert(!(x))
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# define dprintk(args...) /* printf(args) */
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# define kmalloc(x, f) malloc(x)
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# define kfree(x) free(x)
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#endif
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#include <linux/crush/crush.h>
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#include <linux/crush/hash.h>
23
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/*
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* Implement the core CRUSH mapping algorithm.
26
*/
27
28
/**
29
* crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
30
* @map: the crush_map
31
* @ruleset: the storage ruleset id (user defined)
32
* @type: storage ruleset type (user defined)
33
* @size: output set size
34
*/
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int crush_find_rule(struct crush_map *map, int ruleset, int type, int size)
36
{
37
int i;
38
39
for (i = 0; i < map->max_rules; i++) {
40
if (map->rules[i] &&
41
map->rules[i]->mask.ruleset == ruleset &&
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map->rules[i]->mask.type == type &&
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map->rules[i]->mask.min_size <= size &&
44
map->rules[i]->mask.max_size >= size)
45
return i;
46
}
47
return -1;
48
}
49
50
51
/*
52
* bucket choose methods
53
*
54
* For each bucket algorithm, we have a "choose" method that, given a
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* crush input @x and replica position (usually, position in output set) @r,
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* will produce an item in the bucket.
57
*/
58
59
/*
60
* Choose based on a random permutation of the bucket.
61
*
62
* We used to use some prime number arithmetic to do this, but it
63
* wasn't very random, and had some other bad behaviors. Instead, we
64
* calculate an actual random permutation of the bucket members.
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* Since this is expensive, we optimize for the r=0 case, which
66
* captures the vast majority of calls.
67
*/
68
static int bucket_perm_choose(struct crush_bucket *bucket,
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int x, int r)
70
{
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unsigned pr = r % bucket->size;
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unsigned i, s;
73
74
/* start a new permutation if @x has changed */
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if (bucket->perm_x != x || bucket->perm_n == 0) {
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dprintk("bucket %d new x=%d\n", bucket->id, x);
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bucket->perm_x = x;
78
79
/* optimize common r=0 case */
80
if (pr == 0) {
81
s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
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bucket->size;
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bucket->perm[0] = s;
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bucket->perm_n = 0xffff; /* magic value, see below */
85
goto out;
86
}
87
88
for (i = 0; i < bucket->size; i++)
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bucket->perm[i] = i;
90
bucket->perm_n = 0;
91
} else if (bucket->perm_n == 0xffff) {
92
/* clean up after the r=0 case above */
93
for (i = 1; i < bucket->size; i++)
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bucket->perm[i] = i;
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bucket->perm[bucket->perm[0]] = 0;
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bucket->perm_n = 1;
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}
98
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/* calculate permutation up to pr */
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for (i = 0; i < bucket->perm_n; i++)
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dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
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while (bucket->perm_n <= pr) {
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unsigned p = bucket->perm_n;
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/* no point in swapping the final entry */
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if (p < bucket->size - 1) {
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i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
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(bucket->size - p);
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if (i) {
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unsigned t = bucket->perm[p + i];
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bucket->perm[p + i] = bucket->perm[p];
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bucket->perm[p] = t;
112
}
113
dprintk(" perm_choose swap %d with %d\n", p, p+i);
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}
115
bucket->perm_n++;
116
}
117
for (i = 0; i < bucket->size; i++)
118
dprintk(" perm_choose %d: %d\n", i, bucket->perm[i]);
119
120
s = bucket->perm[pr];
121
out:
122
dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
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bucket->size, x, r, pr, s);
124
return bucket->items[s];
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}
126
127
/* uniform */
128
static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
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int x, int r)
130
{
131
return bucket_perm_choose(&bucket->h, x, r);
132
}
133
134
/* list */
135
static int bucket_list_choose(struct crush_bucket_list *bucket,
136
int x, int r)
137
{
138
int i;
139
140
for (i = bucket->h.size-1; i >= 0; i--) {
141
__u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
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r, bucket->h.id);
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w &= 0xffff;
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dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
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"sw %x rand %llx",
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i, x, r, bucket->h.items[i], bucket->item_weights[i],
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bucket->sum_weights[i], w);
148
w *= bucket->sum_weights[i];
149
w = w >> 16;
150
/*dprintk(" scaled %llx\n", w);*/
151
if (w < bucket->item_weights[i])
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return bucket->h.items[i];
153
}
154
155
BUG_ON(1);
156
return 0;
157
}
158
159
160
/* (binary) tree */
161
static int height(int n)
162
{
163
int h = 0;
164
while ((n & 1) == 0) {
165
h++;
166
n = n >> 1;
167
}
168
return h;
169
}
170
171
static int left(int x)
172
{
173
int h = height(x);
174
return x - (1 << (h-1));
175
}
176
177
static int right(int x)
178
{
179
int h = height(x);
180
return x + (1 << (h-1));
181
}
182
183
static int terminal(int x)
184
{
185
return x & 1;
186
}
187
188
static int bucket_tree_choose(struct crush_bucket_tree *bucket,
189
int x, int r)
190
{
191
int n, l;
192
__u32 w;
193
__u64 t;
194
195
/* start at root */
196
n = bucket->num_nodes >> 1;
197
198
while (!terminal(n)) {
199
/* pick point in [0, w) */
200
w = bucket->node_weights[n];
201
t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
202
bucket->h.id) * (__u64)w;
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t = t >> 32;
204
205
/* descend to the left or right? */
206
l = left(n);
207
if (t < bucket->node_weights[l])
208
n = l;
209
else
210
n = right(n);
211
}
212
213
return bucket->h.items[n >> 1];
214
}
215
216
217
/* straw */
218
219
static int bucket_straw_choose(struct crush_bucket_straw *bucket,
220
int x, int r)
221
{
222
int i;
223
int high = 0;
224
__u64 high_draw = 0;
225
__u64 draw;
226
227
for (i = 0; i < bucket->h.size; i++) {
228
draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
229
draw &= 0xffff;
230
draw *= bucket->straws[i];
231
if (i == 0 || draw > high_draw) {
232
high = i;
233
high_draw = draw;
234
}
235
}
236
return bucket->h.items[high];
237
}
238
239
static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
240
{
241
dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
242
switch (in->alg) {
243
case CRUSH_BUCKET_UNIFORM:
244
return bucket_uniform_choose((struct crush_bucket_uniform *)in,
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x, r);
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case CRUSH_BUCKET_LIST:
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return bucket_list_choose((struct crush_bucket_list *)in,
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x, r);
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case CRUSH_BUCKET_TREE:
250
return bucket_tree_choose((struct crush_bucket_tree *)in,
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x, r);
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case CRUSH_BUCKET_STRAW:
253
return bucket_straw_choose((struct crush_bucket_straw *)in,
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x, r);
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default:
256
BUG_ON(1);
257
return in->items[0];
258
}
259
}
260
261
/*
262
* true if device is marked "out" (failed, fully offloaded)
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* of the cluster
264
*/
265
static int is_out(struct crush_map *map, __u32 *weight, int item, int x)
266
{
267
if (weight[item] >= 0x10000)
268
return 0;
269
if (weight[item] == 0)
270
return 1;
271
if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
272
< weight[item])
273
return 0;
274
return 1;
275
}
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277
/**
278
* crush_choose - choose numrep distinct items of given type
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* @map: the crush_map
280
* @bucket: the bucket we are choose an item from
281
* @x: crush input value
282
* @numrep: the number of items to choose
283
* @type: the type of item to choose
284
* @out: pointer to output vector
285
* @outpos: our position in that vector
286
* @firstn: true if choosing "first n" items, false if choosing "indep"
287
* @recurse_to_leaf: true if we want one device under each item of given type
288
* @out2: second output vector for leaf items (if @recurse_to_leaf)
289
*/
290
static int crush_choose(struct crush_map *map,
291
struct crush_bucket *bucket,
292
__u32 *weight,
293
int x, int numrep, int type,
294
int *out, int outpos,
295
int firstn, int recurse_to_leaf,
296
int *out2)
297
{
298
int rep;
299
int ftotal, flocal;
300
int retry_descent, retry_bucket, skip_rep;
301
struct crush_bucket *in = bucket;
302
int r;
303
int i;
304
int item = 0;
305
int itemtype;
306
int collide, reject;
307
const int orig_tries = 5; /* attempts before we fall back to search */
308
309
dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
310
bucket->id, x, outpos, numrep);
311
312
for (rep = outpos; rep < numrep; rep++) {
313
/* keep trying until we get a non-out, non-colliding item */
314
ftotal = 0;
315
skip_rep = 0;
316
do {
317
retry_descent = 0;
318
in = bucket; /* initial bucket */
319
320
/* choose through intervening buckets */
321
flocal = 0;
322
do {
323
collide = 0;
324
retry_bucket = 0;
325
r = rep;
326
if (in->alg == CRUSH_BUCKET_UNIFORM) {
327
/* be careful */
328
if (firstn || numrep >= in->size)
329
/* r' = r + f_total */
330
r += ftotal;
331
else if (in->size % numrep == 0)
332
/* r'=r+(n+1)*f_local */
333
r += (numrep+1) *
334
(flocal+ftotal);
335
else
336
/* r' = r + n*f_local */
337
r += numrep * (flocal+ftotal);
338
} else {
339
if (firstn)
340
/* r' = r + f_total */
341
r += ftotal;
342
else
343
/* r' = r + n*f_local */
344
r += numrep * (flocal+ftotal);
345
}
346
347
/* bucket choose */
348
if (in->size == 0) {
349
reject = 1;
350
goto reject;
351
}
352
if (flocal >= (in->size>>1) &&
353
flocal > orig_tries)
354
item = bucket_perm_choose(in, x, r);
355
else
356
item = crush_bucket_choose(in, x, r);
357
BUG_ON(item >= map->max_devices);
358
359
/* desired type? */
360
if (item < 0)
361
itemtype = map->buckets[-1-item]->type;
362
else
363
itemtype = 0;
364
dprintk(" item %d type %d\n", item, itemtype);
365
366
/* keep going? */
367
if (itemtype != type) {
368
BUG_ON(item >= 0 ||
369
(-1-item) >= map->max_buckets);
370
in = map->buckets[-1-item];
371
retry_bucket = 1;
372
continue;
373
}
374
375
/* collision? */
376
for (i = 0; i < outpos; i++) {
377
if (out[i] == item) {
378
collide = 1;
379
break;
380
}
381
}
382
383
reject = 0;
384
if (recurse_to_leaf) {
385
if (item < 0) {
386
if (crush_choose(map,
387
map->buckets[-1-item],
388
weight,
389
x, outpos+1, 0,
390
out2, outpos,
391
firstn, 0,
392
NULL) <= outpos)
393
/* didn't get leaf */
394
reject = 1;
395
} else {
396
/* we already have a leaf! */
397
out2[outpos] = item;
398
}
399
}
400
401
if (!reject) {
402
/* out? */
403
if (itemtype == 0)
404
reject = is_out(map, weight,
405
item, x);
406
else
407
reject = 0;
408
}
409
410
reject:
411
if (reject || collide) {
412
ftotal++;
413
flocal++;
414
415
if (collide && flocal < 3)
416
/* retry locally a few times */
417
retry_bucket = 1;
418
else if (flocal < in->size + orig_tries)
419
/* exhaustive bucket search */
420
retry_bucket = 1;
421
else if (ftotal < 20)
422
/* then retry descent */
423
retry_descent = 1;
424
else
425
/* else give up */
426
skip_rep = 1;
427
dprintk(" reject %d collide %d "
428
"ftotal %d flocal %d\n",
429
reject, collide, ftotal,
430
flocal);
431
}
432
} while (retry_bucket);
433
} while (retry_descent);
434
435
if (skip_rep) {
436
dprintk("skip rep\n");
437
continue;
438
}
439
440
dprintk("CHOOSE got %d\n", item);
441
out[outpos] = item;
442
outpos++;
443
}
444
445
dprintk("CHOOSE returns %d\n", outpos);
446
return outpos;
447
}
448
449
450
/**
451
* crush_do_rule - calculate a mapping with the given input and rule
452
* @map: the crush_map
453
* @ruleno: the rule id
454
* @x: hash input
455
* @result: pointer to result vector
456
* @result_max: maximum result size
457
* @force: force initial replica choice; -1 for none
458
*/
459
int crush_do_rule(struct crush_map *map,
460
int ruleno, int x, int *result, int result_max,
461
int force, __u32 *weight)
462
{
463
int result_len;
464
int force_context[CRUSH_MAX_DEPTH];
465
int force_pos = -1;
466
int a[CRUSH_MAX_SET];
467
int b[CRUSH_MAX_SET];
468
int c[CRUSH_MAX_SET];
469
int recurse_to_leaf;
470
int *w;
471
int wsize = 0;
472
int *o;
473
int osize;
474
int *tmp;
475
struct crush_rule *rule;
476
int step;
477
int i, j;
478
int numrep;
479
int firstn;
480
int rc = -1;
481
482
BUG_ON(ruleno >= map->max_rules);
483
484
rule = map->rules[ruleno];
485
result_len = 0;
486
w = a;
487
o = b;
488
489
/*
490
* determine hierarchical context of force, if any. note
491
* that this may or may not correspond to the specific types
492
* referenced by the crush rule.
493
*/
494
if (force >= 0) {
495
if (force >= map->max_devices ||
496
map->device_parents[force] == 0) {
497
/*dprintk("CRUSH: forcefed device dne\n");*/
498
rc = -1; /* force fed device dne */
499
goto out;
500
}
501
if (!is_out(map, weight, force, x)) {
502
while (1) {
503
force_context[++force_pos] = force;
504
if (force >= 0)
505
force = map->device_parents[force];
506
else
507
force = map->bucket_parents[-1-force];
508
if (force == 0)
509
break;
510
}
511
}
512
}
513
514
for (step = 0; step < rule->len; step++) {
515
firstn = 0;
516
switch (rule->steps[step].op) {
517
case CRUSH_RULE_TAKE:
518
w[0] = rule->steps[step].arg1;
519
if (force_pos >= 0) {
520
BUG_ON(force_context[force_pos] != w[0]);
521
force_pos--;
522
}
523
wsize = 1;
524
break;
525
526
case CRUSH_RULE_CHOOSE_LEAF_FIRSTN:
527
case CRUSH_RULE_CHOOSE_FIRSTN:
528
firstn = 1;
529
case CRUSH_RULE_CHOOSE_LEAF_INDEP:
530
case CRUSH_RULE_CHOOSE_INDEP:
531
BUG_ON(wsize == 0);
532
533
recurse_to_leaf =
534
rule->steps[step].op ==
535
CRUSH_RULE_CHOOSE_LEAF_FIRSTN ||
536
rule->steps[step].op ==
537
CRUSH_RULE_CHOOSE_LEAF_INDEP;
538
539
/* reset output */
540
osize = 0;
541
542
for (i = 0; i < wsize; i++) {
543
/*
544
* see CRUSH_N, CRUSH_N_MINUS macros.
545
* basically, numrep <= 0 means relative to
546
* the provided result_max
547
*/
548
numrep = rule->steps[step].arg1;
549
if (numrep <= 0) {
550
numrep += result_max;
551
if (numrep <= 0)
552
continue;
553
}
554
j = 0;
555
if (osize == 0 && force_pos >= 0) {
556
/* skip any intermediate types */
557
while (force_pos &&
558
force_context[force_pos] < 0 &&
559
rule->steps[step].arg2 !=
560
map->buckets[-1 -
561
force_context[force_pos]]->type)
562
force_pos--;
563
o[osize] = force_context[force_pos];
564
if (recurse_to_leaf)
565
c[osize] = force_context[0];
566
j++;
567
force_pos--;
568
}
569
osize += crush_choose(map,
570
map->buckets[-1-w[i]],
571
weight,
572
x, numrep,
573
rule->steps[step].arg2,
574
o+osize, j,
575
firstn,
576
recurse_to_leaf, c+osize);
577
}
578
579
if (recurse_to_leaf)
580
/* copy final _leaf_ values to output set */
581
memcpy(o, c, osize*sizeof(*o));
582
583
/* swap t and w arrays */
584
tmp = o;
585
o = w;
586
w = tmp;
587
wsize = osize;
588
break;
589
590
591
case CRUSH_RULE_EMIT:
592
for (i = 0; i < wsize && result_len < result_max; i++) {
593
result[result_len] = w[i];
594
result_len++;
595
}
596
wsize = 0;
597
break;
598
599
default:
600
BUG_ON(1);
601
}
602
}
603
rc = result_len;
604
605
out:
606
return rc;
607
}
608
609
610
611