Path: blob/main/assets/shaders/custom_material_import.wgsl
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// this is made available to the importing module const COLOR_MULTIPLIER: vec4<f32> = vec4<f32>(1.0, 1.0, 1.0, 0.5);
// this is made available to the importing module const COLOR_MULTIPLIER: vec4<f32> = vec4<f32>(1.0, 1.0, 1.0, 0.5);