Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
bevyengine
GitHub Repository: bevyengine/bevy
Path: blob/main/crates/bevy_image/src/hdr_texture_loader.rs
9359 views
1
use crate::{Image, TextureAccessError, TextureFormatPixelInfo};
2
use bevy_asset::RenderAssetUsages;
3
use bevy_asset::{io::Reader, AssetLoader, LoadContext};
4
use bevy_reflect::TypePath;
5
use image::DynamicImage;
6
use serde::{Deserialize, Serialize};
7
use thiserror::Error;
8
use wgpu_types::{Extent3d, TextureDimension, TextureFormat};
9
10
/// Loads HDR textures as Texture assets
11
#[derive(Clone, Default, TypePath)]
12
pub struct HdrTextureLoader;
13
14
#[derive(Serialize, Deserialize, Default, Debug)]
15
pub struct HdrTextureLoaderSettings {
16
pub asset_usage: RenderAssetUsages,
17
}
18
19
#[non_exhaustive]
20
#[derive(Debug, Error)]
21
pub enum HdrTextureLoaderError {
22
#[error("Could load texture: {0}")]
23
Io(#[from] std::io::Error),
24
#[error("Could not extract image: {0}")]
25
Image(#[from] image::ImageError),
26
#[error("Texture access error: {0}")]
27
TextureAccess(#[from] TextureAccessError),
28
}
29
30
impl AssetLoader for HdrTextureLoader {
31
type Asset = Image;
32
type Settings = HdrTextureLoaderSettings;
33
type Error = HdrTextureLoaderError;
34
async fn load(
35
&self,
36
reader: &mut dyn Reader,
37
settings: &Self::Settings,
38
_load_context: &mut LoadContext<'_>,
39
) -> Result<Image, Self::Error> {
40
let format = TextureFormat::Rgba32Float;
41
let pixel_size = format.pixel_size()?;
42
debug_assert_eq!(pixel_size, 4 * 4, "Format should have 32bit x 4 size");
43
44
let mut bytes = Vec::new();
45
reader.read_to_end(&mut bytes).await?;
46
let decoder = image::codecs::hdr::HdrDecoder::new(bytes.as_slice())?;
47
let info = decoder.metadata();
48
let dynamic_image = DynamicImage::from_decoder(decoder)?;
49
let image_buffer = dynamic_image
50
.as_rgb32f()
51
.expect("HDR Image format should be Rgb32F");
52
let mut rgba_data = Vec::with_capacity(image_buffer.pixels().len() * pixel_size);
53
54
for rgb in image_buffer.pixels() {
55
let alpha = 1.0f32;
56
57
rgba_data.extend_from_slice(&rgb.0[0].to_le_bytes());
58
rgba_data.extend_from_slice(&rgb.0[1].to_le_bytes());
59
rgba_data.extend_from_slice(&rgb.0[2].to_le_bytes());
60
rgba_data.extend_from_slice(&alpha.to_le_bytes());
61
}
62
63
Ok(Image::new(
64
Extent3d {
65
width: info.width,
66
height: info.height,
67
depth_or_array_layers: 1,
68
},
69
TextureDimension::D2,
70
rgba_data,
71
format,
72
settings.asset_usage,
73
))
74
}
75
76
fn extensions(&self) -> &[&str] {
77
&["hdr"]
78
}
79
}
80
81