Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
bevyengine
GitHub Repository: bevyengine/bevy
Path: blob/main/crates/bevy_input/src/axis.rs
6595 views
1
//! The generic axis type.
2
3
use bevy_ecs::resource::Resource;
4
use bevy_platform::collections::HashMap;
5
use core::hash::Hash;
6
7
#[cfg(feature = "bevy_reflect")]
8
use bevy_reflect::Reflect;
9
10
/// Stores the position data of the input devices of type `T`.
11
///
12
/// The values are stored as `f32`s, using [`Axis::set`].
13
/// Use [`Axis::get`] to retrieve the value clamped between [`Axis::MIN`] and [`Axis::MAX`]
14
/// inclusive, or unclamped using [`Axis::get_unclamped`].
15
#[derive(Debug, Resource)]
16
#[cfg_attr(feature = "bevy_reflect", derive(Reflect))]
17
pub struct Axis<T> {
18
/// The position data of the input devices.
19
axis_data: HashMap<T, f32>,
20
}
21
22
impl<T> Default for Axis<T>
23
where
24
T: Copy + Eq + Hash,
25
{
26
fn default() -> Self {
27
Axis {
28
axis_data: HashMap::default(),
29
}
30
}
31
}
32
33
impl<T> Axis<T>
34
where
35
T: Copy + Eq + Hash,
36
{
37
/// The smallest possible axis value.
38
pub const MIN: f32 = -1.0;
39
40
/// The largest possible axis value.
41
pub const MAX: f32 = 1.0;
42
43
/// Sets the position data of the `input_device` to `position_data`.
44
///
45
/// If the `input_device`:
46
/// - was present before, the position data is updated, and the old value is returned.
47
/// - wasn't present before, `None` is returned.
48
pub fn set(&mut self, input_device: impl Into<T>, position_data: f32) -> Option<f32> {
49
self.axis_data.insert(input_device.into(), position_data)
50
}
51
52
/// Returns the position data of the provided `input_device`.
53
///
54
/// This will be clamped between [`Axis::MIN`] and [`Axis::MAX`] inclusive.
55
pub fn get(&self, input_device: impl Into<T>) -> Option<f32> {
56
self.axis_data
57
.get(&input_device.into())
58
.copied()
59
.map(|value| value.clamp(Self::MIN, Self::MAX))
60
}
61
62
/// Returns the unclamped position data of the provided `input_device`.
63
///
64
/// This value may be outside the [`Axis::MIN`] and [`Axis::MAX`] range.
65
///
66
/// Use for things like camera zoom, where you want devices like mouse wheels to be able to
67
/// exceed the normal range. If being able to move faster on one input device
68
/// than another would give an unfair advantage, you should likely use [`Axis::get`] instead.
69
pub fn get_unclamped(&self, input_device: impl Into<T>) -> Option<f32> {
70
self.axis_data.get(&input_device.into()).copied()
71
}
72
73
/// Removes the position data of the `input_device`, returning the position data if the input device was previously set.
74
pub fn remove(&mut self, input_device: impl Into<T>) -> Option<f32> {
75
self.axis_data.remove(&input_device.into())
76
}
77
78
/// Returns an iterator over all axes.
79
pub fn all_axes(&self) -> impl Iterator<Item = &T> {
80
self.axis_data.keys()
81
}
82
83
/// Returns an iterator over all axes and their values.
84
pub fn all_axes_and_values(&self) -> impl Iterator<Item = (&T, f32)> {
85
self.axis_data.iter().map(|(axis, value)| (axis, *value))
86
}
87
}
88
89
#[cfg(test)]
90
mod tests {
91
use crate::{gamepad::GamepadButton, Axis};
92
93
#[test]
94
fn test_axis_set() {
95
let cases = [
96
(-1.5, Some(-1.0)),
97
(-1.1, Some(-1.0)),
98
(-1.0, Some(-1.0)),
99
(-0.9, Some(-0.9)),
100
(-0.1, Some(-0.1)),
101
(0.0, Some(0.0)),
102
(0.1, Some(0.1)),
103
(0.9, Some(0.9)),
104
(1.0, Some(1.0)),
105
(1.1, Some(1.0)),
106
(1.6, Some(1.0)),
107
];
108
109
for (value, expected) in cases {
110
let mut axis = Axis::<GamepadButton>::default();
111
112
axis.set(GamepadButton::RightTrigger, value);
113
114
let actual = axis.get(GamepadButton::RightTrigger);
115
assert_eq!(expected, actual);
116
}
117
}
118
119
#[test]
120
fn test_axis_remove() {
121
let cases = [-1.0, -0.9, -0.1, 0.0, 0.1, 0.9, 1.0];
122
123
for value in cases {
124
let mut axis = Axis::<GamepadButton>::default();
125
126
axis.set(GamepadButton::RightTrigger, value);
127
assert!(axis.get(GamepadButton::RightTrigger).is_some());
128
129
axis.remove(GamepadButton::RightTrigger);
130
let actual = axis.get(GamepadButton::RightTrigger);
131
let expected = None;
132
133
assert_eq!(expected, actual);
134
}
135
}
136
}
137
138