Path: blob/main/crates/bevy_pbr/src/render/wireframe.wgsl
6600 views
#import bevy_pbr::forward_io::VertexOutput struct PushConstants { color: vec4<f32> } var<push_constant> push_constants: PushConstants; @fragment fn fragment(in: VertexOutput) -> @location(0) vec4<f32> { return push_constants.color; }