use alloc::collections::BTreeMap;
use core::fmt::Debug;
use std::collections::HashSet;
use crate::{
backend::{self, HitData},
pointer::{PointerAction, PointerId, PointerInput, PointerInteraction, PointerPress},
Pickable,
};
use bevy_derive::{Deref, DerefMut};
use bevy_ecs::{entity::EntityHashSet, prelude::*};
use bevy_math::FloatOrd;
use bevy_platform::collections::HashMap;
use bevy_reflect::prelude::*;
type DepthSortedHits = Vec<(Entity, HitData)>;
type PickLayer = FloatOrd;
type LayerMap = BTreeMap<PickLayer, DepthSortedHits>;
type OverMap = HashMap<PointerId, LayerMap>;
#[derive(Debug, Deref, DerefMut, Default, Resource)]
pub struct HoverMap(pub HashMap<PointerId, HashMap<Entity, HitData>>);
#[derive(Debug, Deref, DerefMut, Default, Resource)]
pub struct PreviousHoverMap(pub HashMap<PointerId, HashMap<Entity, HitData>>);
pub fn generate_hovermap(
pickable: Query<&Pickable>,
pointers: Query<&PointerId>,
mut pointer_hits_reader: MessageReader<backend::PointerHits>,
mut pointer_input_reader: MessageReader<PointerInput>,
mut over_map: Local<OverMap>,
mut hover_map: ResMut<HoverMap>,
mut previous_hover_map: ResMut<PreviousHoverMap>,
) {
reset_maps(
&mut hover_map,
&mut previous_hover_map,
&mut over_map,
&pointers,
);
build_over_map(
&mut pointer_hits_reader,
&mut over_map,
&mut pointer_input_reader,
);
build_hover_map(&pointers, pickable, &over_map, &mut hover_map);
}
fn reset_maps(
hover_map: &mut HoverMap,
previous_hover_map: &mut PreviousHoverMap,
over_map: &mut OverMap,
pointers: &Query<&PointerId>,
) {
core::mem::swap(&mut previous_hover_map.0, &mut hover_map.0);
for entity_set in hover_map.values_mut() {
entity_set.clear();
}
for layer_map in over_map.values_mut() {
layer_map.clear();
}
let active_pointers: Vec<PointerId> = pointers.iter().copied().collect();
hover_map.retain(|pointer, _| active_pointers.contains(pointer));
over_map.retain(|pointer, _| active_pointers.contains(pointer));
}
fn build_over_map(
pointer_hit_reader: &mut MessageReader<backend::PointerHits>,
pointer_over_map: &mut Local<OverMap>,
pointer_input_reader: &mut MessageReader<PointerInput>,
) {
let cancelled_pointers: HashSet<PointerId> = pointer_input_reader
.read()
.filter_map(|p| {
if let PointerAction::Cancel = p.action {
Some(p.pointer_id)
} else {
None
}
})
.collect();
for entities_under_pointer in pointer_hit_reader
.read()
.filter(|e| !cancelled_pointers.contains(&e.pointer))
{
let pointer = entities_under_pointer.pointer;
let layer_map = pointer_over_map.entry(pointer).or_default();
for (entity, pick_data) in entities_under_pointer.picks.iter() {
let layer = entities_under_pointer.order;
let hits = layer_map.entry(FloatOrd(layer)).or_default();
hits.push((*entity, pick_data.clone()));
}
}
for layers in pointer_over_map.values_mut() {
for hits in layers.values_mut() {
hits.sort_by_key(|(_, hit)| FloatOrd(hit.depth));
}
}
}
fn build_hover_map(
pointers: &Query<&PointerId>,
pickable: Query<&Pickable>,
over_map: &Local<OverMap>,
hover_map: &mut HoverMap,
) {
for pointer_id in pointers.iter() {
let pointer_entity_set = hover_map.entry(*pointer_id).or_default();
if let Some(layer_map) = over_map.get(pointer_id) {
for (entity, pick_data) in layer_map.values().rev().flatten() {
if let Ok(pickable) = pickable.get(*entity) {
if pickable.is_hoverable {
pointer_entity_set.insert(*entity, pick_data.clone());
}
if pickable.should_block_lower {
break;
}
} else {
pointer_entity_set.insert(*entity, pick_data.clone());
break;
}
}
}
}
}
#[derive(Component, Copy, Clone, Default, Eq, PartialEq, Debug, Reflect)]
#[reflect(Component, Default, PartialEq, Debug, Clone)]
pub enum PickingInteraction {
Pressed = 2,
Hovered = 1,
#[default]
None = 0,
}
pub fn update_interactions(
hover_map: Res<HoverMap>,
previous_hover_map: Res<PreviousHoverMap>,
mut commands: Commands,
mut pointers: Query<(&PointerId, &PointerPress, &mut PointerInteraction)>,
mut interact: Query<&mut PickingInteraction>,
) {
let mut new_interaction_state = HashMap::<Entity, PickingInteraction>::default();
for (pointer, pointer_press, mut pointer_interaction) in &mut pointers {
if let Some(pointers_hovered_entities) = hover_map.get(pointer) {
let mut sorted_entities: Vec<_> = pointers_hovered_entities.clone().drain().collect();
sorted_entities.sort_by_key(|(_, hit)| FloatOrd(hit.depth));
pointer_interaction.sorted_entities = sorted_entities;
for hovered_entity in pointers_hovered_entities.iter().map(|(entity, _)| entity) {
merge_interaction_states(pointer_press, hovered_entity, &mut new_interaction_state);
}
}
}
for (&hovered_entity, &new_interaction) in new_interaction_state.iter() {
if let Ok(mut interaction) = interact.get_mut(hovered_entity) {
interaction.set_if_neq(new_interaction);
} else if let Ok(mut entity_commands) = commands.get_entity(hovered_entity) {
entity_commands.try_insert(new_interaction);
}
}
for (pointer, _, _) in &mut pointers {
let Some(previously_hovered_entities) = previous_hover_map.get(pointer) else {
continue;
};
for entity in previously_hovered_entities.keys() {
if !new_interaction_state.contains_key(entity)
&& let Ok(mut interaction) = interact.get_mut(*entity)
{
interaction.set_if_neq(PickingInteraction::None);
}
}
}
}
fn merge_interaction_states(
pointer_press: &PointerPress,
hovered_entity: &Entity,
new_interaction_state: &mut HashMap<Entity, PickingInteraction>,
) {
let new_interaction = match pointer_press.is_any_pressed() {
true => PickingInteraction::Pressed,
false => PickingInteraction::Hovered,
};
if let Some(old_interaction) = new_interaction_state.get_mut(hovered_entity) {
if *old_interaction != new_interaction
&& matches!(
(*old_interaction, new_interaction),
(PickingInteraction::Hovered, PickingInteraction::Pressed)
| (PickingInteraction::None, PickingInteraction::Pressed)
| (PickingInteraction::None, PickingInteraction::Hovered)
)
{
*old_interaction = new_interaction;
}
} else {
new_interaction_state.insert(*hovered_entity, new_interaction);
}
}
#[derive(Component, Copy, Clone, Default, Eq, PartialEq, Debug, Reflect)]
#[reflect(Component, Default, PartialEq, Debug, Clone)]
#[component(immutable)]
pub struct Hovered(pub bool);
impl Hovered {
pub fn get(&self) -> bool {
self.0
}
}
#[derive(Component, Copy, Clone, Default, Eq, PartialEq, Debug, Reflect)]
#[reflect(Component, Default, PartialEq, Debug, Clone)]
#[component(immutable)]
pub struct DirectlyHovered(pub bool);
impl DirectlyHovered {
pub fn get(&self) -> bool {
self.0
}
}
pub fn update_is_hovered(
hover_map: Option<Res<HoverMap>>,
mut hovers: Query<(Entity, &Hovered)>,
parent_query: Query<&ChildOf>,
mut commands: Commands,
) {
let Some(hover_map) = hover_map else { return };
if hovers.is_empty() {
return;
}
let mut hover_ancestors = EntityHashSet::with_capacity(32);
if let Some(map) = hover_map.get(&PointerId::Mouse) {
for hovered_entity in map.keys() {
hover_ancestors.insert(*hovered_entity);
hover_ancestors.extend(parent_query.iter_ancestors(*hovered_entity));
}
}
for (entity, hoverable) in hovers.iter_mut() {
let is_hovering = hover_ancestors.contains(&entity);
if hoverable.0 != is_hovering {
commands.entity(entity).insert(Hovered(is_hovering));
}
}
}
pub fn update_is_directly_hovered(
hover_map: Option<Res<HoverMap>>,
hovers: Query<(Entity, &DirectlyHovered)>,
mut commands: Commands,
) {
let Some(hover_map) = hover_map else { return };
if hovers.is_empty() {
return;
}
if let Some(map) = hover_map.get(&PointerId::Mouse) {
for (entity, hoverable) in hovers.iter() {
let is_hovering = map.contains_key(&entity);
if hoverable.0 != is_hovering {
commands.entity(entity).insert(DirectlyHovered(is_hovering));
}
}
} else {
for (entity, hoverable) in hovers.iter() {
if hoverable.0 {
commands.entity(entity).insert(DirectlyHovered(false));
}
}
}
}
#[cfg(test)]
mod tests {
use bevy_camera::Camera;
use super::*;
#[test]
fn update_is_hovered_memoized() {
let mut world = World::default();
let camera = world.spawn(Camera::default()).id();
let hovered_child = world.spawn_empty().id();
let hovered_entity = world.spawn(Hovered(false)).add_child(hovered_child).id();
let mut hover_map = HoverMap::default();
let mut entity_map = HashMap::new();
entity_map.insert(
hovered_child,
HitData {
depth: 0.0,
camera,
position: None,
normal: None,
},
);
hover_map.insert(PointerId::Mouse, entity_map);
world.insert_resource(hover_map);
assert!(world.run_system_cached(update_is_hovered).is_ok());
let hover = world.entity(hovered_entity).get_ref::<Hovered>().unwrap();
assert!(hover.get());
assert!(hover.is_changed());
world.increment_change_tick();
assert!(world.run_system_cached(update_is_hovered).is_ok());
let hover = world.entity(hovered_entity).get_ref::<Hovered>().unwrap();
assert!(hover.get());
world.insert_resource(HoverMap::default());
world.increment_change_tick();
assert!(world.run_system_cached(update_is_hovered).is_ok());
let hover = world.entity(hovered_entity).get_ref::<Hovered>().unwrap();
assert!(!hover.get());
assert!(hover.is_changed());
}
#[test]
fn update_is_hovered_direct_self() {
let mut world = World::default();
let camera = world.spawn(Camera::default()).id();
let hovered_entity = world.spawn(DirectlyHovered(false)).id();
let mut hover_map = HoverMap::default();
let mut entity_map = HashMap::new();
entity_map.insert(
hovered_entity,
HitData {
depth: 0.0,
camera,
position: None,
normal: None,
},
);
hover_map.insert(PointerId::Mouse, entity_map);
world.insert_resource(hover_map);
assert!(world.run_system_cached(update_is_directly_hovered).is_ok());
let hover = world
.entity(hovered_entity)
.get_ref::<DirectlyHovered>()
.unwrap();
assert!(hover.get());
assert!(hover.is_changed());
world.increment_change_tick();
assert!(world.run_system_cached(update_is_directly_hovered).is_ok());
let hover = world
.entity(hovered_entity)
.get_ref::<DirectlyHovered>()
.unwrap();
assert!(hover.get());
world.insert_resource(HoverMap::default());
world.increment_change_tick();
assert!(world.run_system_cached(update_is_directly_hovered).is_ok());
let hover = world
.entity(hovered_entity)
.get_ref::<DirectlyHovered>()
.unwrap();
assert!(!hover.get());
assert!(hover.is_changed());
}
#[test]
fn update_is_hovered_direct_child() {
let mut world = World::default();
let camera = world.spawn(Camera::default()).id();
let hovered_child = world.spawn_empty().id();
let hovered_entity = world
.spawn(DirectlyHovered(false))
.add_child(hovered_child)
.id();
let mut hover_map = HoverMap::default();
let mut entity_map = HashMap::new();
entity_map.insert(
hovered_child,
HitData {
depth: 0.0,
camera,
position: None,
normal: None,
},
);
hover_map.insert(PointerId::Mouse, entity_map);
world.insert_resource(hover_map);
assert!(world.run_system_cached(update_is_directly_hovered).is_ok());
let hover = world
.entity(hovered_entity)
.get_ref::<DirectlyHovered>()
.unwrap();
assert!(!hover.get());
assert!(hover.is_changed());
}
}