#![expect(missing_docs, reason = "Not all docs are written yet, see #3492.")]
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
#![doc(
html_logo_url = "https://bevy.org/assets/icon.png",
html_favicon_url = "https://bevy.org/assets/icon.png"
)]
pub mod interaction_states;
pub mod measurement;
pub mod update;
pub mod widget;
pub mod gradients;
#[cfg(feature = "bevy_ui_picking_backend")]
pub mod picking_backend;
pub mod ui_transform;
use bevy_derive::{Deref, DerefMut};
#[cfg(feature = "bevy_ui_picking_backend")]
use bevy_picking::PickingSystems;
use bevy_reflect::{std_traits::ReflectDefault, Reflect};
mod accessibility;
pub mod experimental;
mod focus;
mod geometry;
mod layout;
mod stack;
mod ui_node;
pub use focus::*;
pub use geometry::*;
pub use gradients::*;
pub use interaction_states::{Checkable, Checked, InteractionDisabled, Pressed};
pub use layout::*;
pub use measurement::*;
pub use ui_node::*;
pub use ui_transform::*;
pub mod prelude {
#[doc(hidden)]
#[cfg(feature = "bevy_ui_picking_backend")]
pub use crate::picking_backend::{UiPickingCamera, UiPickingPlugin, UiPickingSettings};
#[doc(hidden)]
pub use crate::widget::{Text, TextShadow, TextUiReader, TextUiWriter};
#[doc(hidden)]
pub use {
crate::{
geometry::*,
gradients::*,
ui_node::*,
ui_transform::*,
widget::{Button, ImageNode, Label, NodeImageMode, ViewportNode},
Interaction, UiScale,
},
bevy_sprite::{BorderRect, SliceScaleMode, SpriteImageMode, TextureSlicer},
bevy_text::TextBackgroundColor,
};
}
use bevy_app::{prelude::*, AnimationSystems, HierarchyPropagatePlugin, PropagateSet};
use bevy_camera::CameraUpdateSystems;
use bevy_ecs::prelude::*;
use bevy_input::InputSystems;
use bevy_transform::TransformSystems;
use layout::ui_surface::UiSurface;
use stack::ui_stack_system;
pub use stack::UiStack;
use update::{propagate_ui_target_cameras, update_clipping_system};
#[derive(Default)]
pub struct UiPlugin;
#[derive(Debug, Hash, PartialEq, Eq, Clone, SystemSet)]
pub enum UiSystems {
Focus,
Prepare,
Propagate,
Content,
Layout,
PostLayout,
Stack,
}
#[deprecated(since = "0.17.0", note = "Renamed to `UiSystems`.")]
pub type UiSystem = UiSystems;
#[derive(Debug, Reflect, Resource, Deref, DerefMut)]
#[reflect(Resource, Debug, Default)]
pub struct UiScale(pub f32);
impl Default for UiScale {
fn default() -> Self {
Self(1.0)
}
}
#[derive(SystemSet, Debug, Hash, PartialEq, Eq, Clone)]
struct AmbiguousWithText;
#[derive(SystemSet, Debug, Hash, PartialEq, Eq, Clone)]
struct AmbiguousWithUpdateText2dLayout;
impl Plugin for UiPlugin {
fn build(&self, app: &mut App) {
app.init_resource::<UiSurface>()
.init_resource::<UiScale>()
.init_resource::<UiStack>()
.configure_sets(
PostUpdate,
(
CameraUpdateSystems,
UiSystems::Prepare.after(AnimationSystems),
UiSystems::Propagate,
UiSystems::Content,
UiSystems::Layout,
UiSystems::PostLayout,
)
.chain(),
)
.configure_sets(
PostUpdate,
PropagateSet::<ComputedUiTargetCamera>::default().in_set(UiSystems::Propagate),
)
.add_plugins(HierarchyPropagatePlugin::<ComputedUiTargetCamera>::new(
PostUpdate,
))
.configure_sets(
PostUpdate,
PropagateSet::<ComputedUiRenderTargetInfo>::default().in_set(UiSystems::Propagate),
)
.add_plugins(HierarchyPropagatePlugin::<ComputedUiRenderTargetInfo>::new(
PostUpdate,
))
.add_systems(
PreUpdate,
ui_focus_system.in_set(UiSystems::Focus).after(InputSystems),
);
#[cfg(feature = "bevy_ui_picking_backend")]
app.add_plugins(picking_backend::UiPickingPlugin)
.add_systems(
First,
widget::viewport_picking.in_set(PickingSystems::PostInput),
);
let ui_layout_system_config = ui_layout_system
.in_set(UiSystems::Layout)
.before(TransformSystems::Propagate);
let ui_layout_system_config = ui_layout_system_config
.ambiguous_with(bevy_sprite::update_text2d_layout)
.ambiguous_with(bevy_text::detect_text_needs_rerender::<bevy_sprite::Text2d>);
app.add_systems(
PostUpdate,
(
propagate_ui_target_cameras.in_set(UiSystems::Prepare),
ui_layout_system_config,
ui_stack_system
.in_set(UiSystems::Stack)
.ambiguous_with(widget::measure_text_system)
.ambiguous_with(update_clipping_system)
.ambiguous_with(ui_layout_system)
.ambiguous_with(widget::update_viewport_render_target_size)
.in_set(AmbiguousWithText),
update_clipping_system.after(TransformSystems::Propagate),
widget::update_image_content_size_system
.in_set(UiSystems::Content)
.in_set(AmbiguousWithText)
.in_set(AmbiguousWithUpdateText2dLayout),
widget::update_viewport_render_target_size
.in_set(UiSystems::PostLayout)
.in_set(AmbiguousWithText)
.in_set(AmbiguousWithUpdateText2dLayout),
),
);
build_text_interop(app);
}
}
fn build_text_interop(app: &mut App) {
use widget::Text;
app.add_systems(
PostUpdate,
(
(
bevy_text::detect_text_needs_rerender::<Text>,
widget::measure_text_system,
)
.chain()
.in_set(UiSystems::Content)
.ambiguous_with(bevy_text::detect_text_needs_rerender::<bevy_sprite::Text2d>)
.ambiguous_with(bevy_sprite::update_text2d_layout)
.ambiguous_with(widget::update_image_content_size_system),
widget::text_system
.in_set(UiSystems::PostLayout)
.after(bevy_text::remove_dropped_font_atlas_sets)
.before(bevy_asset::AssetEventSystems)
.ambiguous_with(bevy_text::detect_text_needs_rerender::<bevy_sprite::Text2d>)
.ambiguous_with(bevy_sprite::update_text2d_layout)
.ambiguous_with(bevy_sprite::calculate_bounds_text2d),
),
);
app.add_plugins(accessibility::AccessibilityPlugin);
app.add_observer(interaction_states::on_add_disabled)
.add_observer(interaction_states::on_remove_disabled)
.add_observer(interaction_states::on_add_checkable)
.add_observer(interaction_states::on_remove_checkable)
.add_observer(interaction_states::on_add_checked)
.add_observer(interaction_states::on_remove_checked);
app.configure_sets(
PostUpdate,
AmbiguousWithText.ambiguous_with(widget::text_system),
);
app.configure_sets(
PostUpdate,
AmbiguousWithUpdateText2dLayout.ambiguous_with(bevy_sprite::update_text2d_layout),
);
}