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bevyengine
GitHub Repository: bevyengine/bevy
Path: blob/main/examples/2d/sprite_flipping.rs
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//! Displays a single [`Sprite`], created from an image, but flipped on one axis.
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use bevy::prelude::*;
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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.add_systems(Startup, setup)
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.run();
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}
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fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
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commands.spawn(Camera2d);
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commands.spawn(Sprite {
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image: asset_server.load("branding/bevy_bird_dark.png"),
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// Flip the logo to the left
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flip_x: true,
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// And don't flip it upside-down ( the default )
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flip_y: false,
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..Default::default()
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});
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}
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