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bevyengine
GitHub Repository: bevyengine/bevy
Path: blob/main/release-content/migration-guides/bloom-luma-fix.md
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---
title: "Bloom luma calculation now in linear space" pull_requests: [22561]
---

The luma calculation for bloom's Karis average (used for downsampling) has been corrected to use linear color space instead of non-linear sRGB space.

As a result, the intensity of the bloom effect may appear reduced, especially for colors with high saturation or those that were significantly affected by the previous non-linear calculation.

If your scene's bloom now appears too dim, you can:

  • Increase the intensity field on the Bloom component.

  • Increase the emissive strength of your materials.

  • Adjust the prefilter settings in the Bloom component.