Path: blob/main/release-content/release-notes/viewport-node.md
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Bevy UI now has a ViewportNode
component, which lets you render camera output directly to a UI node. Furthermore, if the bevy_ui_picking_backend
feature is enabled, you can pick using the rendered target. That is, you can use any picking backend through the viewport node, as per normal. In terms of UI, the API usage is really straightforward:
The referenced camera
here does require its target to be a RenderTarget::Image
. See the new viewport_node
for more implementation details.
Showcase
https://private-user-images.githubusercontent.com/26204416/402285264-39f44eac-2c2a-4fd9-a606-04171f806dc1.mp4?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3NDU4NTY4MDgsIm5iZiI6MTc0NTg1NjUwOCwicGF0aCI6Ii8yNjIwNDQxNi80MDIyODUyNjQtMzlmNDRlYWMtMmMyYS00ZmQ5LWE2MDYtMDQxNzFmODA2ZGMxLm1wND9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNTA0MjglMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjUwNDI4VDE2MDgyOFomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPTg0ZDU0OGFmM2Q3NTJmOWJkNDYzODMxNjkyOTBlYzFmNmQ2YWUzMGMzMjJjMjFiZWI0ZmY3ZjZkMjNiMzA5NzkmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0In0.DXec6l2SYDIpSCRssEB4o3er7ib3jUQ9t9fvjdY3hYw