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bytecodealliance
GitHub Repository: bytecodealliance/wasmtime
Path: blob/main/cranelift/codegen/src/cursor.rs
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//! Cursor library.
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//!
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//! This module defines cursor data types that can be used for inserting instructions.
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use crate::ir;
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/// The possible positions of a cursor.
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#[derive(Clone, Copy, PartialEq, Eq, Debug)]
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pub enum CursorPosition {
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/// Cursor is not pointing anywhere. No instructions can be inserted.
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Nowhere,
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/// Cursor is pointing at an existing instruction.
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/// New instructions will be inserted *before* the current instruction.
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At(ir::Inst),
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/// Cursor is before the beginning of a block. No instructions can be inserted. Calling
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/// `next_inst()` will move to the first instruction in the block.
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Before(ir::Block),
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/// Cursor is pointing after the end of a block.
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/// New instructions will be appended to the block.
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After(ir::Block),
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}
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/// All cursor types implement the `Cursor` which provides common navigation operations.
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pub trait Cursor {
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/// Get the current cursor position.
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fn position(&self) -> CursorPosition;
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/// Set the current position.
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fn set_position(&mut self, pos: CursorPosition);
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/// Get the source location that should be assigned to new instructions.
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fn srcloc(&self) -> ir::SourceLoc;
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/// Set the source location that should be assigned to new instructions.
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fn set_srcloc(&mut self, srcloc: ir::SourceLoc);
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/// Borrow a reference to the function layout that this cursor is navigating.
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fn layout(&self) -> &ir::Layout;
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/// Borrow a mutable reference to the function layout that this cursor is navigating.
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fn layout_mut(&mut self) -> &mut ir::Layout;
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/// Exchange this cursor for one with a set source location.
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///
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/// This is intended to be used as a builder method:
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///
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/// ```
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/// # use cranelift_codegen::ir::{Function, Block, SourceLoc};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
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/// fn edit_func(func: &mut Function, srcloc: SourceLoc) {
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/// let mut pos = FuncCursor::new(func).with_srcloc(srcloc);
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///
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/// // Use `pos`...
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/// }
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/// ```
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fn with_srcloc(mut self, srcloc: ir::SourceLoc) -> Self
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where
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Self: Sized,
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{
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self.set_srcloc(srcloc);
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self
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}
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/// Rebuild this cursor positioned at `pos`.
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fn at_position(mut self, pos: CursorPosition) -> Self
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where
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Self: Sized,
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{
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self.set_position(pos);
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self
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}
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/// Rebuild this cursor positioned at `inst`.
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///
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/// This is intended to be used as a builder method:
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///
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/// ```
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/// # use cranelift_codegen::ir::{Function, Block, Inst};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
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/// fn edit_func(func: &mut Function, inst: Inst) {
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/// let mut pos = FuncCursor::new(func).at_inst(inst);
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///
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/// // Use `pos`...
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/// }
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/// ```
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fn at_inst(mut self, inst: ir::Inst) -> Self
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where
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Self: Sized,
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{
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self.goto_inst(inst);
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self
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}
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/// Rebuild this cursor positioned at the first insertion point for `block`.
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/// This differs from `at_first_inst` in that it doesn't assume that any
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/// instructions have been inserted into `block` yet.
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///
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/// This is intended to be used as a builder method:
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///
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/// ```
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/// # use cranelift_codegen::ir::{Function, Block, Inst};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
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/// fn edit_func(func: &mut Function, block: Block) {
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/// let mut pos = FuncCursor::new(func).at_first_insertion_point(block);
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///
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/// // Use `pos`...
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/// }
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/// ```
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fn at_first_insertion_point(mut self, block: ir::Block) -> Self
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where
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Self: Sized,
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{
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self.goto_first_insertion_point(block);
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self
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}
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/// Rebuild this cursor positioned at the first instruction in `block`.
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///
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/// This is intended to be used as a builder method:
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///
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/// ```
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/// # use cranelift_codegen::ir::{Function, Block, Inst};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
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/// fn edit_func(func: &mut Function, block: Block) {
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/// let mut pos = FuncCursor::new(func).at_first_inst(block);
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///
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/// // Use `pos`...
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/// }
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/// ```
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fn at_first_inst(mut self, block: ir::Block) -> Self
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where
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Self: Sized,
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{
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self.goto_first_inst(block);
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self
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}
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/// Rebuild this cursor positioned at the last instruction in `block`.
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///
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/// This is intended to be used as a builder method:
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///
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/// ```
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/// # use cranelift_codegen::ir::{Function, Block, Inst};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
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/// fn edit_func(func: &mut Function, block: Block) {
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/// let mut pos = FuncCursor::new(func).at_last_inst(block);
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///
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/// // Use `pos`...
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/// }
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/// ```
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fn at_last_inst(mut self, block: ir::Block) -> Self
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where
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Self: Sized,
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{
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self.goto_last_inst(block);
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self
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}
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/// Rebuild this cursor positioned after `inst`.
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///
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/// This is intended to be used as a builder method:
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///
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/// ```
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/// # use cranelift_codegen::ir::{Function, Block, Inst};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
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/// fn edit_func(func: &mut Function, inst: Inst) {
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/// let mut pos = FuncCursor::new(func).after_inst(inst);
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///
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/// // Use `pos`...
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/// }
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/// ```
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fn after_inst(mut self, inst: ir::Inst) -> Self
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where
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Self: Sized,
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{
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self.goto_after_inst(inst);
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self
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}
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/// Rebuild this cursor positioned at the top of `block`.
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///
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/// This is intended to be used as a builder method:
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///
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/// ```
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/// # use cranelift_codegen::ir::{Function, Block, Inst};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
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/// fn edit_func(func: &mut Function, block: Block) {
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/// let mut pos = FuncCursor::new(func).at_top(block);
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///
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/// // Use `pos`...
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/// }
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/// ```
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fn at_top(mut self, block: ir::Block) -> Self
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where
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Self: Sized,
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{
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self.goto_top(block);
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self
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}
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201
/// Rebuild this cursor positioned at the bottom of `block`.
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///
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/// This is intended to be used as a builder method:
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///
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/// ```
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/// # use cranelift_codegen::ir::{Function, Block, Inst};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
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/// fn edit_func(func: &mut Function, block: Block) {
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/// let mut pos = FuncCursor::new(func).at_bottom(block);
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///
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/// // Use `pos`...
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/// }
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/// ```
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fn at_bottom(mut self, block: ir::Block) -> Self
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where
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Self: Sized,
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{
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self.goto_bottom(block);
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self
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}
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/// Get the block corresponding to the current position.
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fn current_block(&self) -> Option<ir::Block> {
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use self::CursorPosition::*;
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match self.position() {
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Nowhere => None,
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At(inst) => self.layout().inst_block(inst),
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Before(block) | After(block) => Some(block),
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}
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}
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/// Get the instruction corresponding to the current position, if any.
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fn current_inst(&self) -> Option<ir::Inst> {
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use self::CursorPosition::*;
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match self.position() {
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At(inst) => Some(inst),
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_ => None,
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}
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}
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/// Go to the position after a specific instruction, which must be inserted
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/// in the layout. New instructions will be inserted after `inst`.
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fn goto_after_inst(&mut self, inst: ir::Inst) {
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debug_assert!(self.layout().inst_block(inst).is_some());
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let new_pos = if let Some(next) = self.layout().next_inst(inst) {
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CursorPosition::At(next)
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} else {
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CursorPosition::After(
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self.layout()
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.inst_block(inst)
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.expect("current instruction removed?"),
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)
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};
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self.set_position(new_pos);
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}
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/// Go to a specific instruction which must be inserted in the layout.
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/// New instructions will be inserted before `inst`.
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fn goto_inst(&mut self, inst: ir::Inst) {
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debug_assert!(self.layout().inst_block(inst).is_some());
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self.set_position(CursorPosition::At(inst));
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}
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/// Go to the position for inserting instructions at the beginning of `block`,
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/// which unlike `goto_first_inst` doesn't assume that any instructions have
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/// been inserted into `block` yet.
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fn goto_first_insertion_point(&mut self, block: ir::Block) {
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if let Some(inst) = self.layout().first_inst(block) {
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self.goto_inst(inst);
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} else {
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self.goto_bottom(block);
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}
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}
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/// Go to the first instruction in `block`.
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fn goto_first_inst(&mut self, block: ir::Block) {
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let inst = self.layout().first_inst(block).expect("Empty block");
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self.goto_inst(inst);
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}
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/// Go to the last instruction in `block`.
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fn goto_last_inst(&mut self, block: ir::Block) {
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let inst = self.layout().last_inst(block).expect("Empty block");
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self.goto_inst(inst);
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}
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/// Go to the top of `block` which must be inserted into the layout.
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/// At this position, instructions cannot be inserted, but `next_inst()` will move to the first
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/// instruction in `block`.
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fn goto_top(&mut self, block: ir::Block) {
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debug_assert!(self.layout().is_block_inserted(block));
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self.set_position(CursorPosition::Before(block));
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}
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/// Go to the bottom of `block` which must be inserted into the layout.
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/// At this position, inserted instructions will be appended to `block`.
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fn goto_bottom(&mut self, block: ir::Block) {
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debug_assert!(self.layout().is_block_inserted(block));
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self.set_position(CursorPosition::After(block));
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}
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/// Get the next position that a forwards traversal will move to, but do not
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/// move this cursor.
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fn next_position(&self) -> CursorPosition {
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self.next_inst_position()
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.unwrap_or_else(|| self.next_block_position())
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}
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309
/// Get the next position that a backwards traversal will move to, but do
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/// not move this cursor.
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fn prev_position(&self) -> CursorPosition {
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self.prev_inst_position()
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.unwrap_or_else(|| self.prev_block_position())
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}
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/// Get the position that a `cursor.next_block()` call would move this
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/// cursor to, but do not update this cursor's position.
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fn next_block_position(&self) -> CursorPosition {
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let next = if let Some(block) = self.current_block() {
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self.layout().next_block(block)
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} else {
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self.layout().entry_block()
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};
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match next {
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Some(block) => CursorPosition::Before(block),
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None => CursorPosition::Nowhere,
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}
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}
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/// Go to the top of the next block in layout order and return it.
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///
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/// - If the cursor wasn't pointing at anything, go to the top of the first block in the
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/// function.
334
/// - If there are no more blocks, leave the cursor pointing at nothing and return `None`.
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///
336
/// # Examples
337
///
338
/// The `next_block()` method is intended for iterating over the blocks in layout order:
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///
340
/// ```
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/// # use cranelift_codegen::ir::{Function, Block};
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/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
343
/// fn edit_func(func: &mut Function) {
344
/// let mut cursor = FuncCursor::new(func);
345
/// while let Some(block) = cursor.next_block() {
346
/// // Edit block.
347
/// }
348
/// }
349
/// ```
350
fn next_block(&mut self) -> Option<ir::Block> {
351
let pos = self.next_block_position();
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self.set_position(pos);
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self.current_block()
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}
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/// Get the position that a `cursor.prev_block()` call would move this
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/// cursor to, but do not update this cursor's position.
358
fn prev_block_position(&self) -> CursorPosition {
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let prev = if let Some(block) = self.current_block() {
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self.layout().prev_block(block)
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} else {
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self.layout().last_block()
363
};
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match prev {
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Some(block) => CursorPosition::After(block),
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None => CursorPosition::Nowhere,
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}
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}
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370
/// Go to the bottom of the previous block in layout order and return it.
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///
372
/// - If the cursor wasn't pointing at anything, go to the bottom of the last block in the
373
/// function.
374
/// - If there are no more blocks, leave the cursor pointing at nothing and return `None`.
375
///
376
/// # Examples
377
///
378
/// The `prev_block()` method is intended for iterating over the blocks in backwards layout order:
379
///
380
/// ```
381
/// # use cranelift_codegen::ir::{Function, Block};
382
/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
383
/// fn edit_func(func: &mut Function) {
384
/// let mut cursor = FuncCursor::new(func);
385
/// while let Some(block) = cursor.prev_block() {
386
/// // Edit block.
387
/// }
388
/// }
389
/// ```
390
fn prev_block(&mut self) -> Option<ir::Block> {
391
let pos = self.prev_block_position();
392
self.set_position(pos);
393
self.current_block()
394
}
395
396
/// Get the position that a `cursor.next_inst()` call would move this cursor
397
/// to, but do not update this cursor's position.
398
fn next_inst_position(&self) -> Option<CursorPosition> {
399
use self::CursorPosition::*;
400
match self.position() {
401
Nowhere | After(..) => None,
402
At(inst) => {
403
if let Some(next) = self.layout().next_inst(inst) {
404
Some(At(next))
405
} else {
406
Some(After(
407
self.layout()
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.inst_block(inst)
409
.expect("current instruction removed?"),
410
))
411
}
412
}
413
Before(block) => {
414
if let Some(next) = self.layout().first_inst(block) {
415
Some(At(next))
416
} else {
417
Some(After(block))
418
}
419
}
420
}
421
}
422
423
/// Move to the next instruction in the same block and return it.
424
///
425
/// - If the cursor was positioned before a block, go to the first instruction in that block.
426
/// - If there are no more instructions in the block, go to the `After(block)` position and return
427
/// `None`.
428
/// - If the cursor wasn't pointing anywhere, keep doing that.
429
///
430
/// This method will never move the cursor to a different block.
431
///
432
/// # Examples
433
///
434
/// The `next_inst()` method is intended for iterating over the instructions in a block like
435
/// this:
436
///
437
/// ```
438
/// # use cranelift_codegen::ir::{Function, Block};
439
/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
440
/// fn edit_block(func: &mut Function, block: Block) {
441
/// let mut cursor = FuncCursor::new(func).at_top(block);
442
/// while let Some(inst) = cursor.next_inst() {
443
/// // Edit instructions...
444
/// }
445
/// }
446
/// ```
447
/// The loop body can insert and remove instructions via the cursor.
448
///
449
/// Iterating over all the instructions in a function looks like this:
450
///
451
/// ```
452
/// # use cranelift_codegen::ir::{Function, Block};
453
/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
454
/// fn edit_func(func: &mut Function) {
455
/// let mut cursor = FuncCursor::new(func);
456
/// while let Some(block) = cursor.next_block() {
457
/// while let Some(inst) = cursor.next_inst() {
458
/// // Edit instructions...
459
/// }
460
/// }
461
/// }
462
/// ```
463
fn next_inst(&mut self) -> Option<ir::Inst> {
464
let pos = self.next_inst_position()?;
465
self.set_position(pos);
466
self.current_inst()
467
}
468
469
/// Get the position that a `cursor.prev_inst()` call would move this cursor
470
/// to, but do not update this cursor's position.
471
fn prev_inst_position(&self) -> Option<CursorPosition> {
472
use self::CursorPosition::*;
473
match self.position() {
474
Nowhere | Before(..) => None,
475
At(inst) => {
476
if let Some(prev) = self.layout().prev_inst(inst) {
477
Some(At(prev))
478
} else {
479
Some(Before(
480
self.layout()
481
.inst_block(inst)
482
.expect("current instruction removed?"),
483
))
484
}
485
}
486
After(block) => {
487
if let Some(prev) = self.layout().last_inst(block) {
488
Some(At(prev))
489
} else {
490
Some(Before(block))
491
}
492
}
493
}
494
}
495
496
/// Move to the previous instruction in the same block and return it.
497
///
498
/// - If the cursor was positioned after a block, go to the last instruction in that block.
499
/// - If there are no more instructions in the block, go to the `Before(block)` position and return
500
/// `None`.
501
/// - If the cursor wasn't pointing anywhere, keep doing that.
502
///
503
/// This method will never move the cursor to a different block.
504
///
505
/// # Examples
506
///
507
/// The `prev_inst()` method is intended for iterating backwards over the instructions in an
508
/// block like this:
509
///
510
/// ```
511
/// # use cranelift_codegen::ir::{Function, Block};
512
/// # use cranelift_codegen::cursor::{Cursor, FuncCursor};
513
/// fn edit_block(func: &mut Function, block: Block) {
514
/// let mut cursor = FuncCursor::new(func).at_bottom(block);
515
/// while let Some(inst) = cursor.prev_inst() {
516
/// // Edit instructions...
517
/// }
518
/// }
519
/// ```
520
fn prev_inst(&mut self) -> Option<ir::Inst> {
521
let pos = self.prev_inst_position()?;
522
self.set_position(pos);
523
self.current_inst()
524
}
525
526
/// Insert an instruction at the current position.
527
///
528
/// - If pointing at an instruction, the new instruction is inserted before the current
529
/// instruction.
530
/// - If pointing at the bottom of a block, the new instruction is appended to the block.
531
/// - Otherwise panic.
532
///
533
/// In either case, the cursor is not moved, such that repeated calls to `insert_inst()` causes
534
/// instructions to appear in insertion order in the block.
535
fn insert_inst(&mut self, inst: ir::Inst) {
536
use self::CursorPosition::*;
537
match self.position() {
538
Nowhere | Before(..) => panic!("Invalid insert_inst position"),
539
At(cur) => self.layout_mut().insert_inst(inst, cur),
540
After(block) => self.layout_mut().append_inst(inst, block),
541
}
542
}
543
544
/// Remove the instruction under the cursor.
545
///
546
/// The cursor is left pointing at the position following the current instruction.
547
///
548
/// Return the instruction that was removed.
549
fn remove_inst(&mut self) -> ir::Inst {
550
let inst = self.current_inst().expect("No instruction to remove");
551
self.next_inst();
552
self.layout_mut().remove_inst(inst);
553
inst
554
}
555
556
/// Remove the instruction under the cursor.
557
///
558
/// The cursor is left pointing at the position preceding the current instruction.
559
///
560
/// Return the instruction that was removed.
561
fn remove_inst_and_step_back(&mut self) -> ir::Inst {
562
let inst = self.current_inst().expect("No instruction to remove");
563
self.prev_inst();
564
self.layout_mut().remove_inst(inst);
565
inst
566
}
567
568
/// Replace the instruction under the cursor with `new_inst`.
569
///
570
/// The cursor is left pointing at the new instruction.
571
///
572
/// The old instruction that was replaced is returned.
573
fn replace_inst(&mut self, new_inst: ir::Inst) -> ir::Inst {
574
let prev_inst = self.remove_inst();
575
self.insert_inst(new_inst);
576
prev_inst
577
}
578
579
/// Insert a block at the current position and switch to it.
580
///
581
/// As far as possible, this method behaves as if the block header were an instruction inserted
582
/// at the current position.
583
///
584
/// - If the cursor is pointing at an existing instruction, *the current block is split in two*
585
/// and the current instruction becomes the first instruction in the inserted block.
586
/// - If the cursor points at the bottom of a block, the new block is inserted after the current
587
/// one, and moved to the bottom of the new block where instructions can be appended.
588
/// - If the cursor points to the top of a block, the new block is inserted above the current one.
589
/// - If the cursor is not pointing at anything, the new block is placed last in the layout.
590
///
591
/// This means that it is always valid to call this method, and it always leaves the cursor in
592
/// a state that will insert instructions into the new block.
593
fn insert_block(&mut self, new_block: ir::Block) {
594
use self::CursorPosition::*;
595
match self.position() {
596
At(inst) => {
597
self.layout_mut().split_block(new_block, inst);
598
// All other cases move to `After(block)`, but in this case we'll stay `At(inst)`.
599
return;
600
}
601
Nowhere => self.layout_mut().append_block(new_block),
602
Before(block) => self.layout_mut().insert_block(new_block, block),
603
After(block) => self.layout_mut().insert_block_after(new_block, block),
604
}
605
// For everything but `At(inst)` we end up appending to the new block.
606
self.set_position(After(new_block));
607
}
608
}
609
610
/// Function cursor.
611
///
612
/// A `FuncCursor` holds a mutable reference to a whole `ir::Function` while keeping a position
613
/// too. The function can be re-borrowed by accessing the public `cur.func` member.
614
///
615
/// This cursor is for use before legalization. The inserted instructions are not given an
616
/// encoding.
617
pub struct FuncCursor<'f> {
618
pos: CursorPosition,
619
srcloc: ir::SourceLoc,
620
621
/// The referenced function.
622
pub func: &'f mut ir::Function,
623
}
624
625
impl<'f> FuncCursor<'f> {
626
/// Create a new `FuncCursor` pointing nowhere.
627
pub fn new(func: &'f mut ir::Function) -> Self {
628
Self {
629
pos: CursorPosition::Nowhere,
630
srcloc: Default::default(),
631
func,
632
}
633
}
634
635
/// Use the source location of `inst` for future instructions.
636
pub fn use_srcloc(&mut self, inst: ir::Inst) {
637
self.srcloc = self.func.srcloc(inst);
638
}
639
640
/// Create an instruction builder that inserts an instruction at the current position.
641
pub fn ins(&mut self) -> ir::InsertBuilder<'_, &mut FuncCursor<'f>> {
642
ir::InsertBuilder::new(self)
643
}
644
}
645
646
impl<'f> Cursor for FuncCursor<'f> {
647
fn position(&self) -> CursorPosition {
648
self.pos
649
}
650
651
fn set_position(&mut self, pos: CursorPosition) {
652
self.pos = pos
653
}
654
655
fn srcloc(&self) -> ir::SourceLoc {
656
self.srcloc
657
}
658
659
fn set_srcloc(&mut self, srcloc: ir::SourceLoc) {
660
self.func.params.ensure_base_srcloc(srcloc);
661
self.srcloc = srcloc;
662
}
663
664
fn layout(&self) -> &ir::Layout {
665
&self.func.layout
666
}
667
668
fn layout_mut(&mut self) -> &mut ir::Layout {
669
&mut self.func.layout
670
}
671
}
672
673
impl<'c, 'f> ir::InstInserterBase<'c> for &'c mut FuncCursor<'f> {
674
fn data_flow_graph(&self) -> &ir::DataFlowGraph {
675
&self.func.dfg
676
}
677
678
fn data_flow_graph_mut(&mut self) -> &mut ir::DataFlowGraph {
679
&mut self.func.dfg
680
}
681
682
fn insert_built_inst(self, inst: ir::Inst) -> &'c mut ir::DataFlowGraph {
683
self.insert_inst(inst);
684
if !self.srcloc.is_default() {
685
self.func.set_srcloc(inst, self.srcloc);
686
}
687
&mut self.func.dfg
688
}
689
}
690
691