;;! target = "x86_64"
(module
(func $main (local i32)
(local.set 0 (i32.const 0))
(drop (call $inc))
)
(func $inc (result i32)
(i32.const 1)
)
(start $main)
)
;; function u0:0(i64 vmctx, i64) tail {
;; gv0 = vmctx
;; gv1 = load.i64 notrap aligned readonly gv0+8
;; gv2 = load.i64 notrap aligned gv1+16
;; sig0 = (i64 vmctx, i64) -> i32 tail
;; fn0 = colocated u0:1 sig0
;; stack_limit = gv2
;;
;; block0(v0: i64, v1: i64):
;; @001f v2 = iconst.i32 0
;; @0021 v3 = iconst.i32 0
;; @0025 v4 = call fn0(v0, v0)
;; @0028 jump block1
;;
;; block1:
;; @0028 return
;; }
;;
;; function u0:1(i64 vmctx, i64) -> i32 tail {
;; gv0 = vmctx
;; gv1 = load.i64 notrap aligned readonly gv0+8
;; gv2 = load.i64 notrap aligned gv1+16
;; stack_limit = gv2
;;
;; block0(v0: i64, v1: i64):
;; @002b v3 = iconst.i32 1
;; @002d jump block1
;;
;; block1:
;; @002d return v3 ; v3 = 1
;; }