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eclipse
GitHub Repository: eclipse/sumo
Path: blob/main/src/guinetload/GUIEdgeControlBuilder.cpp
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/****************************************************************************/
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// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
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// This program and the accompanying materials are made available under the
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// terms of the Eclipse Public License 2.0 which is available at
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// https://www.eclipse.org/legal/epl-2.0/
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// This Source Code may also be made available under the following Secondary
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// Licenses when the conditions for such availability set forth in the Eclipse
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// Public License 2.0 are satisfied: GNU General Public License, version 2
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// or later which is available at
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// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
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/****************************************************************************/
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/// @file GUIEdgeControlBuilder.cpp
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/// @author Daniel Krajzewicz
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/// @author Jakob Erdmann
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/// @author Michael Behrisch
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/// @date Sept 2002
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///
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// Derivation of NLEdgeControlBuilder which build gui-edges
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/****************************************************************************/
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#include <config.h>
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#include <vector>
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#include <string>
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#include <map>
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#include <algorithm>
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#include <guisim/GUIEdge.h>
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#include <guisim/GUINet.h>
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#include <guisim/GUILane.h>
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#include <microsim/MSJunction.h>
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#include <netload/NLBuilder.h>
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#include "GUIEdgeControlBuilder.h"
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#include <gui/GUIGlobals.h>
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// ===========================================================================
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// method definitions
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// ===========================================================================
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GUIEdgeControlBuilder::GUIEdgeControlBuilder()
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: NLEdgeControlBuilder() {}
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GUIEdgeControlBuilder::~GUIEdgeControlBuilder() {}
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MSLane*
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GUIEdgeControlBuilder::addLane(const std::string& id,
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double maxSpeed, double friction, double length,
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const PositionVector& shape,
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double width,
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SVCPermissions permissions,
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SVCPermissions changeLeft, SVCPermissions changeRight,
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int index, bool isRampAccel,
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const std::string& type,
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const PositionVector& outlineShape) {
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MSLane* lane = new GUILane(id, maxSpeed, friction, length, myActiveEdge, myCurrentNumericalLaneID++, shape, width, permissions, changeLeft, changeRight, index, isRampAccel, type, outlineShape);
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myLaneStorage->push_back(lane);
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myCurrentLaneIndex = index;
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return lane;
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}
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MSEdge*
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GUIEdgeControlBuilder::buildEdge(const std::string& id, const SumoXMLEdgeFunc function,
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const std::string& streetName, const std::string& edgeType, const int priority, const double distance) {
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return new GUIEdge(id, myCurrentNumericalEdgeID++, function, streetName, edgeType, priority, distance);
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}
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/****************************************************************************/
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