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eclipse
GitHub Repository: eclipse/sumo
Path: blob/main/src/mesosim/MEVehicleControl.cpp
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/****************************************************************************/
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// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
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// This program and the accompanying materials are made available under the
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// terms of the Eclipse Public License 2.0 which is available at
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// https://www.eclipse.org/legal/epl-2.0/
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// This Source Code may also be made available under the following Secondary
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// Licenses when the conditions for such availability set forth in the Eclipse
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// Public License 2.0 are satisfied: GNU General Public License, version 2
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// or later which is available at
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// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
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/****************************************************************************/
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/// @file MEVehicleControl.cpp
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/// @author Daniel Krajzewicz
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/// @date Wed, 10. Dec 2003
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///
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// The class responsible for building and deletion of vehicles (meso-version)
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/****************************************************************************/
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#include <config.h>
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#include <utils/common/FileHelpers.h>
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#include <utils/common/MsgHandler.h>
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#include <utils/vehicle/SUMOVTypeParameter.h>
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#include <utils/iodevices/OutputDevice.h>
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#include <microsim/MSNet.h>
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#include <microsim/MSRouteHandler.h>
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#include <microsim/MSVehicleType.h>
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#include "MESegment.h"
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#include "MEVehicle.h"
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#include "MEVehicleControl.h"
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// ===========================================================================
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// member method definitions
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// ===========================================================================
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MEVehicleControl::MEVehicleControl()
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: MSVehicleControl() {}
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MEVehicleControl::~MEVehicleControl() {}
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SUMOVehicle*
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MEVehicleControl::buildVehicle(SUMOVehicleParameter* defs,
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ConstMSRoutePtr route, MSVehicleType* type,
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const bool ignoreStopErrors, const VehicleDefinitionSource source,
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bool addRouteStops) {
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const double speedFactor = (source == VehicleDefinitionSource::STATE ? 1 :
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type->computeChosenSpeedDeviation(source == VehicleDefinitionSource::ROUTEFILE ? MSRouteHandler::getParsingRNG() : nullptr));
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MEVehicle* built = new MEVehicle(defs, route, type, speedFactor);
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initVehicle(built, ignoreStopErrors, addRouteStops, source);
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return built;
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}
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/****************************************************************************/
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