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eclipse
GitHub Repository: eclipse/sumo
Path: blob/main/src/netedit/dialogs/GNESaveDialog.h
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/****************************************************************************/
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// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
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// This program and the accompanying materials are made available under the
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// terms of the Eclipse Public License 2.0 which is available at
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// https://www.eclipse.org/legal/epl-2.0/
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// This Source Code may also be made available under the following Secondary
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// Licenses when the conditions for such availability set forth in the Eclipse
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// Public License 2.0 are satisfied: GNU General Public License, version 2
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// or later which is available at
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// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
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/****************************************************************************/
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/// @file GNESaveDialog.h
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/// @author Pablo Alvarez Lopez
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/// @date Oct 2025
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///
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// Dialog used for saving elements
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/****************************************************************************/
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#pragma once
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#include <config.h>
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#include <netedit/dialogs/GNEDialog.h>
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// ===========================================================================
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// class definitions
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// ===========================================================================
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class GNESaveDialog : public GNEDialog {
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public:
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/// @brief Constructor
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GNESaveDialog(GNEApplicationWindow* applicationWindow, const std::string& elementTypes);
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/// @brief Constructor with parent dialog
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GNESaveDialog(GNEApplicationWindow* applicationWindow, GNEDialog* parentDialog,
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const std::string& elementTypes);
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/// @brief Destructor
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~GNESaveDialog();
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/// @brief run internal test
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void runInternalTest(const InternalTestStep::DialogArgument* dialogArgument);
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/// @brief called when accept or yes button is pressed (can be reimplemented in children)
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long onCmdAccept(FXObject*, FXSelector, void*);
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/// @brief called when cancel or no button is pressed (can be reimplemented in children)
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long onCmdCancel(FXObject*, FXSelector, void*);
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protected:
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/// @brief apply to all button
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FXCheckButton* myApplyToAllButton = nullptr;
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private:
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/// @brief builder
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void builder(const std::string& elementTypes);
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/// @brief Invalidated copy constructor.
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GNESaveDialog(const GNESaveDialog&) = delete;
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/// @brief Invalidated assignment operator
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GNESaveDialog& operator=(const GNESaveDialog& src) = delete;
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};
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