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eclipse
GitHub Repository: eclipse/sumo
Path: blob/main/src/netedit/dialogs/basic/GNEBasicDialog.cpp
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/****************************************************************************/
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// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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// Copyright (C) 2001-2026 German Aerospace Center (DLR) and others.
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// This program and the accompanying materials are made available under the
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// terms of the Eclipse Public License 2.0 which is available at
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// https://www.eclipse.org/legal/epl-2.0/
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// This Source Code may also be made available under the following Secondary
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// Licenses when the conditions for such availability set forth in the Eclipse
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// Public License 2.0 are satisfied: GNU General Public License, version 2
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// or later which is available at
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// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
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/****************************************************************************/
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/// @file GNEBasicDialog.cpp
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/// @author Pablo Alvarez Lopez
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/// @date Jul 2025
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///
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// A basic dialog with simple buttons (ok, accept, cancel, etc.)
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/****************************************************************************/
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#include <config.h>
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#include <utils/gui/images/GUIIconSubSys.h>
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#include "GNEBasicDialog.h"
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// ===========================================================================
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// method definitions
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// ===========================================================================
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GNEBasicDialog::GNEBasicDialog(GNEApplicationWindow* applicationWindow, const std::string& title, const std::string& info,
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GUIIcon titleIcon, DialogType type, GNEDialog::Buttons buttons, GUIIcon largeIcon) :
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GNEDialog(applicationWindow, title.c_str(), titleIcon, type, buttons, OpenType::MODAL, ResizeMode::STATIC) {
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builder(info, largeIcon);
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}
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GNEBasicDialog::GNEBasicDialog(GNEApplicationWindow* applicationWindow, GNEDialog* parentDialog,
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const std::string& title, const std::string& info, GUIIcon titleIcon, DialogType type,
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GNEDialog::Buttons buttons, GUIIcon largeIcon) :
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GNEDialog(applicationWindow, parentDialog, title.c_str(), titleIcon, type, buttons, OpenType::MODAL, ResizeMode::STATIC) {
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builder(info, largeIcon);
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}
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GNEBasicDialog::~GNEBasicDialog() {
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}
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void
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GNEBasicDialog::runInternalTest(const InternalTestStep::DialogArgument* /*dialogArgument*/) {
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// nothing to do
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}
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void
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GNEBasicDialog::builder(const std::string& info, GUIIcon largeIcon) {
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// create dialog layout (obtained from FXMessageBox)
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auto infoFrame = new FXVerticalFrame(myContentFrame, LAYOUT_TOP | LAYOUT_LEFT | LAYOUT_FILL_X | LAYOUT_FILL_Y, 0, 0, 0, 0, 10, 10, 10, 10);
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// add icon label (only if large icon is defined)
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if (largeIcon != GUIIcon::EMPTY) {
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new FXLabel(infoFrame, FXString::null, GUIIconSubSys::getIcon(largeIcon), ICON_BEFORE_TEXT | LAYOUT_TOP | LAYOUT_LEFT | LAYOUT_FILL_X | LAYOUT_FILL_Y);
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}
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// add information label
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new FXLabel(infoFrame, info.c_str(), NULL, JUSTIFY_LEFT | ICON_BEFORE_TEXT | LAYOUT_TOP | LAYOUT_LEFT | LAYOUT_FILL_X | LAYOUT_FILL_Y);
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// open modal dialog
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openDialog();
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}
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/****************************************************************************/
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