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GitHub Repository: eclipse/sumo
Path: blob/main/src/polyconvert/PCTypeMap.h
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/****************************************************************************/
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// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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// Copyright (C) 2005-2025 German Aerospace Center (DLR) and others.
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// This program and the accompanying materials are made available under the
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// terms of the Eclipse Public License 2.0 which is available at
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// https://www.eclipse.org/legal/epl-2.0/
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// This Source Code may also be made available under the following Secondary
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// Licenses when the conditions for such availability set forth in the Eclipse
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// Public License 2.0 are satisfied: GNU General Public License, version 2
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// or later which is available at
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// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
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/****************************************************************************/
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/// @file PCTypeMap.h
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/// @author Daniel Krajzewicz
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/// @author Michael Behrisch
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/// @author Jakob Erdmann
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/// @date Mon, 05 Dec 2005
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///
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// A storage for type mappings
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/****************************************************************************/
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#pragma once
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#include <config.h>
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#include "utils/common/RGBColor.h"
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#include <string>
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#include <map>
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// ===========================================================================
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// class declarations
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// ===========================================================================
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class OptionsCont;
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/**
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* @class PCTypeMap
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* @brief A storage for type mappings
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*
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* This class holds the mappings between names of read polygon/poi types and the
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* values (color, new type name etc.) that shall be assigned to them.
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*/
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class PCTypeMap {
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public:
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/// @brief Constructor. The default type is constructed based on the given options
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PCTypeMap(const OptionsCont& oc);
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/// @brief Destructor
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~PCTypeMap();
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enum class Filltype {
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NOFILL = 0,
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FILL = 1,
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FORCE = 2
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};
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/**
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* @struct TypeDef
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* @brief A single definition of values that shall be used for a given type
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*/
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struct TypeDef {
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/// @brief The new type id to use
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std::string id;
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/// @brief The color to use
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RGBColor color;
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/// @brief The prefix to use
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std::string prefix;
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/// @brief the icon to use
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std::string icon;
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/// @brief The layer to use
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double layer;
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/// @brief The angle to use
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double angle;
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/// @brief The image file to use
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std::string imgFile;
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/// @brief Information whether polygons of this type shall be discarded
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bool discard;
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/// @brief Information whether polygons of this type can be filled
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Filltype allowFill;
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};
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/** @brief Adds a type definition
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*
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* @param[in] id The original id of the type
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* @param[in] newid The new id (name) of the type
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* @param[in] color The color to set for imported objects of this type
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* @param[in] prefix The prefix to prepend to the read names of this type's objects
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* @param[in] layer The layer number to set for this type's objects
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* @param[in] icon The icon for this type's objects
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* @param[in] angle The angle to rotate this type's objects
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* @param[in] imgFile The image file used as texture for objects of this type
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* @param[in] discard Whether objects of this type shall be discarded
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* @param[in] allowFill Whether objects of this type may be filled
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* @return Whether the type could been added (was not known before)
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*/
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bool add(const std::string& id, const std::string& newid, const std::string& color,
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const std::string& prefix, const std::string& icon, double layer,
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double angle, const std::string& imgFile, bool discard, Filltype allowFill);
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/** @brief Returns a type definition
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*
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* This type definition MUST have been added otherwise the further process
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* is undefined.
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* @param[in] id The id of the type to get the definitions of
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* @return Definition of the named type
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*/
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const TypeDef& get(const std::string& id);
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/** @brief Returns the information whether the named type is known
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* @param[in] id The id of the type
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* @return Whether a definition of the named type was added before
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*/
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bool has(const std::string& id);
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/// @brief get the default type according to the given options
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const TypeDef& getDefault() {
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return myDefaultType;
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}
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/// @brief retrieve all known types
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const std::map<std::string, TypeDef>& getTypes() const {
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return myTypes;
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}
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protected:
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/// @brief A map of type names to type definitions
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std::map<std::string, TypeDef> myTypes;
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TypeDef myDefaultType;
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};
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