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eclipse
GitHub Repository: eclipse/sumo
Path: blob/main/src/utils/gui/images/GUITexturesHelper.h
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/****************************************************************************/
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// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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// Copyright (C) 2006-2025 German Aerospace Center (DLR) and others.
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// This program and the accompanying materials are made available under the
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// terms of the Eclipse Public License 2.0 which is available at
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// https://www.eclipse.org/legal/epl-2.0/
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// This Source Code may also be made available under the following Secondary
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// Licenses when the conditions for such availability set forth in the Eclipse
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// Public License 2.0 are satisfied: GNU General Public License, version 2
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// or later which is available at
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// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
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/****************************************************************************/
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/// @file GUITexturesHelper.h
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/// @author Daniel Krajzewicz
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/// @author Michael Behrisch
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/// @author Jakob Erdmann
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/// @date Sept 2006
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///
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// Global storage for textures; manages and draws them
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/****************************************************************************/
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#pragma once
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#include <config.h>
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#include <utils/foxtools/fxheader.h>
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#include <utils/gui/globjects/GUIGlObject.h>
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// ===========================================================================
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// class definitions
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// ===========================================================================
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/**
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* @class GUITexturesHelper
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* @brief Global storage for textures; manages and draws them
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*/
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class GUITexturesHelper {
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public:
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/// @brief return maximum number of pixels in x and y direction
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static int getMaxTextureSize();
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/// @brief Adds a texture to use
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static GUIGlID add(FXImage* i);
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/// @brief Draws a named texture as a box with the given size
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static void drawTexturedBox(int which, double size);
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/// @brief Draws a named texture as a rectangle with the given sizes
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static void drawTexturedBox(int which, double sizeX1, double sizeY1, double sizeX2, double sizeY2);
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/**@brief return texture id for the given filename (initialize on first use)
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* @note return -1 on failure
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*/
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static int getTextureID(const std::string& filename, const bool mirrorX = false);
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/// @brief clears loaded textures
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static void clearTextures();
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/// @brief switch texture drawing on and off
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static void allowTextures(const bool val) {
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myAllowTextures = val;
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}
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/// @brief ask whether texture drawing is enabled
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static bool texturesAllowed() {
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return myAllowTextures;
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}
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private:
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/// @brief mapping from image paths to decals (initialization on first use)
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static std::map<std::string, int> myTextures;
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/// @brief whether textures are drawn
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static bool myAllowTextures;
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};
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