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GitHub Repository: eclipse/sumo
Path: blob/main/src/utils/gui/settings/GUISettingsHandler.h
169684 views
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/****************************************************************************/
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// Eclipse SUMO, Simulation of Urban MObility; see https://eclipse.dev/sumo
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// Copyright (C) 2001-2025 German Aerospace Center (DLR) and others.
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// This program and the accompanying materials are made available under the
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// terms of the Eclipse Public License 2.0 which is available at
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// https://www.eclipse.org/legal/epl-2.0/
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// This Source Code may also be made available under the following Secondary
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// Licenses when the conditions for such availability set forth in the Eclipse
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// Public License 2.0 are satisfied: GNU General Public License, version 2
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// or later which is available at
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// https://www.gnu.org/licenses/old-licenses/gpl-2.0-standalone.html
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// SPDX-License-Identifier: EPL-2.0 OR GPL-2.0-or-later
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/****************************************************************************/
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/// @file GUISettingsHandler.h
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/// @author Michael Behrisch
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/// @author Daniel Krajzewicz
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/// @author Jakob Erdmann
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/// @date Fri, 24. Apr 2009
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///
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// The handler for parsing gui settings from xml.
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/****************************************************************************/
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#pragma once
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#include <config.h>
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#include <utils/xml/SUMOSAXHandler.h>
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#include <utils/distribution/RandomDistributor.h>
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// ===========================================================================
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// class declarations
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// ===========================================================================
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class GUISUMOAbstractView;
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class Position;
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// ===========================================================================
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// class definitions
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// ===========================================================================
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/** @class GUISettingsHandler
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* @brief An XML-handler for visualisation schemes
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*/
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class GUISettingsHandler : public SUMOSAXHandler {
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public:
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/** @brief Constructor
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* @param[in] file the file to parse
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*/
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GUISettingsHandler(const std::string& content, bool isFile = true, bool netedit = false);
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/// @brief Destructor
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~GUISettingsHandler();
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/// @name inherited from GenericSAXHandler
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//@{
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/** @brief Called on the opening of a tag
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* @param[in] element ID of the currently opened element
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* @param[in] attrs Attributes within the currently opened element
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* @exception ProcessError If something fails
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* @see GenericSAXHandler::myStartElement
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*/
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void myStartElement(int element, const SUMOSAXAttributes& attrs);
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/** @brief Called when a closing tag occurs
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*
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* @param[in] element ID of the currently opened element
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* @exception ProcessError If something fails
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* @see GenericSAXHandler::myEndElement
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*/
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void myEndElement(int element);
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//@}
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/** @brief Adds the parsed settings to the global list of settings
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* @return the names of the parsed settings
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*/
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const std::vector<std::string>& addSettings(GUISUMOAbstractView* view = 0) const;
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/** @brief Sets the viewport which has been parsed
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* @param[in] parent the view for which the viewport has to be set
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*/
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void applyViewport(GUISUMOAbstractView* view) const;
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/** @brief Makes a snapshot if it has been parsed
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* @param[in] parent the view which needs to be shot
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* @todo Please describe why the snapshots are only set if no other existed before (see code)
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*/
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void setSnapshots(GUISUMOAbstractView* view) const;
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/** @brief Returns whether any decals have been parsed
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* @return whether decals have been parsed
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*/
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bool hasDecals() const;
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/** @brief Returns the parsed decals
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* @return the parsed decals
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*/
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const std::vector<GUISUMOAbstractView::Decal>& getDecals() const;
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/** @brief Returns the parsed delay
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* @return the parsed delay
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*/
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double getDelay() const;
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/** @brief Returns the parsed breakpoints
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* @return the parsed breakpoints
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*/
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const std::vector<SUMOTime>& getBreakpoints() const {
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return myBreakpoints;
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}
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/// @brief loads breakpoints from the specified file
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static std::vector<SUMOTime> loadBreakpoints(const std::string& file);
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/** @brief Returns the parsed view type
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* @return the parsed view type
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*/
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const std::string& getViewType() const {
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return myViewType;
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}
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RandomDistributor<std::string> getEventDistribution(const std::string& id);
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double getJamSoundTime() {
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return myJamSoundTime;
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}
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const std::string& getSettingName() const {
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return mySettings.name;
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}
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private:
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/// @brief The settings to fill
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GUIVisualizationSettings mySettings;
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/// @brief names of all loaded settings
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std::vector<std::string> myLoadedSettingNames;
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/// @brief The view type (osg, opengl, default) loaded
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std::string myViewType;
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/// @brief The delay loaded
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double myDelay;
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/// @brief The viewport loaded, zoom is stored in z coordinate
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Position myLookFrom;
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/// @brief The point to look at, only needed for osg view
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Position myLookAt;
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/// @brief Whether the Z coordinate is set in 3D view
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bool myZCoordSet;
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/// @brief View rotation
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double myRotation;
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/// @brief Zoom level
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double myZoom;
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/// @brief mappig of time steps to filenames for potential snapshots
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std::map<SUMOTime, std::vector<std::string> > mySnapshots;
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/// @brief The decals list to fill
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std::vector<GUISUMOAbstractView::Decal> myDecals;
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/// @brief The last color scheme category (edges or vehicles)
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int myCurrentColorer;
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/// @brief The current color scheme
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GUIColorScheme* myCurrentScheme;
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/// @brief The current scaling scheme
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GUIScaleScheme* myCurrentScaleScheme;
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/// @brief The parsed breakpoints
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std::vector<SUMOTime> myBreakpoints;
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/// @brief The parsed event distributions
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std::map<std::string, RandomDistributor<std::string> > myEventDistributions;
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double myJamSoundTime;
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private:
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/// @brief parse color attribute
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RGBColor parseColor(const SUMOSAXAttributes& attrs, const std::string attribute, const RGBColor& defaultValue) const;
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/// @brief parse attributes for textSettings
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GUIVisualizationTextSettings parseTextSettings(
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const std::string& prefix, const SUMOSAXAttributes& attrs,
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GUIVisualizationTextSettings defaults);
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/// @brief parse attributes for sizeSettings
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GUIVisualizationSizeSettings parseSizeSettings(
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const std::string& prefix, const SUMOSAXAttributes& attrs,
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GUIVisualizationSizeSettings defaults);
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/// @brief parse attributes for rainbowSettings
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GUIVisualizationRainbowSettings parseRainbowSettings(
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const std::string& prefix, const SUMOSAXAttributes& attrs,
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GUIVisualizationRainbowSettings defaults);
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};
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