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emscripten-core
GitHub Repository: emscripten-core/emscripten
Path: blob/main/system/include/GL/gl.h
6162 views
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/*
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* Mesa 3-D graphics library
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* Version: 7.6
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*
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* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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* Copyright (C) 2009 VMware, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef __gl_h_
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#define __gl_h_
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#if defined(USE_MGL_NAMESPACE)
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#include "gl_mangle.h"
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#endif
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/**********************************************************************
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* Begin system-specific stuff. Do not do any of this when building
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* for SciTech SNAP, as this is all done before this header file is
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* included.
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*/
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#if !defined(__SCITECH_SNAP__)
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#if defined(__BEOS__)
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#include <stdlib.h> /* to get some BeOS-isms */
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#endif
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#if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO))
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#define OPENSTEP
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#endif
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#if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__)
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#define __WIN32__
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#endif
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#if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__))
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# if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */
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# define GLAPI __declspec(dllexport)
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# elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */
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# define GLAPI __declspec(dllimport)
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# else /* for use with static link lib build of Win32 edition only */
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# define GLAPI extern
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# endif /* _STATIC_MESA support */
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# if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */
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# define GLAPIENTRY
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# else
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# define GLAPIENTRY __stdcall
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# endif
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#elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */
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# define GLAPI extern
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# define GLAPIENTRY __stdcall
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#elif defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590))
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# define GLAPI __attribute__((visibility("default")))
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# define GLAPIENTRY
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#endif /* WIN32 && !CYGWIN */
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#if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__)
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# define PRAGMA_EXPORT_SUPPORTED 1
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#endif
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/*
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* WINDOWS: Include windows.h here to define APIENTRY.
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* It is also useful when applications include this file by
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* including only glut.h, since glut.h depends on windows.h.
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* Applications needing to include windows.h with parms other
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* than "WIN32_LEAN_AND_MEAN" may include windows.h before
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* glut.h or gl.h.
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*/
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#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__)
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#ifndef WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN 1
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#endif
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#include <windows.h>
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#endif
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#if defined(_WIN32) && !defined(_WINGDI_) && !defined(_WIN32_WCE) \
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&& !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) \
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&& !defined(__CYGWIN__) || defined(__MINGW32__)
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#include <GL/mesa_wgl.h>
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#endif
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#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
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#pragma import on
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#endif
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#ifndef GLAPI
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#define GLAPI extern
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#endif
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#ifndef GLAPIENTRY
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#define GLAPIENTRY
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#endif
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#ifndef APIENTRY
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#define APIENTRY GLAPIENTRY
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#endif
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/* "P" suffix to be used for a pointer to a function */
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#ifndef APIENTRYP
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#define APIENTRYP APIENTRY *
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#endif
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#ifndef GLAPIENTRYP
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#define GLAPIENTRYP GLAPIENTRY *
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#endif
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#ifdef CENTERLINE_CLPP
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#define signed
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#endif
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#if defined(PRAGMA_EXPORT_SUPPORTED)
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#pragma export on
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#endif
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#endif /* !__SCITECH_SNAP__ */
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/*
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* End system-specific stuff.
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**********************************************************************/
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define GL_VERSION_1_1 1
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#define GL_VERSION_1_2 1
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#define GL_VERSION_1_3 1
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#define GL_ARB_imaging 1
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/*
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* Datatypes
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*/
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typedef unsigned int GLenum;
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typedef unsigned char GLboolean;
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typedef unsigned int GLbitfield;
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typedef void GLvoid;
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typedef signed char GLbyte; /* 1-byte signed */
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typedef short GLshort; /* 2-byte signed */
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typedef int GLint; /* 4-byte signed */
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typedef unsigned char GLubyte; /* 1-byte unsigned */
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typedef unsigned short GLushort; /* 2-byte unsigned */
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typedef unsigned int GLuint; /* 4-byte unsigned */
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typedef int GLsizei; /* 4-byte signed */
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typedef float GLfloat; /* single precision float */
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typedef float GLclampf; /* single precision float in [0,1] */
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typedef double GLdouble; /* double precision float */
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typedef double GLclampd; /* double precision float in [0,1] */
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/*
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* Constants
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*/
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/* Boolean values */
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#define GL_FALSE 0x0
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#define GL_TRUE 0x1
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/* Data types */
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#define GL_BYTE 0x1400
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#define GL_UNSIGNED_BYTE 0x1401
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#define GL_SHORT 0x1402
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#define GL_UNSIGNED_SHORT 0x1403
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#define GL_INT 0x1404
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#define GL_UNSIGNED_INT 0x1405
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#define GL_FLOAT 0x1406
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#define GL_2_BYTES 0x1407
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#define GL_3_BYTES 0x1408
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#define GL_4_BYTES 0x1409
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#define GL_DOUBLE 0x140A
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/* Primitives */
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#define GL_POINTS 0x0000
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#define GL_LINES 0x0001
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#define GL_LINE_LOOP 0x0002
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#define GL_LINE_STRIP 0x0003
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#define GL_TRIANGLES 0x0004
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#define GL_TRIANGLE_STRIP 0x0005
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#define GL_TRIANGLE_FAN 0x0006
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#define GL_QUADS 0x0007
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#define GL_QUAD_STRIP 0x0008
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#define GL_POLYGON 0x0009
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/* Vertex Arrays */
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#define GL_VERTEX_ARRAY 0x8074
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#define GL_NORMAL_ARRAY 0x8075
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#define GL_COLOR_ARRAY 0x8076
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#define GL_INDEX_ARRAY 0x8077
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#define GL_TEXTURE_COORD_ARRAY 0x8078
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#define GL_EDGE_FLAG_ARRAY 0x8079
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#define GL_VERTEX_ARRAY_SIZE 0x807A
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#define GL_VERTEX_ARRAY_TYPE 0x807B
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#define GL_VERTEX_ARRAY_STRIDE 0x807C
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#define GL_NORMAL_ARRAY_TYPE 0x807E
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#define GL_NORMAL_ARRAY_STRIDE 0x807F
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#define GL_COLOR_ARRAY_SIZE 0x8081
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#define GL_COLOR_ARRAY_TYPE 0x8082
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#define GL_COLOR_ARRAY_STRIDE 0x8083
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#define GL_INDEX_ARRAY_TYPE 0x8085
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#define GL_INDEX_ARRAY_STRIDE 0x8086
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#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
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#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
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#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
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#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
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#define GL_VERTEX_ARRAY_POINTER 0x808E
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#define GL_NORMAL_ARRAY_POINTER 0x808F
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#define GL_COLOR_ARRAY_POINTER 0x8090
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#define GL_INDEX_ARRAY_POINTER 0x8091
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#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
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#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093
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#define GL_V2F 0x2A20
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#define GL_V3F 0x2A21
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#define GL_C4UB_V2F 0x2A22
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#define GL_C4UB_V3F 0x2A23
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#define GL_C3F_V3F 0x2A24
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#define GL_N3F_V3F 0x2A25
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#define GL_C4F_N3F_V3F 0x2A26
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#define GL_T2F_V3F 0x2A27
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#define GL_T4F_V4F 0x2A28
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#define GL_T2F_C4UB_V3F 0x2A29
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#define GL_T2F_C3F_V3F 0x2A2A
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#define GL_T2F_N3F_V3F 0x2A2B
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#define GL_T2F_C4F_N3F_V3F 0x2A2C
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#define GL_T4F_C4F_N3F_V4F 0x2A2D
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/* Matrix Mode */
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#define GL_MATRIX_MODE 0x0BA0
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#define GL_MODELVIEW 0x1700
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#define GL_PROJECTION 0x1701
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#define GL_TEXTURE 0x1702
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/* Points */
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#define GL_POINT_SMOOTH 0x0B10
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#define GL_POINT_SIZE 0x0B11
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#define GL_POINT_SIZE_GRANULARITY 0x0B13
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#define GL_POINT_SIZE_RANGE 0x0B12
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/* Lines */
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#define GL_LINE_SMOOTH 0x0B20
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#define GL_LINE_STIPPLE 0x0B24
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#define GL_LINE_STIPPLE_PATTERN 0x0B25
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#define GL_LINE_STIPPLE_REPEAT 0x0B26
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#define GL_LINE_WIDTH 0x0B21
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#define GL_LINE_WIDTH_GRANULARITY 0x0B23
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#define GL_LINE_WIDTH_RANGE 0x0B22
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/* Polygons */
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#define GL_POINT 0x1B00
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#define GL_LINE 0x1B01
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#define GL_FILL 0x1B02
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#define GL_CW 0x0900
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#define GL_CCW 0x0901
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#define GL_FRONT 0x0404
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#define GL_BACK 0x0405
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#define GL_POLYGON_MODE 0x0B40
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#define GL_POLYGON_SMOOTH 0x0B41
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#define GL_POLYGON_STIPPLE 0x0B42
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#define GL_EDGE_FLAG 0x0B43
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#define GL_CULL_FACE 0x0B44
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#define GL_CULL_FACE_MODE 0x0B45
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#define GL_FRONT_FACE 0x0B46
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#define GL_POLYGON_OFFSET_FACTOR 0x8038
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#define GL_POLYGON_OFFSET_UNITS 0x2A00
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#define GL_POLYGON_OFFSET_POINT 0x2A01
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#define GL_POLYGON_OFFSET_LINE 0x2A02
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#define GL_POLYGON_OFFSET_FILL 0x8037
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/* Display Lists */
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#define GL_COMPILE 0x1300
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#define GL_COMPILE_AND_EXECUTE 0x1301
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#define GL_LIST_BASE 0x0B32
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#define GL_LIST_INDEX 0x0B33
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#define GL_LIST_MODE 0x0B30
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/* Depth buffer */
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#define GL_NEVER 0x0200
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#define GL_LESS 0x0201
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#define GL_EQUAL 0x0202
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#define GL_LEQUAL 0x0203
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#define GL_GREATER 0x0204
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#define GL_NOTEQUAL 0x0205
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#define GL_GEQUAL 0x0206
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#define GL_ALWAYS 0x0207
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#define GL_DEPTH_TEST 0x0B71
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#define GL_DEPTH_BITS 0x0D56
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#define GL_DEPTH_CLEAR_VALUE 0x0B73
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#define GL_DEPTH_FUNC 0x0B74
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#define GL_DEPTH_RANGE 0x0B70
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#define GL_DEPTH_WRITEMASK 0x0B72
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#define GL_DEPTH_COMPONENT 0x1902
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/* Lighting */
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#define GL_LIGHTING 0x0B50
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#define GL_LIGHT0 0x4000
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#define GL_LIGHT1 0x4001
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#define GL_LIGHT2 0x4002
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#define GL_LIGHT3 0x4003
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#define GL_LIGHT4 0x4004
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#define GL_LIGHT5 0x4005
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#define GL_LIGHT6 0x4006
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#define GL_LIGHT7 0x4007
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#define GL_SPOT_EXPONENT 0x1205
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#define GL_SPOT_CUTOFF 0x1206
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#define GL_CONSTANT_ATTENUATION 0x1207
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#define GL_LINEAR_ATTENUATION 0x1208
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#define GL_QUADRATIC_ATTENUATION 0x1209
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#define GL_AMBIENT 0x1200
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#define GL_DIFFUSE 0x1201
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#define GL_SPECULAR 0x1202
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#define GL_SHININESS 0x1601
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#define GL_EMISSION 0x1600
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#define GL_POSITION 0x1203
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#define GL_SPOT_DIRECTION 0x1204
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#define GL_AMBIENT_AND_DIFFUSE 0x1602
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#define GL_COLOR_INDEXES 0x1603
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#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
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#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
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#define GL_LIGHT_MODEL_AMBIENT 0x0B53
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#define GL_FRONT_AND_BACK 0x0408
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#define GL_SHADE_MODEL 0x0B54
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#define GL_FLAT 0x1D00
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#define GL_SMOOTH 0x1D01
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#define GL_COLOR_MATERIAL 0x0B57
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#define GL_COLOR_MATERIAL_FACE 0x0B55
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#define GL_COLOR_MATERIAL_PARAMETER 0x0B56
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#define GL_NORMALIZE 0x0BA1
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/* User clipping planes */
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#define GL_CLIP_PLANE0 0x3000
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#define GL_CLIP_PLANE1 0x3001
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#define GL_CLIP_PLANE2 0x3002
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#define GL_CLIP_PLANE3 0x3003
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#define GL_CLIP_PLANE4 0x3004
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#define GL_CLIP_PLANE5 0x3005
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/* Accumulation buffer */
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#define GL_ACCUM_RED_BITS 0x0D58
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#define GL_ACCUM_GREEN_BITS 0x0D59
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#define GL_ACCUM_BLUE_BITS 0x0D5A
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#define GL_ACCUM_ALPHA_BITS 0x0D5B
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#define GL_ACCUM_CLEAR_VALUE 0x0B80
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#define GL_ACCUM 0x0100
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#define GL_ADD 0x0104
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#define GL_LOAD 0x0101
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#define GL_MULT 0x0103
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#define GL_RETURN 0x0102
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/* Alpha testing */
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#define GL_ALPHA_TEST 0x0BC0
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#define GL_ALPHA_TEST_REF 0x0BC2
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#define GL_ALPHA_TEST_FUNC 0x0BC1
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/* Blending */
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#define GL_BLEND 0x0BE2
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#define GL_BLEND_SRC 0x0BE1
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#define GL_BLEND_DST 0x0BE0
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#define GL_ZERO 0x0
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#define GL_ONE 0x1
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#define GL_SRC_COLOR 0x0300
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#define GL_ONE_MINUS_SRC_COLOR 0x0301
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#define GL_SRC_ALPHA 0x0302
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#define GL_ONE_MINUS_SRC_ALPHA 0x0303
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#define GL_DST_ALPHA 0x0304
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#define GL_ONE_MINUS_DST_ALPHA 0x0305
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#define GL_DST_COLOR 0x0306
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#define GL_ONE_MINUS_DST_COLOR 0x0307
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#define GL_SRC_ALPHA_SATURATE 0x0308
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/* Render Mode */
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#define GL_FEEDBACK 0x1C01
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#define GL_RENDER 0x1C00
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#define GL_SELECT 0x1C02
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/* Feedback */
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#define GL_2D 0x0600
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#define GL_3D 0x0601
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#define GL_3D_COLOR 0x0602
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#define GL_3D_COLOR_TEXTURE 0x0603
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#define GL_4D_COLOR_TEXTURE 0x0604
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#define GL_POINT_TOKEN 0x0701
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#define GL_LINE_TOKEN 0x0702
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#define GL_LINE_RESET_TOKEN 0x0707
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#define GL_POLYGON_TOKEN 0x0703
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#define GL_BITMAP_TOKEN 0x0704
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#define GL_DRAW_PIXEL_TOKEN 0x0705
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#define GL_COPY_PIXEL_TOKEN 0x0706
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#define GL_PASS_THROUGH_TOKEN 0x0700
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#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0
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#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1
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#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2
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/* Selection */
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#define GL_SELECTION_BUFFER_POINTER 0x0DF3
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#define GL_SELECTION_BUFFER_SIZE 0x0DF4
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/* Fog */
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#define GL_FOG 0x0B60
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#define GL_FOG_MODE 0x0B65
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#define GL_FOG_DENSITY 0x0B62
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#define GL_FOG_COLOR 0x0B66
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#define GL_FOG_INDEX 0x0B61
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#define GL_FOG_START 0x0B63
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#define GL_FOG_END 0x0B64
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#define GL_LINEAR 0x2601
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#define GL_EXP 0x0800
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#define GL_EXP2 0x0801
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/* Logic Ops */
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#define GL_LOGIC_OP 0x0BF1
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#define GL_INDEX_LOGIC_OP 0x0BF1
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#define GL_COLOR_LOGIC_OP 0x0BF2
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#define GL_LOGIC_OP_MODE 0x0BF0
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#define GL_CLEAR 0x1500
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#define GL_SET 0x150F
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#define GL_COPY 0x1503
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#define GL_COPY_INVERTED 0x150C
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#define GL_NOOP 0x1505
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#define GL_INVERT 0x150A
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#define GL_AND 0x1501
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#define GL_NAND 0x150E
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#define GL_OR 0x1507
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#define GL_NOR 0x1508
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#define GL_XOR 0x1506
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#define GL_EQUIV 0x1509
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#define GL_AND_REVERSE 0x1502
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#define GL_AND_INVERTED 0x1504
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#define GL_OR_REVERSE 0x150B
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#define GL_OR_INVERTED 0x150D
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/* Stencil */
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#define GL_STENCIL_BITS 0x0D57
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#define GL_STENCIL_TEST 0x0B90
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#define GL_STENCIL_CLEAR_VALUE 0x0B91
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#define GL_STENCIL_FUNC 0x0B92
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#define GL_STENCIL_VALUE_MASK 0x0B93
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#define GL_STENCIL_FAIL 0x0B94
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#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
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#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96
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#define GL_STENCIL_REF 0x0B97
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#define GL_STENCIL_WRITEMASK 0x0B98
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#define GL_STENCIL_INDEX 0x1901
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#define GL_KEEP 0x1E00
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#define GL_REPLACE 0x1E01
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#define GL_INCR 0x1E02
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#define GL_DECR 0x1E03
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/* Buffers, Pixel Drawing/Reading */
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#define GL_NONE 0x0
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#define GL_LEFT 0x0406
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#define GL_RIGHT 0x0407
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/*GL_FRONT 0x0404 */
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/*GL_BACK 0x0405 */
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/*GL_FRONT_AND_BACK 0x0408 */
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#define GL_FRONT_LEFT 0x0400
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#define GL_FRONT_RIGHT 0x0401
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#define GL_BACK_LEFT 0x0402
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#define GL_BACK_RIGHT 0x0403
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#define GL_AUX0 0x0409
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#define GL_AUX1 0x040A
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#define GL_AUX2 0x040B
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#define GL_AUX3 0x040C
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#define GL_COLOR_INDEX 0x1900
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#define GL_RED 0x1903
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#define GL_GREEN 0x1904
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#define GL_BLUE 0x1905
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#define GL_ALPHA 0x1906
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#define GL_LUMINANCE 0x1909
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#define GL_LUMINANCE_ALPHA 0x190A
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#define GL_ALPHA_BITS 0x0D55
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#define GL_RED_BITS 0x0D52
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#define GL_GREEN_BITS 0x0D53
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#define GL_BLUE_BITS 0x0D54
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#define GL_INDEX_BITS 0x0D51
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#define GL_SUBPIXEL_BITS 0x0D50
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#define GL_AUX_BUFFERS 0x0C00
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#define GL_READ_BUFFER 0x0C02
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#define GL_DRAW_BUFFER 0x0C01
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#define GL_DOUBLEBUFFER 0x0C32
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#define GL_STEREO 0x0C33
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#define GL_BITMAP 0x1A00
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#define GL_COLOR 0x1800
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#define GL_DEPTH 0x1801
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#define GL_STENCIL 0x1802
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#define GL_DITHER 0x0BD0
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#define GL_RGB 0x1907
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#define GL_RGBA 0x1908
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/* Implementation limits */
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#define GL_MAX_LIST_NESTING 0x0B31
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#define GL_MAX_EVAL_ORDER 0x0D30
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#define GL_MAX_LIGHTS 0x0D31
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#define GL_MAX_CLIP_PLANES 0x0D32
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#define GL_MAX_TEXTURE_SIZE 0x0D33
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#define GL_MAX_PIXEL_MAP_TABLE 0x0D34
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#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
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#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
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#define GL_MAX_NAME_STACK_DEPTH 0x0D37
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#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
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#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
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#define GL_MAX_VIEWPORT_DIMS 0x0D3A
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#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
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/* Gets */
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#define GL_ATTRIB_STACK_DEPTH 0x0BB0
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#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
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#define GL_COLOR_CLEAR_VALUE 0x0C22
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#define GL_COLOR_WRITEMASK 0x0C23
530
#define GL_CURRENT_INDEX 0x0B01
531
#define GL_CURRENT_COLOR 0x0B00
532
#define GL_CURRENT_NORMAL 0x0B02
533
#define GL_CURRENT_RASTER_COLOR 0x0B04
534
#define GL_CURRENT_RASTER_DISTANCE 0x0B09
535
#define GL_CURRENT_RASTER_INDEX 0x0B05
536
#define GL_CURRENT_RASTER_POSITION 0x0B07
537
#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
538
#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08
539
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
540
#define GL_INDEX_CLEAR_VALUE 0x0C20
541
#define GL_INDEX_MODE 0x0C30
542
#define GL_INDEX_WRITEMASK 0x0C21
543
#define GL_MODELVIEW_MATRIX 0x0BA6
544
#define GL_MODELVIEW_STACK_DEPTH 0x0BA3
545
#define GL_NAME_STACK_DEPTH 0x0D70
546
#define GL_PROJECTION_MATRIX 0x0BA7
547
#define GL_PROJECTION_STACK_DEPTH 0x0BA4
548
#define GL_RENDER_MODE 0x0C40
549
#define GL_RGBA_MODE 0x0C31
550
#define GL_TEXTURE_MATRIX 0x0BA8
551
#define GL_TEXTURE_STACK_DEPTH 0x0BA5
552
#define GL_VIEWPORT 0x0BA2
553
554
/* Evaluators */
555
#define GL_AUTO_NORMAL 0x0D80
556
#define GL_MAP1_COLOR_4 0x0D90
557
#define GL_MAP1_INDEX 0x0D91
558
#define GL_MAP1_NORMAL 0x0D92
559
#define GL_MAP1_TEXTURE_COORD_1 0x0D93
560
#define GL_MAP1_TEXTURE_COORD_2 0x0D94
561
#define GL_MAP1_TEXTURE_COORD_3 0x0D95
562
#define GL_MAP1_TEXTURE_COORD_4 0x0D96
563
#define GL_MAP1_VERTEX_3 0x0D97
564
#define GL_MAP1_VERTEX_4 0x0D98
565
#define GL_MAP2_COLOR_4 0x0DB0
566
#define GL_MAP2_INDEX 0x0DB1
567
#define GL_MAP2_NORMAL 0x0DB2
568
#define GL_MAP2_TEXTURE_COORD_1 0x0DB3
569
#define GL_MAP2_TEXTURE_COORD_2 0x0DB4
570
#define GL_MAP2_TEXTURE_COORD_3 0x0DB5
571
#define GL_MAP2_TEXTURE_COORD_4 0x0DB6
572
#define GL_MAP2_VERTEX_3 0x0DB7
573
#define GL_MAP2_VERTEX_4 0x0DB8
574
#define GL_MAP1_GRID_DOMAIN 0x0DD0
575
#define GL_MAP1_GRID_SEGMENTS 0x0DD1
576
#define GL_MAP2_GRID_DOMAIN 0x0DD2
577
#define GL_MAP2_GRID_SEGMENTS 0x0DD3
578
#define GL_COEFF 0x0A00
579
#define GL_ORDER 0x0A01
580
#define GL_DOMAIN 0x0A02
581
582
/* Hints */
583
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
584
#define GL_POINT_SMOOTH_HINT 0x0C51
585
#define GL_LINE_SMOOTH_HINT 0x0C52
586
#define GL_POLYGON_SMOOTH_HINT 0x0C53
587
#define GL_FOG_HINT 0x0C54
588
#define GL_DONT_CARE 0x1100
589
#define GL_FASTEST 0x1101
590
#define GL_NICEST 0x1102
591
592
/* Scissor box */
593
#define GL_SCISSOR_BOX 0x0C10
594
#define GL_SCISSOR_TEST 0x0C11
595
596
/* Pixel Mode / Transfer */
597
#define GL_MAP_COLOR 0x0D10
598
#define GL_MAP_STENCIL 0x0D11
599
#define GL_INDEX_SHIFT 0x0D12
600
#define GL_INDEX_OFFSET 0x0D13
601
#define GL_RED_SCALE 0x0D14
602
#define GL_RED_BIAS 0x0D15
603
#define GL_GREEN_SCALE 0x0D18
604
#define GL_GREEN_BIAS 0x0D19
605
#define GL_BLUE_SCALE 0x0D1A
606
#define GL_BLUE_BIAS 0x0D1B
607
#define GL_ALPHA_SCALE 0x0D1C
608
#define GL_ALPHA_BIAS 0x0D1D
609
#define GL_DEPTH_SCALE 0x0D1E
610
#define GL_DEPTH_BIAS 0x0D1F
611
#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
612
#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
613
#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
614
#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
615
#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
616
#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
617
#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
618
#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
619
#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
620
#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
621
#define GL_PIXEL_MAP_S_TO_S 0x0C71
622
#define GL_PIXEL_MAP_I_TO_I 0x0C70
623
#define GL_PIXEL_MAP_I_TO_R 0x0C72
624
#define GL_PIXEL_MAP_I_TO_G 0x0C73
625
#define GL_PIXEL_MAP_I_TO_B 0x0C74
626
#define GL_PIXEL_MAP_I_TO_A 0x0C75
627
#define GL_PIXEL_MAP_R_TO_R 0x0C76
628
#define GL_PIXEL_MAP_G_TO_G 0x0C77
629
#define GL_PIXEL_MAP_B_TO_B 0x0C78
630
#define GL_PIXEL_MAP_A_TO_A 0x0C79
631
#define GL_PACK_ALIGNMENT 0x0D05
632
#define GL_PACK_LSB_FIRST 0x0D01
633
#define GL_PACK_ROW_LENGTH 0x0D02
634
#define GL_PACK_SKIP_PIXELS 0x0D04
635
#define GL_PACK_SKIP_ROWS 0x0D03
636
#define GL_PACK_SWAP_BYTES 0x0D00
637
#define GL_UNPACK_ALIGNMENT 0x0CF5
638
#define GL_UNPACK_LSB_FIRST 0x0CF1
639
#define GL_UNPACK_ROW_LENGTH 0x0CF2
640
#define GL_UNPACK_SKIP_PIXELS 0x0CF4
641
#define GL_UNPACK_SKIP_ROWS 0x0CF3
642
#define GL_UNPACK_SWAP_BYTES 0x0CF0
643
#define GL_ZOOM_X 0x0D16
644
#define GL_ZOOM_Y 0x0D17
645
646
/* Texture mapping */
647
#define GL_TEXTURE_ENV 0x2300
648
#define GL_TEXTURE_ENV_MODE 0x2200
649
#define GL_TEXTURE_1D 0x0DE0
650
#define GL_TEXTURE_2D 0x0DE1
651
#define GL_TEXTURE_WRAP_S 0x2802
652
#define GL_TEXTURE_WRAP_T 0x2803
653
#define GL_TEXTURE_MAG_FILTER 0x2800
654
#define GL_TEXTURE_MIN_FILTER 0x2801
655
#define GL_TEXTURE_ENV_COLOR 0x2201
656
#define GL_TEXTURE_GEN_S 0x0C60
657
#define GL_TEXTURE_GEN_T 0x0C61
658
#define GL_TEXTURE_GEN_R 0x0C62
659
#define GL_TEXTURE_GEN_Q 0x0C63
660
#define GL_TEXTURE_GEN_MODE 0x2500
661
#define GL_TEXTURE_BORDER_COLOR 0x1004
662
#define GL_TEXTURE_WIDTH 0x1000
663
#define GL_TEXTURE_HEIGHT 0x1001
664
#define GL_TEXTURE_BORDER 0x1005
665
#define GL_TEXTURE_COMPONENTS 0x1003
666
#define GL_TEXTURE_RED_SIZE 0x805C
667
#define GL_TEXTURE_GREEN_SIZE 0x805D
668
#define GL_TEXTURE_BLUE_SIZE 0x805E
669
#define GL_TEXTURE_ALPHA_SIZE 0x805F
670
#define GL_TEXTURE_LUMINANCE_SIZE 0x8060
671
#define GL_TEXTURE_INTENSITY_SIZE 0x8061
672
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
673
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
674
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
675
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
676
#define GL_OBJECT_LINEAR 0x2401
677
#define GL_OBJECT_PLANE 0x2501
678
#define GL_EYE_LINEAR 0x2400
679
#define GL_EYE_PLANE 0x2502
680
#define GL_SPHERE_MAP 0x2402
681
#define GL_DECAL 0x2101
682
#define GL_MODULATE 0x2100
683
#define GL_NEAREST 0x2600
684
#define GL_REPEAT 0x2901
685
#define GL_CLAMP 0x2900
686
#define GL_S 0x2000
687
#define GL_T 0x2001
688
#define GL_R 0x2002
689
#define GL_Q 0x2003
690
691
/* Utility */
692
#define GL_VENDOR 0x1F00
693
#define GL_RENDERER 0x1F01
694
#define GL_VERSION 0x1F02
695
#define GL_EXTENSIONS 0x1F03
696
697
/* Errors */
698
#define GL_NO_ERROR 0x0
699
#define GL_INVALID_ENUM 0x0500
700
#define GL_INVALID_VALUE 0x0501
701
#define GL_INVALID_OPERATION 0x0502
702
#define GL_STACK_OVERFLOW 0x0503
703
#define GL_STACK_UNDERFLOW 0x0504
704
#define GL_OUT_OF_MEMORY 0x0505
705
706
/* glPush/PopAttrib bits */
707
#define GL_CURRENT_BIT 0x00000001
708
#define GL_POINT_BIT 0x00000002
709
#define GL_LINE_BIT 0x00000004
710
#define GL_POLYGON_BIT 0x00000008
711
#define GL_POLYGON_STIPPLE_BIT 0x00000010
712
#define GL_PIXEL_MODE_BIT 0x00000020
713
#define GL_LIGHTING_BIT 0x00000040
714
#define GL_FOG_BIT 0x00000080
715
#define GL_DEPTH_BUFFER_BIT 0x00000100
716
#define GL_ACCUM_BUFFER_BIT 0x00000200
717
#define GL_STENCIL_BUFFER_BIT 0x00000400
718
#define GL_VIEWPORT_BIT 0x00000800
719
#define GL_TRANSFORM_BIT 0x00001000
720
#define GL_ENABLE_BIT 0x00002000
721
#define GL_COLOR_BUFFER_BIT 0x00004000
722
#define GL_HINT_BIT 0x00008000
723
#define GL_EVAL_BIT 0x00010000
724
#define GL_LIST_BIT 0x00020000
725
#define GL_TEXTURE_BIT 0x00040000
726
#define GL_SCISSOR_BIT 0x00080000
727
#define GL_ALL_ATTRIB_BITS 0x000FFFFF
728
729
730
/* OpenGL 1.1 */
731
#define GL_PROXY_TEXTURE_1D 0x8063
732
#define GL_PROXY_TEXTURE_2D 0x8064
733
#define GL_TEXTURE_PRIORITY 0x8066
734
#define GL_TEXTURE_RESIDENT 0x8067
735
#define GL_TEXTURE_BINDING_1D 0x8068
736
#define GL_TEXTURE_BINDING_2D 0x8069
737
#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
738
#define GL_ALPHA4 0x803B
739
#define GL_ALPHA8 0x803C
740
#define GL_ALPHA12 0x803D
741
#define GL_ALPHA16 0x803E
742
#define GL_LUMINANCE4 0x803F
743
#define GL_LUMINANCE8 0x8040
744
#define GL_LUMINANCE12 0x8041
745
#define GL_LUMINANCE16 0x8042
746
#define GL_LUMINANCE4_ALPHA4 0x8043
747
#define GL_LUMINANCE6_ALPHA2 0x8044
748
#define GL_LUMINANCE8_ALPHA8 0x8045
749
#define GL_LUMINANCE12_ALPHA4 0x8046
750
#define GL_LUMINANCE12_ALPHA12 0x8047
751
#define GL_LUMINANCE16_ALPHA16 0x8048
752
#define GL_INTENSITY 0x8049
753
#define GL_INTENSITY4 0x804A
754
#define GL_INTENSITY8 0x804B
755
#define GL_INTENSITY12 0x804C
756
#define GL_INTENSITY16 0x804D
757
#define GL_R3_G3_B2 0x2A10
758
#define GL_RGB4 0x804F
759
#define GL_RGB5 0x8050
760
#define GL_RGB8 0x8051
761
#define GL_RGB10 0x8052
762
#define GL_RGB12 0x8053
763
#define GL_RGB16 0x8054
764
#define GL_RGBA2 0x8055
765
#define GL_RGBA4 0x8056
766
#define GL_RGB5_A1 0x8057
767
#define GL_RGBA8 0x8058
768
#define GL_RGB10_A2 0x8059
769
#define GL_RGBA12 0x805A
770
#define GL_RGBA16 0x805B
771
#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001
772
#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
773
#define GL_ALL_CLIENT_ATTRIB_BITS 0xFFFFFFFF
774
#define GL_CLIENT_ALL_ATTRIB_BITS 0xFFFFFFFF
775
776
777
778
/*
779
* Miscellaneous
780
*/
781
782
GLAPI void GLAPIENTRY glClearIndex( GLfloat c );
783
784
GLAPI void GLAPIENTRY glClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha );
785
786
GLAPI void GLAPIENTRY glClear( GLbitfield mask );
787
788
GLAPI void GLAPIENTRY glIndexMask( GLuint mask );
789
790
GLAPI void GLAPIENTRY glColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha );
791
792
GLAPI void GLAPIENTRY glAlphaFunc( GLenum func, GLclampf ref );
793
794
GLAPI void GLAPIENTRY glBlendFunc( GLenum sfactor, GLenum dfactor );
795
796
GLAPI void GLAPIENTRY glLogicOp( GLenum opcode );
797
798
GLAPI void GLAPIENTRY glCullFace( GLenum mode );
799
800
GLAPI void GLAPIENTRY glFrontFace( GLenum mode );
801
802
GLAPI void GLAPIENTRY glPointSize( GLfloat size );
803
804
GLAPI void GLAPIENTRY glLineWidth( GLfloat width );
805
806
GLAPI void GLAPIENTRY glLineStipple( GLint factor, GLushort pattern );
807
808
GLAPI void GLAPIENTRY glPolygonMode( GLenum face, GLenum mode );
809
810
GLAPI void GLAPIENTRY glPolygonOffset( GLfloat factor, GLfloat units );
811
812
GLAPI void GLAPIENTRY glPolygonStipple( const GLubyte *mask );
813
814
GLAPI void GLAPIENTRY glGetPolygonStipple( GLubyte *mask );
815
816
GLAPI void GLAPIENTRY glEdgeFlag( GLboolean flag );
817
818
GLAPI void GLAPIENTRY glEdgeFlagv( const GLboolean *flag );
819
820
GLAPI void GLAPIENTRY glScissor( GLint x, GLint y, GLsizei width, GLsizei height);
821
822
GLAPI void GLAPIENTRY glClipPlane( GLenum plane, const GLdouble *equation );
823
824
GLAPI void GLAPIENTRY glGetClipPlane( GLenum plane, GLdouble *equation );
825
826
GLAPI void GLAPIENTRY glDrawBuffer( GLenum mode );
827
828
GLAPI void GLAPIENTRY glReadBuffer( GLenum mode );
829
830
GLAPI void GLAPIENTRY glEnable( GLenum cap );
831
832
GLAPI void GLAPIENTRY glDisable( GLenum cap );
833
834
GLAPI GLboolean GLAPIENTRY glIsEnabled( GLenum cap );
835
836
837
GLAPI void GLAPIENTRY glEnableClientState( GLenum cap ); /* 1.1 */
838
839
GLAPI void GLAPIENTRY glDisableClientState( GLenum cap ); /* 1.1 */
840
841
842
GLAPI void GLAPIENTRY glGetBooleanv( GLenum pname, GLboolean *params );
843
844
GLAPI void GLAPIENTRY glGetDoublev( GLenum pname, GLdouble *params );
845
846
GLAPI void GLAPIENTRY glGetFloatv( GLenum pname, GLfloat *params );
847
848
GLAPI void GLAPIENTRY glGetIntegerv( GLenum pname, GLint *params );
849
850
851
GLAPI void GLAPIENTRY glPushAttrib( GLbitfield mask );
852
853
GLAPI void GLAPIENTRY glPopAttrib( void );
854
855
856
GLAPI void GLAPIENTRY glPushClientAttrib( GLbitfield mask ); /* 1.1 */
857
858
GLAPI void GLAPIENTRY glPopClientAttrib( void ); /* 1.1 */
859
860
861
GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode );
862
863
GLAPI GLenum GLAPIENTRY glGetError( void );
864
865
GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name );
866
867
GLAPI void GLAPIENTRY glFinish( void );
868
869
GLAPI void GLAPIENTRY glFlush( void );
870
871
GLAPI void GLAPIENTRY glHint( GLenum target, GLenum mode );
872
873
874
/*
875
* Depth Buffer
876
*/
877
878
GLAPI void GLAPIENTRY glClearDepth( GLclampd depth );
879
880
GLAPI void GLAPIENTRY glDepthFunc( GLenum func );
881
882
GLAPI void GLAPIENTRY glDepthMask( GLboolean flag );
883
884
GLAPI void GLAPIENTRY glDepthRange( GLclampd near_val, GLclampd far_val );
885
886
887
/*
888
* Accumulation Buffer
889
*/
890
891
GLAPI void GLAPIENTRY glClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
892
893
GLAPI void GLAPIENTRY glAccum( GLenum op, GLfloat value );
894
895
896
/*
897
* Transformation
898
*/
899
900
GLAPI void GLAPIENTRY glMatrixMode( GLenum mode );
901
902
GLAPI void GLAPIENTRY glOrtho( GLdouble left, GLdouble right,
903
GLdouble bottom, GLdouble top,
904
GLdouble near_val, GLdouble far_val );
905
906
GLAPI void GLAPIENTRY glFrustum( GLdouble left, GLdouble right,
907
GLdouble bottom, GLdouble top,
908
GLdouble near_val, GLdouble far_val );
909
910
GLAPI void GLAPIENTRY glViewport( GLint x, GLint y,
911
GLsizei width, GLsizei height );
912
913
GLAPI void GLAPIENTRY glPushMatrix( void );
914
915
GLAPI void GLAPIENTRY glPopMatrix( void );
916
917
GLAPI void GLAPIENTRY glLoadIdentity( void );
918
919
GLAPI void GLAPIENTRY glLoadMatrixd( const GLdouble *m );
920
GLAPI void GLAPIENTRY glLoadMatrixf( const GLfloat *m );
921
922
GLAPI void GLAPIENTRY glMultMatrixd( const GLdouble *m );
923
GLAPI void GLAPIENTRY glMultMatrixf( const GLfloat *m );
924
925
GLAPI void GLAPIENTRY glRotated( GLdouble angle,
926
GLdouble x, GLdouble y, GLdouble z );
927
GLAPI void GLAPIENTRY glRotatef( GLfloat angle,
928
GLfloat x, GLfloat y, GLfloat z );
929
930
GLAPI void GLAPIENTRY glScaled( GLdouble x, GLdouble y, GLdouble z );
931
GLAPI void GLAPIENTRY glScalef( GLfloat x, GLfloat y, GLfloat z );
932
933
GLAPI void GLAPIENTRY glTranslated( GLdouble x, GLdouble y, GLdouble z );
934
GLAPI void GLAPIENTRY glTranslatef( GLfloat x, GLfloat y, GLfloat z );
935
936
937
/*
938
* Display Lists
939
*/
940
941
GLAPI GLboolean GLAPIENTRY glIsList( GLuint list );
942
943
GLAPI void GLAPIENTRY glDeleteLists( GLuint list, GLsizei range );
944
945
GLAPI GLuint GLAPIENTRY glGenLists( GLsizei range );
946
947
GLAPI void GLAPIENTRY glNewList( GLuint list, GLenum mode );
948
949
GLAPI void GLAPIENTRY glEndList( void );
950
951
GLAPI void GLAPIENTRY glCallList( GLuint list );
952
953
GLAPI void GLAPIENTRY glCallLists( GLsizei n, GLenum type,
954
const GLvoid *lists );
955
956
GLAPI void GLAPIENTRY glListBase( GLuint base );
957
958
959
/*
960
* Drawing Functions
961
*/
962
963
GLAPI void GLAPIENTRY glBegin( GLenum mode );
964
965
GLAPI void GLAPIENTRY glEnd( void );
966
967
968
GLAPI void GLAPIENTRY glVertex2d( GLdouble x, GLdouble y );
969
GLAPI void GLAPIENTRY glVertex2f( GLfloat x, GLfloat y );
970
GLAPI void GLAPIENTRY glVertex2i( GLint x, GLint y );
971
GLAPI void GLAPIENTRY glVertex2s( GLshort x, GLshort y );
972
973
GLAPI void GLAPIENTRY glVertex3d( GLdouble x, GLdouble y, GLdouble z );
974
GLAPI void GLAPIENTRY glVertex3f( GLfloat x, GLfloat y, GLfloat z );
975
GLAPI void GLAPIENTRY glVertex3i( GLint x, GLint y, GLint z );
976
GLAPI void GLAPIENTRY glVertex3s( GLshort x, GLshort y, GLshort z );
977
978
GLAPI void GLAPIENTRY glVertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
979
GLAPI void GLAPIENTRY glVertex4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
980
GLAPI void GLAPIENTRY glVertex4i( GLint x, GLint y, GLint z, GLint w );
981
GLAPI void GLAPIENTRY glVertex4s( GLshort x, GLshort y, GLshort z, GLshort w );
982
983
GLAPI void GLAPIENTRY glVertex2dv( const GLdouble *v );
984
GLAPI void GLAPIENTRY glVertex2fv( const GLfloat *v );
985
GLAPI void GLAPIENTRY glVertex2iv( const GLint *v );
986
GLAPI void GLAPIENTRY glVertex2sv( const GLshort *v );
987
988
GLAPI void GLAPIENTRY glVertex3dv( const GLdouble *v );
989
GLAPI void GLAPIENTRY glVertex3fv( const GLfloat *v );
990
GLAPI void GLAPIENTRY glVertex3iv( const GLint *v );
991
GLAPI void GLAPIENTRY glVertex3sv( const GLshort *v );
992
993
GLAPI void GLAPIENTRY glVertex4dv( const GLdouble *v );
994
GLAPI void GLAPIENTRY glVertex4fv( const GLfloat *v );
995
GLAPI void GLAPIENTRY glVertex4iv( const GLint *v );
996
GLAPI void GLAPIENTRY glVertex4sv( const GLshort *v );
997
998
999
GLAPI void GLAPIENTRY glNormal3b( GLbyte nx, GLbyte ny, GLbyte nz );
1000
GLAPI void GLAPIENTRY glNormal3d( GLdouble nx, GLdouble ny, GLdouble nz );
1001
GLAPI void GLAPIENTRY glNormal3f( GLfloat nx, GLfloat ny, GLfloat nz );
1002
GLAPI void GLAPIENTRY glNormal3i( GLint nx, GLint ny, GLint nz );
1003
GLAPI void GLAPIENTRY glNormal3s( GLshort nx, GLshort ny, GLshort nz );
1004
1005
GLAPI void GLAPIENTRY glNormal3bv( const GLbyte *v );
1006
GLAPI void GLAPIENTRY glNormal3dv( const GLdouble *v );
1007
GLAPI void GLAPIENTRY glNormal3fv( const GLfloat *v );
1008
GLAPI void GLAPIENTRY glNormal3iv( const GLint *v );
1009
GLAPI void GLAPIENTRY glNormal3sv( const GLshort *v );
1010
1011
1012
GLAPI void GLAPIENTRY glIndexd( GLdouble c );
1013
GLAPI void GLAPIENTRY glIndexf( GLfloat c );
1014
GLAPI void GLAPIENTRY glIndexi( GLint c );
1015
GLAPI void GLAPIENTRY glIndexs( GLshort c );
1016
GLAPI void GLAPIENTRY glIndexub( GLubyte c ); /* 1.1 */
1017
1018
GLAPI void GLAPIENTRY glIndexdv( const GLdouble *c );
1019
GLAPI void GLAPIENTRY glIndexfv( const GLfloat *c );
1020
GLAPI void GLAPIENTRY glIndexiv( const GLint *c );
1021
GLAPI void GLAPIENTRY glIndexsv( const GLshort *c );
1022
GLAPI void GLAPIENTRY glIndexubv( const GLubyte *c ); /* 1.1 */
1023
1024
GLAPI void GLAPIENTRY glColor3b( GLbyte red, GLbyte green, GLbyte blue );
1025
GLAPI void GLAPIENTRY glColor3d( GLdouble red, GLdouble green, GLdouble blue );
1026
GLAPI void GLAPIENTRY glColor3f( GLfloat red, GLfloat green, GLfloat blue );
1027
GLAPI void GLAPIENTRY glColor3i( GLint red, GLint green, GLint blue );
1028
GLAPI void GLAPIENTRY glColor3s( GLshort red, GLshort green, GLshort blue );
1029
GLAPI void GLAPIENTRY glColor3ub( GLubyte red, GLubyte green, GLubyte blue );
1030
GLAPI void GLAPIENTRY glColor3ui( GLuint red, GLuint green, GLuint blue );
1031
GLAPI void GLAPIENTRY glColor3us( GLushort red, GLushort green, GLushort blue );
1032
1033
GLAPI void GLAPIENTRY glColor4b( GLbyte red, GLbyte green,
1034
GLbyte blue, GLbyte alpha );
1035
GLAPI void GLAPIENTRY glColor4d( GLdouble red, GLdouble green,
1036
GLdouble blue, GLdouble alpha );
1037
GLAPI void GLAPIENTRY glColor4f( GLfloat red, GLfloat green,
1038
GLfloat blue, GLfloat alpha );
1039
GLAPI void GLAPIENTRY glColor4i( GLint red, GLint green,
1040
GLint blue, GLint alpha );
1041
GLAPI void GLAPIENTRY glColor4s( GLshort red, GLshort green,
1042
GLshort blue, GLshort alpha );
1043
GLAPI void GLAPIENTRY glColor4ub( GLubyte red, GLubyte green,
1044
GLubyte blue, GLubyte alpha );
1045
GLAPI void GLAPIENTRY glColor4ui( GLuint red, GLuint green,
1046
GLuint blue, GLuint alpha );
1047
GLAPI void GLAPIENTRY glColor4us( GLushort red, GLushort green,
1048
GLushort blue, GLushort alpha );
1049
1050
1051
GLAPI void GLAPIENTRY glColor3bv( const GLbyte *v );
1052
GLAPI void GLAPIENTRY glColor3dv( const GLdouble *v );
1053
GLAPI void GLAPIENTRY glColor3fv( const GLfloat *v );
1054
GLAPI void GLAPIENTRY glColor3iv( const GLint *v );
1055
GLAPI void GLAPIENTRY glColor3sv( const GLshort *v );
1056
GLAPI void GLAPIENTRY glColor3ubv( const GLubyte *v );
1057
GLAPI void GLAPIENTRY glColor3uiv( const GLuint *v );
1058
GLAPI void GLAPIENTRY glColor3usv( const GLushort *v );
1059
1060
GLAPI void GLAPIENTRY glColor4bv( const GLbyte *v );
1061
GLAPI void GLAPIENTRY glColor4dv( const GLdouble *v );
1062
GLAPI void GLAPIENTRY glColor4fv( const GLfloat *v );
1063
GLAPI void GLAPIENTRY glColor4iv( const GLint *v );
1064
GLAPI void GLAPIENTRY glColor4sv( const GLshort *v );
1065
GLAPI void GLAPIENTRY glColor4ubv( const GLubyte *v );
1066
GLAPI void GLAPIENTRY glColor4uiv( const GLuint *v );
1067
GLAPI void GLAPIENTRY glColor4usv( const GLushort *v );
1068
1069
1070
GLAPI void GLAPIENTRY glTexCoord1d( GLdouble s );
1071
GLAPI void GLAPIENTRY glTexCoord1f( GLfloat s );
1072
GLAPI void GLAPIENTRY glTexCoord1i( GLint s );
1073
GLAPI void GLAPIENTRY glTexCoord1s( GLshort s );
1074
1075
GLAPI void GLAPIENTRY glTexCoord2d( GLdouble s, GLdouble t );
1076
GLAPI void GLAPIENTRY glTexCoord2f( GLfloat s, GLfloat t );
1077
GLAPI void GLAPIENTRY glTexCoord2i( GLint s, GLint t );
1078
GLAPI void GLAPIENTRY glTexCoord2s( GLshort s, GLshort t );
1079
1080
GLAPI void GLAPIENTRY glTexCoord3d( GLdouble s, GLdouble t, GLdouble r );
1081
GLAPI void GLAPIENTRY glTexCoord3f( GLfloat s, GLfloat t, GLfloat r );
1082
GLAPI void GLAPIENTRY glTexCoord3i( GLint s, GLint t, GLint r );
1083
GLAPI void GLAPIENTRY glTexCoord3s( GLshort s, GLshort t, GLshort r );
1084
1085
GLAPI void GLAPIENTRY glTexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1086
GLAPI void GLAPIENTRY glTexCoord4f( GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1087
GLAPI void GLAPIENTRY glTexCoord4i( GLint s, GLint t, GLint r, GLint q );
1088
GLAPI void GLAPIENTRY glTexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q );
1089
1090
GLAPI void GLAPIENTRY glTexCoord1dv( const GLdouble *v );
1091
GLAPI void GLAPIENTRY glTexCoord1fv( const GLfloat *v );
1092
GLAPI void GLAPIENTRY glTexCoord1iv( const GLint *v );
1093
GLAPI void GLAPIENTRY glTexCoord1sv( const GLshort *v );
1094
1095
GLAPI void GLAPIENTRY glTexCoord2dv( const GLdouble *v );
1096
GLAPI void GLAPIENTRY glTexCoord2fv( const GLfloat *v );
1097
GLAPI void GLAPIENTRY glTexCoord2iv( const GLint *v );
1098
GLAPI void GLAPIENTRY glTexCoord2sv( const GLshort *v );
1099
1100
GLAPI void GLAPIENTRY glTexCoord3dv( const GLdouble *v );
1101
GLAPI void GLAPIENTRY glTexCoord3fv( const GLfloat *v );
1102
GLAPI void GLAPIENTRY glTexCoord3iv( const GLint *v );
1103
GLAPI void GLAPIENTRY glTexCoord3sv( const GLshort *v );
1104
1105
GLAPI void GLAPIENTRY glTexCoord4dv( const GLdouble *v );
1106
GLAPI void GLAPIENTRY glTexCoord4fv( const GLfloat *v );
1107
GLAPI void GLAPIENTRY glTexCoord4iv( const GLint *v );
1108
GLAPI void GLAPIENTRY glTexCoord4sv( const GLshort *v );
1109
1110
1111
GLAPI void GLAPIENTRY glRasterPos2d( GLdouble x, GLdouble y );
1112
GLAPI void GLAPIENTRY glRasterPos2f( GLfloat x, GLfloat y );
1113
GLAPI void GLAPIENTRY glRasterPos2i( GLint x, GLint y );
1114
GLAPI void GLAPIENTRY glRasterPos2s( GLshort x, GLshort y );
1115
1116
GLAPI void GLAPIENTRY glRasterPos3d( GLdouble x, GLdouble y, GLdouble z );
1117
GLAPI void GLAPIENTRY glRasterPos3f( GLfloat x, GLfloat y, GLfloat z );
1118
GLAPI void GLAPIENTRY glRasterPos3i( GLint x, GLint y, GLint z );
1119
GLAPI void GLAPIENTRY glRasterPos3s( GLshort x, GLshort y, GLshort z );
1120
1121
GLAPI void GLAPIENTRY glRasterPos4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w );
1122
GLAPI void GLAPIENTRY glRasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1123
GLAPI void GLAPIENTRY glRasterPos4i( GLint x, GLint y, GLint z, GLint w );
1124
GLAPI void GLAPIENTRY glRasterPos4s( GLshort x, GLshort y, GLshort z, GLshort w );
1125
1126
GLAPI void GLAPIENTRY glRasterPos2dv( const GLdouble *v );
1127
GLAPI void GLAPIENTRY glRasterPos2fv( const GLfloat *v );
1128
GLAPI void GLAPIENTRY glRasterPos2iv( const GLint *v );
1129
GLAPI void GLAPIENTRY glRasterPos2sv( const GLshort *v );
1130
1131
GLAPI void GLAPIENTRY glRasterPos3dv( const GLdouble *v );
1132
GLAPI void GLAPIENTRY glRasterPos3fv( const GLfloat *v );
1133
GLAPI void GLAPIENTRY glRasterPos3iv( const GLint *v );
1134
GLAPI void GLAPIENTRY glRasterPos3sv( const GLshort *v );
1135
1136
GLAPI void GLAPIENTRY glRasterPos4dv( const GLdouble *v );
1137
GLAPI void GLAPIENTRY glRasterPos4fv( const GLfloat *v );
1138
GLAPI void GLAPIENTRY glRasterPos4iv( const GLint *v );
1139
GLAPI void GLAPIENTRY glRasterPos4sv( const GLshort *v );
1140
1141
1142
GLAPI void GLAPIENTRY glRectd( GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2 );
1143
GLAPI void GLAPIENTRY glRectf( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 );
1144
GLAPI void GLAPIENTRY glRecti( GLint x1, GLint y1, GLint x2, GLint y2 );
1145
GLAPI void GLAPIENTRY glRects( GLshort x1, GLshort y1, GLshort x2, GLshort y2 );
1146
1147
1148
GLAPI void GLAPIENTRY glRectdv( const GLdouble *v1, const GLdouble *v2 );
1149
GLAPI void GLAPIENTRY glRectfv( const GLfloat *v1, const GLfloat *v2 );
1150
GLAPI void GLAPIENTRY glRectiv( const GLint *v1, const GLint *v2 );
1151
GLAPI void GLAPIENTRY glRectsv( const GLshort *v1, const GLshort *v2 );
1152
1153
1154
/*
1155
* Vertex Arrays (1.1)
1156
*/
1157
1158
GLAPI void GLAPIENTRY glVertexPointer( GLint size, GLenum type,
1159
GLsizei stride, const GLvoid *ptr );
1160
1161
GLAPI void GLAPIENTRY glNormalPointer( GLenum type, GLsizei stride,
1162
const GLvoid *ptr );
1163
1164
GLAPI void GLAPIENTRY glColorPointer( GLint size, GLenum type,
1165
GLsizei stride, const GLvoid *ptr );
1166
1167
GLAPI void GLAPIENTRY glIndexPointer( GLenum type, GLsizei stride,
1168
const GLvoid *ptr );
1169
1170
GLAPI void GLAPIENTRY glTexCoordPointer( GLint size, GLenum type,
1171
GLsizei stride, const GLvoid *ptr );
1172
1173
GLAPI void GLAPIENTRY glEdgeFlagPointer( GLsizei stride, const GLvoid *ptr );
1174
1175
GLAPI void GLAPIENTRY glGetPointerv( GLenum pname, GLvoid **params );
1176
1177
GLAPI void GLAPIENTRY glArrayElement( GLint i );
1178
1179
GLAPI void GLAPIENTRY glDrawArrays( GLenum mode, GLint first, GLsizei count );
1180
1181
GLAPI void GLAPIENTRY glDrawElements( GLenum mode, GLsizei count,
1182
GLenum type, const GLvoid *indices );
1183
1184
GLAPI void GLAPIENTRY glInterleavedArrays( GLenum format, GLsizei stride,
1185
const GLvoid *pointer );
1186
1187
/*
1188
* Lighting
1189
*/
1190
1191
GLAPI void GLAPIENTRY glShadeModel( GLenum mode );
1192
1193
GLAPI void GLAPIENTRY glLightf( GLenum light, GLenum pname, GLfloat param );
1194
GLAPI void GLAPIENTRY glLighti( GLenum light, GLenum pname, GLint param );
1195
GLAPI void GLAPIENTRY glLightfv( GLenum light, GLenum pname,
1196
const GLfloat *params );
1197
GLAPI void GLAPIENTRY glLightiv( GLenum light, GLenum pname,
1198
const GLint *params );
1199
1200
GLAPI void GLAPIENTRY glGetLightfv( GLenum light, GLenum pname,
1201
GLfloat *params );
1202
GLAPI void GLAPIENTRY glGetLightiv( GLenum light, GLenum pname,
1203
GLint *params );
1204
1205
GLAPI void GLAPIENTRY glLightModelf( GLenum pname, GLfloat param );
1206
GLAPI void GLAPIENTRY glLightModeli( GLenum pname, GLint param );
1207
GLAPI void GLAPIENTRY glLightModelfv( GLenum pname, const GLfloat *params );
1208
GLAPI void GLAPIENTRY glLightModeliv( GLenum pname, const GLint *params );
1209
1210
GLAPI void GLAPIENTRY glMaterialf( GLenum face, GLenum pname, GLfloat param );
1211
GLAPI void GLAPIENTRY glMateriali( GLenum face, GLenum pname, GLint param );
1212
GLAPI void GLAPIENTRY glMaterialfv( GLenum face, GLenum pname, const GLfloat *params );
1213
GLAPI void GLAPIENTRY glMaterialiv( GLenum face, GLenum pname, const GLint *params );
1214
1215
GLAPI void GLAPIENTRY glGetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
1216
GLAPI void GLAPIENTRY glGetMaterialiv( GLenum face, GLenum pname, GLint *params );
1217
1218
GLAPI void GLAPIENTRY glColorMaterial( GLenum face, GLenum mode );
1219
1220
1221
/*
1222
* Raster functions
1223
*/
1224
1225
GLAPI void GLAPIENTRY glPixelZoom( GLfloat xfactor, GLfloat yfactor );
1226
1227
GLAPI void GLAPIENTRY glPixelStoref( GLenum pname, GLfloat param );
1228
GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param );
1229
1230
GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param );
1231
GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param );
1232
1233
GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize,
1234
const GLfloat *values );
1235
GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize,
1236
const GLuint *values );
1237
GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize,
1238
const GLushort *values );
1239
1240
GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values );
1241
GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values );
1242
GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
1243
1244
GLAPI void GLAPIENTRY glBitmap( GLsizei width, GLsizei height,
1245
GLfloat xorig, GLfloat yorig,
1246
GLfloat xmove, GLfloat ymove,
1247
const GLubyte *bitmap );
1248
1249
GLAPI void GLAPIENTRY glReadPixels( GLint x, GLint y,
1250
GLsizei width, GLsizei height,
1251
GLenum format, GLenum type,
1252
GLvoid *pixels );
1253
1254
GLAPI void GLAPIENTRY glDrawPixels( GLsizei width, GLsizei height,
1255
GLenum format, GLenum type,
1256
const GLvoid *pixels );
1257
1258
GLAPI void GLAPIENTRY glCopyPixels( GLint x, GLint y,
1259
GLsizei width, GLsizei height,
1260
GLenum type );
1261
1262
/*
1263
* Stenciling
1264
*/
1265
1266
GLAPI void GLAPIENTRY glStencilFunc( GLenum func, GLint ref, GLuint mask );
1267
1268
GLAPI void GLAPIENTRY glStencilMask( GLuint mask );
1269
1270
GLAPI void GLAPIENTRY glStencilOp( GLenum fail, GLenum zfail, GLenum zpass );
1271
1272
GLAPI void GLAPIENTRY glClearStencil( GLint s );
1273
1274
1275
1276
/*
1277
* Texture mapping
1278
*/
1279
1280
GLAPI void GLAPIENTRY glTexGend( GLenum coord, GLenum pname, GLdouble param );
1281
GLAPI void GLAPIENTRY glTexGenf( GLenum coord, GLenum pname, GLfloat param );
1282
GLAPI void GLAPIENTRY glTexGeni( GLenum coord, GLenum pname, GLint param );
1283
1284
GLAPI void GLAPIENTRY glTexGendv( GLenum coord, GLenum pname, const GLdouble *params );
1285
GLAPI void GLAPIENTRY glTexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
1286
GLAPI void GLAPIENTRY glTexGeniv( GLenum coord, GLenum pname, const GLint *params );
1287
1288
GLAPI void GLAPIENTRY glGetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
1289
GLAPI void GLAPIENTRY glGetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
1290
GLAPI void GLAPIENTRY glGetTexGeniv( GLenum coord, GLenum pname, GLint *params );
1291
1292
1293
GLAPI void GLAPIENTRY glTexEnvf( GLenum target, GLenum pname, GLfloat param );
1294
GLAPI void GLAPIENTRY glTexEnvi( GLenum target, GLenum pname, GLint param );
1295
1296
GLAPI void GLAPIENTRY glTexEnvfv( GLenum target, GLenum pname, const GLfloat *params );
1297
GLAPI void GLAPIENTRY glTexEnviv( GLenum target, GLenum pname, const GLint *params );
1298
1299
GLAPI void GLAPIENTRY glGetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
1300
GLAPI void GLAPIENTRY glGetTexEnviv( GLenum target, GLenum pname, GLint *params );
1301
1302
1303
GLAPI void GLAPIENTRY glTexParameterf( GLenum target, GLenum pname, GLfloat param );
1304
GLAPI void GLAPIENTRY glTexParameteri( GLenum target, GLenum pname, GLint param );
1305
1306
GLAPI void GLAPIENTRY glTexParameterfv( GLenum target, GLenum pname,
1307
const GLfloat *params );
1308
GLAPI void GLAPIENTRY glTexParameteriv( GLenum target, GLenum pname,
1309
const GLint *params );
1310
1311
GLAPI void GLAPIENTRY glGetTexParameterfv( GLenum target,
1312
GLenum pname, GLfloat *params);
1313
GLAPI void GLAPIENTRY glGetTexParameteriv( GLenum target,
1314
GLenum pname, GLint *params );
1315
1316
GLAPI void GLAPIENTRY glGetTexLevelParameterfv( GLenum target, GLint level,
1317
GLenum pname, GLfloat *params );
1318
GLAPI void GLAPIENTRY glGetTexLevelParameteriv( GLenum target, GLint level,
1319
GLenum pname, GLint *params );
1320
1321
1322
GLAPI void GLAPIENTRY glTexImage1D( GLenum target, GLint level,
1323
GLint internalFormat,
1324
GLsizei width, GLint border,
1325
GLenum format, GLenum type,
1326
const GLvoid *pixels );
1327
1328
GLAPI void GLAPIENTRY glTexImage2D( GLenum target, GLint level,
1329
GLint internalFormat,
1330
GLsizei width, GLsizei height,
1331
GLint border, GLenum format, GLenum type,
1332
const GLvoid *pixels );
1333
1334
GLAPI void GLAPIENTRY glGetTexImage( GLenum target, GLint level,
1335
GLenum format, GLenum type,
1336
GLvoid *pixels );
1337
1338
1339
/* 1.1 functions */
1340
1341
GLAPI void GLAPIENTRY glGenTextures( GLsizei n, GLuint *textures );
1342
1343
GLAPI void GLAPIENTRY glDeleteTextures( GLsizei n, const GLuint *textures);
1344
1345
GLAPI void GLAPIENTRY glBindTexture( GLenum target, GLuint texture );
1346
1347
GLAPI void GLAPIENTRY glPrioritizeTextures( GLsizei n,
1348
const GLuint *textures,
1349
const GLclampf *priorities );
1350
1351
GLAPI GLboolean GLAPIENTRY glAreTexturesResident( GLsizei n,
1352
const GLuint *textures,
1353
GLboolean *residences );
1354
1355
GLAPI GLboolean GLAPIENTRY glIsTexture( GLuint texture );
1356
1357
1358
GLAPI void GLAPIENTRY glTexSubImage1D( GLenum target, GLint level,
1359
GLint xoffset,
1360
GLsizei width, GLenum format,
1361
GLenum type, const GLvoid *pixels );
1362
1363
1364
GLAPI void GLAPIENTRY glTexSubImage2D( GLenum target, GLint level,
1365
GLint xoffset, GLint yoffset,
1366
GLsizei width, GLsizei height,
1367
GLenum format, GLenum type,
1368
const GLvoid *pixels );
1369
1370
1371
GLAPI void GLAPIENTRY glCopyTexImage1D( GLenum target, GLint level,
1372
GLenum internalformat,
1373
GLint x, GLint y,
1374
GLsizei width, GLint border );
1375
1376
1377
GLAPI void GLAPIENTRY glCopyTexImage2D( GLenum target, GLint level,
1378
GLenum internalformat,
1379
GLint x, GLint y,
1380
GLsizei width, GLsizei height,
1381
GLint border );
1382
1383
1384
GLAPI void GLAPIENTRY glCopyTexSubImage1D( GLenum target, GLint level,
1385
GLint xoffset, GLint x, GLint y,
1386
GLsizei width );
1387
1388
1389
GLAPI void GLAPIENTRY glCopyTexSubImage2D( GLenum target, GLint level,
1390
GLint xoffset, GLint yoffset,
1391
GLint x, GLint y,
1392
GLsizei width, GLsizei height );
1393
1394
1395
/*
1396
* Evaluators
1397
*/
1398
1399
GLAPI void GLAPIENTRY glMap1d( GLenum target, GLdouble u1, GLdouble u2,
1400
GLint stride,
1401
GLint order, const GLdouble *points );
1402
GLAPI void GLAPIENTRY glMap1f( GLenum target, GLfloat u1, GLfloat u2,
1403
GLint stride,
1404
GLint order, const GLfloat *points );
1405
1406
GLAPI void GLAPIENTRY glMap2d( GLenum target,
1407
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
1408
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
1409
const GLdouble *points );
1410
GLAPI void GLAPIENTRY glMap2f( GLenum target,
1411
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
1412
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
1413
const GLfloat *points );
1414
1415
GLAPI void GLAPIENTRY glGetMapdv( GLenum target, GLenum query, GLdouble *v );
1416
GLAPI void GLAPIENTRY glGetMapfv( GLenum target, GLenum query, GLfloat *v );
1417
GLAPI void GLAPIENTRY glGetMapiv( GLenum target, GLenum query, GLint *v );
1418
1419
GLAPI void GLAPIENTRY glEvalCoord1d( GLdouble u );
1420
GLAPI void GLAPIENTRY glEvalCoord1f( GLfloat u );
1421
1422
GLAPI void GLAPIENTRY glEvalCoord1dv( const GLdouble *u );
1423
GLAPI void GLAPIENTRY glEvalCoord1fv( const GLfloat *u );
1424
1425
GLAPI void GLAPIENTRY glEvalCoord2d( GLdouble u, GLdouble v );
1426
GLAPI void GLAPIENTRY glEvalCoord2f( GLfloat u, GLfloat v );
1427
1428
GLAPI void GLAPIENTRY glEvalCoord2dv( const GLdouble *u );
1429
GLAPI void GLAPIENTRY glEvalCoord2fv( const GLfloat *u );
1430
1431
GLAPI void GLAPIENTRY glMapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
1432
GLAPI void GLAPIENTRY glMapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
1433
1434
GLAPI void GLAPIENTRY glMapGrid2d( GLint un, GLdouble u1, GLdouble u2,
1435
GLint vn, GLdouble v1, GLdouble v2 );
1436
GLAPI void GLAPIENTRY glMapGrid2f( GLint un, GLfloat u1, GLfloat u2,
1437
GLint vn, GLfloat v1, GLfloat v2 );
1438
1439
GLAPI void GLAPIENTRY glEvalPoint1( GLint i );
1440
1441
GLAPI void GLAPIENTRY glEvalPoint2( GLint i, GLint j );
1442
1443
GLAPI void GLAPIENTRY glEvalMesh1( GLenum mode, GLint i1, GLint i2 );
1444
1445
GLAPI void GLAPIENTRY glEvalMesh2( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1446
1447
1448
/*
1449
* Fog
1450
*/
1451
1452
GLAPI void GLAPIENTRY glFogf( GLenum pname, GLfloat param );
1453
1454
GLAPI void GLAPIENTRY glFogi( GLenum pname, GLint param );
1455
1456
GLAPI void GLAPIENTRY glFogfv( GLenum pname, const GLfloat *params );
1457
1458
GLAPI void GLAPIENTRY glFogiv( GLenum pname, const GLint *params );
1459
1460
1461
/*
1462
* Selection and Feedback
1463
*/
1464
1465
GLAPI void GLAPIENTRY glFeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
1466
1467
GLAPI void GLAPIENTRY glPassThrough( GLfloat token );
1468
1469
GLAPI void GLAPIENTRY glSelectBuffer( GLsizei size, GLuint *buffer );
1470
1471
GLAPI void GLAPIENTRY glInitNames( void );
1472
1473
GLAPI void GLAPIENTRY glLoadName( GLuint name );
1474
1475
GLAPI void GLAPIENTRY glPushName( GLuint name );
1476
1477
GLAPI void GLAPIENTRY glPopName( void );
1478
1479
1480
1481
/*
1482
* OpenGL 1.2
1483
*/
1484
1485
#define GL_RESCALE_NORMAL 0x803A
1486
#define GL_CLAMP_TO_EDGE 0x812F
1487
#define GL_MAX_ELEMENTS_VERTICES 0x80E8
1488
#define GL_MAX_ELEMENTS_INDICES 0x80E9
1489
#define GL_BGR 0x80E0
1490
#define GL_BGRA 0x80E1
1491
#define GL_UNSIGNED_BYTE_3_3_2 0x8032
1492
#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
1493
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
1494
#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
1495
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
1496
#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
1497
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
1498
#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
1499
#define GL_UNSIGNED_INT_8_8_8_8 0x8035
1500
#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
1501
#define GL_UNSIGNED_INT_10_10_10_2 0x8036
1502
#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
1503
#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
1504
#define GL_SINGLE_COLOR 0x81F9
1505
#define GL_SEPARATE_SPECULAR_COLOR 0x81FA
1506
#define GL_TEXTURE_MIN_LOD 0x813A
1507
#define GL_TEXTURE_MAX_LOD 0x813B
1508
#define GL_TEXTURE_BASE_LEVEL 0x813C
1509
#define GL_TEXTURE_MAX_LEVEL 0x813D
1510
#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
1511
#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
1512
#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
1513
#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
1514
#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
1515
#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
1516
#define GL_PACK_SKIP_IMAGES 0x806B
1517
#define GL_PACK_IMAGE_HEIGHT 0x806C
1518
#define GL_UNPACK_SKIP_IMAGES 0x806D
1519
#define GL_UNPACK_IMAGE_HEIGHT 0x806E
1520
#define GL_TEXTURE_3D 0x806F
1521
#define GL_PROXY_TEXTURE_3D 0x8070
1522
#define GL_TEXTURE_DEPTH 0x8071
1523
#define GL_TEXTURE_WRAP_R 0x8072
1524
#define GL_MAX_3D_TEXTURE_SIZE 0x8073
1525
#define GL_TEXTURE_BINDING_3D 0x806A
1526
1527
GLAPI void GLAPIENTRY glDrawRangeElements( GLenum mode, GLuint start,
1528
GLuint end, GLsizei count, GLenum type, const GLvoid *indices );
1529
1530
GLAPI void GLAPIENTRY glTexImage3D( GLenum target, GLint level,
1531
GLint internalFormat,
1532
GLsizei width, GLsizei height,
1533
GLsizei depth, GLint border,
1534
GLenum format, GLenum type,
1535
const GLvoid *pixels );
1536
1537
GLAPI void GLAPIENTRY glTexSubImage3D( GLenum target, GLint level,
1538
GLint xoffset, GLint yoffset,
1539
GLint zoffset, GLsizei width,
1540
GLsizei height, GLsizei depth,
1541
GLenum format,
1542
GLenum type, const GLvoid *pixels);
1543
1544
GLAPI void GLAPIENTRY glCopyTexSubImage3D( GLenum target, GLint level,
1545
GLint xoffset, GLint yoffset,
1546
GLint zoffset, GLint x,
1547
GLint y, GLsizei width,
1548
GLsizei height );
1549
1550
typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices);
1551
typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
1552
typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels);
1553
typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1554
1555
1556
/*
1557
* GL_ARB_imaging
1558
*/
1559
1560
#define GL_CONSTANT_COLOR 0x8001
1561
#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002
1562
#define GL_CONSTANT_ALPHA 0x8003
1563
#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
1564
#define GL_COLOR_TABLE 0x80D0
1565
#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
1566
#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
1567
#define GL_PROXY_COLOR_TABLE 0x80D3
1568
#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
1569
#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
1570
#define GL_COLOR_TABLE_SCALE 0x80D6
1571
#define GL_COLOR_TABLE_BIAS 0x80D7
1572
#define GL_COLOR_TABLE_FORMAT 0x80D8
1573
#define GL_COLOR_TABLE_WIDTH 0x80D9
1574
#define GL_COLOR_TABLE_RED_SIZE 0x80DA
1575
#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB
1576
#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC
1577
#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
1578
#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
1579
#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
1580
#define GL_CONVOLUTION_1D 0x8010
1581
#define GL_CONVOLUTION_2D 0x8011
1582
#define GL_SEPARABLE_2D 0x8012
1583
#define GL_CONVOLUTION_BORDER_MODE 0x8013
1584
#define GL_CONVOLUTION_FILTER_SCALE 0x8014
1585
#define GL_CONVOLUTION_FILTER_BIAS 0x8015
1586
#define GL_REDUCE 0x8016
1587
#define GL_CONVOLUTION_FORMAT 0x8017
1588
#define GL_CONVOLUTION_WIDTH 0x8018
1589
#define GL_CONVOLUTION_HEIGHT 0x8019
1590
#define GL_MAX_CONVOLUTION_WIDTH 0x801A
1591
#define GL_MAX_CONVOLUTION_HEIGHT 0x801B
1592
#define GL_POST_CONVOLUTION_RED_SCALE 0x801C
1593
#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
1594
#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
1595
#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
1596
#define GL_POST_CONVOLUTION_RED_BIAS 0x8020
1597
#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
1598
#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
1599
#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
1600
#define GL_CONSTANT_BORDER 0x8151
1601
#define GL_REPLICATE_BORDER 0x8153
1602
#define GL_CONVOLUTION_BORDER_COLOR 0x8154
1603
#define GL_COLOR_MATRIX 0x80B1
1604
#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
1605
#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
1606
#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
1607
#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
1608
#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
1609
#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
1610
#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
1611
#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
1612
#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
1613
#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
1614
#define GL_HISTOGRAM 0x8024
1615
#define GL_PROXY_HISTOGRAM 0x8025
1616
#define GL_HISTOGRAM_WIDTH 0x8026
1617
#define GL_HISTOGRAM_FORMAT 0x8027
1618
#define GL_HISTOGRAM_RED_SIZE 0x8028
1619
#define GL_HISTOGRAM_GREEN_SIZE 0x8029
1620
#define GL_HISTOGRAM_BLUE_SIZE 0x802A
1621
#define GL_HISTOGRAM_ALPHA_SIZE 0x802B
1622
#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
1623
#define GL_HISTOGRAM_SINK 0x802D
1624
#define GL_MINMAX 0x802E
1625
#define GL_MINMAX_FORMAT 0x802F
1626
#define GL_MINMAX_SINK 0x8030
1627
#define GL_TABLE_TOO_LARGE 0x8031
1628
#define GL_BLEND_EQUATION 0x8009
1629
#define GL_MIN 0x8007
1630
#define GL_MAX 0x8008
1631
#define GL_FUNC_ADD 0x8006
1632
#define GL_FUNC_SUBTRACT 0x800A
1633
#define GL_FUNC_REVERSE_SUBTRACT 0x800B
1634
#define GL_BLEND_COLOR 0x8005
1635
1636
1637
GLAPI void GLAPIENTRY glColorTable( GLenum target, GLenum internalformat,
1638
GLsizei width, GLenum format,
1639
GLenum type, const GLvoid *table );
1640
1641
GLAPI void GLAPIENTRY glColorSubTable( GLenum target,
1642
GLsizei start, GLsizei count,
1643
GLenum format, GLenum type,
1644
const GLvoid *data );
1645
1646
GLAPI void GLAPIENTRY glColorTableParameteriv(GLenum target, GLenum pname,
1647
const GLint *params);
1648
1649
GLAPI void GLAPIENTRY glColorTableParameterfv(GLenum target, GLenum pname,
1650
const GLfloat *params);
1651
1652
GLAPI void GLAPIENTRY glCopyColorSubTable( GLenum target, GLsizei start,
1653
GLint x, GLint y, GLsizei width );
1654
1655
GLAPI void GLAPIENTRY glCopyColorTable( GLenum target, GLenum internalformat,
1656
GLint x, GLint y, GLsizei width );
1657
1658
GLAPI void GLAPIENTRY glGetColorTable( GLenum target, GLenum format,
1659
GLenum type, GLvoid *table );
1660
1661
GLAPI void GLAPIENTRY glGetColorTableParameterfv( GLenum target, GLenum pname,
1662
GLfloat *params );
1663
1664
GLAPI void GLAPIENTRY glGetColorTableParameteriv( GLenum target, GLenum pname,
1665
GLint *params );
1666
1667
GLAPI void GLAPIENTRY glBlendEquation( GLenum mode );
1668
1669
GLAPI void GLAPIENTRY glBlendColor( GLclampf red, GLclampf green,
1670
GLclampf blue, GLclampf alpha );
1671
1672
GLAPI void GLAPIENTRY glHistogram( GLenum target, GLsizei width,
1673
GLenum internalformat, GLboolean sink );
1674
1675
GLAPI void GLAPIENTRY glResetHistogram( GLenum target );
1676
1677
GLAPI void GLAPIENTRY glGetHistogram( GLenum target, GLboolean reset,
1678
GLenum format, GLenum type,
1679
GLvoid *values );
1680
1681
GLAPI void GLAPIENTRY glGetHistogramParameterfv( GLenum target, GLenum pname,
1682
GLfloat *params );
1683
1684
GLAPI void GLAPIENTRY glGetHistogramParameteriv( GLenum target, GLenum pname,
1685
GLint *params );
1686
1687
GLAPI void GLAPIENTRY glMinmax( GLenum target, GLenum internalformat,
1688
GLboolean sink );
1689
1690
GLAPI void GLAPIENTRY glResetMinmax( GLenum target );
1691
1692
GLAPI void GLAPIENTRY glGetMinmax( GLenum target, GLboolean reset,
1693
GLenum format, GLenum types,
1694
GLvoid *values );
1695
1696
GLAPI void GLAPIENTRY glGetMinmaxParameterfv( GLenum target, GLenum pname,
1697
GLfloat *params );
1698
1699
GLAPI void GLAPIENTRY glGetMinmaxParameteriv( GLenum target, GLenum pname,
1700
GLint *params );
1701
1702
GLAPI void GLAPIENTRY glConvolutionFilter1D( GLenum target,
1703
GLenum internalformat, GLsizei width, GLenum format, GLenum type,
1704
const GLvoid *image );
1705
1706
GLAPI void GLAPIENTRY glConvolutionFilter2D( GLenum target,
1707
GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1708
GLenum type, const GLvoid *image );
1709
1710
GLAPI void GLAPIENTRY glConvolutionParameterf( GLenum target, GLenum pname,
1711
GLfloat params );
1712
1713
GLAPI void GLAPIENTRY glConvolutionParameterfv( GLenum target, GLenum pname,
1714
const GLfloat *params );
1715
1716
GLAPI void GLAPIENTRY glConvolutionParameteri( GLenum target, GLenum pname,
1717
GLint params );
1718
1719
GLAPI void GLAPIENTRY glConvolutionParameteriv( GLenum target, GLenum pname,
1720
const GLint *params );
1721
1722
GLAPI void GLAPIENTRY glCopyConvolutionFilter1D( GLenum target,
1723
GLenum internalformat, GLint x, GLint y, GLsizei width );
1724
1725
GLAPI void GLAPIENTRY glCopyConvolutionFilter2D( GLenum target,
1726
GLenum internalformat, GLint x, GLint y, GLsizei width,
1727
GLsizei height);
1728
1729
GLAPI void GLAPIENTRY glGetConvolutionFilter( GLenum target, GLenum format,
1730
GLenum type, GLvoid *image );
1731
1732
GLAPI void GLAPIENTRY glGetConvolutionParameterfv( GLenum target, GLenum pname,
1733
GLfloat *params );
1734
1735
GLAPI void GLAPIENTRY glGetConvolutionParameteriv( GLenum target, GLenum pname,
1736
GLint *params );
1737
1738
GLAPI void GLAPIENTRY glSeparableFilter2D( GLenum target,
1739
GLenum internalformat, GLsizei width, GLsizei height, GLenum format,
1740
GLenum type, const GLvoid *row, const GLvoid *column );
1741
1742
GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format,
1743
GLenum type, GLvoid *row, GLvoid *column, GLvoid *span );
1744
1745
typedef void (APIENTRYP PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
1746
typedef void (APIENTRYP PFNGLBLENDEQUATIONPROC) (GLenum mode);
1747
1748
1749
1750
/*
1751
* OpenGL 1.3
1752
*/
1753
1754
/* multitexture */
1755
#define GL_TEXTURE0 0x84C0
1756
#define GL_TEXTURE1 0x84C1
1757
#define GL_TEXTURE2 0x84C2
1758
#define GL_TEXTURE3 0x84C3
1759
#define GL_TEXTURE4 0x84C4
1760
#define GL_TEXTURE5 0x84C5
1761
#define GL_TEXTURE6 0x84C6
1762
#define GL_TEXTURE7 0x84C7
1763
#define GL_TEXTURE8 0x84C8
1764
#define GL_TEXTURE9 0x84C9
1765
#define GL_TEXTURE10 0x84CA
1766
#define GL_TEXTURE11 0x84CB
1767
#define GL_TEXTURE12 0x84CC
1768
#define GL_TEXTURE13 0x84CD
1769
#define GL_TEXTURE14 0x84CE
1770
#define GL_TEXTURE15 0x84CF
1771
#define GL_TEXTURE16 0x84D0
1772
#define GL_TEXTURE17 0x84D1
1773
#define GL_TEXTURE18 0x84D2
1774
#define GL_TEXTURE19 0x84D3
1775
#define GL_TEXTURE20 0x84D4
1776
#define GL_TEXTURE21 0x84D5
1777
#define GL_TEXTURE22 0x84D6
1778
#define GL_TEXTURE23 0x84D7
1779
#define GL_TEXTURE24 0x84D8
1780
#define GL_TEXTURE25 0x84D9
1781
#define GL_TEXTURE26 0x84DA
1782
#define GL_TEXTURE27 0x84DB
1783
#define GL_TEXTURE28 0x84DC
1784
#define GL_TEXTURE29 0x84DD
1785
#define GL_TEXTURE30 0x84DE
1786
#define GL_TEXTURE31 0x84DF
1787
#define GL_ACTIVE_TEXTURE 0x84E0
1788
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
1789
#define GL_MAX_TEXTURE_UNITS 0x84E2
1790
/* texture_cube_map */
1791
#define GL_NORMAL_MAP 0x8511
1792
#define GL_REFLECTION_MAP 0x8512
1793
#define GL_TEXTURE_CUBE_MAP 0x8513
1794
#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514
1795
#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
1796
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
1797
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
1798
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
1799
#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
1800
#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
1801
#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B
1802
#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
1803
/* texture_compression */
1804
#define GL_COMPRESSED_ALPHA 0x84E9
1805
#define GL_COMPRESSED_LUMINANCE 0x84EA
1806
#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
1807
#define GL_COMPRESSED_INTENSITY 0x84EC
1808
#define GL_COMPRESSED_RGB 0x84ED
1809
#define GL_COMPRESSED_RGBA 0x84EE
1810
#define GL_TEXTURE_COMPRESSION_HINT 0x84EF
1811
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
1812
#define GL_TEXTURE_COMPRESSED 0x86A1
1813
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
1814
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
1815
/* multisample */
1816
#define GL_MULTISAMPLE 0x809D
1817
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
1818
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
1819
#define GL_SAMPLE_COVERAGE 0x80A0
1820
#define GL_SAMPLE_BUFFERS 0x80A8
1821
#define GL_SAMPLES 0x80A9
1822
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
1823
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
1824
#define GL_MULTISAMPLE_BIT 0x20000000
1825
/* transpose_matrix */
1826
#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
1827
#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
1828
#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
1829
#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6
1830
/* texture_env_combine */
1831
#define GL_COMBINE 0x8570
1832
#define GL_COMBINE_RGB 0x8571
1833
#define GL_COMBINE_ALPHA 0x8572
1834
#define GL_SOURCE0_RGB 0x8580
1835
#define GL_SOURCE1_RGB 0x8581
1836
#define GL_SOURCE2_RGB 0x8582
1837
#define GL_SOURCE0_ALPHA 0x8588
1838
#define GL_SOURCE1_ALPHA 0x8589
1839
#define GL_SOURCE2_ALPHA 0x858A
1840
#define GL_OPERAND0_RGB 0x8590
1841
#define GL_OPERAND1_RGB 0x8591
1842
#define GL_OPERAND2_RGB 0x8592
1843
#define GL_OPERAND0_ALPHA 0x8598
1844
#define GL_OPERAND1_ALPHA 0x8599
1845
#define GL_OPERAND2_ALPHA 0x859A
1846
#define GL_RGB_SCALE 0x8573
1847
#define GL_ADD_SIGNED 0x8574
1848
#define GL_INTERPOLATE 0x8575
1849
#define GL_SUBTRACT 0x84E7
1850
#define GL_CONSTANT 0x8576
1851
#define GL_PRIMARY_COLOR 0x8577
1852
#define GL_PREVIOUS 0x8578
1853
/* texture_env_dot3 */
1854
#define GL_DOT3_RGB 0x86AE
1855
#define GL_DOT3_RGBA 0x86AF
1856
/* texture_border_clamp */
1857
#define GL_CLAMP_TO_BORDER 0x812D
1858
1859
GLAPI void GLAPIENTRY glActiveTexture( GLenum texture );
1860
1861
GLAPI void GLAPIENTRY glClientActiveTexture( GLenum texture );
1862
1863
GLAPI void GLAPIENTRY glCompressedTexImage1D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data );
1864
1865
GLAPI void GLAPIENTRY glCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data );
1866
1867
GLAPI void GLAPIENTRY glCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data );
1868
1869
GLAPI void GLAPIENTRY glCompressedTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data );
1870
1871
GLAPI void GLAPIENTRY glCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data );
1872
1873
GLAPI void GLAPIENTRY glCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data );
1874
1875
GLAPI void GLAPIENTRY glGetCompressedTexImage( GLenum target, GLint lod, GLvoid *img );
1876
1877
GLAPI void GLAPIENTRY glMultiTexCoord1d( GLenum target, GLdouble s );
1878
1879
GLAPI void GLAPIENTRY glMultiTexCoord1dv( GLenum target, const GLdouble *v );
1880
1881
GLAPI void GLAPIENTRY glMultiTexCoord1f( GLenum target, GLfloat s );
1882
1883
GLAPI void GLAPIENTRY glMultiTexCoord1fv( GLenum target, const GLfloat *v );
1884
1885
GLAPI void GLAPIENTRY glMultiTexCoord1i( GLenum target, GLint s );
1886
1887
GLAPI void GLAPIENTRY glMultiTexCoord1iv( GLenum target, const GLint *v );
1888
1889
GLAPI void GLAPIENTRY glMultiTexCoord1s( GLenum target, GLshort s );
1890
1891
GLAPI void GLAPIENTRY glMultiTexCoord1sv( GLenum target, const GLshort *v );
1892
1893
GLAPI void GLAPIENTRY glMultiTexCoord2d( GLenum target, GLdouble s, GLdouble t );
1894
1895
GLAPI void GLAPIENTRY glMultiTexCoord2dv( GLenum target, const GLdouble *v );
1896
1897
GLAPI void GLAPIENTRY glMultiTexCoord2f( GLenum target, GLfloat s, GLfloat t );
1898
1899
GLAPI void GLAPIENTRY glMultiTexCoord2fv( GLenum target, const GLfloat *v );
1900
1901
GLAPI void GLAPIENTRY glMultiTexCoord2i( GLenum target, GLint s, GLint t );
1902
1903
GLAPI void GLAPIENTRY glMultiTexCoord2iv( GLenum target, const GLint *v );
1904
1905
GLAPI void GLAPIENTRY glMultiTexCoord2s( GLenum target, GLshort s, GLshort t );
1906
1907
GLAPI void GLAPIENTRY glMultiTexCoord2sv( GLenum target, const GLshort *v );
1908
1909
GLAPI void GLAPIENTRY glMultiTexCoord3d( GLenum target, GLdouble s, GLdouble t, GLdouble r );
1910
1911
GLAPI void GLAPIENTRY glMultiTexCoord3dv( GLenum target, const GLdouble *v );
1912
1913
GLAPI void GLAPIENTRY glMultiTexCoord3f( GLenum target, GLfloat s, GLfloat t, GLfloat r );
1914
1915
GLAPI void GLAPIENTRY glMultiTexCoord3fv( GLenum target, const GLfloat *v );
1916
1917
GLAPI void GLAPIENTRY glMultiTexCoord3i( GLenum target, GLint s, GLint t, GLint r );
1918
1919
GLAPI void GLAPIENTRY glMultiTexCoord3iv( GLenum target, const GLint *v );
1920
1921
GLAPI void GLAPIENTRY glMultiTexCoord3s( GLenum target, GLshort s, GLshort t, GLshort r );
1922
1923
GLAPI void GLAPIENTRY glMultiTexCoord3sv( GLenum target, const GLshort *v );
1924
1925
GLAPI void GLAPIENTRY glMultiTexCoord4d( GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q );
1926
1927
GLAPI void GLAPIENTRY glMultiTexCoord4dv( GLenum target, const GLdouble *v );
1928
1929
GLAPI void GLAPIENTRY glMultiTexCoord4f( GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q );
1930
1931
GLAPI void GLAPIENTRY glMultiTexCoord4fv( GLenum target, const GLfloat *v );
1932
1933
GLAPI void GLAPIENTRY glMultiTexCoord4i( GLenum target, GLint s, GLint t, GLint r, GLint q );
1934
1935
GLAPI void GLAPIENTRY glMultiTexCoord4iv( GLenum target, const GLint *v );
1936
1937
GLAPI void GLAPIENTRY glMultiTexCoord4s( GLenum target, GLshort s, GLshort t, GLshort r, GLshort q );
1938
1939
GLAPI void GLAPIENTRY glMultiTexCoord4sv( GLenum target, const GLshort *v );
1940
1941
1942
GLAPI void GLAPIENTRY glLoadTransposeMatrixd( const GLdouble m[16] );
1943
1944
GLAPI void GLAPIENTRY glLoadTransposeMatrixf( const GLfloat m[16] );
1945
1946
GLAPI void GLAPIENTRY glMultTransposeMatrixd( const GLdouble m[16] );
1947
1948
GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] );
1949
1950
GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert );
1951
1952
1953
typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture);
1954
typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert);
1955
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data);
1956
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
1957
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data);
1958
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data);
1959
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
1960
typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data);
1961
typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img);
1962
1963
1964
1965
/*
1966
* GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1)
1967
*/
1968
#ifndef GL_ARB_multitexture
1969
#define GL_ARB_multitexture 1
1970
1971
#define GL_TEXTURE0_ARB 0x84C0
1972
#define GL_TEXTURE1_ARB 0x84C1
1973
#define GL_TEXTURE2_ARB 0x84C2
1974
#define GL_TEXTURE3_ARB 0x84C3
1975
#define GL_TEXTURE4_ARB 0x84C4
1976
#define GL_TEXTURE5_ARB 0x84C5
1977
#define GL_TEXTURE6_ARB 0x84C6
1978
#define GL_TEXTURE7_ARB 0x84C7
1979
#define GL_TEXTURE8_ARB 0x84C8
1980
#define GL_TEXTURE9_ARB 0x84C9
1981
#define GL_TEXTURE10_ARB 0x84CA
1982
#define GL_TEXTURE11_ARB 0x84CB
1983
#define GL_TEXTURE12_ARB 0x84CC
1984
#define GL_TEXTURE13_ARB 0x84CD
1985
#define GL_TEXTURE14_ARB 0x84CE
1986
#define GL_TEXTURE15_ARB 0x84CF
1987
#define GL_TEXTURE16_ARB 0x84D0
1988
#define GL_TEXTURE17_ARB 0x84D1
1989
#define GL_TEXTURE18_ARB 0x84D2
1990
#define GL_TEXTURE19_ARB 0x84D3
1991
#define GL_TEXTURE20_ARB 0x84D4
1992
#define GL_TEXTURE21_ARB 0x84D5
1993
#define GL_TEXTURE22_ARB 0x84D6
1994
#define GL_TEXTURE23_ARB 0x84D7
1995
#define GL_TEXTURE24_ARB 0x84D8
1996
#define GL_TEXTURE25_ARB 0x84D9
1997
#define GL_TEXTURE26_ARB 0x84DA
1998
#define GL_TEXTURE27_ARB 0x84DB
1999
#define GL_TEXTURE28_ARB 0x84DC
2000
#define GL_TEXTURE29_ARB 0x84DD
2001
#define GL_TEXTURE30_ARB 0x84DE
2002
#define GL_TEXTURE31_ARB 0x84DF
2003
#define GL_ACTIVE_TEXTURE_ARB 0x84E0
2004
#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
2005
#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2
2006
2007
GLAPI void GLAPIENTRY glActiveTextureARB(GLenum texture);
2008
GLAPI void GLAPIENTRY glClientActiveTextureARB(GLenum texture);
2009
GLAPI void GLAPIENTRY glMultiTexCoord1dARB(GLenum target, GLdouble s);
2010
GLAPI void GLAPIENTRY glMultiTexCoord1dvARB(GLenum target, const GLdouble *v);
2011
GLAPI void GLAPIENTRY glMultiTexCoord1fARB(GLenum target, GLfloat s);
2012
GLAPI void GLAPIENTRY glMultiTexCoord1fvARB(GLenum target, const GLfloat *v);
2013
GLAPI void GLAPIENTRY glMultiTexCoord1iARB(GLenum target, GLint s);
2014
GLAPI void GLAPIENTRY glMultiTexCoord1ivARB(GLenum target, const GLint *v);
2015
GLAPI void GLAPIENTRY glMultiTexCoord1sARB(GLenum target, GLshort s);
2016
GLAPI void GLAPIENTRY glMultiTexCoord1svARB(GLenum target, const GLshort *v);
2017
GLAPI void GLAPIENTRY glMultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t);
2018
GLAPI void GLAPIENTRY glMultiTexCoord2dvARB(GLenum target, const GLdouble *v);
2019
GLAPI void GLAPIENTRY glMultiTexCoord2fARB(GLenum target, GLfloat s, GLfloat t);
2020
GLAPI void GLAPIENTRY glMultiTexCoord2fvARB(GLenum target, const GLfloat *v);
2021
GLAPI void GLAPIENTRY glMultiTexCoord2iARB(GLenum target, GLint s, GLint t);
2022
GLAPI void GLAPIENTRY glMultiTexCoord2ivARB(GLenum target, const GLint *v);
2023
GLAPI void GLAPIENTRY glMultiTexCoord2sARB(GLenum target, GLshort s, GLshort t);
2024
GLAPI void GLAPIENTRY glMultiTexCoord2svARB(GLenum target, const GLshort *v);
2025
GLAPI void GLAPIENTRY glMultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r);
2026
GLAPI void GLAPIENTRY glMultiTexCoord3dvARB(GLenum target, const GLdouble *v);
2027
GLAPI void GLAPIENTRY glMultiTexCoord3fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r);
2028
GLAPI void GLAPIENTRY glMultiTexCoord3fvARB(GLenum target, const GLfloat *v);
2029
GLAPI void GLAPIENTRY glMultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r);
2030
GLAPI void GLAPIENTRY glMultiTexCoord3ivARB(GLenum target, const GLint *v);
2031
GLAPI void GLAPIENTRY glMultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r);
2032
GLAPI void GLAPIENTRY glMultiTexCoord3svARB(GLenum target, const GLshort *v);
2033
GLAPI void GLAPIENTRY glMultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2034
GLAPI void GLAPIENTRY glMultiTexCoord4dvARB(GLenum target, const GLdouble *v);
2035
GLAPI void GLAPIENTRY glMultiTexCoord4fARB(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2036
GLAPI void GLAPIENTRY glMultiTexCoord4fvARB(GLenum target, const GLfloat *v);
2037
GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q);
2038
GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v);
2039
GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2040
GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v);
2041
2042
typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture);
2043
typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture);
2044
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s);
2045
typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v);
2046
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s);
2047
typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v);
2048
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s);
2049
typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v);
2050
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s);
2051
typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v);
2052
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t);
2053
typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v);
2054
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t);
2055
typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v);
2056
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t);
2057
typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v);
2058
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t);
2059
typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v);
2060
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r);
2061
typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v);
2062
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r);
2063
typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v);
2064
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r);
2065
typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v);
2066
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r);
2067
typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v);
2068
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q);
2069
typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v);
2070
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
2071
typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v);
2072
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q);
2073
typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v);
2074
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q);
2075
typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v);
2076
2077
#endif /* GL_ARB_multitexture */
2078
2079
2080
2081
/*
2082
* Define this token if you want "old-style" header file behaviour (extensions
2083
* defined in gl.h). Otherwise, extensions will be included from glext.h.
2084
*/
2085
#if defined(GL_GLEXT_LEGACY)
2086
2087
/* All extensions that used to be here are now found in glext.h */
2088
2089
#else /* GL_GLEXT_LEGACY */
2090
2091
#include <GL/glext.h>
2092
2093
#endif /* GL_GLEXT_LEGACY */
2094
2095
2096
2097
#if GL_ARB_shader_objects
2098
2099
#ifndef GL_MESA_shader_debug
2100
#define GL_MESA_shader_debug 1
2101
2102
#define GL_DEBUG_OBJECT_MESA 0x8759
2103
#define GL_DEBUG_PRINT_MESA 0x875A
2104
#define GL_DEBUG_ASSERT_MESA 0x875B
2105
2106
GLAPI GLhandleARB GLAPIENTRY glCreateDebugObjectMESA (void);
2107
GLAPI void GLAPIENTRY glClearDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2108
GLAPI void GLAPIENTRY glGetDebugLogMESA (GLhandleARB obj, GLenum logType, GLenum shaderType, GLsizei maxLength,
2109
GLsizei *length, GLcharARB *debugLog);
2110
GLAPI GLsizei GLAPIENTRY glGetDebugLogLengthMESA (GLhandleARB obj, GLenum logType, GLenum shaderType);
2111
2112
#endif /* GL_MESA_shader_debug */
2113
2114
#endif /* GL_ARB_shader_objects */
2115
2116
2117
/*
2118
* ???. GL_MESA_packed_depth_stencil
2119
* XXX obsolete
2120
*/
2121
#ifndef GL_MESA_packed_depth_stencil
2122
#define GL_MESA_packed_depth_stencil 1
2123
2124
#define GL_DEPTH_STENCIL_MESA 0x8750
2125
#define GL_UNSIGNED_INT_24_8_MESA 0x8751
2126
#define GL_UNSIGNED_INT_8_24_REV_MESA 0x8752
2127
#define GL_UNSIGNED_SHORT_15_1_MESA 0x8753
2128
#define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754
2129
2130
#endif /* GL_MESA_packed_depth_stencil */
2131
2132
2133
#ifndef GL_MESA_program_debug
2134
#define GL_MESA_program_debug 1
2135
2136
#define GL_FRAGMENT_PROGRAM_POSITION_MESA 0x8bb0
2137
#define GL_FRAGMENT_PROGRAM_CALLBACK_MESA 0x8bb1
2138
#define GL_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA 0x8bb2
2139
#define GL_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA 0x8bb3
2140
#define GL_VERTEX_PROGRAM_POSITION_MESA 0x8bb4
2141
#define GL_VERTEX_PROGRAM_CALLBACK_MESA 0x8bb5
2142
#define GL_VERTEX_PROGRAM_CALLBACK_FUNC_MESA 0x8bb6
2143
#define GL_VERTEX_PROGRAM_CALLBACK_DATA_MESA 0x8bb7
2144
2145
typedef void (*GLprogramcallbackMESA)(GLenum target, GLvoid *data);
2146
2147
GLAPI void GLAPIENTRY glProgramCallbackMESA(GLenum target, GLprogramcallbackMESA callback, GLvoid *data);
2148
2149
GLAPI void GLAPIENTRY glGetProgramRegisterfvMESA(GLenum target, GLsizei len, const GLubyte *name, GLfloat *v);
2150
2151
#endif /* GL_MESA_program_debug */
2152
2153
2154
#ifndef GL_MESA_texture_array
2155
#define GL_MESA_texture_array 1
2156
2157
/* GL_MESA_texture_array uses the same enum values as GL_EXT_texture_array.
2158
*/
2159
#ifndef GL_EXT_texture_array
2160
2161
#ifdef GL_GLEXT_PROTOTYPES
2162
GLAPI void APIENTRY glFramebufferTextureLayerEXT(GLenum target,
2163
GLenum attachment, GLuint texture, GLint level, GLint layer);
2164
#endif /* GL_GLEXT_PROTOTYPES */
2165
2166
#if 0
2167
/* (temporarily) disabled because of collision with typedef in glext.h
2168
* that happens if apps include both gl.h and glext.h
2169
*/
2170
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target,
2171
GLenum attachment, GLuint texture, GLint level, GLint layer);
2172
#endif
2173
2174
#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18
2175
#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
2176
#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
2177
#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
2178
#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
2179
#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
2180
#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
2181
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
2182
#endif
2183
2184
#endif
2185
2186
2187
#ifndef GL_ATI_blend_equation_separate
2188
#define GL_ATI_blend_equation_separate 1
2189
2190
#define GL_ALPHA_BLEND_EQUATION_ATI 0x883D
2191
2192
GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA );
2193
typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA);
2194
2195
#endif /* GL_ATI_blend_equation_separate */
2196
2197
2198
/* GL_OES_EGL_image */
2199
#ifndef GL_OES_EGL_image
2200
typedef void* GLeglImageOES;
2201
#endif
2202
2203
#ifndef GL_OES_EGL_image
2204
#define GL_OES_EGL_image 1
2205
#ifdef GL_GLEXT_PROTOTYPES
2206
GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
2207
GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
2208
#endif
2209
typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
2210
typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
2211
#endif
2212
2213
2214
/**
2215
** NOTE!!!!! If you add new functions to this file, or update
2216
** glext.h be sure to regenerate the gl_mangle.h file. See comments
2217
** in that file for details.
2218
**/
2219
2220
2221
2222
/**********************************************************************
2223
* Begin system-specific stuff
2224
*/
2225
#if defined(PRAGMA_EXPORT_SUPPORTED)
2226
#pragma export off
2227
#endif
2228
2229
#if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED
2230
#pragma import off
2231
#endif
2232
/*
2233
* End system-specific stuff
2234
**********************************************************************/
2235
2236
2237
#ifdef __cplusplus
2238
}
2239
#endif
2240
2241
#endif /* __gl_h_ */
2242
2243