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emscripten-core
GitHub Repository: emscripten-core/emscripten
Path: blob/main/system/lib/libcxxabi/src/fallback_malloc.cpp
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//===----------------------------------------------------------------------===//
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//
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// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
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// See https://llvm.org/LICENSE.txt for license information.
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// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
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//
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//===----------------------------------------------------------------------===//
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#include "fallback_malloc.h"
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#include "abort_message.h"
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#include <__thread/support.h>
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#ifndef _LIBCXXABI_HAS_NO_THREADS
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#if defined(__ELF__) && defined(_LIBCXXABI_LINK_PTHREAD_LIB)
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#pragma comment(lib, "pthread")
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#endif
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#endif
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#include <__memory/aligned_alloc.h>
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#include <__assert>
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#include <stdlib.h> // for malloc, calloc, free
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#include <string.h> // for memset
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// A small, simple heap manager based (loosely) on
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// the startup heap manager from FreeBSD, optimized for space.
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//
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// Manages a fixed-size memory pool, supports malloc and free only.
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// No support for realloc.
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//
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// Allocates chunks in multiples of four bytes, with a four byte header
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// for each chunk. The overhead of each chunk is kept low by keeping pointers
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// as two byte offsets within the heap, rather than (4 or 8 byte) pointers.
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namespace {
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// When POSIX threads are not available, make the mutex operations a nop
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#ifndef _LIBCXXABI_HAS_NO_THREADS
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static _LIBCPP_CONSTINIT std::__libcpp_mutex_t heap_mutex = _LIBCPP_MUTEX_INITIALIZER;
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#else
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static _LIBCPP_CONSTINIT void* heap_mutex = 0;
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#endif
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class mutexor {
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public:
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#ifndef _LIBCXXABI_HAS_NO_THREADS
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mutexor(std::__libcpp_mutex_t* m) : mtx_(m) {
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std::__libcpp_mutex_lock(mtx_);
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}
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~mutexor() { std::__libcpp_mutex_unlock(mtx_); }
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#else
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mutexor(void*) {}
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~mutexor() {}
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#endif
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private:
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mutexor(const mutexor& rhs);
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mutexor& operator=(const mutexor& rhs);
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#ifndef _LIBCXXABI_HAS_NO_THREADS
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std::__libcpp_mutex_t* mtx_;
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#endif
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};
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static const size_t HEAP_SIZE = 512;
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char heap[HEAP_SIZE] __attribute__((aligned));
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typedef unsigned short heap_offset;
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typedef unsigned short heap_size;
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// On both 64 and 32 bit targets heap_node should have the following properties
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// Size: 4
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// Alignment: 2
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struct heap_node {
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heap_offset next_node; // offset into heap
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heap_size len; // size in units of "sizeof(heap_node)"
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};
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// All pointers returned by fallback_malloc must be at least aligned
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// as RequiredAligned. Note that RequiredAlignment can be greater than
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// alignof(std::max_align_t) on 64 bit systems compiling 32 bit code.
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struct FallbackMaxAlignType {
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} __attribute__((aligned));
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const size_t RequiredAlignment = alignof(FallbackMaxAlignType);
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static_assert(alignof(FallbackMaxAlignType) % sizeof(heap_node) == 0,
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"The required alignment must be evenly divisible by the sizeof(heap_node)");
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// The number of heap_node's that can fit in a chunk of memory with the size
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// of the RequiredAlignment. On 64 bit targets NodesPerAlignment should be 4.
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const size_t NodesPerAlignment = alignof(FallbackMaxAlignType) / sizeof(heap_node);
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static const heap_node* list_end =
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(heap_node*)(&heap[HEAP_SIZE]); // one past the end of the heap
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static heap_node* freelist = NULL;
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heap_node* node_from_offset(const heap_offset offset) {
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return (heap_node*)(heap + (offset * sizeof(heap_node)));
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}
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heap_offset offset_from_node(const heap_node* ptr) {
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return static_cast<heap_offset>(
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static_cast<size_t>(reinterpret_cast<const char*>(ptr) - heap) /
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sizeof(heap_node));
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}
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// Return a pointer to the first address, 'A', in `heap` that can actually be
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// used to represent a heap_node. 'A' must be aligned so that
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// '(A + sizeof(heap_node)) % RequiredAlignment == 0'. On 64 bit systems this
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// address should be 12 bytes after the first 16 byte boundary.
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heap_node* getFirstAlignedNodeInHeap() {
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heap_node* node = (heap_node*)heap;
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const size_t alignNBytesAfterBoundary = RequiredAlignment - sizeof(heap_node);
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size_t boundaryOffset = reinterpret_cast<size_t>(node) % RequiredAlignment;
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size_t requiredOffset = alignNBytesAfterBoundary - boundaryOffset;
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size_t NElemOffset = requiredOffset / sizeof(heap_node);
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return node + NElemOffset;
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}
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void init_heap() {
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freelist = getFirstAlignedNodeInHeap();
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freelist->next_node = offset_from_node(list_end);
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freelist->len = static_cast<heap_size>(list_end - freelist);
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}
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// How big a chunk we allocate
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size_t alloc_size(size_t len) {
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return (len + sizeof(heap_node) - 1) / sizeof(heap_node) + 1;
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}
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bool is_fallback_ptr(void* ptr) {
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return ptr >= heap && ptr < (heap + HEAP_SIZE);
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}
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void* fallback_malloc(size_t len) {
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heap_node *p, *prev;
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const size_t nelems = alloc_size(len);
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mutexor mtx(&heap_mutex);
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if (NULL == freelist)
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init_heap();
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// Walk the free list, looking for a "big enough" chunk
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for (p = freelist, prev = 0; p && p != list_end;
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prev = p, p = node_from_offset(p->next_node)) {
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// Check the invariant that all heap_nodes pointers 'p' are aligned
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// so that 'p + 1' has an alignment of at least RequiredAlignment
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_LIBCXXABI_ASSERT(reinterpret_cast<size_t>(p + 1) % RequiredAlignment == 0, "");
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// Calculate the number of extra padding elements needed in order
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// to split 'p' and create a properly aligned heap_node from the tail
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// of 'p'. We calculate aligned_nelems such that 'p->len - aligned_nelems'
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// will be a multiple of NodesPerAlignment.
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size_t aligned_nelems = nelems;
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if (p->len > nelems) {
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heap_size remaining_len = static_cast<heap_size>(p->len - nelems);
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aligned_nelems += remaining_len % NodesPerAlignment;
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}
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// chunk is larger and we can create a properly aligned heap_node
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// from the tail. In this case we shorten 'p' and return the tail.
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if (p->len > aligned_nelems) {
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heap_node* q;
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p->len = static_cast<heap_size>(p->len - aligned_nelems);
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q = p + p->len;
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q->next_node = 0;
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q->len = static_cast<heap_size>(aligned_nelems);
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void* ptr = q + 1;
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_LIBCXXABI_ASSERT(reinterpret_cast<size_t>(ptr) % RequiredAlignment == 0, "");
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return ptr;
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}
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// The chunk is the exact size or the chunk is larger but not large
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// enough to split due to alignment constraints.
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if (p->len >= nelems) {
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if (prev == 0)
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freelist = node_from_offset(p->next_node);
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else
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prev->next_node = p->next_node;
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p->next_node = 0;
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void* ptr = p + 1;
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_LIBCXXABI_ASSERT(reinterpret_cast<size_t>(ptr) % RequiredAlignment == 0, "");
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return ptr;
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}
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}
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return NULL; // couldn't find a spot big enough
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}
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// Return the start of the next block
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heap_node* after(struct heap_node* p) { return p + p->len; }
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void fallback_free(void* ptr) {
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struct heap_node* cp = ((struct heap_node*)ptr) - 1; // retrieve the chunk
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struct heap_node *p, *prev;
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mutexor mtx(&heap_mutex);
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#ifdef DEBUG_FALLBACK_MALLOC
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std::printf("Freeing item at %d of size %d\n", offset_from_node(cp), cp->len);
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#endif
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for (p = freelist, prev = 0; p && p != list_end;
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prev = p, p = node_from_offset(p->next_node)) {
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#ifdef DEBUG_FALLBACK_MALLOC
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std::printf(" p=%d, cp=%d, after(p)=%d, after(cp)=%d\n",
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offset_from_node(p), offset_from_node(cp),
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offset_from_node(after(p)), offset_from_node(after(cp)));
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#endif
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if (after(p) == cp) {
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#ifdef DEBUG_FALLBACK_MALLOC
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std::printf(" Appending onto chunk at %d\n", offset_from_node(p));
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#endif
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p->len = static_cast<heap_size>(
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p->len + cp->len); // make the free heap_node larger
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return;
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} else if (after(cp) == p) { // there's a free heap_node right after
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#ifdef DEBUG_FALLBACK_MALLOC
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std::printf(" Appending free chunk at %d\n", offset_from_node(p));
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#endif
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cp->len = static_cast<heap_size>(cp->len + p->len);
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if (prev == 0) {
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freelist = cp;
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cp->next_node = p->next_node;
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} else
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prev->next_node = offset_from_node(cp);
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return;
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}
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}
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// Nothing to merge with, add it to the start of the free list
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#ifdef DEBUG_FALLBACK_MALLOC
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std::printf(" Making new free list entry %d\n", offset_from_node(cp));
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#endif
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cp->next_node = offset_from_node(freelist);
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freelist = cp;
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}
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#ifdef INSTRUMENT_FALLBACK_MALLOC
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size_t print_free_list() {
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struct heap_node *p, *prev;
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heap_size total_free = 0;
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if (NULL == freelist)
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init_heap();
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for (p = freelist, prev = 0; p && p != list_end;
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prev = p, p = node_from_offset(p->next_node)) {
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std::printf("%sOffset: %d\tsize: %d Next: %d\n",
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(prev == 0 ? "" : " "), offset_from_node(p), p->len, p->next_node);
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total_free += p->len;
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}
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std::printf("Total Free space: %d\n", total_free);
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return total_free;
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}
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#endif
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} // end unnamed namespace
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namespace __cxxabiv1 {
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struct __attribute__((aligned)) __aligned_type {};
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void* __aligned_malloc_with_fallback(size_t size) {
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#if defined(_WIN32)
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if (void* dest = std::__libcpp_aligned_alloc(alignof(__aligned_type), size))
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return dest;
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#elif !_LIBCPP_HAS_LIBRARY_ALIGNED_ALLOCATION
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if (void* dest = ::malloc(size))
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return dest;
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#else
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if (size == 0)
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size = 1;
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if (void* dest = std::__libcpp_aligned_alloc(__alignof(__aligned_type), size))
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return dest;
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#endif
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return fallback_malloc(size);
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}
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void* __calloc_with_fallback(size_t count, size_t size) {
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void* ptr = ::calloc(count, size);
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if (NULL != ptr)
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return ptr;
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// if calloc fails, fall back to emergency stash
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ptr = fallback_malloc(size * count);
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if (NULL != ptr)
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::memset(ptr, 0, size * count);
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return ptr;
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}
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void __aligned_free_with_fallback(void* ptr) {
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if (is_fallback_ptr(ptr))
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fallback_free(ptr);
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else {
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#if !_LIBCPP_HAS_LIBRARY_ALIGNED_ALLOCATION
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::free(ptr);
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#else
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std::__libcpp_aligned_free(ptr);
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#endif
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}
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}
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void __free_with_fallback(void* ptr) {
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if (is_fallback_ptr(ptr))
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fallback_free(ptr);
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else
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::free(ptr);
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}
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} // namespace __cxxabiv1
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