#include <functional>
#include <emscripten/bind.h>
using namespace emscripten;
int main() {
}
int foo(int a) {
return 0;
}
int foo(float a) {
return 0;
}
EMSCRIPTEN_BINDINGS(bindings) {
function("foo", select_overload<int(int)>(&foo));
function("foo", select_overload<int(float)>(&foo));
}