Path: blob/master/src/se/chalmers/projectBomberMan/GamePlayState.java
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package se.chalmers.projectBomberMan;12import org.newdawn.slick.GameContainer;3import org.newdawn.slick.Graphics;4import org.newdawn.slick.SlickException;5import org.newdawn.slick.state.BasicGameState;6import org.newdawn.slick.state.StateBasedGame;7import org.newdawn.slick.tiled.TiledMap;89public class GamePlayState extends BasicGameState {10int stateID = -1;11//private TiledMap map;1213public GamePlayState(int stateID) {14this.stateID = stateID;15}1617@Override18public void init(GameContainer arg0, StateBasedGame arg1)19throws SlickException {20//map = new TiledMap("lib/TileBoard.tmx");2122}2324@Override25public void render(GameContainer arg0, StateBasedGame arg1, Graphics arg2)26throws SlickException {27//map.render(0, 0);2829}3031@Override32public void update(GameContainer arg0, StateBasedGame arg1, int arg2)33throws SlickException {34// TODO Auto-generated method stub3536}3738@Override39public int getID() {40return stateID;41}42}434445